picodrive/platform/common/plat_sdl.c

319 lines
8.3 KiB
C

/*
* PicoDrive
* (C) notaz, 2013
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
#include <stdio.h>
#include "../libpicofe/input.h"
#include "../libpicofe/plat.h"
#include "../libpicofe/plat_sdl.h"
#include "../libpicofe/in_sdl.h"
#include "../libpicofe/gl.h"
#include "emu.h"
#include "menu_pico.h"
#include "input_pico.h"
#include "version.h"
#include <pico/pico.h>
static void *shadow_fb;
const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {
{ SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
{ SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
{ SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
{ SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
{ SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A },
{ SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B },
{ SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C },
{ SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X },
{ SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y },
{ SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
{ SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
{ SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
{ SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
{ SDLK_TAB, IN_BINDTYPE_EMU, PEVB_RESET },
{ SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
{ SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
{ SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
{ SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
{ SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
{ SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
{ SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
{ SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
{ SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
{ 0, 0, 0 }
};
const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) =
{
{ SDLK_UP, PBTN_UP },
{ SDLK_DOWN, PBTN_DOWN },
{ SDLK_LEFT, PBTN_LEFT },
{ SDLK_RIGHT, PBTN_RIGHT },
{ SDLK_RETURN, PBTN_MOK },
{ SDLK_ESCAPE, PBTN_MBACK },
{ SDLK_SEMICOLON, PBTN_MA2 },
{ SDLK_QUOTE, PBTN_MA3 },
{ SDLK_LEFTBRACKET, PBTN_L },
{ SDLK_RIGHTBRACKET, PBTN_R },
};
const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
{
{ SDLK_UP, PBTN_UP },
{ SDLK_DOWN, PBTN_DOWN },
{ SDLK_LEFT, PBTN_LEFT },
{ SDLK_RIGHT, PBTN_RIGHT },
/* joystick */
{ SDLK_WORLD_0, PBTN_MOK },
{ SDLK_WORLD_1, PBTN_MBACK },
{ SDLK_WORLD_2, PBTN_MA2 },
{ SDLK_WORLD_3, PBTN_MA3 },
};
const char *const *in_sdl_key_names_p __attribute__((weak)) = NULL;
static struct in_pdata in_sdl_platform_data = {
.defbinds = in_sdl_defbinds,
.key_map = in_sdl_key_map,
.kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
.joy_map = in_sdl_joy_map,
.jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
};
/* YUV stuff */
static int yuv_ry[32], yuv_gy[32], yuv_by[32];
static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
static unsigned char yuv_y[256];
static struct uyvy { unsigned int y:8; unsigned int vyu:24; } yuv_uyvy[65536];
void bgr_to_uyvy_init(void)
{
int i, v;
/* init yuv converter:
y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
u = (int)(8 * 0.565f * (b0 - y0)) + 128;
v = (int)(8 * 0.713f * (r0 - y0)) + 128;
*/
for (i = 0; i < 32; i++) {
yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
}
for (i = -32; i < 32; i++) {
v = (int)(8 * 0.565f * i) + 128;
if (v < 0)
v = 0;
if (v > 255)
v = 255;
yuv_u[i + 32] = v;
v = (int)(8 * 0.713f * i) + 128;
if (v < 0)
v = 0;
if (v > 255)
v = 255;
yuv_v[i + 32] = v;
}
// valid Y range seems to be 16..235
for (i = 0; i < 256; i++) {
yuv_y[i] = 16 + 219 * i / 32;
}
// everything combined into one large array for speed
for (i = 0; i < 65536; i++) {
int r = (i >> 11) & 0x1f, g = (i >> 6) & 0x1f, b = (i >> 0) & 0x1f;
int y = (yuv_ry[r] + yuv_gy[g] + yuv_by[b]) >> 16;
yuv_uyvy[i].y = yuv_y[y];
yuv_uyvy[i].vyu = (yuv_v[r-y + 32] << 16) | (yuv_y[y] << 8) | yuv_u[b-y + 32];
}
}
void rgb565_to_uyvy(void *d, const void *s, int pixels)
{
uint32_t *dst = d;
const uint16_t *src = s;
