picodrive/pico/draw2.c

751 lines
22 KiB
C

/*
* tile renderer
* (C) notaz, 2006-2008
* (C) irixxxx, 2020-2023
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
#include "pico_int.h"
#define START_ROW 0 // which row of tiles to start rendering at?
#define END_ROW 28 // ..end
#define VSRAM 0 // 2-cell vscroll (broken for line based hscroll)
#define INTERLACE 0 // interlace mode 2
#define TILE_ROWS END_ROW-START_ROW
// note: this is not implemented in ARM asm
#if defined(DRAW2_OVERRIDE_LINE_WIDTH)
#define LINE_WIDTH DRAW2_OVERRIDE_LINE_WIDTH
#else
#define LINE_WIDTH 328
#endif
static unsigned char PicoDraw2FB_[LINE_WIDTH * (8+240+8) + 8];
static u32 HighCache2A[2*41*(TILE_ROWS+1)+1+1]; // caches for high layers
static u32 HighCache2B[2*41*(TILE_ROWS+1)+1+1];
unsigned short *PicoCramHigh=PicoMem.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
void (*PicoPrepareCram)(void) = NULL; // prepares PicoCramHigh for renderer to use
// stuff available in asm:
#ifdef _ASM_DRAW_C
void BackFillFull(void *dst, int reg7, int lwidth);
void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,
struct PicoEState *est);
void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est);
void DrawWindowFull(int start, int end, int prio, struct PicoEState *est);
void DrawSpriteFull(unsigned int *sprite, struct PicoEState *est);
#else
static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
unsigned short *vram = est->PicoMem_vram;
int i, inc=2;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE) inc = 4;
#endif
for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {
pack=*(u32 *)(vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
unsigned short *vram = est->PicoMem_vram;
int i, inc=2;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE) inc = 4;
#endif
for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {
pack=*(u32 *)(vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
unsigned short *vram = est->PicoMem_vram;
int i, inc=2;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;
#endif
addr+=14;
for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {
pack=*(u32 *)(vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
unsigned short *vram = est->PicoMem_vram;
int i, inc=2;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;
#endif
addr+=14;
for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {
pack=*(u32 *)(vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
blank = 0;
}
return blank; // Tile blank?
}
// start: (tile_start<<16)|row_start, end: [same]
static void DrawWindowFull(int start, int end, int prio, struct PicoEState *est)
{
struct PicoVideo *pvid=&est->Pico->video;
int nametab, nametab_step, trow, tilex, blank=-1, code;
unsigned char *scrpos = est->Draw2FB;
int scrstart = est->Draw2Start;
int tile_start, tile_end; // in cells
// parse ranges
tile_start = start>>16;
tile_end = end>>16;
start = start<<16>>16;
end = end<<16>>16;
// Find name table line:
if (!(est->rendstatus & PDRAW_32_COLS))
{
nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode
nametab_step = 1<<6;
}
else
{
nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode
nametab_step = 1<<5;
if (est->rendstatus & PDRAW_BORDER_32)
scrpos += 32;
}
nametab += nametab_step*(start-scrstart);
// check priority
code=est->PicoMem_vram[nametab+tile_start];
if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority
scrpos+=8*est->Draw2Width+8;
scrpos+=8*est->Draw2Width*(start-scrstart);
// do a window until we reach planestart row
for(trow = start; trow < end; trow++, nametab+=nametab_step) { // current tile row
for (tilex=tile_start; tilex<tile_end; tilex++)
{
int code,addr,zero=0;
// unsigned short *pal=NULL;
unsigned char pal;
code=est->PicoMem_vram[nametab+tilex];
if (code==blank) continue;
// Get tile address/2:
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
addr=(code&0x3ff)<<5;
else
#endif
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(scrpos+(tilex<<3),addr,pal,est); break;
