picodrive/platform/gizmondo/emu.c

694 lines
18 KiB
C

#include <windows.h>
#include <string.h>
#include <sys/stat.h> // mkdir
#include <sys/types.h>
#include "kgsdk/Framework.h"
#include "kgsdk/Framework2D.h"
#include "kgsdk/FrameworkAudio.h"
#include "../common/emu.h"
#include "../common/arm_utils.h"
#include "../common/config.h"
#include "../libpicofe/lprintf.h"
#include "emu.h"
#include "menu.h"
#include "giz.h"
#include "asm_utils.h"
#include <pico/pico_int.h>
#ifdef BENCHMARK
#define OSD_FPS_X 220
#else
#define OSD_FPS_X 260
#endif
// main 300K gfx-related buffer. Used by menu and renderers.
unsigned char gfx_buffer[321*240*2*2];
static short *snd_cbuff = NULL;
static int snd_cbuf_samples = 0, snd_all_samples = 0;
static void blit(const char *fps, const char *notice);
static void clearArea(int full);
int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
return 0;
}
static void emu_msg_cb(const char *msg)
{
if (giz_screen != NULL) fb_unlock();
giz_screen = fb_lock(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
emu_text_out16(4, 232, msg);
noticeMsgTime = GetTickCount() - 2000;
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
reset_timing = 1;
fb_unlock();
giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
}
void emu_stateCb(const char *str)
{
if (giz_screen != NULL) fb_unlock();
giz_screen = fb_lock(1);
clearArea(0);
blit("", str);
fb_unlock();
giz_screen = NULL;
Sleep(0); /* yield the CPU, the system may need it */
}
void pemu_prep_defconfig(void)
{
defaultConfig.s_PsndRate = 22050;
defaultConfig.s_PicoCDBuffers = 0;
defaultConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
defaultConfig.KeyBinds[ 3] = 1<<1;
defaultConfig.KeyBinds[ 0] = 1<<2;
defaultConfig.KeyBinds[ 1] = 1<<3;
defaultConfig.KeyBinds[ 5] = 1<<4;
defaultConfig.KeyBinds[ 6] = 1<<5;
defaultConfig.KeyBinds[ 7] = 1<<6;
defaultConfig.KeyBinds[ 4] = 1<<7;
defaultConfig.KeyBinds[13] = 1<<26; // switch rend
defaultConfig.KeyBinds[ 8] = 1<<27; // save state
defaultConfig.KeyBinds[ 9] = 1<<28; // load state
defaultConfig.KeyBinds[12] = 1<<29; // vol up
defaultConfig.KeyBinds[11] = 1<<30; // vol down
defaultConfig.scaling = 0;
}
static int EmuScanBegin16(unsigned int num)
{
Pico.est.DrawLineDest = (unsigned short *) giz_screen + 321 * num;
if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
return 1; // skip next line
return 0;
}
static int EmuScanBegin8(unsigned int num)
{
// draw like the fast renderer
Pico.est.HighCol = gfx_buffer + 328 * num;
return 0;
}
static void osd_text(int x, int y, const char *text)
{
int len = strlen(text) * 8 / 2;
int *p, h;
for (h = 0; h < 8; h++) {
p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
p = (int *) ((int)p & ~3); // align
memset32(p, 0, len);
}
emu_text_out16(x, y, text);
}
static void cd_leds(void)
{
static int old_reg = 0;
unsigned int col_g, col_r, *p;
if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
old_reg = Pico_mcd->s68k_regs[0];
p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
col_g = (old_reg & 2) ? 0x06000600 : 0;
