// common code for Memory.c and cd/Memory.c // (c) Copyright 2006-2007, Grazvydas "notaz" Ignotas static int PadRead(int i) { int pad=0,value=0,TH; pad=~PicoPad[i]; // Get inverse of pad MXYZ SACB RLDU TH=Pico.ioports[i+1]&0x40; if(PicoOpt & 0x20) { // 6 button gamepad enabled int phase = Pico.m.padTHPhase[i]; if(phase == 2 && !TH) { value=(pad&0xc0)>>2; // ?0SA 0000 goto end; } else if(phase == 3 && TH) { value=(pad&0x30)|((pad>>8)&0xf); // ?1CB MXYZ goto end; } else if(phase == 3 && !TH) { value=((pad&0xc0)>>2)|0x0f; // ?0SA 1111 goto end; } } if(TH) value=(pad&0x3f); // ?1CB RLDU else value=((pad&0xc0)>>2)|(pad&3); // ?0SA 00DU end: // orr the bits, which are set as output value |= Pico.ioports[i+1]&Pico.ioports[i+4]; return value; // will mirror later } #ifndef _ASM_MEMORY_C static #endif u8 z80Read8(u32 a) { if(Pico.m.z80Run&1) return 0; a&=0x1fff; if(!(PicoOpt&4)) { // Z80 disabled, do some faking static u8 zerosent = 0; if(a == Pico.m.z80_lastaddr) { // probably polling something u8 d = Pico.m.z80_fakeval; if((d & 0xf) == 0xf && !zerosent) { d = 0; zerosent = 1; } else { Pico.m.z80_fakeval++; zerosent = 0; } return d; } else { Pico.m.z80_fakeval = 0; } } Pico.m.z80_lastaddr = (u16) a; return Pico.zram[a]; } #ifndef _ASM_MEMORY_C static #endif u32 OtherRead16(u32 a, int realsize) { u32 d=0; if ((a&0xff0000)==0xa00000) { if ((a&0x4000)==0x0000) { d=z80Read8(a); d|=d<<8; goto end; } // Z80 ram (not byteswaped) if ((a&0x6000)==0x4000) { // 0x4000-0x5fff, Fudge if disabled if(PicoOpt&1) d=YM2612Read(); else d=Pico.m.rotate++&3; dprintf("read ym2612: %04x", d); goto end; } d=0xffff; goto end; } if ((a&0xffffe0)==0xa10000) { // I/O ports a=(a>>1)&0xf; switch(a) { case 0: d=Pico.m.hardware; break; // Hardware value (Version register) case 1: d=PadRead(0); d|=Pico.ioports[1]&0x80; break; case 2: d=PadRead(1); d|=Pico.ioports[2]&0x80; break; default: d=Pico.ioports[a]; break; // IO ports can be used as RAM } d|=d<<8; goto end; } // |=0x80 for Shadow of the Beast & Super Offroad; rotate fakes next fetched instruction for Time Killers if (a==0xa11100) { // z80 busreq d=Pico.m.z80Run&1; #if 1 if (!d) { // needed by buggy Terminator (Sega CD) extern int z80stopCycle; int stop_before = SekCyclesDone() - z80stopCycle; dprintf("stop before: %i", stop_before); if (stop_before > 0 && stop_before <= 32) // Gens uses 16 here d = 1; // bus not yet available } #endif d=(d<<8)|0x8000|Pico.m.rotate++; dprintf("get_zrun: %04x [%i|%i] @%06x", d, Pico.m.scanline, SekCyclesDone(), SekPc); goto end; } #ifndef _ASM_MEMORY_C if ((a&0xe700e0)==0xc00000) { d=PicoVideoRead(a); goto end; } #endif d = OtherRead16End(a, realsize); end: return d; } //extern UINT32 mz80GetRegisterValue(void *, UINT32); #ifndef _ASM_CD_MEMORY_C static #endif void OtherWrite8(u32 a,u32 d,int realsize) { if ((a&0xe700f9)==0xc00011||(a&0xff7ff9)==0xa07f11) { if(PicoOpt&2) SN76496Write(d); return; } // PSG Sound if ((a&0xff4000)==0xa00000) { if(!