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https://github.com/RaySollium99/picodrive.git
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UIQ3 bugfixes, SVP drc indirect jumps, stuff
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@572 be3aeb3a-fb24-0410-a615-afba39da0efa
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commit
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29 changed files with 193 additions and 157 deletions
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@ -84,8 +84,8 @@ char *loadrom_fname = NULL;
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int loadrom_result = 0;
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static timeval noticeMsgTime = { 0, 0 }; // when started showing
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static CGameAudioMS *gameAudio = 0; // the audio object itself
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static int reset_timing;
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extern int pico_was_reset;
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static int reset_timing = 0;
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static int pico_was_reset = 0;
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extern RSemaphore initSemaphore;
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extern RSemaphore pauseSemaphore;
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extern RSemaphore loadWaitSemaphore;
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@ -170,21 +170,27 @@ static void TargetEpocGameL()
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int thissec = 0, frames_done = 0, frames_shown = 0;
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int target_fps, target_frametime;
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int i, lim_time;
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//TRawEvent blevent;
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MainInit();
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buff[0] = 0;
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// try to start pico
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DEBUGPRINT(_L("PicoInit()"));
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PicoInit();
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// just to keep the backlight on (works only on UIQ2)
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//blevent.Set(TRawEvent::EActive);
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PicoDrawSetColorFormat(2);
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PicoWriteSound = updateSound;
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// loop?
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for(;;)
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{
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if (gamestate == PGS_Running)
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{
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#ifdef __DEBUG_PRINT
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TInt mem, cells = User::CountAllocCells();
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User::AllocSize(mem);
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DEBUGPRINT(_L("worker: cels=%d, size=%d KB"), cells, mem/1024);
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#endif
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// switch context to other thread
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User::After(50000);
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// prepare window and stuff
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@ -203,7 +209,7 @@ static void TargetEpocGameL()
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if(!noticeMsgTime.tv_sec) strcpy(noticeMsg, "NTSC@SYSTEM@/@60@FPS");
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}
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target_frametime = 1000000/target_fps;
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if(!noticeMsgTime.tv_sec && pico_was_reset)
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if (!noticeMsgTime.tv_sec && pico_was_reset)
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gettimeofday(¬iceMsgTime, 0);
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// prepare CD buffer
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@ -263,6 +269,7 @@ static void TargetEpocGameL()
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frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
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if (frames_shown > frames_done) frames_shown = frames_done;
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}
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User::ResetInactivityTime();
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}
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@ -331,14 +338,23 @@ static void TargetEpocGameL()
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CPolledActiveScheduler::Instance()->Schedule();
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CGameWindow::FreeResources();
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}
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else if(gamestate == PGS_Reset)
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{
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PicoReset();
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pico_was_reset = 1;
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gamestate = PGS_Running;
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}
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else if(gamestate == PGS_ReloadRom)
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{
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loadrom_result = emu_ReloadRom(loadrom_fname);
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pico_was_reset = 1;
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if (loadrom_result)
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gamestate = PGS_Running;
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else
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else {
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extern char menuErrorMsg[];
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gamestate = PGS_Paused;
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lprintf("%s\n", menuErrorMsg);
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}
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DEBUGPRINT(_L("done loading ROM, retval=%i"), loadrom_result);
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loadWaitSemaphore.Signal();
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User::After(50000);
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@ -363,15 +379,8 @@ static void TargetEpocGameL()
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User::After(150000);
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}
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emu_WriteConfig(0);
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CGameWindow::FreeResources();
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} else if(gamestate == PGS_DebugHeap) {
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#ifdef __DEBUG_PRINT
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TInt cells = User::CountAllocCells();
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TInt mem;
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User::AllocSize(mem);
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DEBUGPRINT(_L("worker: cels=%d, size=%d KB"), cells, mem/1024);
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gamestate = gamestate_next;
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#endif
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} else if(gamestate == PGS_Quit) {
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break;
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}
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@ -397,11 +406,6 @@ static void MainInit()
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DumpMemInfo();
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// try to start pico
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DEBUGPRINT(_L("PicoInit()"));
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PicoDrawSetColorFormat(2);
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PicoWriteSound = updateSound;
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// if (pauseSemaphore.Handle() <= 0)
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// pauseSemaphore.CreateLocal(0);
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DEBUGPRINT(_L("initSemaphore.Signal()"));
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@ -776,6 +780,8 @@ void CGameWindow::DoKeys(void)
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areaActions = 0;
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}
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}
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if (movie_data) emu_updateMovie();
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}
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@ -875,8 +881,11 @@ void CGameWindow::RunEvents(TUint32 which)
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sprintf(noticeMsg, "SAVE@SLOT@%i@SELECTED", state_slot);
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gettimeofday(¬iceMsgTime, 0);
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}
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if(which & 0x0020) if(gameAudio) currentConfig.volume = gameAudio->ChangeVolume(0);
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if(which & 0x0010) if(gameAudio) currentConfig.volume = gameAudio->ChangeVolume(1);
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if ((which & 0x0030) && gameAudio != NULL) {
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currentConfig.volume = gameAudio->ChangeVolume((which & 0x0010) ? 1 : 0);
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sprintf(noticeMsg, "VOL@%02i@", currentConfig.volume);
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gettimeofday(¬iceMsgTime, 0);
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}
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}
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