col_r = (old_reg & 1) ? 0xc000c000 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
*p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
}
static short localPal[0x100];
static void blit(const char *fps, const char *notice)
{
int emu_opt = currentConfig.EmuOpt;
if (PicoIn.opt&0x10)
{
int lines_flags = 224;
// 8bit fast renderer
if (Pico.m.dirtyPal) {
Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40);
}
// a hack for VR
if (PicoIn.AHW & PAHW_SVP)
memset((int *)(Pico.est.Draw2FB+328*8+328*223), 0xe0e0e0e0, 328*4);
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
vidCpy8to16((unsigned short *)giz_screen+321*8, Pico.est.Draw2FB+328*8, localPal, lines_flags);
}
else if (!(emu_opt&0x80))
{
int lines_flags;
// 8bit accurate renderer
if (Pico.m.dirtyPal) {
if (Pico.m.dirtyPal == 2)
Pico.m.dirtyPal = 0;
/* no support
switch (Pico.est.SonicPalCount) {
case 3: vidConvCpyRGB565(localPal+0xc0, Pico.est.SonicPal+0xc0, 0x40);
case 2: vidConvCpyRGB565(localPal+0x80, Pico.est.SonicPal+0x80, 0x40);
case 1: vidConvCpyRGB565(localPal+0x40, Pico.est.SonicPal+0x40, 0x40);
default://vidConvCpyRGB565(localPal, Pico.est.SonicPal, 0x40);
} */
vidConvCpyRGB565(localPal, Pico.est.SonicPal, 0x40);
if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
//vidConvCpyRGB32sh(localPal+0x40, Pico.est.SonicPal, 0x40);
//vidConvCpyRGB32hi(localPal+0x80, Pico.est.SonicPal, 0x40); // TODO?
memcpy((void *)(localPal+0xc0), (void *)(localPal+0x40), 0x40*2);
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
localPal[0xe0] = 0x0000; // reserved pixels for OSD
localPal[0xf0] = 0xffff;
}
}
lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
vidCpy8to16((unsigned short *)giz_screen+321*8, Pico.est.Draw2FB+328*8, localPal, lines_flags);
}
if (notice || (emu_opt & 2)) {
int h = 232;
if (notice) osd_text(4, h, notice);
if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
}
if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD))
cd_leds();
}
// clears whole screen or just the notice area (in all buffers)
static void clearArea(int full)
{
if (giz_screen == NULL)
giz_screen = fb_lock(1);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
if (currentConfig.EmuOpt&0x8000) {
fb_unlock();
giz_screen = fb_lock(0);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
}
}
static void vidResetMode(void)
{
giz_screen = fb_lock(1);
if (PicoIn.opt&0x10) {
} else if (currentConfig.EmuOpt&0x80) {
PicoDrawSetOutFormat(PDF_RGB555, 0);
PicoDrawSetCallbacks(EmuScanBegin16, NULL);
} else {
PicoDrawSetOutFormat(PDF_NONE, 0);
PicoDrawSetCallbacks(EmuScanBegin8, NULL);
}
if ((PicoIn.opt&0x10) || !(currentConfig.EmuOpt&0x80)) {
// setup pal for 8-bit modes
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
localPal[0xe0] = 0x0000; // reserved pixels for OSD
localPal[0xf0] = 0xffff;
}
Pico.m.dirtyPal = 1;
memset32(giz_screen, 0, 321*240*2/4);
if (currentConfig.EmuOpt&0x8000) {
fb_unlock();
giz_screen = fb_lock(0);
memset32(giz_screen, 0, 321*240*2/4);
}
fb_unlock();
giz_screen = NULL;
}
/*
#include <stdarg.h>
static void stdbg(const char *fmt, ...)
