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(WIP) PicoDrive for PSP, skinned to look like Sonic's UGC
![]() notes to self (derived from Nemesis): H32: 0x10A .. 0x127 0x1D2 .. 0x1FF 0x000 0x001 pclk 30 46 1 |0x109 mclk 770 | 2650 = 3420 68kclk 110 378.5 ~= 488.5 H40: 0x14A .. 0x16C 0x1C9 .. 0x1FF 0x000 0x001 pclk 35 55 1 mclk 35*8 4*8+314+10+19*8 |0x149*8 788 | 2632 = 3420 68kclk 112.5 376 ~= 488.5 |
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cpu | ||
jni | ||
pico | ||
platform | ||
tools | ||
unzip | ||
zlib | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
ChangeLog | ||
configure | ||
COPYING | ||
Makefile | ||
Makefile.libretro | ||
README |
This is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator, which was written having ARM-based handheld devices in mind (such as smartphones and handheld consoles like GP2X and Pandora), but also runs on non-ARM little-endian hardware too. The emulator is heavily optimized for ARM, features assembly cores for 68k, Z80 and VDP chip emulation, also has dynamic recompilers for SH2 and SSP16 (for 32X and SVP emulation). It was started by Dave (aka fdave, finalburn author) as basic Genesis/Megadrive emulator for Pocket PC, then taken over and expanded by notaz. PicoDrive was the first emulator ever to properly emulate Virtua Racing and it's SVP chip. How to compile on Raspbian Wheezy: export CC=gcc-4.8 export CXX=g++-4.8 ./configure --platform=rpi2 make