picodrive/platform/psp/emu.c

773 lines
21 KiB
C

/*
* PicoDrive
* (C) notaz, 2007,2008
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/syslimits.h> // PATH_MAX
#include <pspthreadman.h>
#include <pspdisplay.h>
#include <psputils.h>
#include <pspgu.h>
#include <pspaudio.h>
#include "psp.h"
#include "emu.h"
#include "mp3.h"
#include "in_psp.h"
#include "asm_utils.h"
#include "../common/emu.h"
#include "../common/input_pico.h"
#include "platform/libpicofe/input.h"
#include "platform/libpicofe/menu.h"
#include "platform/libpicofe/plat.h"
#include <pico/pico_int.h>
#include <pico/cd/genplus_macros.h>
#include <pico/cd/cdd.h>
#include <pico/cd/cue.h>
#define OSD_FPS_X 432
int engineStateSuspend;
#define PICO_PEN_ADJUST_X 4
#define PICO_PEN_ADJUST_Y 2
struct Vertex
{
short u,v;
short x,y,z;
};
static struct Vertex __attribute__((aligned(4))) g_vertices[2];
static u16 __attribute__((aligned(16))) localPal[0x100];
static int need_pal_upload = 0;
static u16 __attribute__((aligned(16))) osd_buf[512*8]; // buffer for osd text
static int h32_mode = 0;
static int out_x, out_y;
static int out_w, out_h;
static struct in_default_bind in_psp_defbinds[] =
{
{ PSP_CTRL_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
{ PSP_CTRL_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
{ PSP_CTRL_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
{ PSP_CTRL_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
{ PSP_CTRL_SQUARE, IN_BINDTYPE_PLAYER12, GBTN_A },
{ PSP_CTRL_CROSS, IN_BINDTYPE_PLAYER12, GBTN_B },
{ PSP_CTRL_CIRCLE, IN_BINDTYPE_PLAYER12, GBTN_C },
{ PSP_CTRL_START, IN_BINDTYPE_PLAYER12, GBTN_START },
{ PSP_CTRL_TRIANGLE, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
{ PSP_CTRL_LTRIGGER, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
{ PSP_CTRL_RTRIGGER, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
{ PSP_CTRL_SELECT, IN_BINDTYPE_EMU, PEVB_MENU },
{ 0, 0, 0 }
};
const char *renderer_names[] = { "16bit accurate", " 8bit accurate", " 8bit fast", NULL };
const char *renderer_names32x[] = { "accurate", "faster", "fastest", NULL };
enum renderer_types { RT_16BIT, RT_8BIT_ACC, RT_8BIT_FAST, RT_COUNT };
#define is_16bit_mode() \
(currentConfig.renderer == RT_16BIT || (PicoIn.AHW & PAHW_32X))
static int get_renderer(void)
{
if (PicoIn.AHW & PAHW_32X)
return currentConfig.renderer32x;
else
return currentConfig.renderer;
}
static void change_renderer(int diff)
{
int *r;
if (PicoIn.AHW & PAHW_32X)
r = &currentConfig.renderer32x;
else
r = &currentConfig.renderer;
*r += diff;
if (*r >= RT_COUNT)
*r = 0;
else if (*r < 0)
*r = RT_COUNT - 1;
}
static void apply_renderer(void)
{
PicoIn.opt &= ~POPT_ALT_RENDERER;
switch (get_renderer()) {
case RT_16BIT:
PicoDrawSetOutFormat(PDF_RGB555, 0);
break;
case RT_8BIT_ACC:
PicoDrawSetOutFormat(PDF_8BIT, 0);
break;
case RT_8BIT_FAST:
PicoIn.opt |= POPT_ALT_RENDERER;
PicoDrawSetOutFormat(PDF_NONE, 0);
break;
}
}
static void osd_text(int x, const char *text)
{
struct Vertex* vx;
int len = strlen(text) * 8 / 2;
int *p, h;
void *tmp = g_screen_ptr;
g_screen_ptr = osd_buf;
for (h = 0; h < 8; h++) {
p = (int *) (osd_buf+x+512*h);
p = (int *) ((int)p & ~3); // align
memset32_uncached(p, 0, len);
}
emu_text_out16(x, 0, text);
g_screen_ptr = tmp;
vx = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
vx[0].u = x, vx[0].v = 0;
vx[1].u = x + len*2, vx[1].v = 8;
vx[0].x = x, vx[0].y = 264;
vx[1].x = x + len*2, vx[1].y = 272;
sceGuTexMode(GU_PSM_5650,0,0,0);
sceGuTexImage(0,512,8,512,osd_buf);
sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vx);
}
static void set_scaling_params(void)
{
int fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
g_vertices[0].z = g_vertices[1].z = 0;
fbimg_height = (int)(out_h * currentConfig.scale + 0.5);
if (!h32_mode)
fbimg_width = (int)(out_w * currentConfig.scale * currentConfig.hscale40 + 0.5);
else
fbimg_width = (int)(out_w * currentConfig.scale * currentConfig.hscale32 + 0.5);
if (fbimg_width & 1) fbimg_width++; // make even
if (fbimg_height & 1) fbimg_height++;
if (fbimg_width >= 480) {
g_vertices[0].u = out_x + (fbimg_width-480)/2;
g_vertices[1].u = out_x + out_w - (fbimg_width-480)/2 - 1;
