picodrive/pico/mode4.c

942 lines
26 KiB
C

/*
* SMS renderer
* (C) notaz, 2009-2010
* (C) irixxxx, 2020-2024
*
* currently supports VDP mode 4 (SMS and GG) and mode 3-0 (TMS)
* modes numbered after the bit numbers used in Sega and TI documentation
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
#include "pico_int.h"
#include <platform/common/upscale.h>
static void (*FinalizeLineSMS)(int line);
static int skip_next_line;
static int screen_offset, line_offset;
static u8 mode;
static unsigned int sprites_addr[32]; // bitmap address
static unsigned char sprites_c[32]; // TMS sprites color
static int sprites_x[32]; // x position
static int sprites; // count
static unsigned char sprites_map[2+256/8+2]; // collision detection map
unsigned int sprites_status;
/* sprite collision detection */
static int CollisionDetect(u8 *mb, u16 sx, unsigned int pack, int zoomed)
{
static u8 morton[16] = { 0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff };
u8 *mp = mb + (sx>>3);
unsigned col, m;
// check sprite map for collision and update map with current sprite
if (!zoomed) { // 8 sprite pixels
m = mp[0] | (mp[1]<<8);
col = m & (pack<<(sx&7)); // collision if current sprite overlaps sprite map
m |= pack<<(sx&7);
mp[0] = m, mp[1] = m>>8;
} else { // 16 sprite pixels in zoom mode
pack = morton[pack&0x0f] | (morton[(pack>>4)&0x0f] << 8);
m = mp[0] | (mp[1]<<8) | (mp[2]<<16);
col = m & (pack<<(sx&7));
m |= pack<<(sx&7);
mp[0] = m, mp[1] = m>>8, mp[2] = m>>16;
}
// invisible overscan area, not tested for collision
mb[0] = mb[33] = mb[34] = 0;
return col;
}
/* Mode 4 - SMS Graphics */
/*=======================*/
static void TileBGM4(u16 sx, int pal)
{
if (sx & 3) {
u8 *pd = (u8 *)(Pico.est.HighCol + sx);
pd[0] = pd[1] = pd[2] = pd[3] = pal;
pd[4] = pd[5] = pd[6] = pd[7] = pal;
} else {
u32 *pd = (u32 *)(Pico.est.HighCol + sx);
pd[0] = pd[1] = pal * 0x01010101;
}
}
// 8 pixels are arranged in 4 bitplane bytes in a 32 bit word. To pull the
// 4 bitplanes together multiply with each bit distance (multiples of 1<<7)
#define PLANAR_PIXELBG(x,p) \
t = (pack>>(7-p)) & 0x01010101; \
t = (t*0x10204080) >> 28; \
pd[x] = pal|t;
static void TileNormBGM4(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
u32 t;
PLANAR_PIXELBG(0, 0)
PLANAR_PIXELBG(1, 1)
PLANAR_PIXELBG(2, 2)
PLANAR_PIXELBG(3, 3)
PLANAR_PIXELBG(4, 4)
PLANAR_PIXELBG(5, 5)
PLANAR_PIXELBG(6, 6)
PLANAR_PIXELBG(7, 7)
}
static void TileFlipBGM4(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
u32 t;
PLANAR_PIXELBG(0, 7)
PLANAR_PIXELBG(1, 6)
PLANAR_PIXELBG(2, 5)
PLANAR_PIXELBG(3, 4)
PLANAR_PIXELBG(4, 3)
PLANAR_PIXELBG(5, 2)
PLANAR_PIXELBG(6, 1)
PLANAR_PIXELBG(7, 0)
}
// non-transparent sprite pixels apply if no higher prio pixel is already there
#define PLANAR_PIXELSP(x,p) \
t = (pack>>(7-p)) & 0x01010101; \
if (t && (pd[x] & 0x2f) <= 0x20) { \
t = (t*0x10204080) >> 28; \
pd[x] = pal|t; \
}
static void TileNormSprM4(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
u32 t;
PLANAR_PIXELSP(0, 0)
PLANAR_PIXELSP(1, 1)
PLANAR_PIXELSP(2, 2)
PLANAR_PIXELSP(3, 3)
PLANAR_PIXELSP(4, 4)
PLANAR_PIXELSP(5, 5)
PLANAR_PIXELSP(6, 6)
PLANAR_PIXELSP(7, 7)
}