case 1: zero=TileXflipYnorm(scrpos+(tilex<<3),addr,pal,est); break;
case 2: zero=TileXnormYflip(scrpos+(tilex<<3),addr,pal,est); break;
case 3: zero=TileXflipYflip(scrpos+(tilex<<3),addr,pal,est); break;
}
if(zero) blank=code; // We know this tile is blank now
}
scrpos += est->Draw2Width*8;
}
}
static void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,
struct PicoEState *est)
{
struct PicoVideo *pvid=&est->Pico->video;
static char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps
int width, height, ymask, htab;
int nametab, hscroll=0, vscroll, cells;
unsigned char *scrpos;
int scrstart = est->Draw2Start;
int blank=-1, xmask, nametab_row, trow;
// parse ranges
cells = (planeend>>16)-(planestart>>16);
planestart = planestart<<16>>16;
planeend = planeend<<16>>16;
// Work out the Tiles to draw
htab=pvid->reg[13]<<9; // Horizontal scroll table address
// if ( pvid->reg[11]&2) htab+=Scanline<<1; // Offset by line
// if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile
htab+=plane; // A or B
if(!(pvid->reg[11]&3)) { // full screen scroll
// Get horizontal scroll value
hscroll=est->PicoMem_vram[htab&0x7fff];
htab = 0; // this marks that we don't have to update scroll value
}
// Work out the name table size: 32 64 or 128 tiles (0-3)
width=pvid->reg[16];
height=(width>>4)&3; width&=3;
xmask=(1<<shift[width ])-1; // X Mask in tiles
ymask=(height<<5)|0x1f; // Y Mask in tiles
if(width == 1) ymask&=0x3f;
else if(width>1) ymask =0x1f;
// Find name table:
if (plane==0) nametab=(pvid->reg[2]&0x38)<< 9; // A
else nametab=(pvid->reg[4]&0x07)<<12; // B
scrpos = est->Draw2FB;
if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)
scrpos += 32;
scrpos+=8*est->Draw2Width*(planestart-scrstart);
if((pvid->reg[11]&4)||(PicoMem.vsram[plane]&7))
planeend++; // we (may) have vertically clipped tiles due to vscroll, so we need 1 more row
for(trow = planestart; trow < planeend; trow++) { // current tile row
int cellc=cells,tilex,dx,vsidx=0;
// Get vertical scroll value:
vscroll=PicoMem.vsram[plane];//&0x1ff;
#if VSRAM
if ((est->rendstatus & PDRAW_32_COLS) && (pvid->reg[11]&4)) // H32 + 2-cell mode
vscroll=PicoMem.vsram[plane+0x20];//&0x1ff;
#endif
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
vscroll >>= 1;
#endif
nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row
// Find the tile row in the name table
//ts.line=(vscroll+Scanline)&ymask;
//ts.nametab+=(ts.line>>3)<<shift[width];
// update hscroll if needed
if(htab) {
int htaddr=htab+(trow<<4);
if(trow) htaddr-=(vscroll&7)<<1;
hscroll=est->PicoMem_vram[htaddr&0x7fff];
}
// Draw tiles across screen:
tilex=(-hscroll)>>3;
dx=((hscroll-1)&7)+1;
if(dx != 8) cellc++, vsidx--; // have hscroll, do more cells
for (; cellc; dx+=8,tilex++,cellc--)
{
int code=0,addr=0,zero=0,scroff;
// unsigned short *pal=NULL;
unsigned char pal;
#if VSRAM
if ((pvid->reg[11]&4) && !(vsidx&1)) { // 2-cell mode
vscroll=PicoMem.vsram[vsidx+plane];//&0x1ff;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
vscroll >>= 1;
#endif
nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row
}
#endif
vsidx++;
code=est->PicoMem_vram[nametab_row+(tilex&xmask)];
if (code==blank) continue;
if (code>>15) { // high priority tile
*hcache++ = code|(dx<<16)|(trow<<27); // cache it
*hcache++ = 8-(vscroll&7); // push y-offset to tilecache
continue;
}
// Get tile address/2:
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
addr=(code&0x3ff)<<5;
else
#endif
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
scroff=(8-(vscroll&7))*est->Draw2Width;
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(scrpos+scroff+dx,addr,pal,est); break;
case 1: zero=TileXflipYnorm(scrpos+scroff+dx,addr,pal,est); break;
case 2: zero=TileXnormYflip(scrpos+scroff+dx,addr,pal,est); break;
case 3: zero=TileXflipYflip(scrpos+scroff+dx,addr,pal,est); break;
}
if(zero) blank=code; // We know this tile is blank now
}
scrpos += est->Draw2Width*8;
}
