/* * PicoDrive * (C) notaz, 2013 * * This work is licensed under the terms of MAME license. * See COPYING file in the top-level directory. */ #include #include "../libpicofe/input.h" #include "../libpicofe/plat_sdl.h" #include "../libpicofe/in_sdl.h" #include "../libpicofe/gl.h" #include "emu.h" #include "menu_pico.h" #include "input_pico.h" #include "version.h" static void *shadow_fb; const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = { { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP }, { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN }, { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT }, { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT }, { SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A }, { SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B }, { SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C }, { SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X }, { SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y }, { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z }, { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START }, { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE }, { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU }, { SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE }, { SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD }, { SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV }, { SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT }, { SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND }, { SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV }, { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT }, { SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP }, { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF }, { 0, 0, 0 } }; const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) = { { SDLK_UP, PBTN_UP }, { SDLK_DOWN, PBTN_DOWN }, { SDLK_LEFT, PBTN_LEFT }, { SDLK_RIGHT, PBTN_RIGHT }, { SDLK_RETURN, PBTN_MOK }, { SDLK_ESCAPE, PBTN_MBACK }, { SDLK_SEMICOLON, PBTN_MA2 }, { SDLK_QUOTE, PBTN_MA3 }, { SDLK_LEFTBRACKET, PBTN_L }, { SDLK_RIGHTBRACKET, PBTN_R }, }; const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) = { { SDLK_UP, PBTN_UP }, { SDLK_DOWN, PBTN_DOWN }, { SDLK_LEFT, PBTN_LEFT }, { SDLK_RIGHT, PBTN_RIGHT }, /* joystick */ { SDLK_WORLD_0, PBTN_MOK }, { SDLK_WORLD_1, PBTN_MBACK }, { SDLK_WORLD_2, PBTN_MA2 }, { SDLK_WORLD_3, PBTN_MA3 }, }; extern const char * const in_sdl_key_names[] __attribute__((weak)); static const struct in_pdata in_sdl_platform_data = { .defbinds = in_sdl_defbinds, .key_map = in_sdl_key_map, .kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]), .joy_map = in_sdl_joy_map, .jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]), .key_names = in_sdl_key_names, }; /* YUV stuff */ static int yuv_ry[32], yuv_gy[32], yuv_by[32]; static unsigned char yuv_u[32 * 2], yuv_v[32 * 2]; void bgr_to_uyvy_init(void) { int i, v; /* init yuv converter: y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0)); y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1)); u = (int)(8 * 0.565f * (b0 - y0)) + 128; v = (int)(8 * 0.713f * (r0 - y0)) + 128; */ for (i = 0; i < 32; i++) { yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f); yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f); yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f); } for (i = -32; i < 32; i++) { v = (int)(8 * 0.565f * i) + 128; if (v < 0) v = 0; if (v > 255) v = 255; yuv_u[i + 32] = v; v = (int)(8 * 0.713f * i) + 128; if (v < 0) v = 0; if (v > 255) v = 255; yuv_v[i + 32] = v; } } void rgb565_to_uyvy(void *d, const void *s, int pixels) { unsigned int *dst = d; const unsigned short *src = s; const unsigned char *yu = yuv_u + 32; const unsigned char *yv = yuv_v + 32; int r0, g0, b0, r1, g1, b1; int y0, y1, u, v; for (; pixels > 0; src += 2, dst++, pixels -= 2) { r0 = (src[0] >> 11) & 0x1f; g0 = (src[0] >> 6) & 0x1f; b0 = src[0] & 0x1f; r1 = (src[1] >> 11) & 0x1f; g1 = (src[1] >> 6) & 0x1f; b1 = src[1] & 0x1f; y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16; y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16; u = yu[b0 - y0]; v = yv[r0 - y0]; // valid Y range seems to be 16..235 y0 = 16 + 219 * y0 / 31; y1 = 16 + 219 * y1 / 31; *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u; } } void plat_video_flip(void) { if (plat_sdl_overlay != NULL) { SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; SDL_LockYUVOverlay(plat_sdl_overlay); rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb, g_screen_width * g_screen_height); SDL_UnlockYUVOverlay(plat_sdl_overlay); SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); } else if (plat_sdl_gl_active) { gl_flip(shadow_fb, g_screen_width, g_screen_height); } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_UnlockSurface(plat_sdl_screen); SDL_Flip(plat_sdl_screen); g_screen_ptr = plat_sdl_screen->pixels; PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2); } } void plat_video_wait_vsync(void) { } void plat_video_menu_enter(int is_rom_loaded) { plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0); g_screen_ptr = shadow_fb; } void plat_video_menu_begin(void) { if (plat_sdl_overlay != NULL || plat_sdl_gl_active) { g_menuscreen_ptr = shadow_fb; } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_LockSurface(plat_sdl_screen); g_menuscreen_ptr = plat_sdl_screen->pixels; } } void plat_video_menu_end(void) { if (plat_sdl_overlay != NULL) { SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; SDL_LockYUVOverlay(plat_sdl_overlay); rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb, g_menuscreen_w * g_menuscreen_h); SDL_UnlockYUVOverlay(plat_sdl_overlay); SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); } else if (plat_sdl_gl_active) { gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h); } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_UnlockSurface(plat_sdl_screen); SDL_Flip(plat_sdl_screen); } g_menuscreen_ptr = NULL; } void plat_video_menu_leave(void) { } void plat_video_loop_prepare(void) { plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0); if (plat_sdl_overlay != NULL || plat_sdl_gl_active) { g_screen_ptr = shadow_fb; } else { if (SDL_MUSTLOCK(plat_sdl_screen)) SDL_LockSurface(plat_sdl_screen); g_screen_ptr = plat_sdl_screen->pixels; } PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2); } void plat_early_init(void) { } static void plat_sdl_quit(void) { // for now.. exit(1); } void plat_init(void) { int shadow_size; int ret; ret = plat_sdl_init(); if (ret != 0) exit(1); plat_sdl_quit_cb = plat_sdl_quit; SDL_WM_SetCaption("PicoDrive " VERSION, NULL); g_menuscreen_w = plat_sdl_screen->w; g_menuscreen_h = plat_sdl_screen->h; g_menuscreen_ptr = NULL; shadow_size = g_menuscreen_w * g_menuscreen_h * 2; if (shadow_size < 320 * 480 * 2) shadow_size = 320 * 480 * 2; shadow_fb = malloc(shadow_size); g_menubg_ptr = malloc(shadow_size); if (shadow_fb == NULL || g_menubg_ptr == NULL) { fprintf(stderr, "OOM\n"); exit(1); } g_screen_width = 320; g_screen_height = 240; g_screen_ptr = shadow_fb; in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler); in_probe(); bgr_to_uyvy_init(); } void plat_finish(void) { free(shadow_fb); shadow_fb = NULL; free(g_menubg_ptr); g_menubg_ptr = NULL; plat_sdl_finish(); }