Commit graph

15 commits

Author SHA1 Message Date
kub
672b29e658 bugfix for ARM asm sprite rendering 2020-02-26 20:31:40 +01:00
kub
29d99d6bb8 vdp rendering fixes 2020-02-16 13:59:58 +01:00
kub
5f0d224e18 sprite rendering improvements for masking and limit edge cases 2020-01-26 20:40:07 +01:00
kub
d40a5af495 various small improvements and fixes 2019-07-30 16:34:40 +02:00
kub
b1a047c926 reworked palette and buffer handling due to some 32X bugs 2019-07-30 16:34:40 +02:00
notaz
cf07a88d6e fix cell scroll drawing 2017-10-14 00:53:08 +03:00
notaz
88fd63ad10 split memories away from Pico
saves ~3k of code on ARM because Pico no longer crosses ldr limit
2017-10-14 00:53:08 +03:00
notaz
e0bcb7a90d some support for vdp debug reg 2017-10-03 00:41:13 +03:00
notaz
eced019098 scroll size improvement 2017-10-03 00:41:13 +03:00
notaz
6d8782a1f9 don't miss the sprite check
DrawAllSprites depends on HighLnSpr, so prepare in DrawAllSprites was a
bad idea as lots of things may have changed
2017-10-03 00:40:37 +03:00
notaz
98a2714234 eliminate texrels, part 3 2017-08-06 22:25:26 +03:00
notaz
99bdfd31b8 eliminate texrels (wip2) 2017-08-06 19:23:20 +03:00
notaz
ea38612fad eliminate texrels (wip) 2017-08-06 18:18:29 +03:00
notaz
bc38f4d24f remove some dead code 2017-08-06 02:22:12 +03:00
notaz
f62850ba3a get rid of port_config.s 2013-06-26 03:07:08 +03:00
Renamed from pico/draw_arm.s (Browse further)