static void TileDoubleSprM4(int sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
u32 t;
PLANAR_PIXELSP(0, 0)
PLANAR_PIXELSP(1, 0)
PLANAR_PIXELSP(2, 1)
PLANAR_PIXELSP(3, 1)
PLANAR_PIXELSP(4, 2)
PLANAR_PIXELSP(5, 2)
PLANAR_PIXELSP(6, 3)
PLANAR_PIXELSP(7, 3)
PLANAR_PIXELSP(8, 4)
PLANAR_PIXELSP(9, 4)
PLANAR_PIXELSP(10, 5)
PLANAR_PIXELSP(11, 5)
PLANAR_PIXELSP(12, 6)
PLANAR_PIXELSP(13, 6)
PLANAR_PIXELSP(14, 7)
PLANAR_PIXELSP(15, 7)
}
static void ParseSpritesM4(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *sat;
int xoff = line_offset;
int sprite_base, addr_mask;
int zoomed = pv->reg[1] & 0x1; // zoomed sprites, e.g. Earthworm Jim
unsigned int pack;
int i, s, h, m;
if (pv->reg[0] & 8)
xoff -= 8; // sprite shift
if (Pico.m.hardware & PMS_HW_LCD)
xoff -= 48; // GG LCD, adjust to center 160 px
sat = (u8 *)PicoMem.vram + ((pv->reg[5] & 0x7e) << 7);
if (pv->reg[1] & 2) {
addr_mask = 0xfe; h = 16;
} else {
addr_mask = 0xff; h = 8;
}
if (zoomed) h *= 2;
sprite_base = (pv->reg[6] & 4) << (13-2-1);
m = pv->status & SR_C;
memset(sprites_map, 0, sizeof(sprites_map));
for (i = s = 0; i < 64; i++)
{
int y;
y = sat[MEM_LE2(i)];
if (y == 0xd0 && !((pv->reg[0] & 6) == 6 && (pv->reg[1] & 0x18)))
break;
if (y >= 0xe0)
y -= 256;
y &= ~zoomed; // zoomed sprites apparently only on even lines, see GG Tarzan
if (y + h <= scanline || scanline < y)
continue; // not on this line
if (s >= 8) {
if (scanline >= 0) sprites_status |= SR_SOVR;
if (!(PicoIn.opt & POPT_DIS_SPRITE_LIM) || s >= 32)
break;
}
if (xoff + sat[MEM_LE2(0x80 + i*2)] >= 0) {
sprites_x[s] = xoff + sat[MEM_LE2(0x80 + i*2)];
sprites_addr[s] = sprite_base + ((sat[MEM_LE2(0x80 + i*2 + 1)] & addr_mask) << (5-1)) +
((scanline - y) >> zoomed << (2-1));
if (Pico.video.reg[1] & 0x40) {
// collision detection. Do it here since off-screen lines aren't drawn
pack = CPU_LE2(*(u32 *)(PicoMem.vram + sprites_addr[s]));
// make sprite pixel map by merging the 4 bitplanes
pack = ((pack | (pack>>16)) | ((pack | (pack>>16))>>8)) & 0xff;
if (!m) m = CollisionDetect(sprites_map, sprites_x[s], pack, zoomed);
// no collision detection in 1st column if it's masked
if (pv->reg[0] & 0x20)
sprites_map[1] = 0;
}
s++;
}
}
if (m)
sprites_status |= SR_C;
sprites = s;
}
static void DrawSpritesM4(void)
{
struct PicoVideo *pv = &Pico.video;
unsigned int pack;
int zoomed = pv->reg[1] & 0x1; // zoomed sprites, e.g. Earthworm Jim
int s = sprites;
// now draw all sprites backwards
for (--s; s >= 0; s--) {
pack = CPU_LE2(*(u32 *)(PicoMem.vram + sprites_addr[s]));
if (zoomed) TileDoubleSprM4(sprites_x[s], pack, 0x10);
else TileNormSprM4(sprites_x[s], pack, 0x10);
}
}
// cells_dx, tilex_ty merged to reduce register pressure
static void DrawStripM4(const u16 *nametab, int cells_dx, int tilex_ty)
{
int oldcode = -1;
int addr = 0, pal = 0;
// Draw tiles across screen:
for (; cells_dx >= 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack;
unsigned code;
code = nametab[tilex_ty & 0x1f];
if (code != oldcode) {
oldcode = code;
// Get tile address/2:
addr = (code & 0x1ff) << 4;
addr += tilex_ty >> 16;
if (code & 0x0400)
addr ^= 0xe; // Y-flip
pal = (code>>7) & 0x30; // prio | palette select
}
pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); // Get 4 bitplanes / 8 pixels
if (pack == 0) TileBGM4(cells_dx, pal);
else if (code & 0x0200) TileFlipBGM4(cells_dx, pack, pal);
else TileNormBGM4(cells_dx, pack, pal);
}
}
static void DrawDisplayM4(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u16 *nametab, *nametab2;
int line, tilex, dx, ty, cells;
int cellskip = 0; // XXX
int maxcells = 32;
// Find the line in the name table
line = pv->reg[9] + scanline; // vscroll + scanline
// Find name table:
nametab = PicoMem.vram;
if ((pv->reg[0] & 6) == 6 && (pv->reg[1] & 0x18)) {
// 224/240 line mode
line &= 0xff;
nametab += ((pv->reg[2] & 0x0c) << (10-1)) + (0x700 >> 1);
} else {
while (line >= 224) line -= 224;
nametab += (pv->reg[2] & 0x0e) << (10-1);
// old SMS only, masks line:7 with reg[2]:0 for address calculation
//if ((pv->reg[2] & 0x01) == 0) line &= 0x7f;
}
nametab2 = nametab + ((scanline>>3) << (6-1));
nametab = nametab + ((line>>3) << (6-1));
dx = pv->reg[8]; // hscroll
if (scanline < 16 && (pv->reg[0] & 0x40))
dx = 0; // hscroll disabled for top 2 rows (e.g. Fantasy Zone II)
tilex = (32 - (dx >> 3) + cellskip) & 0x1f;
ty = (line & 7) << 1; // Y-Offset into tile
cells = maxcells - cellskip - 1;
dx = (dx & 7);
dx += cellskip << 3;
dx += line_offset;
// tiles
if (!(pv->debug_p & PVD_KILL_B)) {
if (Pico.m.hardware & PMS_HW_LCD) {
// on GG render only the center 160 px, but mind hscroll
DrawStripM4(nametab , (dx-8) | ((cells-11)<< 16),(tilex+5) | (ty << 16));
} else if (pv->reg[0] & 0x80) {
// vscroll disabled for rightmost 8 columns (e.g. Gauntlet)
int dx2 = dx + (cells-8)*8, tilex2 = tilex + (cells-8), ty2 = scanline&7;
DrawStripM4(nametab, dx | ((cells-8) << 16), tilex | (ty << 16));
DrawStripM4(nametab2, dx2 | (8 << 16), tilex2 | (ty2 << 17));
} else
DrawStripM4(nametab , dx | ( cells << 16), tilex | (ty << 16));
}
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesM4();
if ((pv->reg[0] & 0x20) && !(Pico.m.hardware & PMS_HW_LCD)) {
// first column masked with background, caculate offset to start of line
dx = line_offset / 4;
ty = ((pv->reg[7]&0x0f)|0x10) * 0x01010101;
((u32 *)Pico.est.HighCol)[dx] = ((u32 *)Pico.est.HighCol)[dx+1] = ty;
}
}
/* TMS Modes */
/*===========*/
/* Background */
#define TMS_PIXELBG(x,p) \
t = (pack>>(7-p)) & 0x01; \
t = (pal >> (t << 2)) & 0x0f; \
if (t) \
pd[x] = t;
static void TileNormBgM1(u16 sx, unsigned int pack, int pal) /* Text */
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
TMS_PIXELBG(0, 0)
TMS_PIXELBG(1, 1)
TMS_PIXELBG(2, 2)
TMS_PIXELBG(3, 3)
TMS_PIXELBG(4, 4)
TMS_PIXELBG(5, 5)
}
static void TileNormBgM2(u16 sx, int pal) /* Multicolor */
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int pack = 0xf0;
unsigned int t;
TMS_PIXELBG(0, 0)
TMS_PIXELBG(1, 1)
TMS_PIXELBG(2, 2)
TMS_PIXELBG(3, 3)
TMS_PIXELBG(4, 4)
TMS_PIXELBG(5, 5)
TMS_PIXELBG(6, 6)
TMS_PIXELBG(7, 7)
}
static void TileNormBgMg(u16 sx, unsigned int pack, int pal) /* Graphics */
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
TMS_PIXELBG(0, 0)
TMS_PIXELBG(1, 1)
TMS_PIXELBG(2, 2)
TMS_PIXELBG(3, 3)
TMS_PIXELBG(4, 4)
TMS_PIXELBG(5, 5)
TMS_PIXELBG(6, 6)
TMS_PIXELBG(7, 7)
