picodrive/platform/common/input_pico.h
2013-06-26 03:07:08 +03:00

47 lines
1.4 KiB
C

#ifndef INCLUDE_c48097f3ff2a6a9af1cce8fd7a9b3f0c
#define INCLUDE_c48097f3ff2a6a9af1cce8fd7a9b3f0c 1
/* gamepad - MXYZ SACB RLDU */
#define GBTN_UP 0
#define GBTN_DOWN 1
#define GBTN_LEFT 2
#define GBTN_RIGHT 3
#define GBTN_B 4
#define GBTN_C 5
#define GBTN_A 6
#define GBTN_START 7
#define GBTN_Z 8
#define GBTN_Y 9
#define GBTN_X 10
#define GBTN_MODE 11
/* ui events */
#define PEVB_VOL_DOWN 30
#define PEVB_VOL_UP 29
#define PEVB_STATE_LOAD 28
#define PEVB_STATE_SAVE 27
#define PEVB_SWITCH_RND 26
#define PEVB_SSLOT_PREV 25
#define PEVB_SSLOT_NEXT 24
#define PEVB_MENU 23
#define PEVB_FF 22
#define PEVB_PICO_PNEXT 21
#define PEVB_PICO_PPREV 20
#define PEVB_PICO_SWINP 19
#define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN)
#define PEV_VOL_UP (1 << PEVB_VOL_UP)
#define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD)
#define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE)
#define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND)
#define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV)
#define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT)
#define PEV_MENU (1 << PEVB_MENU)
#define PEV_FF (1 << PEVB_FF)
#define PEV_PICO_PNEXT (1 << PEVB_PICO_PNEXT)
#define PEV_PICO_PPREV (1 << PEVB_PICO_PPREV)
#define PEV_PICO_SWINP (1 << PEVB_PICO_SWINP)
#define PEV_MASK 0x7ff80000
#endif /* INCLUDE_c48097f3ff2a6a9af1cce8fd7a9b3f0c */