mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
85 lines
1.3 KiB
C++
85 lines
1.3 KiB
C++
|
|
#include "app.h"
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
#ifdef _XBOX
|
|
|
|
#include <xfont.h>
|
|
static XFONT *Font=NULL;
|
|
|
|
int FontInit()
|
|
{
|
|
XFONT_OpenDefaultFont(&Font); if (Font==NULL) return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void FontExit()
|
|
{
|
|
}
|
|
|
|
int FontSetColour(unsigned int colour)
|
|
{
|
|
Font->SetTextColor(colour);
|
|
return 0;
|
|
}
|
|
|
|
int FontText(WCHAR *text,int dx,int dy)
|
|
{
|
|
if (Font==NULL || DirectBack==NULL) return 1;
|
|
|
|
Font->TextOut(DirectBack,text,~0U,dx,dy);
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
#ifndef _XBOX
|
|
|
|
static ID3DXFont *Font=NULL;
|
|
static unsigned int FontColour=0;
|
|
|
|
int FontInit()
|
|
{
|
|
LOGFONT lf;
|
|
|
|
memset(&lf,0,sizeof(lf));
|
|
strcpy(lf.lfFaceName,"Arial");
|
|
lf.lfHeight=24;
|
|
D3DXCreateFontIndirect(Device,&lf,&Font);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void FontExit()
|
|
{
|
|
RELEASE(Font);
|
|
}
|
|
|
|
int FontSetColour(unsigned int colour)
|
|
{
|
|
FontColour=0xff000000|colour;
|
|
return 0;
|
|
}
|
|
|
|
int FontText(WCHAR *text,int dx,int dy)
|
|
{
|
|
RECT rect={0,0,0,0};
|
|
|
|
if (Font==NULL || DirectBack==NULL) return 1;
|
|
|
|
Font->Begin();
|
|
rect.left=dx;
|
|
rect.top=dy;
|
|
rect.right=MainWidth;
|
|
rect.bottom=MainHeight;
|
|
|
|
Font->DrawTextW(text,-1,&rect,DT_LEFT,FontColour);
|
|
Font->End();
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif
|