#include #include "sh2.h" #include "compiler.h" #define I 0xf0 SH2 *sh2; // active sh2 int sh2_init(SH2 *sh2, int is_slave) { int ret = 0; memset(sh2, 0, sizeof(*sh2)); sh2->is_slave = is_slave; #ifdef DRC_SH2 ret = sh2_drc_init(sh2); #endif return ret; } void sh2_finish(SH2 *sh2) { #ifdef DRC_SH2 sh2_drc_finish(sh2); #endif } void sh2_reset(SH2 *sh2) { sh2->pc = p32x_sh2_read32(0, sh2); sh2->r[15] = p32x_sh2_read32(4, sh2); sh2->sr = I; sh2->vbr = 0; sh2->pending_int_irq = 0; } void sh2_do_irq(SH2 *sh2, int level, int vector) { sh2->irq_callback(sh2->is_slave, level); sh2->r[15] -= 4; p32x_sh2_write32(sh2->r[15], sh2->sr, sh2); /* push SR onto stack */ sh2->r[15] -= 4; p32x_sh2_write32(sh2->r[15], sh2->pc, sh2); /* push PC onto stack */ /* set I flags in SR */ sh2->sr = (sh2->sr & ~I) | (level << 4); /* fetch PC */ sh2->pc = p32x_sh2_read32(sh2->vbr + vector * 4, sh2); /* 13 cycles at best */ sh2->cycles_done += 13; // sh2->icount -= 13; } void sh2_irl_irq(SH2 *sh2, int level) { sh2->pending_irl = level; if (level > sh2->pending_int_irq) sh2->pending_level = level; else sh2->pending_level = sh2->pending_int_irq; sh2->test_irq = 1; } void sh2_internal_irq(SH2 *sh2, int level, int vector) { // FIXME: multiple internal irqs not handled.. // assuming internal irqs never clear until accepted sh2->pending_int_irq = level; sh2->pending_int_vector = vector; if (level > sh2->pending_level) sh2->pending_level = level; sh2->test_irq = 1; }