#include #include #include // mkdir #include #include "kgsdk/Framework.h" #include "kgsdk/Framework2D.h" #include "kgsdk/FrameworkAudio.h" #include "../common/emu.h" #include "../common/lprintf.h" #include "../common/arm_utils.h" #include "emu.h" #include "menu.h" #include "giz.h" #include "asm_utils.h" #include #ifdef BENCHMARK #define OSD_FPS_X 220 #else #define OSD_FPS_X 260 #endif // main 300K gfx-related buffer. Used by menu and renderers. unsigned char gfx_buffer[321*240*2*2]; char romFileName[MAX_PATH]; int engineState; unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) ) int reset_timing = 0; static DWORD noticeMsgTime = 0; static int osd_fps_x; static void blit(const char *fps, const char *notice); static void clearArea(int full); void emu_noticeMsgUpdated(void) { noticeMsgTime = GetTickCount(); } void emu_getMainDir(char *dst, int len) { if (len > 0) *dst = 0; } static void emu_msg_cb(const char *msg) { if (giz_screen == NULL) giz_screen = Framework2D_LockBuffer(); memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4); emu_textOut16(4, 232, msg); noticeMsgTime = GetTickCount() - 2000; /* assumption: emu_msg_cb gets called only when something slow is about to happen */ reset_timing = 1; } static void emu_state_cb(const char *str) { clearArea(0); blit("", str); } static void emu_msg_tray_open(void) { strcpy(noticeMsg, "CD tray opened"); noticeMsgTime = GetTickCount(); } void emu_Init(void) { // make dirs for saves, cfgs, etc. mkdir("mds", 0777); mkdir("srm", 0777); mkdir("brm", 0777); mkdir("cfg", 0777); PicoInit(); PicoMessage = emu_msg_cb; PicoMCDopenTray = emu_msg_tray_open; PicoMCDcloseTray = menu_loop_tray; } void emu_Deinit(void) { // save SRAM if((currentConfig.EmuOpt & 1) && SRam.changed) { emu_SaveLoadGame(0, 1); SRam.changed = 0; } if (!(currentConfig.EmuOpt & 0x20)) { FILE *f = fopen(PicoConfigFile, "r+b"); if (!f) emu_WriteConfig(0); else { // if we already have config, reload it, except last ROM fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET); fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f); fseek(f, 0, SEEK_SET); fwrite(¤tConfig, 1, sizeof(currentConfig), f); fflush(f); fclose(f); } } PicoExit(); } void emu_setDefaultConfig(void) { memset(¤tConfig, 0, sizeof(currentConfig)); currentConfig.lastRomFile[0] = 0; currentConfig.EmuOpt = 0x1f | 0x600; // | confirm_save, cd_leds currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda currentConfig.PsndRate = 22050; currentConfig.PicoRegion = 0; // auto currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP currentConfig.Frameskip = 0;//-1; // auto currentConfig.volume = 50; currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU currentConfig.KeyBinds[ 3] = 1<<1; currentConfig.KeyBinds[ 0] = 1<<2; currentConfig.KeyBinds[ 1] = 1<<3; currentConfig.KeyBinds[ 5] = 1<<4; currentConfig.KeyBinds[ 6] = 1<<5; currentConfig.KeyBinds[ 7] = 1<<6; currentConfig.KeyBinds[ 4] = 1<<7; currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 9] = 1<<28; // load state currentConfig.KeyBinds[12] = 1<<29; // vol up currentConfig.KeyBinds[11] = 1<<30; // vol down currentConfig.PicoCDBuffers = 64; currentConfig.scaling = 0; } static int EmuScan16(unsigned int num, void *sdata) { if (!(Pico.video.reg[1]&8)) num += 8; DrawLineDest = (unsigned short *) giz_screen + 321*(num+1); return 0; } static int EmuScan8(unsigned int num, void *sdata) { // draw like the fast renderer if (!(Pico.video.reg[1]&8)) num += 8; HighCol = gfx_buffer + 328*(num+1); return 0; } static void osd_text(int x, int y, const char *text) { int len = strlen(text) * 8; int *p, i, h; len = (len+1) >> 1; for (h = 0; h < 8; h++) { p = (int *) ((unsigned short *) giz_screen+x+321*(y+h)); p = (int *) ((int)p & ~3); // align for (i = len; i; i--, p++) *p = 0; } emu_textOut16(x, y, text); } short localPal[0x100]; static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL; static void blit(const char *fps, const char *notice) { int emu_opt = currentConfig.EmuOpt; if (PicoOpt&0x10) { // 8bit fast renderer if (Pico.m.dirtyPal) { Pico.m.dirtyPal = 0; vidConvCpyRGB565(localPal, Pico.cram, 0x40); } vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224); } else if (!