/* * PicoDrive * (C) notaz, 2013 * (C) kub, 2020-2022 * * This work is licensed under the terms of MAME license. * See COPYING file in the top-level directory. */ #include #include "../libpicofe/input.h" #include "../libpicofe/plat.h" #include "../libpicofe/plat_sdl.h" #include "../libpicofe/in_sdl.h" #include "../libpicofe/gl.h" #include "emu.h" #include "menu_pico.h" #include "input_pico.h" #include "plat_sdl.h" #include "version.h" #include static void *shadow_fb; static int shadow_size; static struct area { int w, h; } area; static struct in_pdata in_sdl_platform_data = { .defbinds = in_sdl_defbinds, .key_map = in_sdl_key_map, .joy_map = in_sdl_joy_map, }; /* YUV stuff */ static int yuv_ry[32], yuv_gy[32], yuv_by[32]; static unsigned char yuv_u[32 * 2], yuv_v[32 * 2]; static unsigned char yuv_y[256]; static struct uyvy { uint32_t y:8; uint32_t vyu:24; } yuv_uyvy[65536]; void bgr_to_uyvy_init(void) { int i, v; /* init yuv converter: y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0)); y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1)); u = (int)(8 * 0.565f * (b0 - y0)) + 128; v = (int)(8 * 0.713f * (r0 - y0)) + 128; */ for (i = 0; i < 32; i++) { yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f); yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f); yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f); } for (i = -32; i < 32; i++) { v = (int)(8 * 0.565f * i) + 128; if (v < 0) v = 0; if (v > 255) v = 255; yuv_u[i + 32] = v; v = (int)(8 * 0.713f * i) + 128; if (v < 0) v = 0; if (v > 255) v = 255; yuv_v[i + 32] = v; } // valid Y range seems to be 16..235 for (i = 0; i < 256; i++) { yuv_y[i] = 16 + 219 * i / 32; } // everything combined into one large array for speed for (i = 0; i < 65536; i++) { int r = (i >> 11) & 0x1f, g = (i >> 6) & 0x1f, b = (i >> 0) & 0x1f; int y = (yuv_ry[r] + yuv_gy[g] + yuv_by[b]) >> 16; yuv_uyvy[i].y = yuv_y[y]; #if CPU_IS_LE yuv_uyvy[i].vyu = (yuv_v[r-y + 32] << 16) | (yuv_y[y] << 8) | yuv_u[b-y + 32]; #else yuv_uyvy[i].vyu = (yuv_v[b-y + 32] << 16) | (yuv_y[y] << 8) | yuv_u[r-y + 32]; #endif } } void rgb565_to_uyvy(void *d, const void *s, int w, int h, int pitch, int dpitch, int x2) { uint32_t *dst = d; const uint16_t *src = s; int i; if (x2) while (h--) { for (i = w; i >= 4; src += 4, dst += 4, i -= 4) { struct uyvy *uyvy0 = yuv_uyvy + src[0], *uyvy1 = yuv_uyvy + src[1]; struct uyvy *uyvy2 = yuv_uyvy + src[2], *uyvy3 = yuv_uyvy + src[3]; #if CPU_IS_LE dst[0] = (uyvy0->y << 24) | uyvy0->vyu; dst[1] = (uyvy1->y << 24) | uyvy1->vyu; dst[2] = (uyvy2->y << 24) | uyvy2->vyu; dst[3] = (uyvy3->y << 24) | uyvy3->vyu; #else dst[0] = uyvy0->y | (uyvy0->vyu << 8); dst[1] = uyvy1->y | (uyvy1->vyu << 8); dst[2] = uyvy2->y | (uyvy2->vyu << 8); dst[3] = uyvy3->y | (uyvy3->vyu << 8); #endif } src += pitch - (w-i); dst += (dpitch - 2*(w-i))/2; } else while (h--) { for (i = w; i >= 4; src += 4, dst += 2, i -= 4) { struct uyvy *uyvy0 = yuv_uyvy + src[0], *uyvy1 = yuv_uyvy + src[1]; struct uyvy *uyvy2 = yuv_uyvy + src[2], *uyvy3 = yuv_uyvy + src[3]; #if CPU_IS_LE dst[0] = (uyvy1->y << 24) | uyvy0->vyu; dst[1] = (uyvy3->y << 24) | uyvy2->vyu; #else dst[0] = uyvy1->y | (uyvy0->vyu << 8); dst[1] = uyvy3->y | (uyvy2->vyu << 8); #endif } src += pitch - (w-i); dst += (dpitch - (w-i))/2; } } static int clear_buf_cnt, clear_stat_cnt; static void resize_buffers(void) { // make sure the shadow buffers are big enough in case of resize if (shadow_size < g_menuscreen_w * g_menuscreen_h * 2) { shadow_size = g_menuscreen_w * g_menuscreen_h * 2; shadow_fb = realloc(shadow_fb, shadow_size); g_menubg_ptr = realloc(g_menubg_ptr, shadow_size); } } void plat_video_set_size(int w, int h) { if (area.w != w || area.h != h) { if (plat_sdl_change_video_mode(w, h, 0) < 0) { // failed, revert to original resolution plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0); w = g_screen_width, h = g_screen_height; } if (!plat_sdl_overlay && !plat_sdl_gl_active) { g_screen_width = plat_sdl_screen->w; g_screen_height = plat_sdl_screen->h; g_screen_ppitch = plat_sdl_screen->pitch/2; g_screen_ptr = plat_sdl_screen->pixels; } else { g_screen_width = w; g_screen_height = h; g_screen_ppitch = w; } area = (struct area) { w, h }; } } void plat_video_flip(void) { resize_buffers(); if (plat_sdl_overlay != NULL) { SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; SDL_LockYUVOverlay(plat_sdl_overlay); if (area.w <= plat_sdl_overlay->w && area.h <= plat_sdl_overlay->h) rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb, area.w, area.h, g_screen_ppitch, plat_sdl_overlay->pitches[0]/2, plat_sdl_overlay->w >= 2*area.w); SDL_UnlockYUVOverlay(plat_sdl_overlay); SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); } else if (plat_sdl_gl_active) { gl_flip(shadow_fb, g_screen_ppitch, g_screen_height); } else { if (SDL_MUSTLOCK(plat_sdl_screen)) { SDL_UnlockSurface(plat_sdl_screen); SDL_Flip(plat_sdl_screen); SDL_LockSurface(plat_sdl_screen); } else SDL_Flip(plat_sdl_screen); g_screen_ppitch = plat_sdl_screen->pitch/2; g_screen_ptr = plat_sdl_screen->pixels; plat_video_set_buffer(g_screen_ptr); if (clear_buf_cnt) { memset(g_screen_ptr, 0, plat_sdl_screen->w*plat_sdl_screen->h * 2); clear_buf_cnt--; } } // for overlay/gl modes buffer ptr may change on resize if ((plat_sdl_overlay || plat_sdl_gl_active) && (g_screen_ptr != shadow_fb || g_screen_ppitch != g_screen_width)) { g_screen_ppitch = g_screen_width; g_screen_ptr = shadow_fb; plat_video_set_buffer(g_screen_ptr); } if (clear_stat_cnt) { unsigned short *d = (unsigned short *)g_screen_ptr + g_screen_ppitch * g_screen_height; int l = g_screen_ppitch * 8; memset((int *)(d - l), 0, l * 2); clear_stat_cnt--; } } void plat_video_wait_vsync(void) { } void plat_video_clear_status(void) { clear_stat_cnt = 3; // do it thrice in case of triple buffering } void plat_video_clear_buffers(void) { if (plat_sdl_overlay || plat_sdl_gl_active) memset(shadow_fb, 0, g_menuscreen_w * g_menuscreen_h * 2); else { memset(g_screen_ptr, 0, plat_sdl_screen->w*plat_sdl_screen->h * 2); clear_buf_cnt = 3; // do it thrice in case of triple buffering } } void plat_video_menu_enter(int is_rom_loaded) { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_UnlockSurface(plat_sdl_screen); plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1); resize_buffers(); } void plat_video_menu_begin(void) { resize_buffers(); if (plat_sdl_overlay || plat_sdl_gl_active) { g_menuscreen_pp = g_menuscreen_w; g_menuscreen_ptr = shadow_fb; } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_LockSurface(plat_sdl_screen); g_menuscreen_pp = plat_sdl_screen->pitch / 2; g_menuscreen_ptr = plat_sdl_screen->pixels; } } void plat_video_menu_end(void) { if (plat_sdl_overlay != NULL) { SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; SDL_LockYUVOverlay(plat_sdl_overlay); if (g_menuscreen_w <= plat_sdl_overlay->w && g_menuscreen_h <= plat_sdl_overlay->h) rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb, g_menuscreen_w, g_menuscreen_h, g_menuscreen_pp, plat_sdl_overlay->pitches[0]/2, plat_sdl_overlay->w >= 2 * g_menuscreen_w); SDL_UnlockYUVOverlay(plat_sdl_overlay); SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); } else if (plat_sdl_gl_active) { gl_flip(g_menuscreen_ptr, g_menuscreen_pp, g_menuscreen_h); } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_UnlockSurface(plat_sdl_screen); SDL_Flip(plat_sdl_screen); } g_menuscreen_ptr = NULL; } void plat_video_menu_leave(void) { } void plat_video_loop_prepare(void) { // take over any new vout settings plat_sdl_change_video_mode(0, 0, 0); area.w = g_menuscreen_w, area.h = g_menuscreen_h; resize_buffers(); // switch over to scaled output if available, but keep the aspect ratio if (plat_sdl_overlay || plat_sdl_gl_active) { g_screen_width = (240 * g_menuscreen_w / g_menuscreen_h) & ~1; g_screen_height = 240; g_screen_ppitch = g_screen_width; g_screen_ptr = shadow_fb; } else { g_screen_width = plat_sdl_screen->w; g_screen_height = plat_sdl_screen->h; g_screen_ppitch = plat_sdl_screen->pitch/2; if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_LockSurface(plat_sdl_screen); g_screen_ptr = plat_sdl_screen->pixels; } plat_video_set_size(g_screen_width, g_screen_height); plat_video_set_buffer(g_screen_ptr); } void plat_early_init(void) { } static void plat_sdl_resize(int w, int h) { // take over new settings g_menuscreen_h = (plat_sdl_screen->h < 480 ? plat_sdl_screen->h : 480); if (!plat_sdl_overlay && !plat_sdl_gl_active) g_menuscreen_h = plat_sdl_screen->h; g_menuscreen_w = g_menuscreen_h * plat_sdl_screen->w/plat_sdl_screen->h; } static void plat_sdl_quit(void) { // for now.. exit(1); } void plat_init(void) { int ret; ret = plat_sdl_init(); if (ret != 0) exit(1); #if defined(__RG350__) || defined(__GCW0__) || defined(__OPENDINGUX__) // opendingux on JZ47x0 may falsely report a HW overlay, fix to window plat_target.vout_method = 0; #endif plat_sdl_quit_cb = plat_sdl_quit; plat_sdl_resize_cb = plat_sdl_resize; SDL_ShowCursor(0); SDL_WM_SetCaption("PicoDrive " VERSION, NULL); g_menuscreen_pp = g_menuscreen_w; g_menuscreen_ptr = NULL; shadow_size = g_menuscreen_w * g_menuscreen_h * 2; if (shadow_size < 320 * 480 * 2) shadow_size = 320 * 480 * 2; shadow_fb = calloc(1, shadow_size); g_menubg_ptr = calloc(1, shadow_size); if (shadow_fb == NULL || g_menubg_ptr == NULL) { fprintf(stderr, "OOM\n"); exit(1); } g_screen_width = 320; g_screen_height = 240; g_screen_ppitch = 320; g_screen_ptr = shadow_fb; in_sdl_platform_data.kmap_size = in_sdl_key_map_sz, in_sdl_platform_data.jmap_size = in_sdl_joy_map_sz, in_sdl_platform_data.key_names = *in_sdl_key_names, in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler); in_probe(); bgr_to_uyvy_init(); } void plat_finish(void) { free(shadow_fb); shadow_fb = NULL; free(g_menubg_ptr); g_menubg_ptr = NULL; plat_sdl_finish(); }