{
static int cnt = 0;
va_list vl;
sprintf(noticeMsg, "%x ", cnt++);
va_start(vl, fmt);
vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
va_end(vl);
noticeMsgTime = GetTickCount();
}
*/
static void updateSound(int len)
{
snd_all_samples += len / 2;
PicoIn.sndOut += len / 2;
if (PicoIn.sndOut - snd_cbuff >= snd_cbuf_samples)
{
//if (PicoIn.sndOut - snd_cbuff != snd_cbuf_samples)
// stdbg("snd diff is %i, not %i", PicoIn.sndOut - snd_cbuff, snd_cbuf_samples);
PicoIn.sndOut = snd_cbuff;
}
}
static void SkipFrame(void)
{
PicoIn.skipFrame=1;
PicoFrame();
PicoIn.skipFrame=0;
}
/* forced frame to front buffer */
void pemu_forced_frame(int no_scale, int do_emu)
{
int po_old = PicoIn.opt;
int eo_old = currentConfig.EmuOpt;
PicoIn.opt &= ~0x10;
PicoIn.opt |= POPT_ACC_SPRITES;
if (!no_scale && currentConfig.scaling)
PicoIn.opt |= POPT_EN_SOFTSCALE;
currentConfig.EmuOpt |= 0x80;
if (giz_screen == NULL)
giz_screen = fb_lock(1);
PicoDrawSetOutFormat(PDF_RGB555, 0);
PicoDrawSetCallbacks(EmuScanBegin16, NULL);
Pico.m.dirtyPal = 1;
PicoFrameDrawOnly();
fb_unlock();
giz_screen = NULL;
PicoIn.opt = po_old;
currentConfig.EmuOpt = eo_old;
}
static void RunEvents(unsigned int which)
{
if (which & 0x1800) // save or load (but not both)
{
int do_it = 1;
if (PicoIn.sndOut != NULL)
FrameworkAudio_SetPause(1);
if (giz_screen == NULL)
giz_screen = fb_lock(1);
if ( emu_check_save_file(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
int keys;
blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
while( !((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) )
Sleep(50);
if (keys & PBTN_STOP) do_it = 0;
while( ((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) ) // wait for release
Sleep(50);
clearArea(0);
}
if (do_it)
{
osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
PicoStateProgressCB = emu_stateCb;
emu_save_load_game((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
Sleep(0);
}
if (PicoIn.sndOut != NULL)
FrameworkAudio_SetPause(0);
reset_timing = 1;
}
if (which & 0x0400) // switch renderer
{
if (PicoIn.opt&0x10) { PicoIn.opt&=~0x10; currentConfig.EmuOpt |= 0x80; }
else { PicoIn.opt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
vidResetMode();
if (PicoIn.opt&0x10) {
strcpy(noticeMsg, " 8bit fast renderer");
} else if (currentConfig.EmuOpt&0x80) {
strcpy(noticeMsg, "16bit accurate renderer");
} else {
strcpy(noticeMsg, " 8bit accurate renderer");
}
noticeMsgTime = GetTickCount();
}
if (which & 0x0300)
{
if(which&0x0200) {
state_slot -= 1;
if(state_slot < 0) state_slot = 9;
} else {
state_slot += 1;
if(state_slot > 9) state_slot = 0;
}
sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_check_save_file(state_slot) ? "USED" : "FREE");
noticeMsgTime = GetTickCount();
}
}
static void updateKeys(void)
{
unsigned int keys, allActions[2] = { 0, 0 }, events;
static unsigned int prevEvents = 0;
int i;
/* FIXME: port to input fw, merge with emu.c:emu_update_input() */
keys = Framework_PollGetButtons();
if (keys & PBTN_HOME)
engineState = PGS_Menu;
keys &= CONFIGURABLE_KEYS;
PicoIn.pad[0] = allActions[0] & 0xfff;
PicoIn.pad[1] = allActions[1] & 0xfff;
if (allActions[0] & 0x7000) emu_DoTurbo(&PicoIn.pad[0], allActions[0]);
if (allActions[1] & 0x7000) emu_DoTurbo(&PicoIn.pad[1], allActions[1]);
