mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00
181 lines
4.5 KiB
C
181 lines
4.5 KiB
C
/*
|
|
* PicoDrive
|
|
* (C) notaz, 2006-2010
|
|
*
|
|
* This work is licensed under the terms of MAME license.
|
|
* See COPYING file in the top-level directory.
|
|
*/
|
|
|
|
#include "port_config.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#define array_size(x) (sizeof(x) / sizeof(x[0]))
|
|
|
|
extern void *g_screen_ptr;
|
|
|
|
#if SCREEN_SIZE_FIXED
|
|
#define g_screen_width SCREEN_WIDTH
|
|
#define g_screen_height SCREEN_HEIGHT
|
|
#else
|
|
extern int g_screen_width;
|
|
extern int g_screen_height;
|
|
#endif
|
|
|
|
|
|
#define EOPT_EN_SRAM (1<<0)
|
|
#define EOPT_SHOW_FPS (1<<1)
|
|
#define EOPT_EN_SOUND (1<<2)
|
|
#define EOPT_GZIP_SAVES (1<<3)
|
|
#define EOPT_MMUHACK (1<<4)
|
|
#define EOPT_NO_AUTOSVCFG (1<<5)
|
|
#define EOPT_16BPP (1<<7) // depreceted for .renderer
|
|
#define EOPT_RAM_TIMINGS (1<<8)
|
|
#define EOPT_EN_CD_LEDS (1<<10)
|
|
#define EOPT_A_SN_GAMMA (1<<12)
|
|
#define EOPT_VSYNC (1<<13)
|
|
#define EOPT_GIZ_SCANLN (1<<14)
|
|
#define EOPT_GIZ_DBLBUF (1<<15)
|
|
#define EOPT_VSYNC_MODE (1<<16)
|
|
#define EOPT_SHOW_RTC (1<<17)
|
|
#define EOPT_NO_FRMLIMIT (1<<18)
|
|
#define EOPT_WIZ_TEAR_FIX (1<<19)
|
|
#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
|
|
|
|
enum {
|
|
EOPT_SCALE_NONE = 0,
|
|
EOPT_SCALE_SW,
|
|
EOPT_SCALE_HW,
|
|
};
|
|
|
|
enum {
|
|
EOPT_CONFIRM_NONE = 0,
|
|
EOPT_CONFIRM_SAVE = 1,
|
|
EOPT_CONFIRM_LOAD = 2,
|
|
EOPT_CONFIRM_BOTH = 3,
|
|
};
|
|
|
|
typedef struct _currentConfig_t {
|
|
int EmuOpt;
|
|
int s_PicoOpt;
|
|
int s_PsndRate;
|
|
int s_PicoRegion;
|
|
int s_PicoAutoRgnOrder;
|
|
int s_PicoCDBuffers;
|
|
int Frameskip;
|
|
int confirm_save;
|
|
int CPUclock;
|
|
int volume;
|
|
int gamma;
|
|
int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering
|
|
int vscaling;
|
|
int rotation; // for UIQ
|
|
float scale; // psp: screen scale
|
|
float hscale32, hscale40; // psp: horizontal scale
|
|
int gamma2; // psp: black level
|
|
int turbo_rate;
|
|
int renderer;
|
|
int renderer32x;
|
|
int filter; // pandora
|
|
int analog_deadzone;
|
|
} currentConfig_t;
|
|
|
|
extern currentConfig_t currentConfig, defaultConfig;
|
|
extern char *PicoConfigFile;
|
|
extern int state_slot;
|
|
extern int config_slot, config_slot_current;
|
|
extern unsigned char *movie_data;
|
|
extern int reset_timing;
|
|
|
|
#define PICO_PEN_ADJUST_X 4
|
|
#define PICO_PEN_ADJUST_Y 2
|
|
extern int pico_pen_x, pico_pen_y;
|
|
extern int pico_inp_mode;
|
|
|
|
extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom
|
|
extern char rom_fname_loaded[512]; // currently loaded ROM filename
|
|
|
|
// engine states
|
|
extern int engineState;
|
|
enum TPicoGameState {
|
|
PGS_Paused = 1,
|
|
PGS_Running,
|
|
PGS_Quit,
|
|
PGS_KeyConfig,
|
|
PGS_ReloadRom,
|
|
PGS_Menu,
|
|
PGS_TrayMenu,
|
|
PGS_RestartRun,
|
|
PGS_Suspending, /* PSP */
|
|
PGS_SuspendWake, /* PSP */
|
|
};
|
|
|
|
void emu_init(void);
|
|
void emu_finish(void);
|
|
void emu_loop(void);
|
|
|
|
int emu_reload_rom(const char *rom_fname_in);
|
|
int emu_swap_cd(const char *fname);
|
|
int emu_save_load_game(int load, int sram);
|
|
void emu_reset_game(void);
|
|
|
|
void emu_prep_defconfig(void);
|
|
void emu_set_defconfig(void);
|
|
int emu_read_config(const char *rom_fname, int no_defaults);
|
|
int emu_write_config(int game);
|
|
|
|
char *emu_get_save_fname(int load, int is_sram, int slot);
|
|
int emu_check_save_file(int slot, int *time);
|
|
|
|
void emu_text_out8 (int x, int y, const char *text);
|
|
void emu_text_out16(int x, int y, const char *text);
|
|
void emu_text_out8_rot (int x, int y, const char *text);
|
|
void emu_text_out16_rot(int x, int y, const char *text);
|
|
|
|
void emu_make_path(char *buff, const char *end, int size);
|
|
void emu_update_input(void);
|
|
void emu_get_game_name(char *str150);
|
|
void emu_set_fastforward(int set_on);
|
|
void emu_status_msg(const char *format, ...);
|
|
|
|
/* default sound code */
|
|
void emu_sound_start(void);
|
|
void emu_sound_stop(void);
|
|
void emu_sound_wait(void);
|
|
|
|
/* used by some (but not all) platforms */
|
|
void emu_cmn_forced_frame(int no_scale, int do_emu);
|
|
|
|
/* stuff to be implemented by platform code */
|
|
extern const char *renderer_names[];
|
|
extern const char *renderer_names32x[];
|
|
|
|
void pemu_prep_defconfig(void);
|
|
void pemu_validate_config(void);
|
|
void pemu_loop_prep(void);
|
|
void pemu_loop_end(void);
|
|
void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr
|
|
void pemu_finalize_frame(const char *fps, const char *notice_msg);
|
|
|
|
void pemu_sound_start(void);
|
|
|
|
void plat_early_init(void);
|
|
void plat_init(void);
|
|
void plat_finish(void);
|
|
|
|
/* used before things blocking for a while (these funcs redraw on return) */
|
|
void plat_status_msg_busy_first(const char *msg);
|
|
void plat_status_msg_busy_next(const char *msg);
|
|
void plat_status_msg_clear(void);
|
|
|
|
void plat_video_toggle_renderer(int change, int menu_call);
|
|
void plat_video_loop_prepare(void);
|
|
|
|
void plat_update_volume(int has_changed, int is_up);
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
#endif
|
|
|