(Pico.m.z80Run&1)) Pico.zram[a&0x1fff]=(u8)d; return; } // Z80 ram if ((a&0xff6000)==0xa04000) { if(PicoOpt&1) emustatus|=YM2612Write(a&3, d); return; } // FM Sound if ((a&0xffffe0)==0xa10000) { // I/O ports a=(a>>1)&0xf; // 6 button gamepad: if TH went from 0 to 1, gamepad changes state if(PicoOpt&0x20) { if(a==1) { Pico.m.padDelay[0] = 0; if(!(Pico.ioports[1]&0x40) && (d&0x40)) Pico.m.padTHPhase[0]++; } else if(a==2) { Pico.m.padDelay[1] = 0; if(!(Pico.ioports[2]&0x40) && (d&0x40)) Pico.m.padTHPhase[1]++; } } Pico.ioports[a]=(u8)d; // IO ports can be used as RAM return; } if (a==0xa11100) { //int lineCycles=(488-SekCyclesLeft)&0x1ff; d&=1; d^=1; if(!d) { // this is for a nasty situation where Z80 was enabled and disabled in the same 68k timeslice (Golden Axe III) if (Pico.m.z80Run) { int lineCycles; z80stopCycle = SekCyclesDone(); if (Pico.m.z80Run&2) lineCycles=(488-SekCyclesLeft)&0x1ff; else lineCycles=z80stopCycle-z80startCycle; // z80 was started at current line if (lineCycles > 0 && lineCycles <= 488) { dprintf("zrun: %i/%i cycles", lineCycles, (lineCycles>>1)-(lineCycles>>5)); lineCycles=(lineCycles>>1)-(lineCycles>>5); z80_run(lineCycles); } } } else { z80startCycle = SekCyclesDone(); //if(Pico.m.scanline != -1) } dprintf("set_zrun: %02x [%i|%i] @%06x", d, Pico.m.scanline, SekCyclesDone(), /*mz80GetRegisterValue(NULL, 0),*/ SekPc); Pico.m.z80Run=(u8)d; return; } if (a==0xa11200) { dprintf("write z80Reset: %02x", d); if(!(d&1)) z80_reset(); return; } if ((a&0xff7f00)==0xa06000) // Z80 BANK register { Pico.m.z80_bank68k>>=1; Pico.m.z80_bank68k|=(d&1)<<8; Pico.m.z80_bank68k&=0x1ff; // 9 bits and filled in the new top one return; } if ((a&0xe700e0)==0xc00000) { PicoVideoWrite(a,(u16)(d|(d<<8))); // Byte access gets mirrored return; } OtherWrite8End(a, d, realsize); } #ifndef _ASM_CD_MEMORY_C static #endif void OtherWrite16(u32 a,u32 d) { if ((a&0xe700e0)==0xc00000) { PicoVideoWrite(a,(u16)d); return; } if ((a&0xff4000)==0xa00000) { if(!(Pico.m.z80Run&1)) Pico.zram[a&0x1fff]=(u8)(d>>8); return; } // Z80 ram (MSB only) if ((a&0xffffe0)==0xa10000) { // I/O ports a=(a>>1)&0xf; // 6 button gamepad: if TH went from 0 to 1, gamepad changes state if(PicoOpt&0x20) { if(a==1) { Pico.m.padDelay[0] = 0; if(!(Pico.ioports[1]&0x40) && (d&0x40)) Pico.m.padTHPhase[0]++; } else if(a==2) { Pico.m.padDelay[1] = 0; if(!(Pico.ioports[2]&0x40) && (d&0x40)) Pico.m.padTHPhase[1]++; } } Pico.ioports[a]=(u8)d; // IO ports can be used as RAM return; } if (a==0xa11100) { OtherWrite8(a, d>>8, 16); return; } if (a==0xa11200) { dprintf("write z80reset: %04x", d); if(!(d&0x100)) z80_reset(); return; } OtherWrite8(a, d>>8, 16); OtherWrite8(a+1,d&0xff, 16); }