events = (allActions[0] | allActions[1]) >> 16;
// volume is treated in special way and triggered every frame
if ((events & 0x6000) && PicoIn.sndOut != NULL)
{
int vol = currentConfig.volume;
if (events & 0x2000) {
if (vol < 100) vol++;
} else {
if (vol > 0) vol--;
}
FrameworkAudio_SetVolume(vol, vol);
sprintf(noticeMsg, "VOL: %02i ", vol);
noticeMsgTime = GetTickCount();
currentConfig.volume = vol;
}
events &= ~prevEvents;
if (events) RunEvents(events);
if (movie_data) emu_updateMovie();
prevEvents = (allActions[0] | allActions[1]) >> 16;
}
void plat_debug_cat(char *str)
{
}
static void simpleWait(DWORD until)
{
DWORD tval;
int diff;
tval = GetTickCount();
diff = (int)until - (int)tval;
if (diff >= 2)
Sleep(diff - 1);
while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
spend_cycles(1024*2);
}
void pemu_loop(void)
{
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
char fpsbuff[24]; // fps count c string
DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
int target_fps, target_frametime, lim_time, tval_diff, i;
char *notice = NULL;
lprintf("entered emu_Loop()\n");
fpsbuff[0] = 0;
// make sure we are in correct mode
vidResetMode();
if (currentConfig.scaling) PicoIn.opt|=0x4000;
else PicoIn.opt&=~0x4000;
Pico.m.dirtyPal = 1;
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
// pal/ntsc might have changed, reset related stuff
target_fps = Pico.m.pal ? 50 : 60;
target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
reset_timing = 1;
// prepare CD buffer
if (PicoIn.AHW & PAHW_MCD) PicoCDBufferInit();
// prepare sound stuff
PicoIn.sndOut = NULL;
if (currentConfig.EmuOpt & 4)
{
int ret, snd_excess_add, stereo;
if (PicoIn.sndRate != PsndRate_old || (PicoIn.opt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
PsndRerate(Pico.m.frame_count ? 1 : 0);
}
stereo=(PicoIn.opt&8)>>3;
snd_excess_add = ((PicoIn.sndRate - Pico.snd.len*target_fps)<<16) / target_fps;
snd_cbuf_samples = (PicoIn.sndRate<<stereo) * 16 / target_fps;
lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
PicoIn.sndRate, Pico.snd.len, snd_excess_add, stereo, Pico.m.pal);
ret = FrameworkAudio_Init(PicoIn.sndRate, snd_cbuf_samples, stereo);
if (ret != 0) {
lprintf("FrameworkAudio_Init() failed: %i\n", ret);
sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
noticeMsgTime = GetTickCount();
currentConfig.EmuOpt &= ~4;
} else {
FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
PicoIn.writeSound = updateSound;
snd_cbuff = FrameworkAudio_56448Buffer();
PicoIn.sndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
snd_all_samples = 0;
PsndRate_old = PicoIn.sndRate;
PicoOpt_old = PicoIn.opt;
pal_old = Pico.m.pal;
}
}
// loop?
while (engineState == PGS_Running)
{
int modes;
tval = GetTickCount();
if (reset_timing || tval < tval_prev) {
//stdbg("timing reset");
reset_timing = 0;
tval_thissec = tval;
frames_shown = frames_done = 0;
}
// show notice message?
if (noticeMsgTime) {
static int noticeMsgSum;
if (tval - noticeMsgTime > 2000) { // > 2.0 sec
noticeMsgTime = 0;
clearArea(0);
notice = 0;
} else {
int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
notice = noticeMsg;
}
}
// check for mode changes
modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
if (modes != oldmodes) {
oldmodes = modes;
clearArea(1);
}
// second passed?
