(WIP) PicoDrive for PSP, skinned to look like Sonic's UGC
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2013-12-13 02:22:37 +02:00
cpu try to deal with some famec compiler issues 2013-12-07 02:03:38 +02:00
jni try to deal with some famec compiler issues 2013-12-07 02:03:38 +02:00
pico fix use of freed mem 2013-10-12 03:22:30 +03:00
platform libretro: empty srm prevention hack 2013-10-13 18:46:48 +03:00
tools split base_readme to more traditional files 2013-10-11 00:47:25 +03:00
unzip UIQ3 update, some makefile unification, rm old configs, stuff 2008-08-21 10:45:54 +00:00
zlib UIQ3 update, some makefile unification, rm old configs, stuff 2008-08-21 10:45:54 +00:00
.gitignore Add support for the OpenDingux platform 2013-10-10 03:02:26 +03:00
.gitmodules switch Cyclone to submodule on it's own git repo 2013-06-22 19:16:11 +03:00
AUTHORS split base_readme to more traditional files 2013-10-11 00:47:25 +03:00
ChangeLog release 1.91 2013-10-12 22:06:29 +03:00
configure release 1.91 2013-10-12 22:06:29 +03:00
COPYING clarify PicoDrive's license 2013-06-26 03:07:07 +03:00
Makefile Don't include dead code when linking program (saves 48kB) 2013-10-10 03:02:41 +03:00
Makefile.libretro (iOS) Add min SDK version flags 2013-12-13 02:22:37 +02:00
README split base_readme to more traditional files 2013-10-11 00:47:25 +03:00

This is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS
emulator, which was written having ARM-based handheld devices in mind
(such as smartphones and handheld consoles like GP2X and Pandora),
but also runs on non-ARM little-endian hardware too.

The emulator is heavily optimized for ARM, features assembly cores for
68k, Z80 and VDP chip emulation, also has dynamic recompilers for SH2 and
SSP16 (for 32X and SVP emulation). It was started by Dave (aka fdave,
finalburn author) as basic Genesis/Megadrive emulator for Pocket PC,
then taken over and expanded by notaz.

PicoDrive was the first emulator ever to properly emulate Virtua Racing and
it's SVP chip.