#include "pico_int.h" static void (*FinalizeLineM4)(void); static int skip_next_line; #define PLANAR_PIXEL(x,p) \ t = pack & (0x80808080 >> p); \ if (t) { \ t = ((t >> (7-p)) | (t >> (14-p)) | (t >> (21-p)) | (t >> (28-p))) & 0x0f; \ pd[x] = pal|t; \ } static int TileNormM4(int sx, int addr, int pal) { unsigned char *pd = HighCol + sx; unsigned int pack, t; pack = *(unsigned int *)(Pico.vram + addr); /* Get 4 bitplanes / 8 pixels */ if (pack) { PLANAR_PIXEL(0, 0) PLANAR_PIXEL(1, 1) PLANAR_PIXEL(2, 2) PLANAR_PIXEL(3, 3) PLANAR_PIXEL(4, 4) PLANAR_PIXEL(5, 5) PLANAR_PIXEL(6, 6) PLANAR_PIXEL(7, 7) return 0; } return 1; /* Tile blank */ } static int TileFlipM4(int sx,int addr,int pal) { unsigned char *pd = HighCol + sx; unsigned int pack, t; pack = *(unsigned int *)(Pico.vram + addr); /* Get 4 bitplanes / 8 pixels */ if (pack) { PLANAR_PIXEL(0, 7) PLANAR_PIXEL(1, 6) PLANAR_PIXEL(2, 5) PLANAR_PIXEL(3, 4) PLANAR_PIXEL(4, 3) PLANAR_PIXEL(5, 2) PLANAR_PIXEL(6, 1) PLANAR_PIXEL(7, 0) return 0; } return 1; /* Tile blank */ } struct TileStrip { int nametab; // Position in VRAM of name table (for this tile line) int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap int hscroll; // Horizontal scroll value in pixels for the line int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap int *hc; // cache for high tile codes and their positions int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320) }; static void DrawStrip(struct TileStrip *ts, int cellskip) { int tilex,dx,ty,code=0,addr=0,cells; int oldcode=-1,blank=-1; // The tile we know is blank int pal=0; // Draw tiles across screen: tilex=((-ts->hscroll)>>3)+cellskip; ty=(ts->line&7)<<1; // Y-Offset into tile dx=((ts->hscroll-1)&7)+1; cells = ts->cells - cellskip; if (dx != 8) cells++; // have hscroll, need to draw 1 cell more dx+=cellskip<<3; for (; cells > 0; dx+=8,tilex++,cells--) { int zero; code=Pico.vram[ts->nametab + (tilex & 0x1f)]; if (code==blank) continue; if (code!=oldcode) { oldcode = code; // Get tile address/2: addr=(code&0x1ff)<<4; addr+=ty; if (code&0x0400) addr^=0xe; // Y-flip pal=((code>>7)&0x10); } if (code&0x0200) zero=TileFlipM4(dx,addr,pal); else zero=TileNormM4(dx,addr,pal); if (zero) blank=code; // We know this tile is blank now } } static void DrawLayer(int cellskip, int maxcells) { struct PicoVideo *pvid=&Pico.video; struct TileStrip ts; int vscroll; ts.cells=maxcells; // Find name table: ts.nametab=(pvid->reg[2]&0x0e) << (10-1); // Get horizontal scroll value, will be masked later ts.hscroll=0;//pvid->reg[8]; vscroll=0;//pvid->reg[9]; // Get vertical scroll value // Find the line in the name table ts.line=(vscroll+DrawScanline)&0xff; ts.nametab+=(ts.line>>3) << (6-1); DrawStrip(&ts, cellskip); } static void DrawDisplayM4(void) { DrawLayer(0, 32); } void PicoFrameStartMode4(void) { DrawScanline = 0; skip_next_line = 0; } void PicoLineMode4(int line) { if (skip_next_line > 0) { skip_next_line--; return; } DrawScanline = line; if (PicoScanBegin != NULL) skip_next_line = PicoScanBegin(DrawScanline); // Draw screen: BackFill((Pico.video.reg[7] & 0x0f) | 0x10, 0); if (Pico.video.reg[1] & 0x40) DrawDisplayM4(); if (FinalizeLineM4 != NULL) FinalizeLineM4(); if (PicoScanEnd != NULL) skip_next_line = PicoScanEnd(DrawScanline); } void PicoDoHighPal555M4(void) { unsigned int *spal=(void *)Pico.cram; unsigned int *dpal=(void *)HighPal; unsigned int t; int i; Pico.m.dirtyPal = 0; /* cram is always stored as shorts, even though real hardware probably uses bytes */ for (i = 0x20/2; i > 0; i--, spal++, dpal++) { t = *spal; #ifdef USE_BGR555 t = ((t & 0x00030003)<< 3) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)<<10); #else t = ((t & 0x00030003)<<14) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)>>1); #endif t |= t >> 2; t |= (t >> 4) & 0x08610861; *dpal = t; } } static void FinalizeLineRGB555M4(void) { unsigned short *pd=DrawLineDest; unsigned char *ps=HighCol+8; unsigned short *pal=HighPal; int i; if (Pico.m.dirtyPal) PicoDoHighPal555M4(); if (!(PicoOpt & POPT_DIS_32C_BORDER)) pd += 32; for (i = 256/4; i > 0; i--) { *pd++ = pal[*ps++]; *pd++ = pal[*ps++]; *pd++ = pal[*ps++]; *pd++ = pal[*ps++]; } } void PicoDrawSetColorFormatMode4(int which) { switch (which) { case 1: FinalizeLineM4 = FinalizeLineRGB555M4; break; default:FinalizeLineM4 = NULL; break; } #if OVERRIDE_HIGHCOL if (which) HighCol = DefHighCol; #endif }