picodrive/platform/psp/port_config.h
notaz 5a68108691 new 32x renderers, auto fskip change, massive refactoring
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@855 be3aeb3a-fb24-0410-a615-afba39da0efa
2010-01-10 17:07:28 +00:00

39 lines
1,012 B
C

// port specific settings
#ifndef PORT_CONFIG_H
#define PORT_CONFIG_H
#define CASE_SENSITIVE_FS 0
#define DONT_OPEN_MANY_FILES 1 // work around the stupid PSP ~10 open file limit
#define REDUCE_IO_CALLS 1 // another workaround
#define SIMPLE_WRITE_SOUND 0
#define SCREEN_SIZE_FIXED 1
#define SCREEN_WIDTH 512
#define SCREEN_HEIGHT 272
// draw.c
#define USE_BGR555 1
// draw2.c
#define START_ROW 0 // which row of tiles to start rendering at?
#define END_ROW 28 // ..end
#define DRAW2_OVERRIDE_LINE_WIDTH 512
// pico.c
extern void blit1(void);
#define DRAW_FINISH_FUNC blit1
#define CAN_HANDLE_240_LINES 1
// logging emu events
#define EL_LOGMASK (EL_STATUS|EL_IDLE) // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO) // xffff
//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)
#define dprintf(x...)
// platform
#define PATH_SEP "/"
#define PATH_SEP_C '/'
#define MENU_X2 0
#endif //PORT_CONFIG_H