if (plat_sdl_overlay->w > 2*plat_sdl_overlay->h)
for (; pixels > 0; src += 4, dst += 4, pixels -= 4)
{
struct uyvy *uyvy0 = yuv_uyvy + src[0], *uyvy1 = yuv_uyvy + src[1];
struct uyvy *uyvy2 = yuv_uyvy + src[2], *uyvy3 = yuv_uyvy + src[3];
dst[0] = (uyvy0->y << 24) | uyvy0->vyu;
dst[1] = (uyvy1->y << 24) | uyvy1->vyu;
dst[2] = (uyvy2->y << 24) | uyvy2->vyu;
dst[3] = (uyvy3->y << 24) | uyvy3->vyu;
} else
for (; pixels > 0; src += 4, dst += 2, pixels -= 4)
{
struct uyvy *uyvy0 = yuv_uyvy + src[0], *uyvy1 = yuv_uyvy + src[1];
struct uyvy *uyvy2 = yuv_uyvy + src[2], *uyvy3 = yuv_uyvy + src[3];
dst[0] = (uyvy1->y << 24) | uyvy0->vyu;
dst[1] = (uyvy3->y << 24) | uyvy2->vyu;
}
}
void plat_video_flip(void)
{
if (plat_sdl_overlay != NULL) {
SDL_Rect dstrect =
{ 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
SDL_LockYUVOverlay(plat_sdl_overlay);
rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
g_screen_ppitch * g_screen_height);
SDL_UnlockYUVOverlay(plat_sdl_overlay);
SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
}
else if (plat_sdl_gl_active) {
gl_flip(shadow_fb, g_screen_ppitch, g_screen_height);
}
else {
if (SDL_MUSTLOCK(plat_sdl_screen)) {
SDL_UnlockSurface(plat_sdl_screen);
SDL_Flip(plat_sdl_screen);
SDL_LockSurface(plat_sdl_screen);
} else
SDL_Flip(plat_sdl_screen);
g_screen_ptr = plat_sdl_screen->pixels;
plat_video_set_buffer(g_screen_ptr);
}
}
void plat_video_wait_vsync(void)
{
}
void plat_video_menu_enter(int is_rom_loaded)
{
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_UnlockSurface(plat_sdl_screen);
plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
g_screen_ptr = shadow_fb;
plat_video_set_buffer(g_screen_ptr);
}
void plat_video_menu_begin(void)
{
if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
g_menuscreen_ptr = shadow_fb;
}
else {
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_LockSurface(plat_sdl_screen);
g_menuscreen_ptr = plat_sdl_screen->pixels;
}
}
void plat_video_menu_end(void)
{
if (plat_sdl_overlay != NULL) {
SDL_Rect dstrect =
{ 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
SDL_LockYUVOverlay(plat_sdl_overlay);
rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
g_menuscreen_pp * g_menuscreen_h);
SDL_UnlockYUVOverlay(plat_sdl_overlay);
SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
}
else if (plat_sdl_gl_active) {
gl_flip(g_menuscreen_ptr, g_menuscreen_pp, g_menuscreen_h);
}
else {
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_UnlockSurface(plat_sdl_screen);
SDL_Flip(plat_sdl_screen);
}
g_menuscreen_ptr = NULL;
}
void plat_video_menu_leave(void)
{
}
void plat_video_loop_prepare(void)
{
plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
g_screen_ptr = shadow_fb;
}
else {
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_LockSurface(plat_sdl_screen);
g_screen_ptr = plat_sdl_screen->pixels;
}
plat_video_set_buffer(g_screen_ptr);
}
void plat_early_init(void)
{
}
static void plat_sdl_quit(void)
{
// for now..
exit(1);
}
void plat_init(void)
{
int shadow_size;
int ret;
ret = plat_sdl_init();
if (ret != 0)
exit(1);
#if defined(__RG350__) || defined(__GCW0__)
// opendingux on JZ47x0 may falsely report a HW overlay, fix to window
plat_target.vout_method = 0;
#endif
plat_sdl_quit_cb = plat_sdl_quit;
SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
g_menuscreen_w = plat_sdl_screen->w;
g_menuscreen_h = plat_sdl_screen->h;
g_menuscreen_pp = g_menuscreen_w;
g_menuscreen_ptr = NULL;
shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
if (shadow_size < 320 * 480 * 2)
shadow_size = 320 * 480 * 2;
shadow_fb = calloc(1, shadow_size);
g_menubg_ptr = calloc(1, shadow_size);
if (shadow_fb == NULL || g_menubg_ptr == NULL) {
fprintf(stderr, "OOM\n");
exit(1);
}
g_screen_width = 320;
g_screen_height = 240;
g_screen_ppitch = 320;
g_screen_ptr = shadow_fb;
in_sdl_platform_data.key_names = in_sdl_key_names_p;
in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
in_probe();
bgr_to_uyvy_init();
}
void plat_finish(void)
{
free(shadow_fb);
shadow_fb = NULL;
free(g_menubg_ptr);
g_menubg_ptr = NULL;
plat_sdl_finish();
}