*hcache = 0; // terminate cache
}
static void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est)
{
u32 code;
int addr, zero = 0, vscroll;
unsigned int prevy=0xFFFFFFFF;
// unsigned short *pal;
unsigned char pal;
short blank=-1; // The tile we know is blank
unsigned char *scrpos = est->Draw2FB, *pd = 0;
int scrstart = est->Draw2Start;
if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)
scrpos += 32;
while((code=*hc++)) {
vscroll=(*hc++ - START_ROW*8)*est->Draw2Width;
if((short)code == blank) continue;
// y pos
if(((unsigned)code>>27) != prevy) {
prevy = (unsigned)code>>27;
pd = scrpos + (prevy-scrstart)*est->Draw2Width*8;
}
// Get tile address/2:
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
addr=(code&0x3ff)<<5;
else
#endif
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
case 1: zero=TileXflipYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
case 2: zero=TileXnormYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
case 3: zero=TileXflipYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
}
if(zero) blank=(short)code;
}
}
// sx and sy are coords of virtual screen with 8pix borders on top and on left
static void DrawSpriteFull(u32 *sprite, struct PicoEState *est)
{
int width=0,height=0;
// unsigned short *pal=NULL;
unsigned char pal;
int tile,code,tdeltax,tdeltay;
unsigned char *scrpos;
int scrstart = est->Draw2Start;
int sx, sy;
sy=sprite[0];
height=sy>>24;
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
sy = ((sy>>1)&0x1ff)-0x78;
else
#endif
sy=(sy&0x1ff)-0x78; // Y
width=(height>>2)&3; height&=3;
width++; height++; // Width and height in tiles
code=sprite[1];
sx=((code>>16)&0x1ff)-0x78; // X
tile=code&0x7ff; // Tile number
tdeltax=height; // Delta to increase tile by going right
tdeltay=1; // Delta to increase tile by going down
if (code&0x1000) { tile+=tdeltax-1; tdeltay=-tdeltay; } // Flip Y
if (code&0x0800) { tile+=tdeltax*(width-1); tdeltax=-tdeltax; } // Flip X
//delta<<=4; // Delta of address
// pal=PicoCramHigh+((code>>9)&0x30); // Get palette pointer
pal=(unsigned char)((code>>9)&0x30);
// goto first vertically visible tile
sy -= scrstart*8;
while(sy <= 0) { sy+=8; tile+=tdeltay; height--; }
scrpos = est->Draw2FB;
if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)
scrpos += 32;
scrpos+=sy*est->Draw2Width;
for (; height > 0; height--, sy+=8, tile+=tdeltay)
{
int w = width, x=sx, t=tile, s;
if(sy >= END_ROW*8+8) return; // offscreen
for (; w; w--,x+=8,t+=tdeltax)
{
if(x<=0) continue;
if(x>=328) break; // Offscreen
t&=0x7fff; // Clip tile address
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
s=5;
else
#endif
s=4;
switch((code>>11)&3) {
case 0: TileXnormYnorm(scrpos+x,t<<s,pal,est); break;
case 1: TileXflipYnorm(scrpos+x,t<<s,pal,est); break;
case 2: TileXnormYflip(scrpos+x,t<<s,pal,est); break;
case 3: TileXflipYflip(scrpos+x,t<<s,pal,est); break;
}
}
scrpos+=8*est->Draw2Width;
}
}
#endif
static void DrawAllSpritesFull(int prio, int maxwidth, struct PicoEState *est)
{
struct PicoVideo *pvid=&est->Pico->video;
int table=0,maskrange=0;
int i,u,link=0;
u32 *sprites[80]; // Sprites
int y_min=START_ROW*8, y_max=END_ROW*8; // for a simple sprite masking
int max_sprites = !(est->rendstatus & PDRAW_32_COLS) ? 80 : 64;
if (est->rendstatus & PDRAW_30_ROWS)
y_min += 8, y_max += 8;
table=pvid->reg[5]&0x7f;
if (!(est->rendstatus & PDRAW_32_COLS)) table&=0x7e; // Lowest bit 0 in 40-cell mode
table<<=8; // Get sprite table address/2
for (i = u = 0; u < max_sprites && link < max_sprites; u++)
{
u32 *sprite=NULL;
int code, code2, sx, sy, height;
sprite=(u32 *)(est->PicoMem_vram+((table+(link<<2))&0x7ffc)); // Find sprite
// get sprite info
code = sprite[0];
// check if it is not hidden vertically
#if INTERLACE
if (est->rendstatus & PDRAW_INTERLACE)
sy = ((code>>1)&0x1ff)-0x80;
else
#endif
sy = (code&0x1ff)-0x80;
height = (((code>>24)&3)+1)<<3;
if(sy+height <= y_min || sy > y_max) goto nextsprite;
// masking sprite?
