#define IN_MAX_DEVS 10 /* unified menu keys */ #define PBTN_UP (1 << 0) #define PBTN_DOWN (1 << 1) #define PBTN_LEFT (1 << 2) #define PBTN_RIGHT (1 << 3) #define PBTN_MOK (1 << 4) #define PBTN_MBACK (1 << 5) #define PBTN_MA2 (1 << 6) /* menu action 2 */ #define PBTN_MA3 (1 << 7) #define PBTN_L (1 << 8) #define PBTN_R (1 << 9) #define PBTN_MENU (1 << 10) /* ui events */ #define PEVB_VOL_DOWN 30 #define PEVB_VOL_UP 29 #define PEVB_STATE_LOAD 28 #define PEVB_STATE_SAVE 27 #define PEVB_SWITCH_RND 26 #define PEVB_SSLOT_PREV 25 #define PEVB_SSLOT_NEXT 24 #define PEVB_MENU 23 #define PEVB_FF 22 #define PEVB_PICO_PNEXT 21 #define PEVB_PICO_PPREV 20 #define PEVB_PICO_SWINP 19 #define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN) #define PEV_VOL_UP (1 << PEVB_VOL_UP) #define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD) #define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE) #define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND) #define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV) #define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT) #define PEV_MENU (1 << PEVB_MENU) #define PEV_FF (1 << PEVB_FF) #define PEV_PICO_PNEXT (1 << PEVB_PICO_PNEXT) #define PEV_PICO_PPREV (1 << PEVB_PICO_PPREV) #define PEV_PICO_SWINP (1 << PEVB_PICO_SWINP) #define PEV_MASK 0x7ff80000 enum { IN_DRVID_UNKNOWN = 0, IN_DRVID_GP2X, IN_DRVID_EVDEV, IN_DRVID_COUNT, }; enum { IN_INFO_BIND_COUNT = 0, IN_INFO_DOES_COMBOS, }; enum { IN_BINDTYPE_NONE = -1, IN_BINDTYPE_EMU = 0, IN_BINDTYPE_PLAYER12, IN_BINDTYPE_COUNT }; #define IN_BIND_OFFS(key, btype) \ ((key) * IN_BINDTYPE_COUNT + (btype)) typedef struct { const char *prefix; void (*probe)(void); void (*free)(void *drv_data); int (*get_bind_count)(void); void (*get_def_binds)(int *binds); int (*clean_binds)(void *drv_data, int *binds, int *def_finds); void (*set_blocking)(void *data, int y); int (*update_keycode)(void *drv_data, int *is_down); int (*menu_translate)(int keycode); int (*get_key_code)(const char *key_name); const char * (*get_key_name)(int keycode); } in_drv_t; /* to be called by drivers */ void in_register(const char *nname, int drv_id, int drv_fd_hnd, void *drv_data, int key_count, int combos); void in_combos_find(const int *binds, int last_key, int *combo_keys, int *combo_acts); int in_combos_do(int keys, const int *binds, int last_key, int combo_keys, int combo_acts); void in_init(void); void in_probe(void); int in_update(int *result); void in_set_blocking(int is_blocking); int in_update_keycode(int *dev_id, int *is_down, int timeout_ms); int in_menu_wait_any(int timeout_ms); int in_menu_wait(int interesting, int autorep_delay_ms); int in_get_dev_info(int dev_id, int what); void in_config_start(void); int in_config_parse_dev(const char *dev_name); int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type); void in_config_end(void); int in_bind_key(int dev_id, int keycode, int bind_type, int mask, int force_unbind); void in_debug_dump(void); const int *in_get_dev_binds(int dev_id); const int *in_get_dev_def_binds(int dev_id); const char *in_get_dev_name(int dev_id, int must_be_active, int skip_pfix); const char *in_get_key_name(int dev_id, int keycode);