}
/* Sprites */
#define TMS_PIXELSP(x,p) \
t = (pack>>(7-p)) & 0x01; \
if (t) \
pd[x] = pal;
static void TileNormSprTMS(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
TMS_PIXELSP(0, 0)
TMS_PIXELSP(1, 1)
TMS_PIXELSP(2, 2)
TMS_PIXELSP(3, 3)
TMS_PIXELSP(4, 4)
TMS_PIXELSP(5, 5)
TMS_PIXELSP(6, 6)
TMS_PIXELSP(7, 7)
}
static void TileDoubleSprTMS(u16 sx, unsigned int pack, int pal)
{
u8 *pd = Pico.est.HighCol + sx;
unsigned int t;
TMS_PIXELSP(0, 0)
TMS_PIXELSP(1, 0)
TMS_PIXELSP(2, 1)
TMS_PIXELSP(3, 1)
TMS_PIXELSP(4, 2)
TMS_PIXELSP(5, 2)
TMS_PIXELSP(6, 3)
TMS_PIXELSP(7, 3)
TMS_PIXELSP(8, 4)
TMS_PIXELSP(9, 4)
TMS_PIXELSP(10, 5)
TMS_PIXELSP(11, 5)
TMS_PIXELSP(12, 6)
TMS_PIXELSP(13, 6)
TMS_PIXELSP(14, 7)
TMS_PIXELSP(15, 7)
}
static void ParseSpritesTMS(int scanline)
{
struct PicoVideo *pv = &Pico.video;
unsigned int pack;
u8 *sat;
int xoff;
int sprite_base, addr_mask;
int zoomed = pv->reg[1] & 0x1; // zoomed sprites
int i, s, h, m;
xoff = line_offset;
sat = (u8 *)PicoMem.vramb + ((pv->reg[5] & 0x7e) << 7);
if (pv->reg[1] & 2) {
addr_mask = 0xfc; h = 16;
} else {
addr_mask = 0xff; h = 8;
}
if (zoomed) h *= 2;
sprite_base = (pv->reg[6] & 0x7) << 11;
m = pv->status & SR_C;
memset(sprites_map, 0, sizeof(sprites_map));
/* find sprites on this scanline */
for (i = s = 0; i < 32; i++)
{
int x, y;
y = sat[MEM_LE2(4*i)];
if (y == 0xd0)
break;
if (y >= 0xe0)
y -= 256;
y &= ~zoomed;
if (y + h <= scanline || scanline < y)
continue; // not on this line
if (s >= 4) {
if (scanline >= 0) sprites_status |= SR_SOVR | i;
if (!(PicoIn.opt & POPT_DIS_SPRITE_LIM) || s >= 32)
break;
}
x = sat[MEM_LE2(4*i+1)] + xoff;
if (sat[MEM_LE2(4*i+3)] & 0x80)
x -= 32;
sprites_c[s] = sat[MEM_LE2(4*i+3)] & 0x0f;
sprites_x[s] = x;
sprites_addr[s] = sprite_base + ((sat[MEM_LE2(4*i + 2)] & addr_mask) << 3) +
((scanline - y) >> zoomed);
if (Pico.video.reg[1] & 0x40) {
// collision detection. Do it here since off-screen lines aren't drawn
if (sprites_c[s] && x > 0) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s])];
if (!m) m = CollisionDetect(sprites_map, x, pack, zoomed);
}
x += (zoomed ? 16:8);
if (sprites_c[s] && (pv->reg[1] & 0x2) && x > 0 && x < 8+256) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s]+0x10)];
if (!m) m = CollisionDetect(sprites_map, x, pack, zoomed);
}
}
s++;
}
if (m)
sprites_status |= SR_C;
sprites = s;
}
/* Draw sprites into a scanline, max 4 */
static void DrawSpritesTMS(void)
{
struct PicoVideo *pv = &Pico.video;
unsigned int pack;
int zoomed = pv->reg[1] & 0x1; // zoomed sprites
int s = sprites;
// now draw all sprites backwards
for (--s; s >= 0; s--) {
int x, c, w = (zoomed ? 16: 8);
x = sprites_x[s];
c = sprites_c[s];
// c may be 0 (transparent): sprite invisible
if (c && x > 0) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s])];
if (zoomed) TileDoubleSprTMS(x, pack, c);
else TileNormSprTMS(x, pack, c);
}
if (c && (pv->reg[1] & 0x2) && (x+=w) > 0 && x < 8+256) {
pack = PicoMem.vramb[MEM_LE2(sprites_addr[s]+0x10)];
if (zoomed) TileDoubleSprTMS(x, pack, c);
else TileNormSprTMS(x, pack, c);
}
}
}
/* Mode 1 - Text */
/*===============*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM1(const u8 *nametab, const u8 *pattab, int cells_dx, int tilex_ty)