code2=sprite[1];
sx = (code2>>16)&0x1ff;
if(!sx) {
int to = sy+height; // sy ~ from
if(maskrange) {
// try to merge with previous range
if((maskrange>>16)+1 >= sy && (maskrange>>16) <= to && (maskrange&0xffff) < sy) sy = (maskrange&0xffff);
else if((maskrange&0xffff)-1 <= to && (maskrange&0xffff) >= sy && (maskrange>>16) > to) to = (maskrange>>16);
}
// support only very simple masking (top and bottom of screen)
if(sy <= y_min && to+1 > y_min) y_min = to+1;
else if(to >= y_max && sy-1 < y_max) y_max = sy-1;
else maskrange=sy|(to<<16);
goto nextsprite;
}
// priority
if(((code2>>15)&1) != prio) goto nextsprite; // wrong priority
// check if sprite is not hidden horizontally
sx -= 0x78; // Get X coordinate + 8
if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;
// sprite is good, save it's index
sprites[i++]=sprite;
nextsprite:
// Find next sprite
link=(code>>16)&0x7f;
if(!link) break; // End of sprites
}
// Go through sprites backwards:
for (i--; i >= 0; i--)
{
DrawSpriteFull(sprites[i], est);
}
}
#ifndef _ASM_DRAW_C
static void BackFillFull(unsigned char *dst, int reg7, int lwidth)
{
unsigned int back;
int i;
// Start with a background color:
back=reg7&0x3f;
back|=back<<8;
back|=back<<16;
for (i = 0, dst += 8*lwidth; i < (END_ROW-START_ROW)*8; i++, dst += lwidth)
memset32(dst+8, back, 320/4);
}
#endif
static void DrawDisplayFull(void)
{
struct PicoEState *est = &Pico.est;
struct PicoVideo *pvid=&est->Pico->video;
int win, edge=0, hvwin=0; // LSb->MSb: hwin&plane, vwin&plane, full
int scrstart=START_ROW, scrend = END_ROW; // our render area
int planestart, planeend; // plane A start/end when window shares display with plane A (in tile rows or columns)
int winstart, winend; // same for window
int maxw, maxcolc; // max width and col cells
if(est->rendstatus & PDRAW_32_COLS) {
maxw = 264; maxcolc = 32;
} else {
maxw = 328; maxcolc = 40;
}
if(est->rendstatus & PDRAW_30_ROWS) {
// In 240 line mode, the top and bottom 8 lines are omitted
// since this renderer always renders 224 lines
scrstart ++, scrend ++;
}
est->Draw2Start = scrstart;
planestart = scrstart, planeend = scrend;
winstart = scrstart, winend = scrend;
// horizontal window?
