picodrive/platform/common/menu.h
notaz 4217134398 refactoring for Wiz port; random cleanups
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@703 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-07-15 16:13:43 +00:00

166 lines
4 KiB
C

// (c) Copyright 2006-2009 notaz, All rights reserved.
typedef enum
{
MB_NONE = 1, /* no auto processing */
MB_OPT_ONOFF, /* ON/OFF setting */
MB_OPT_RANGE, /* [min-max] setting */
MB_OPT_CUSTOM, /* custom value */
MB_OPT_CUSTONOFF,
MB_OPT_CUSTRANGE,
} menu_behavior;
typedef enum
{
MA_NONE = 1,
MA_MAIN_RESUME_GAME,
MA_MAIN_SAVE_STATE,
MA_MAIN_LOAD_STATE,
MA_MAIN_RESET_GAME,
MA_MAIN_LOAD_ROM,
MA_MAIN_OPTIONS,
MA_MAIN_CONTROLS,
MA_MAIN_CREDITS,
MA_MAIN_PATCHES,
MA_MAIN_EXIT,
MA_OPT_RENDERER,
MA_OPT_SCALING,
MA_OPT_ACC_TIMING,
MA_OPT_ACC_SPRITES,
MA_OPT_SHOW_FPS,
MA_OPT_FRAMESKIP,
MA_OPT_ENABLE_SOUND,
MA_OPT_SOUND_QUALITY,
MA_OPT_ARM940_SOUND,
MA_OPT_6BUTTON_PAD,
MA_OPT_REGION,
MA_OPT_SRAM_STATES,
MA_OPT_CONFIRM_STATES,
MA_OPT_SAVE_SLOT,
MA_OPT_CPU_CLOCKS,
MA_OPT_SCD_OPTS,
MA_OPT_ADV_OPTS,
MA_OPT_DISP_OPTS, /* psp */
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_LOADCFG,
MA_OPT_INTERLACED, /* giz */
MA_OPT_ROTATION, /* uiq */
MA_OPT2_GAMMA,
MA_OPT2_A_SN_GAMMA,
MA_OPT2_DBLBUFF, /* giz */
MA_OPT2_VSYNC,
MA_OPT2_ENABLE_Z80,
MA_OPT2_ENABLE_YM2612,
MA_OPT2_ENABLE_SN76496,
MA_OPT2_GZIP_STATES,
MA_OPT2_NO_LAST_ROM,
MA_OPT2_RAMTIMINGS, /* gp2x */
MA_OPT2_SQUIDGEHACK, /* gp2x */
MA_OPT2_STATUS_LINE, /* psp */
MA_OPT2_NO_FRAME_LIMIT, /* psp */
MA_OPT2_SVP_DYNAREC,
MA_OPT2_NO_SPRITE_LIM,
MA_OPT2_NO_IDLE_LOOPS,
MA_OPT2_DONE,
MA_OPT3_SCALE, /* psp (all OPT3) */
MA_OPT3_HSCALE32,
MA_OPT3_HSCALE40,
MA_OPT3_PRES_NOSCALE,
MA_OPT3_PRES_SCALE43,
MA_OPT3_PRES_FULLSCR,
MA_OPT3_FILTERING,
MA_OPT3_VSYNC,
MA_OPT3_GAMMAA,
MA_OPT3_BLACKLVL,
MA_OPT3_DONE,
MA_CDOPT_TESTBIOS_USA,
MA_CDOPT_TESTBIOS_EUR,
MA_CDOPT_TESTBIOS_JAP,
MA_CDOPT_LEDS,
MA_CDOPT_CDDA,
MA_CDOPT_PCM,
MA_CDOPT_READAHEAD,
MA_CDOPT_SAVERAM,
MA_CDOPT_SCALEROT_CHIP,
MA_CDOPT_BETTER_SYNC,
MA_CDOPT_DONE,
MA_CTRL_PLAYER1,
MA_CTRL_PLAYER2,
MA_CTRL_EMU,
MA_CTRL_TURBO_RATE,
MA_CTRL_DEV_FIRST,
MA_CTRL_DEV_NEXT,
MA_CTRL_DONE,
} menu_id;
typedef struct
{
const char *name;
menu_behavior beh;
menu_id id;
void *var; /* for on-off/range settings */
int mask; /* bit to toggle for on/off */
signed short min; /* for ranged integer settings, to be sign-extended */
signed short max;
int enabled:1;
int need_to_save:1;
int selectable:1;
int (*handler)(menu_id id, int keys);
const char * (*generate_name)(menu_id id, int *offs);
} menu_entry;
#define mee_handler_id(name, id, handler) \
{ name, MB_NONE, id, NULL, 0, 0, 0, 1, 0, 1, handler, NULL }
#define mee_handler(name, handler) \
mee_handler_id(name, MA_NONE, handler)
#define mee_handler_mkname_id(id, handler, name_func) \
{ "", MB_NONE, id, NULL, 0, 0, 0, 1, 0, 1, handler, name_func }
#define mee_label(name) \
{ name, MB_NONE, MA_NONE, NULL, 0, 0, 0, 1, 0, 0, NULL, NULL }
#define mee_label_mk(id, name_func) \
{ "", MB_NONE, id, NULL, 0, 0, 0, 1, 0, 0, NULL, name_func }
#define mee_onoff(name, id, var, mask) \
{ name, MB_OPT_ONOFF, id, &(var), mask, 0, 0, 1, 1, 1, NULL, NULL }
#define mee_range(name, id, var, min, max) \
{ name, MB_OPT_RANGE, id, &(var), 0, min, max, 1, 1, 1, NULL, NULL }
#define mee_cust(name, id, handler, name_func) \
{ name, MB_OPT_CUSTOM, id, NULL, 0, 0, 0, 1, 1, 1, handler, name_func }
#define mee_onoff_cust(name, id, var, mask, name_func) \
{ name, MB_OPT_CUSTONOFF, id, &(var), mask, 0, 0, 1, 1, 1, NULL, name_func }
#define mee_range_cust(name, id, var, min, max, name_func) \
{ name, MB_OPT_CUSTRANGE, id, &(var), 0, min, max, 1, 1, 1, NULL, name_func }
#define mee_end \
{ NULL, 0, 0, NULL, 0, 0, 0, 0, 0, 0, NULL, NULL }
typedef struct
{
char *name;
int mask;
} me_bind_action;
extern me_bind_action me_ctrl_actions[15];
extern me_bind_action emuctrl_actions[]; // platform code
void menu_init(void);
void text_out16(int x, int y, const char *texto, ...);
void me_update_msg(const char *msg);
void menu_loop(void);
int menu_loop_tray(void);
menu_entry *me_list_get_first(void);
menu_entry *me_list_get_next(void);
void menu_darken_bg(void *dst, int pixels, int darker);