if (tval - tval_thissec >= sec_ms)
{
#ifdef BENCHMARK
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
if(++bench == 10) {
bench = 0;
bench_fps_s = bench_fps;
bf[bfp++ & 3] = bench_fps;
bench_fps = 0;
}
bench_fps += frames_shown;
sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
#else
if(currentConfig.EmuOpt & 2)
sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
#endif
//tval_thissec += 1000;
tval_thissec += sec_ms;
if (PicoIn.sndOut != NULL)
{
/* some code which tries to sync things to audio clock, the dirty way */
static int audio_skew_prev = 0;
int audio_skew, adj, co = 9, shift = 7;
audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
if (PicoIn.sndRate == 22050) co = 10;
if (PicoIn.sndRate > 22050) co = 11;
if (PicoIn.opt&8) shift++;
if (audio_skew < 0) {
adj = -((-audio_skew) >> shift);
if (audio_skew > -(6<<co)) adj>>=1;
if (audio_skew > -(4<<co)) adj>>=1;
if (audio_skew > -(2<<co)) adj>>=1;
if (audio_skew > audio_skew_prev) adj>>=2; // going up already
} else {
adj = audio_skew >> shift;
if (audio_skew < (6<<co)) adj>>=1;
if (audio_skew < (4<<co)) adj>>=1;
if (audio_skew < (2<<co)) adj>>=1;
if (audio_skew < audio_skew_prev) adj>>=2;
}
audio_skew_prev = audio_skew;
target_frametime += adj;
sec_ms = (target_frametime * target_fps) >> 8;
//stdbg("%i %i %i", audio_skew, adj, sec_ms);
frames_done = frames_shown = 0;
}
else if (currentConfig.Frameskip < 0) {
frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
if (frames_shown > frames_done) frames_shown = frames_done;
} else {
frames_done = frames_shown = 0;
}
}
#ifdef PFRAMES
sprintf(fpsbuff, "%i", Pico.m.frame_count);
#endif
tval_prev = tval;
lim_time = (frames_done+1) * target_frametime;
if (currentConfig.Frameskip >= 0) // frameskip enabled
{
for (i = 0; i < currentConfig.Frameskip; i++) {
updateKeys();
SkipFrame(); frames_done++;
if (PicoIn.sndOut) { // do framelimitting if sound is enabled
int tval_diff;
tval = GetTickCount();
tval_diff = (int)(tval - tval_thissec) << 8;
if (tval_diff < lim_time) // we are too fast
simpleWait(tval + ((lim_time - tval_diff)>>8));
}
lim_time += target_frametime;
}
}
else // auto frameskip
{
int tval_diff;
tval = GetTickCount();
tval_diff = (int)(tval - tval_thissec) << 8;
if (tval_diff > lim_time)
{
// no time left for this frame - skip
if (tval_diff - lim_time >= (300<<8)) {
/* something caused a slowdown for us (disk access? cache flush?)
* try to recover by resetting timing... */
reset_timing = 1;
continue;
}
updateKeys();
SkipFrame(); frames_done++;
continue;
}
}
updateKeys();
if (currentConfig.EmuOpt&0x80)
/* be sure correct framebuffer is locked */
giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
PicoFrame();
if (giz_screen == NULL)
giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
blit(fpsbuff, notice);
if (giz_screen != NULL) {
fb_unlock();
giz_screen = NULL;
}
if (currentConfig.EmuOpt&0x2000)
Framework2D_WaitVSync();
if (currentConfig.EmuOpt&0x8000)
fb_flip();
// check time
tval = GetTickCount();
tval_diff = (int)(tval - tval_thissec) << 8;
if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
reset_timing = 1;
else if (PicoIn.sndOut != NULL || currentConfig.Frameskip < 0)
{
// sleep if we are still too fast
if (tval_diff < lim_time)
{
// we are too fast
simpleWait(tval + ((lim_time - tval_diff) >> 8));
}
}
frames_done++; frames_shown++;
}
if (PicoIn.AHW & PAHW_MCD) PicoCDBufferFree();
if (PicoIn.sndOut != NULL) {
PicoIn.sndOut = snd_cbuff = NULL;
FrameworkAudio_Close();
}
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_stateCb("Writing SRAM/BRAM..");
emu_save_load_game(0, 1);
SRam.changed = 0;
}
}