{
// Draw tiles across screen:
for (; cells_dx >= 0; cells_dx += 6, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack, pal;
unsigned code;
code = nametab[tilex_ty & 0x3f];
pal = Pico.video.reg[7];
pack = pattab[code << 3];
TileNormBgM1(cells_dx, pack, pal);
}
}
/* Draw a scanline */
static void DrawDisplayM1(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *nametab, *pattab;
int tilex, dx, cells;
int cellskip = 0; // XXX
int maxcells = 40;
unsigned mask = pv->reg[0] & 0x2 ? 0x2000 : 0x3800; // M3: 2 bits table select
// name, color, pattern table:
nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
pattab = PicoMem.vramb + ((pv->reg[4]<<11) & mask);
pattab += ((scanline>>6) << 11) & ~mask; // table select bits for M3
nametab += ((scanline>>3) * maxcells);
pattab += (scanline & 0x7);
tilex = cellskip & 0x1f;
cells = maxcells - cellskip - 1;
dx = 8 + (cellskip << 3) + line_offset;
// tiles
if (!(pv->debug_p & PVD_KILL_B))
DrawStripM1(nametab, pattab, dx | (cells << 16), tilex | (scanline << 16));
}
/* Mode 2 - Multicolor */
/*=====================*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM2(const u8 *nametab, const u8 *pattab, int cells_dx, int tilex_ty)
{
// Draw tiles across screen:
for (; cells_dx >= 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pal;
unsigned code;
code = nametab[tilex_ty & 0x1f];
pal = pattab[code << 3];
TileNormBgM2(cells_dx, pal);
}
}
/* Draw a scanline */
static void DrawDisplayM2(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *nametab, *pattab;
int tilex, dx, cells;
int cellskip = 0; // XXX
int maxcells = 32;
unsigned mask = pv->reg[0] & 0x2 ? 0x2000 : 0x3800; // M3: 2 bits table select
// name, color, pattern table:
nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
pattab = PicoMem.vramb + ((pv->reg[4]<<11) & mask);
pattab += ((scanline>>6) << 11) & ~mask; // table select bits for M3
nametab += (scanline>>3) << 5;
pattab += (scanline>>2) & 0x7;
tilex = cellskip & 0x1f;
cells = maxcells - cellskip - 1;
dx = (cellskip << 3) + line_offset;
// tiles
if (!(pv->debug_p & PVD_KILL_B))
DrawStripM2(nametab, pattab, dx | (cells << 16), tilex | (scanline << 16));
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesTMS();
}
/* Mode 3 - Graphics II */
/*======================*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM3(const u8 *nametab, const u8 *coltab, const u8 *pattab, int cells_dx, int tilex_ty)
{
// Draw tiles across screen:
for (; cells_dx >= 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack, pal;
unsigned code;
code = nametab[tilex_ty & 0x1f] << 3;
pal = coltab[code];
pack = pattab[code];
TileNormBgMg(cells_dx, pack, pal);
}
}
/* Draw a scanline */
static void DrawDisplayM3(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *nametab, *coltab, *pattab;
int tilex, dx, cells;
int cellskip = 0; // XXX
int maxcells = 32;
// name, color, pattern table:
nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
coltab = PicoMem.vramb + ((pv->reg[3]<< 6) & 0x2000);
pattab = PicoMem.vramb + ((pv->reg[4]<<11) & 0x2000);
nametab += ((scanline>>3) << 5);
