mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
sound (with problems) + stuff
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@265 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
471484e4c2
commit
fa283c9a38
9 changed files with 210 additions and 77 deletions
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@ -31,7 +31,10 @@ int engineState;
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unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
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int reset_timing = 0;
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static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
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static DWORD noticeMsgTime = 0;
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static short *snd_cbuff = NULL;
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static int snd_cbuf_samples = 0, snd_all_samples = 0;
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static void blit(const char *fps, const char *notice);
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@ -123,11 +126,11 @@ void emu_setDefaultConfig(void)
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memset(¤tConfig, 0, sizeof(currentConfig));
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currentConfig.lastRomFile[0] = 0;
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currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
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currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
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currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
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currentConfig.PsndRate = 22050;
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currentConfig.PicoRegion = 0; // auto
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currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
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currentConfig.Frameskip = 0;//-1; // auto
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currentConfig.Frameskip = -1; // auto
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currentConfig.volume = 50;
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currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
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currentConfig.KeyBinds[ 3] = 1<<1;
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@ -137,12 +140,11 @@ void emu_setDefaultConfig(void)
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currentConfig.KeyBinds[ 6] = 1<<5;
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currentConfig.KeyBinds[ 7] = 1<<6;
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currentConfig.KeyBinds[ 4] = 1<<7;
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currentConfig.KeyBinds[13] = 1<<26; // switch rend
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currentConfig.KeyBinds[ 8] = 1<<27; // save state
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currentConfig.KeyBinds[ 9] = 1<<28; // load state
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currentConfig.KeyBinds[12] = 1<<29; // vol up
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currentConfig.KeyBinds[11] = 1<<30; // vol down
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currentConfig.PicoCDBuffers = 64;
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currentConfig.PicoCDBuffers = 0;
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currentConfig.scaling = 0;
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}
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@ -290,18 +292,69 @@ static void vidResetMode(void)
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}
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static void SkipFrame(int do_audio)
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#include <stdarg.h>
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static void stdbg(const char *fmt, ...)
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{
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PicoSkipFrame=do_audio ? 1 : 2;
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static int cnt = 0;
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va_list vl;
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sprintf(noticeMsg, "%x ", cnt++);
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va_start(vl, fmt);
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vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
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va_end(vl);
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noticeMsgTime = GetTickCount();
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}
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static void updateSound(int len)
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{
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if (PicoOpt&8) len<<=1;
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snd_all_samples += len;
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PsndOut += len;
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if (PsndOut - snd_cbuff >= snd_cbuf_samples)
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{
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if (PsndOut - snd_cbuff != snd_cbuf_samples)
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stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
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PsndOut = snd_cbuff;
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}
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}
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static void SkipFrame(void)
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{
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PicoSkipFrame=1;
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PicoFrame();
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PicoSkipFrame=0;
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}
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void emu_forcedFrame(void)
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{
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// TODO
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int po_old = PicoOpt;
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int eo_old = currentConfig.EmuOpt;
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PicoOpt &= ~0x0010;
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PicoOpt |= 0x4080; // soft_scale | acc_sprites
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currentConfig.EmuOpt |= 0x80;
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if (giz_screen == NULL)
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giz_screen = Framework2D_LockBuffer();
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PicoDrawSetColorFormat(1);
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PicoScan = EmuScan16;
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PicoScan((unsigned) -1, NULL);
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Pico.m.dirtyPal = 1;
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PicoFrameDrawOnly();
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Framework2D_UnlockBuffer();
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giz_screen = NULL;
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PicoOpt = po_old;
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currentConfig.EmuOpt = eo_old;
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}
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static void RunEvents(unsigned int which)
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{
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if (which & 0x1800) { // save or load (but not both)
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@ -362,21 +415,20 @@ static void updateKeys(void)
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int i;
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keys = Framework_PollGetButtons();
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if (keys & BTN_HOME) {
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if (keys & BTN_HOME)
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engineState = PGS_Menu;
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// wait until select is released, so menu would not resume game
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while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
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}
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keys &= CONFIGURABLE_KEYS;
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for (i = 0; i < 32; i++)
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{
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if (keys & (1 << i)) {
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if (keys & (1 << i))
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{
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int pl, acts = currentConfig.KeyBinds[i];
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if (!acts) continue;
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pl = (acts >> 16) & 1;
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/* TODO if (combo_keys & (1 << i)) {
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if (combo_keys & (1 << i))
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{
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int u = i+1, acts_c = acts & combo_acts;
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// let's try to find the other one
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if (acts_c)
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@ -389,7 +441,7 @@ static void updateKeys(void)
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// add non-combo actions if combo ones were not found
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if (!acts_c || u == 32)
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allActions[pl] |= acts & ~combo_acts;
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} else */ {
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} else {
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allActions[pl] |= acts;
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}
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}
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@ -401,14 +453,15 @@ static void updateKeys(void)
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events = (allActions[0] | allActions[1]) >> 16;
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// volume is treated in special way and triggered every frame
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if (events & 0x6000) {
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if ((events & 0x6000) && PsndOut != NULL)
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{
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int vol = currentConfig.volume;
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if (events & 0x2000) {
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if (vol < 100) vol++;
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} else {
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if (vol > 0) vol--;
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}
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//gp2x_sound_volume(vol, vol);
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FrameworkAudio_SetVolume(vol, vol);
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sprintf(noticeMsg, "VOL: %02i", vol);
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noticeMsgTime = GetTickCount();
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currentConfig.volume = vol;
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@ -421,6 +474,35 @@ static void updateKeys(void)
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prevEvents = (allActions[0] | allActions[1]) >> 16;
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}
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static void find_combos(void)
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{
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int act, u;
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// find out which keys and actions are combos
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combo_keys = combo_acts = 0;
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for (act = 0; act < 32; act++)
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{
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int keyc = 0;
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if (act == 16 || act == 17) continue; // player2 flag
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for (u = 0; u < 32; u++)
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{
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if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
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}
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if (keyc > 1)