(emu_opt&0x80)) { // 8bit accurate renderer if (Pico.m.dirtyPal) { Pico.m.dirtyPal = 0; vidConvCpyRGB565(localPal, Pico.cram, 0x40); if (Pico.video.reg[0xC]&8) { // shadow/hilight mode //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40); //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO blockcpy(localPal+0xc0, localPal+0x40, 0x40*2); localPal[0xc0] = 0x0600; localPal[0xd0] = 0xc000; localPal[0xe0] = 0x0000; // reserved pixels for OSD localPal[0xf0] = 0xffff; } /* no support else if (rendstatus & 0x20) { // mid-frame palette changes vidConvCpyRGB565(localPal+0x40, HighPal, 0x40); vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40); } */ } // TODO... //lprintf("vidCpy8to16 %p %p\n", (unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8); vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224); //lprintf("after vidCpy8to16\n"); } if (notice || (emu_opt & 2)) { int h = 232; if (notice) osd_text(4, h, notice); if (emu_opt & 2) osd_text(osd_fps_x, h, fps); } // if ((emu_opt & 0x400) && (PicoMCD & 1)) // cd_leds(); //gp2x_video_wait_vsync(); if (!(PicoOpt&0x10)) { if (Pico.video.reg[1] & 8) { if (currentConfig.EmuOpt&0x80) DrawLineDest = (unsigned short *) giz_screen; else HighCol = gfx_buffer; } else { if (currentConfig.EmuOpt&0x80) DrawLineDest = (unsigned short *) giz_screen + 320*8; else HighCol = gfx_buffer + 328*8; } } } // clears whole screen or just the notice area (in all buffers) static void clearArea(int full) { if (giz_screen == NULL) giz_screen = Framework2D_LockBuffer(); if (full) memset32(giz_screen, 0, 320*240*2/4); else memset32((int *)((char *)giz_screen + 320*232*2), 0, 320*8*2/4); } static void vidResetMode(void) { void *screen; if (PicoOpt&0x10) { } else if (currentConfig.EmuOpt&0x80) { PicoDrawSetColorFormat(1); PicoScan = EmuScan16; } else { PicoDrawSetColorFormat(0); PicoScan = EmuScan8; } if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) { // setup pal for 8-bit modes localPal[0xc0] = 0x0600; localPal[0xd0] = 0xc000; localPal[0xe0] = 0x0000; // reserved pixels for OSD localPal[0xf0] = 0xffff; } Pico.m.dirtyPal = 1; screen = Framework2D_LockBuffer(); memset32(screen, 0, 320*240*2/4); Framework2D_UnlockBuffer(); giz_screen = NULL; } static void SkipFrame(int do_audio) { PicoSkipFrame=do_audio ? 1 : 2; PicoFrame(); PicoSkipFrame=0; } void emu_forcedFrame(void) { // TODO } static void updateKeys(void) { unsigned int keys, allActions[2] = { 0, 0 }, events; static unsigned int prevEvents = 0; int i; keys = Framework_PollGetButtons(); if (keys & BTN_HOME) { engineState = PGS_Menu; // wait until select is released, so menu would not resume game while (Framework_PollGetButtons() & BTN_HOME) Sleep(50); } keys &= CONFIGURABLE_KEYS; for (i = 0; i < 32; i++) { if (keys & (1 << i)) { int pl, acts = currentConfig.KeyBinds[i]; if (!acts) continue; pl = (acts >> 16) & 1; /* TODO if (combo_keys & (1 << i)) { int u = i+1, acts_c = acts & combo_acts; // let's try to find the other one if (acts_c) for (; u < 32; u++) if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) { allActions[pl] |= acts_c; keys &= ~((1 << i) | (1 << u)); break; } // add non-combo actions if combo ones were not found if (!acts_c || u == 32) allActions[pl] |= acts & ~combo_acts; } else */ { allActions[pl] |= acts; } } } PicoPad[0] = (unsigned short) allActions[0]; PicoPad[1] = (unsigned short) allActions[1]; events = (allActions[0] | allActions[1]) >> 16; // volume is treated in special way and triggered every frame if (events & 0x6000) { int vol = currentConfig.volume; if (events & 0x2000) { if (vol < 100) vol++; } else { if (vol > 0) vol--; } //gp2x_sound_volume(vol, vol); sprintf(noticeMsg, "VOL: %02i", vol); noticeMsgTime = GetTickCount(); currentConfig.volume = vol; } events &= ~prevEvents; //if (events) RunEvents(events); // TODO if (movie_data) emu_updateMovie(); prevEvents = (allActions[0] | allActions[1]) >> 16; } static void simpleWait(DWORD until) { } void emu_Loop(void) { //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0; char fpsbuff[24]; // fps count c string DWORD tval, tval_prev = 0, tval_thissec = 0; // timing int frames_done = 0, frames_shown = 0, oldmodes = 0; int target_fps, target_frametime, lim_time, tval_diff, i; char *notice = NULL; lprintf("entered emu_Loop()\n"); fpsbuff[0] = 0; // make sure we are in correct mode vidResetMode(); if (currentConfig.scaling) PicoOpt|=0x4000; else PicoOpt&=~0x4000; Pico.m.dirtyPal = 1; oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc; //find_combos(); // TODO // pal/ntsc might have changed, reset related stuff target_fps = Pico.m.pal ? 