coltab += ((scanline>>6) <<11) + (scanline & 0x7);
pattab += ((scanline>>6) <<11) + (scanline & 0x7);
tilex = cellskip & 0x1f;
cells = maxcells - cellskip - 1;
dx = (cellskip << 3) + line_offset;
// tiles
if (!(pv->debug_p & PVD_KILL_B))
DrawStripM3(nametab, coltab, pattab, dx | (cells << 16), tilex | (scanline << 16));
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesTMS();
}
/* Mode 0 - Graphics I */
/*=====================*/
/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
static void DrawStripM0(const u8 *nametab, const u8 *coltab, const u8 *pattab, int cells_dx, int tilex_ty)
{
// Draw tiles across screen:
for (; cells_dx >= 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack, pal;
unsigned code;
code = nametab[tilex_ty & 0x1f];
pal = coltab[code >> 3];
pack = pattab[code << 3];
TileNormBgMg(cells_dx, pack, pal);
}
}
/* Draw a scanline */
static void DrawDisplayM0(int scanline)
{
struct PicoVideo *pv = &Pico.video;
u8 *nametab, *coltab, *pattab;
int tilex, dx, cells;
int cellskip = 0; // XXX
int maxcells = 32;
// name, color, pattern table:
nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
coltab = PicoMem.vramb + ((pv->reg[3]<< 6) & 0x3fc0);
pattab = PicoMem.vramb + ((pv->reg[4]<<11) & 0x3800);
nametab += (scanline>>3) << 5;
pattab += (scanline & 0x7);
tilex = cellskip & 0x1f;
cells = maxcells - cellskip - 1;
dx = (cellskip << 3) + line_offset;
// tiles
if (!(pv->debug_p & PVD_KILL_B))
DrawStripM0(nametab, coltab, pattab, dx | (cells << 16), tilex | (scanline << 16));
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
DrawSpritesTMS();
}
/* Common/global */
/*===============*/
static void FinalizeLineRGB555SMS(int line);
static void FinalizeLine8bitSMS(int line);
void PicoFrameStartSMS(void)
{
struct PicoEState *est = &Pico.est;
int lines = 192, columns = 256, loffs, coffs;
skip_next_line = 0;
loffs = screen_offset = 24; // 192 lines is really 224 with top/bottom bars
est->rendstatus = PDRAW_32_COLS;
// if mode changes make palette dirty since some modes switch to a fixed one
if (mode != ((Pico.video.reg[0]&0x06) | (Pico.video.reg[1]&0x18))) {
mode = (Pico.video.reg[0]&0x06) | (Pico.video.reg[1]&0x18);
Pico.m.dirtyPal = 1;
}
Pico.m.hardware &= ~PMS_HW_TMS;
if (PicoIn.tmsPalette || (PicoIn.AHW & (PAHW_SG|PAHW_SC)))
Pico.m.hardware |= PMS_HW_TMS;
// Copy LCD enable flag for easier handling
Pico.m.hardware &= ~PMS_HW_LCD;
if ((PicoIn.opt & POPT_EN_GG_LCD) && (PicoIn.AHW & PAHW_GG)) {
Pico.m.hardware |= PMS_HW_LCD;
// GG LCD always has 160x144 regardless of settings
screen_offset = 24; // nonetheless the vdp timing has 224 lines
loffs = 48;
lines = 144;
columns = 160;
} else {
if ((mode & 4) && (Pico.video.reg[0] & 0x20)) {
// SMS mode 4 with 1st column blanked
est->rendstatus |= PDRAW_SMS_BLANK_1;
columns = 248;
}
switch (mode) {
// SMS2 only 224/240 line modes, e.g. Micro Machines
case 0x06|0x08:
est->rendstatus |= PDRAW_30_ROWS;
loffs = screen_offset = 0;
lines = 240;
break;
case 0x06|0x10:
loffs = screen_offset = 8;
lines = 224;
break;
}
}
line_offset = 8; // FinalizeLine requires HighCol+8
// ugh... nonetheless has offset in 8-bit fast mode if 1st col blanked!