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{
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// loop again and mark those keys and actions as combo
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for (u = 0; u < 32; u++)
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{
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if (currentConfig.KeyBinds[u] & (1 << act)) {
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combo_keys |= 1 << u;
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combo_acts |= 1 << act;
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}
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}
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}
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}
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}
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static void simpleWait(DWORD until)
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{
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DWORD tval;
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@ -437,10 +519,10 @@ static void simpleWait(DWORD until)
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void emu_Loop(void)
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{
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//static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
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static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
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char fpsbuff[24]; // fps count c string
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DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
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int frames_done = 0, frames_shown = 0, oldmodes = 0;
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int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
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int target_fps, target_frametime, lim_time, tval_diff, i;
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char *notice = NULL;
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@ -454,38 +536,46 @@ void emu_Loop(void)
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else PicoOpt&=~0x4000;
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Pico.m.dirtyPal = 1;
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oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
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//find_combos(); // TODO
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find_combos();
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// pal/ntsc might have changed, reset related stuff
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target_fps = Pico.m.pal ? 50 : 60;
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target_frametime = (1000<<8)/target_fps;
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target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
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reset_timing = 1;
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// prepare CD buffer
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if (PicoMCD & 1) PicoCDBufferInit();
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// prepare sound stuff
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/* if (currentConfig.EmuOpt & 4) {
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int snd_excess_add;
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PsndOut = NULL;
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if (currentConfig.EmuOpt & 4)
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{
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int ret, snd_excess_add, stereo=(PicoOpt&8)>>3;
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if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
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sound_rerate(Pico.m.frame_count ? 1 : 0);
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}
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snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
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snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
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lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
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PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
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gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
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gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
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PicoWriteSound = updateSound;
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memset(sndBuffer, 0, sizeof(sndBuffer));
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PsndOut = sndBuffer;
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PsndRate_old = PsndRate;
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PsndLen_real = PsndLen;
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PicoOpt_old = PicoOpt;
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pal_old = Pico.m.pal;
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} else*/ {
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PsndOut = 0;
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ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
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if (ret != 0) {
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lprintf("FrameworkAudio_Init() failed: %i\n", ret);
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sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
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noticeMsgTime = GetTickCount();
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currentConfig.EmuOpt &= ~4;
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} else {
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FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
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PicoWriteSound = updateSound;
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snd_cbuff = FrameworkAudio_56448Buffer();
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PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
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snd_all_samples = 0;
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PsndRate_old = PsndRate;
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PicoOpt_old = PicoOpt;
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pal_old = Pico.m.pal;
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}
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}
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// prepare CD buffer
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if (PicoMCD & 1) PicoCDBufferInit();
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// loop?
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while (engineState == PGS_Running)
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{
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tval = GetTickCount();
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if (reset_timing || tval < tval_prev) {
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stdbg("timing reset");
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reset_timing = 0;
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tval_thissec = tval;
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frames_shown = frames_done = 0;
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@ -520,7 +611,7 @@ void emu_Loop(void)
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}
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// second passed?
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if (tval - tval_thissec >= 1000)
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if (tval - tval_thissec >= sec_ms)
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{
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#ifdef BENCHMARK
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static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
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if(currentConfig.EmuOpt & 2)
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sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
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#endif
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tval_thissec = tval;
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//tval_thissec += 1000;
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tval_thissec += sec_ms;
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if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
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if (PsndOut != NULL)
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{
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int audio_skew, adj;
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audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
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if (audio_skew < 0)
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adj = -((-audio_skew) >> 10);
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else adj = audio_skew >> 10;
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target_frametime += adj;
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sec_ms = (target_frametime * target_fps) >> 8;
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stdbg("%i %i %i", audio_skew, adj, sec_ms);
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frames_done = frames_shown = 0;
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} else {
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// it is quite common for this implementation to leave 1 fame unfinished
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// when second changes, but we don't want buffer to starve.
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if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
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updateKeys();
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SkipFrame(1); frames_done++;
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}
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}
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else if (currentConfig.Frameskip < 0) {
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frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
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frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
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if (frames_shown > frames_done) frames_shown = frames_done;
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} else {
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frames_done = frames_shown = 0;
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}
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}
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#ifdef PFRAMES
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{
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for (i = 0; i < currentConfig.Frameskip; i++) {
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updateKeys();
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SkipFrame(1); frames_done++;
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SkipFrame(); frames_done++;
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if (PsndOut) { // do framelimitting if sound is enabled
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int tval_diff;
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tval = GetTickCount();
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continue;
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}
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updateKeys();
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SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
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SkipFrame(); frames_done++;
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continue;
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}
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}
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@ -635,6 +732,11 @@ void emu_Loop(void)
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if (PicoMCD & 1) PicoCDBufferFree();
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if (PsndOut != NULL) {
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PsndOut = snd_cbuff = NULL;
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FrameworkAudio_Close();
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}
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// save SRAM
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if ((currentConfig.EmuOpt & 1) && SRam.changed) {
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emu_state_cb("Writing SRAM/BRAM..");
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