50 : 60; target_frametime = (1000<<8)/target_fps; reset_timing = 1; // prepare sound stuff /* if (currentConfig.EmuOpt & 4) { int snd_excess_add; if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { sound_rerate(Pico.m.frame_count ? 1 : 0); } snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps; lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal); gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3); gp2x_sound_volume(currentConfig.volume, currentConfig.volume); PicoWriteSound = updateSound; memset(sndBuffer, 0, sizeof(sndBuffer)); PsndOut = sndBuffer; PsndRate_old = PsndRate; PsndLen_real = PsndLen; PicoOpt_old = PicoOpt; pal_old = Pico.m.pal; } else*/ { PsndOut = 0; } // prepare CD buffer if (PicoMCD & 1) PicoCDBufferInit(); // loop? while (engineState == PGS_Running) { int modes; tval = GetTickCount(); if (reset_timing || tval < tval_prev) { reset_timing = 0; tval_thissec = tval; frames_shown = frames_done = 0; } // show notice message? if (noticeMsgTime) { static int noticeMsgSum; if (tval - noticeMsgTime > 2000) { // > 2.0 sec noticeMsgTime = 0; clearArea(0); notice = 0; } else { int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2]; if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; } notice = noticeMsg; } } // check for mode changes modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8); if (modes != oldmodes) { osd_fps_x = OSD_FPS_X; //if (modes & 4) vidCpy8to16 = vidCpy8to16_40; //else // vidCpy8to16 = vidCpy8to16_32col; oldmodes = modes; clearArea(1); } // second passed? if (tval - tval_thissec >= 1000) { #ifdef BENCHMARK static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4]; if(++bench == 10) { bench = 0; bench_fps_s = bench_fps; bf[bfp++ & 3] = bench_fps; bench_fps = 0; } bench_fps += frames_shown; sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2); #else if(currentConfig.EmuOpt & 2) sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done); #endif tval_thissec = tval; if (PsndOut == 0 && currentConfig.Frameskip >= 0) { frames_done = frames_shown = 0; } else { // it is quite common for this implementation to leave 1 fame unfinished // when second changes, but we don't want buffer to starve. if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) { updateKeys(); SkipFrame(1); frames_done++; } frames_done -= target_fps; if (frames_done < 0) frames_done = 0; frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0; if (frames_shown > frames_done) frames_shown = frames_done; } } #ifdef PFRAMES sprintf(fpsbuff, "%i", Pico.m.frame_count); #endif tval_prev = tval; lim_time = (frames_done+1) * target_frametime; if (currentConfig.Frameskip >= 0) // frameskip enabled { for (i = 0; i < currentConfig.Frameskip; i++) { updateKeys(); SkipFrame(1); frames_done++; if (PsndOut) { // do framelimitting if sound is enabled int tval_diff; tval = GetTickCount(); tval_diff = (int)(tval - tval_thissec) << 8; if (tval_diff < lim_time) // we are too fast simpleWait(tval + ((lim_time - tval_diff)>>8)); } lim_time += target_frametime; } } else // auto frameskip { int tval_diff; tval = GetTickCount(); tval_diff = (int)(tval - tval_thissec) << 8; if (tval_diff > lim_time) { // no time left for this frame - skip if (tval_diff - lim_time >= (300<<8)) { /* something caused a slowdown for us (disk access? cache flush?) * try to recover by resetting timing... */ reset_timing = 1; continue; } updateKeys(); SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++; continue; } } updateKeys(); if (giz_screen == NULL) giz_screen = Framework2D_LockBuffer(); PicoFrame(); blit(fpsbuff, notice); if (giz_screen != NULL) { Framework2D_UnlockBuffer(); giz_screen = NULL; } //lprintf("after unlock\n"); // check time tval = GetTickCount(); tval_diff = (int)(tval - tval_thissec) << 8; if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection reset_timing = 1; else if (PsndOut != NULL || currentConfig.Frameskip < 0) { // sleep if we are still too fast if (tval_diff < lim_time) { // we are too fast simpleWait(tval + ((lim_time - tval_diff) >> 8)); } } frames_done++; frames_shown++; } if (PicoMCD & 1) PicoCDBufferFree(); // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_state_cb("Writing SRAM/BRAM.."); emu_SaveLoadGame(0, 1); SRam.changed = 0; } } void emu_ResetGame(void) { PicoReset(0); reset_timing = 1; }