coffs = (FinalizeLineSMS == NULL && columns == 248 ? 8 : 0);
if (FinalizeLineSMS != NULL && (PicoIn.opt & POPT_EN_SOFTSCALE)) {
// softscaling always generates 320px, but no scaling in 8bit fast
est->rendstatus |= PDRAW_SOFTSCALE;
coffs = 0;
columns = 320;
} else if (!(PicoIn.opt & POPT_DIS_32C_BORDER)) {
est->rendstatus |= PDRAW_BORDER_32;
line_offset -= coffs;
coffs = (320-columns) / 2;
if (FinalizeLineSMS == NULL)
line_offset += coffs; // ... else centering done in FinalizeLine
}
if (est->rendstatus != rendstatus_old || lines != rendlines) {
// mode_change() might reset rendstatus_old by calling SetOutFormat
int rendstatus = est->rendstatus;
emu_video_mode_change(loffs, lines, coffs, columns);
rendstatus_old = rendstatus;
rendlines = lines;
sprites = 0;
}
est->HighCol = HighColBase + screen_offset * HighColIncrement;
est->DrawLineDest = (char *)DrawLineDestBase + screen_offset * DrawLineDestIncrement;
if (FinalizeLineSMS == FinalizeLine8bitSMS) {
Pico.m.dirtyPal = (Pico.m.dirtyPal || est->SonicPalCount ? 2 : 0);
memcpy(est->SonicPal, PicoMem.cram, 0x40*2);
}
est->SonicPalCount = 0;
}
void PicoParseSATSMS(int line)
{
if (Pico.video.reg[0] & 0x04) ParseSpritesM4(line);
else ParseSpritesTMS(line);
}
void PicoLineSMS(int line)
{
int skip = skip_next_line;
unsigned bgcolor;
// GG LCD, render only visible part of screen
if ((Pico.m.hardware & PMS_HW_LCD) && (line < 24 || line >= 24+144))
goto norender;
if (PicoScanBegin != NULL && skip == 0)
skip = PicoScanBegin(line + screen_offset);
if (skip) {
skip_next_line = skip - 1;
return;
}
// Draw screen:
bgcolor = (Pico.video.reg[7] & 0x0f) | ((Pico.video.reg[0] & 0x04) << 2);
BackFill(bgcolor, 0, &Pico.est); // bgcolor is from 2nd palette in mode 4
if (Pico.video.reg[1] & 0x40) {
if (Pico.video.reg[0] & 0x04) DrawDisplayM4(line); // also M4+M3
else if (Pico.video.reg[1] & 0x08) DrawDisplayM2(line); // also M2+M3
else if (Pico.video.reg[1] & 0x10) DrawDisplayM1(line); // also M1+M3
else if (Pico.video.reg[0] & 0x02) DrawDisplayM3(line);
else DrawDisplayM0(line);
}
if (FinalizeLineSMS != NULL)
FinalizeLineSMS(line);
if (PicoScanEnd != NULL)
skip_next_line = PicoScanEnd(line + screen_offset);
norender:
Pico.est.HighCol += HighColIncrement;
Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;
}
/* Palette for TMS9918 mode, see https://www.smspower.org/Development/Palette */
// RGB values: #000000 #000000 #21c842 #5edc78 #5455ed #7d76fc #d4524d #42ebf5
