frontend: eliminate osd_text dupes

not only dupe code is bad, it's crasing too
This commit is contained in:
notaz 2013-10-12 22:05:04 +03:00
parent 9993e0d6dd
commit f7e40c9b2e
5 changed files with 26 additions and 75 deletions

View file

@ -129,6 +129,8 @@ void emu_text_out16(int x, int y, const char *text);
void emu_text_out8_rot (int x, int y, const char *text);
void emu_text_out16_rot(int x, int y, const char *text);
void emu_osd_text16(int x, int y, const char *text);
void emu_make_path(char *buff, const char *end, int size);
void emu_update_input(void);
void emu_get_game_name(char *str150);