Commit graph

36 commits

Author SHA1 Message Date
kub
1bbe9abf75 platform, improve 32x handling for h32 (all supported platforms) 2021-11-23 21:50:13 +01:00
kub
52e4a905c8 32x, add support for h32 mode rendering 2021-11-22 19:18:49 +01:00
kub
d5d1778252 sdl, complete overhaul of hardware/software scaling 2021-09-10 18:54:05 +02:00
kub
a95da16ae1 32x, draw, avoid some warnings 2021-04-02 22:43:06 +02:00
kub
57c5a5e505 add big endian platform support 2021-02-22 22:27:51 +01:00
kub
bded848ccf 32x, fix BGR565 rendering 2021-01-20 20:55:12 +01:00
kub
aa97a0a01f 32x renderer, fix for render buffers with pitch != line width, some speedup 2021-01-13 23:27:11 +01:00
kub
cdc6aac4c0 partially revived platform support for PSP (unfinished)
just to have a platform with an unusal screen resolution
- suspend/resume handling probably non-working
- no scaling settings
- no image generation
currently no intentions to finish this.
2021-01-10 12:13:56 +01:00
kub
f821bb7011 core, structural cleanup, fixes and improvements for type issues #2 2021-01-01 12:44:02 +01:00
kub
16b11d9171 rendering, fix bgr555 output mode
NB not done for ARM asm since no target uses bgr555
2020-12-05 15:20:15 +01:00
kub
33cb1ab015 more rendering fixes and optimisations 2020-10-10 09:38:59 +02:00
kub
47677a2ab1 vdp rendering, fixes and optimisations 2020-09-30 19:32:16 +02:00
kub
627648e408 vdp, test code for 8 bit fast renderer 2020-09-18 00:27:41 +02:00
kub
b718aa2d93 add copyright stuff to substantially changed files 2020-05-16 21:16:27 +02:00
kub
f740428b81 some drawing code C optimisations 2019-08-25 17:33:13 +02:00
kub
08626dab12 speed improvement and fixes for 32x ARM asm draw 2019-07-30 16:34:40 +02:00
kub
b1a047c926 reworked palette and buffer handling due to some 32X bugs 2019-07-30 16:34:40 +02:00
notaz
48c9e01be8 improve 64bit portability
for win64 mostly
2018-01-06 21:29:59 +02:00
notaz
24aab4da73 let it build on msvc
supposedly for the original XBox?
2017-10-14 21:28:24 +03:00
notaz
e0bcb7a90d some support for vdp debug reg 2017-10-03 00:41:13 +03:00
notaz
98a2714234 eliminate texrels, part 3 2017-08-06 22:25:26 +03:00
notaz
99bdfd31b8 eliminate texrels (wip2) 2017-08-06 19:23:20 +03:00
notaz
ea38612fad eliminate texrels (wip) 2017-08-06 18:18:29 +03:00
notaz
6b5feebabc 32x: fix bg color tests 2013-08-16 02:25:16 +03:00
notaz
41946d7023 minor drawing code cleanup 2013-07-28 00:49:35 +03:00
notaz
cff531af94 clarify PicoDrive's license
- PicoDrive was originally released by fDave with simple
  "free for non-commercial use / For commercial use, separate licencing
  terms must be obtained" license and I kept it in my releases.
- in 2011, fDave re-released his code (same that I used as base
  many years ago) dual licensed with GPLv2 and MAME licenses:
    https://code.google.com/p/cyclone68000/

Based on the above I now proclaim that the whole source code is licensed
under the MAME license as more elaborate form of "for non-commercial use".
If that raises any doubt, I announce that all my modifications (which
is the vast majority of code by now) is licensed under the MAME license,
as it reads in COPYING file in this commit.

This does not affect ym2612.c/sn76496.c that were MAME licensed already
from the beginning.
2013-06-26 03:07:07 +03:00
notaz
a2b8c5a545 32x: drc: new smc handling, some bugfixes + refactoring
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@864 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-21 22:11:54 +00:00
notaz
7a961c19ba 32x: still tweaking renderers
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@858 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-12 16:15:43 +00:00
notaz
07e5dbab71 32x: final renderer tweaks; PWM disable kills PWM irqs
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@857 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-12 13:35:52 +00:00
notaz
e51e5983fe 32x: various gfx related bugfixes
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@856 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-10 22:58:13 +00:00
notaz
5a68108691 new 32x renderers, auto fskip change, massive refactoring
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@855 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-10 17:07:28 +00:00
notaz
c987bb5c36 32x: improved lockstep mode, allows compatibility over 50%
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@797 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-09-30 15:42:32 +00:00
notaz
1b3f584492 32x: RLE mode + tweaks, VR runs but unstable as everything else
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@795 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-09-29 15:53:18 +00:00
notaz
266c6afa84 32x: mode2 draw, debug, poll detection
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@783 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-09-18 12:06:42 +00:00
notaz
5e49c3a88d 32x: more wip
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@774 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-09-14 10:41:30 +00:00
notaz
974fdb5bfd 32x: packed pixel mode (works over 68k)
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@773 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-09-12 21:54:46 +00:00