// #fc5554 #ff7978 #d4c154 #e6ce80 #21b03b #c95bba #cccccc #ffffff
static u16 tmspal[] = {
// SMS palette
0x0000, 0x0000, 0x00a0, 0x00f0, 0x0a00, 0x0f00, 0x0005, 0x0ff0,
0x000a, 0x000f, 0x00aa, 0x00ff, 0x0050, 0x0f0f, 0x0aaa, 0x0fff,
// TMS palette
0x0000, 0x0000, 0x04c2, 0x07d6, 0x0e55, 0x0f77, 0x055c, 0x0ee4,
0x055f, 0x077f, 0x05bc, 0x08ce, 0x03a2, 0x0b5c, 0x0ccc, 0x0fff,
// SMS palette, closer to the TMS one
0x0000, 0x0000, 0x05f0, 0x05f5, 0x0a50, 0x0f55, 0x055a, 0x0ff0,
0x055f, 0x0aaf, 0x05aa, 0x05af, 0x00a0, 0x0f5f, 0x0aaa, 0x0fff,
};
void PicoDoHighPal555SMS(void)
{
u32 *spal = (void *)Pico.est.SonicPal;
u32 *dpal = (void *)Pico.est.HighPal;
unsigned int cnt = Pico.est.SonicPalCount+1;
unsigned int t;
int i, j;
if (FinalizeLineSMS == FinalizeLineRGB555SMS || Pico.m.dirtyPal == 2)
Pico.m.dirtyPal = 0;
// use hardware palette if not in 8bit accurate mode
if (FinalizeLineSMS != FinalizeLine8bitSMS)
spal = (void *)PicoMem.cram;
/* SMS 6 bit cram data was already converted to MD/GG format by vdp write,
* hence GG/SMS/TMS can all be handled the same here */
for (j = cnt; j > 0; j--) {
if (!(Pico.video.reg[0] & 0x4)) // fixed palette in TMS modes
spal = (u32 *)tmspal + (Pico.m.hardware & PMS_HW_TMS ? 16/2:0);
for (i = 0x20/2; i > 0; i--, spal++, dpal++) {
t = *spal;
#if defined(USE_BGR555)
t = ((t & 0x000f000f)<<1) | ((t & 0x00f000f0)<<2) | ((t & 0x0f000f00)<<3);
t |= (t >> 4) & 0x04210421;
#elif defined(USE_BGR565)
t = ((t & 0x000f000f)<<1) | ((t & 0x00f000f0)<<3) | ((t & 0x0f000f00)<<4);
t |= (t >> 4) & 0x08610861;
#else
t = ((t & 0x000f000f)<<12)| ((t & 0x00f000f0)<<3) | ((t & 0x0f000f00)>>7);
t |= (t >> 4) & 0x08610861;
#endif
*dpal = t;
}
memcpy(dpal, dpal-0x20/2, 0x20*2); // for prio bit
spal += 0x20/2, dpal += 0x20/2;
}
Pico.est.HighPal[0xe0] = 0;
}
static void FinalizeLineRGB555SMS(int line)
{
if (Pico.m.dirtyPal)
PicoDoHighPal555SMS();
// standard FinalizeLine can finish it for us,
// with features like scaling and such
FinalizeLine555(0, line, &Pico.est);
}
static void FinalizeLine8bitSMS(int line)
{
FinalizeLine8bit(0, line, &Pico.est);
}
void PicoDrawSetOutputSMS(pdso_t which)
{
switch (which)
{
case PDF_8BIT: FinalizeLineSMS = FinalizeLine8bitSMS; break;
case PDF_RGB555: FinalizeLineSMS = FinalizeLineRGB555SMS; break;
default: FinalizeLineSMS = NULL; // no multiple palettes, no scaling
PicoDrawSetInternalBuf(Pico.est.Draw2FB, 328); break;
}
rendstatus_old = -1;
mode = -1;
}
// vim:shiftwidth=2:ts=2:expandtab