if ((win=pvid->reg[0x12]))
{
hvwin=1; // hwindow shares display with plane A
edge=win&0x1f;
if(win == 0x80) {
// fullscreen window
hvwin=4;
} else if(win < 0x80) {
// window on the top
if(edge <= scrstart) hvwin=0; // window not visible in our drawing region
else if(edge >= scrend) hvwin=4;
else planestart = winend = edge;
} else if(win > 0x80) {
// window at the bottom
if(edge >= scrend) hvwin=0;
else planeend = winstart = edge;
}
}
// check for vertical window, but only if win is not fullscreen
if (hvwin != 4)
{
win=pvid->reg[0x11];
edge=win&0x1f;
if (win&0x80) {
if(!edge) hvwin=4;
else if(edge < (maxcolc>>1)) {
// window is on the right
hvwin|=2;
planeend|=edge<<17;
winstart|=edge<<17;
winend|=maxcolc<<16;
}
} else {
if(edge >= (maxcolc>>1)) hvwin=4;
else if(edge) {
// window is on the left
hvwin|=2;
winend|=edge<<17;
planestart|=edge<<17;
planeend|=maxcolc<<16;
}
}
}
if (hvwin==1) { winend|=maxcolc<<16; planeend|=maxcolc<<16; }
HighCache2A[0] = HighCache2B[0] = 0;
if (!(pvid->debug_p & PVD_KILL_B))
DrawLayerFull(1, HighCache2B, scrstart, (maxcolc<<16)|scrend, est);
if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)
{
case 4:
// fullscreen window
DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 0, est);
break;
case 3:
// we have plane A and both v and h windows
DrawLayerFull(0, HighCache2A, planestart, planeend, est);
DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 0, est); // h
DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 0, est); // v
break;
case 2:
case 1:
// both window and plane A visible, window is vertical XOR horizontal
DrawLayerFull(0, HighCache2A, planestart, planeend, est);
DrawWindowFull(winstart, winend, 0, est);
break;
default:
// fullscreen plane A
DrawLayerFull(0, HighCache2A, scrstart, (maxcolc<<16)|scrend, est);
break;
}
if (!(pvid->debug_p & PVD_KILL_S_LO))
DrawAllSpritesFull(0, maxw, est);
if (HighCache2B[0]) DrawTilesFromCacheF(HighCache2B, est);
if (HighCache2A[0]) DrawTilesFromCacheF(HighCache2A, est);
if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)
{
case 4:
// fullscreen window
DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 1, est);
break;
case 3:
// we have plane A and both v and h windows
DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 1, est); // h
DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 1, est); // v
break;
case 2:
case 1:
// both window and plane A visible, window is vertical XOR horizontal
DrawWindowFull(winstart, winend, 1, est);
break;
}
if (!(pvid->debug_p & PVD_KILL_S_HI))
DrawAllSpritesFull(1, maxw, est);
}
PICO_INTERNAL void PicoFrameFull(void)
{
pprof_start(draw);
// prepare cram?
if (PicoPrepareCram) PicoPrepareCram();
// Draw screen:
BackFillFull(Pico.est.Draw2FB, Pico.video.reg[7], Pico.est.Draw2Width);
if (Pico.video.reg[1] & 0x40)
DrawDisplayFull();
// clear top and bottom 8 lines in 240 mode, since draw2 only does 224
if (Pico.est.rendstatus & PDRAW_30_ROWS) {
unsigned char *pd = Pico.est.Draw2FB;
int i;
for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)
memset32((int *)pd, 0xe0e0e0e0, 328/4);
pd += Pico.est.Draw2Width*(END_ROW-START_ROW)*8;
for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)
memset32((int *)pd, 0xe0e0e0e0, 328/4);
}
pprof_end(draw);
}
void PicoDraw2SetOutBuf(void *dest, int incr)
{
if (dest) {
Pico.est.Draw2FB = dest;
Pico.est.Draw2Width = incr;
} else {
Pico.est.Draw2FB = PicoDraw2FB_;
Pico.est.Draw2Width = LINE_WIDTH;
}
}
void PicoDraw2Init(void)
{
PicoDraw2SetOutBuf(NULL, 0);
}