picodrive/platform/gizmondo/giz.h
notaz 9839d126cc giz renderers and stuff
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@261 be3aeb3a-fb24-0410-a615-afba39da0efa
2007-09-25 20:56:01 +00:00

26 lines
972 B
C

extern void *giz_screen;
void giz_init();
void giz_deinit(void);
void lprintf_al(const char *fmt, ...);
#define lprintf lprintf_al
// button mappings, include kgsdk/Framework.h to use
#define BTN_LEFT (1 << FRAMEWORK_BUTTON_DPAD_LEFT)
#define BTN_RIGHT (1 << FRAMEWORK_BUTTON_DPAD_RIGHT)
#define BTN_UP (1 << FRAMEWORK_BUTTON_DPAD_UP)
#define BTN_DOWN (1 << FRAMEWORK_BUTTON_DPAD_DOWN)
#define BTN_STOP (1 << FRAMEWORK_BUTTON_STOP)
#define BTN_PLAY (1 << FRAMEWORK_BUTTON_PLAY)
#define BTN_FWD (1 << FRAMEWORK_BUTTON_FORWARD)
#define BTN_REW (1 << FRAMEWORK_BUTTON_REWIND)
#define BTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER)
#define BTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER)
#define BTN_HOME (1 << FRAMEWORK_BUTTON_HOME)
#define BTN_VOLUME (1 << FRAMEWORK_BUTTON_VOLUME)
#define BTN_BRIGHTNESS (1 << FRAMEWORK_BUTTON_BRIGHTNESS)
#define BTN_ALARM (1 << FRAMEWORK_BUTTON_ALARM)
#define BTN_POWER (1 << FRAMEWORK_BUTTON_POWER)