fbimg_width = 480;
fbimg_xoffs = 0;
} else {
g_vertices[0].u = out_x;
g_vertices[1].u = out_x + out_w;
fbimg_xoffs = 240 - fbimg_width/2;
}
if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
if (fbimg_height >= 272) {
g_vertices[0].v = out_y + (fbimg_height-272)/2;
g_vertices[1].v = out_y + out_h - (fbimg_height-272)/2;
fbimg_height = 272;
fbimg_yoffs = 0;
} else {
g_vertices[0].v = out_y;
g_vertices[1].v = out_y + out_h;
fbimg_yoffs = 136 - fbimg_height/2;
}
if (fbimg_xoffs < 0) fbimg_xoffs = 0;
if (fbimg_yoffs < 0) fbimg_yoffs = 0;
g_vertices[0].x = fbimg_xoffs;
g_vertices[0].y = fbimg_yoffs;
g_vertices[1].x = fbimg_xoffs + fbimg_width;
g_vertices[1].y = fbimg_yoffs + fbimg_height;
if (!is_16bit_mode()) {
// 8-bit modes have an 8 px overlap area on the left
g_vertices[0].u += 8; g_vertices[1].u += 8;
}
if (border_hack) {
g_vertices[0].u++; g_vertices[1].u--;
g_vertices[0].x++; g_vertices[1].x--;
}
/*
lprintf("set_scaling_params:\n");
lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
*/
}
static void do_pal_update(void)
{
u32 *dpal=(void *)localPal;
int i;
//for (i = 0x3f/2; i >= 0; i--)
// dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
if (PicoIn.AHW & PAHW_SMS) {
u32 *spal = (void *)PicoMem.cram;
for (i = 0; i < 0x20 / 2; i++) {
u32 t = spal[i];
t = ((t & 0x00030003)<< 3) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)<<10);
t |= (t >> 2) | ((t >> 4) & 0x08610861);
dpal[i] = t;
}
Pico.m.dirtyPal = 0;
} else if (PicoIn.opt & POPT_ALT_RENDERER) {
do_pal_convert(localPal, PicoMem.cram, currentConfig.gamma, currentConfig.gamma2);
Pico.m.dirtyPal = 0;
}
else if (Pico.est.rendstatus & PDRAW_SONIC_MODE)
{
switch (Pico.est.SonicPalCount) {
case 3: do_pal_convert(localPal+0xc0/2, Pico.est.SonicPal+0xc0, currentConfig.gamma, currentConfig.gamma2);
case 2: do_pal_convert(localPal+0x80/2, Pico.est.SonicPal+0x80, currentConfig.gamma, currentConfig.gamma2);
case 1: do_pal_convert(localPal+0x40/2, Pico.est.SonicPal+0x40, currentConfig.gamma, currentConfig.gamma2);
default:do_pal_convert(localPal, Pico.est.SonicPal, currentConfig.gamma, currentConfig.gamma2);
}
}
else if (Pico.video.reg[0xC]&8) // shadow/hilight?
{
do_pal_convert(localPal, Pico.est.SonicPal, currentConfig.gamma, currentConfig.gamma2);
// shadowed pixels
for (i = 0; i < 0x40 / 2; i++) {
dpal[0xc0/2 + i] = dpal[i];
dpal[0x80/2 + i] = (dpal[i] >> 1) & 0x738e738e;
}
// hilighted pixels
for (i = 0; i < 0x40 / 2; i++) {
u32 t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e;
t |= (t >> 4) & 0x08610861;
dpal[0x40/2 + i] = t;
}
}
else
{
do_pal_convert(localPal, Pico.est.SonicPal, currentConfig.gamma, currentConfig.gamma2);
memcpy((int *)dpal+0x40/2, (void *)localPal, 0x40*2);
memcpy((int *)dpal+0x80/2, (void *)localPal, 0x80*2);
}
localPal[0xe0] = 0;
localPal[0xf0] = 0x001f;
if (Pico.m.dirtyPal == 2)
Pico.m.dirtyPal = 0;
need_pal_upload = 1;
}
static void blitscreen_clut(void)
{
sceGuTexMode(is_16bit_mode() ? GU_PSM_5650:GU_PSM_T8,0,0,0);
sceGuTexImage(0,512,512,512,g_screen_ptr);
if (!is_16bit_mode() && Pico.m.dirtyPal)
do_pal_update();
if (need_pal_upload) {
need_pal_upload = 0;
sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
}
#if 1
if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
{
struct Vertex* vertices;
int x;
#define SLICE_WIDTH 32
for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
{
// render sprite
vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
vertices[0].u = vertices[0].x = x;
vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
}
// lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
}
else
#endif
sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
}
static void cd_leds(void)
{
struct Vertex* vx;
unsigned int reg, col_g, col_r, *p;
reg = Pico_mcd->s68k_regs[0];
p = (unsigned int *)((short *)osd_buf + 512*2+498);
col_g = (reg & 2) ? 0x06000600 : 0;
col_r = (reg & 1) ? 0x00180018 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
vx = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
vx[0].u = 497, vx[0].v = 1;
vx[1].u = 497+14, vx[1].v = 6;
vx[0].x = 4, vx[0].y = 1;
vx[1].x = 4+14, vx[1].y = 6;
sceGuTexMode(GU_PSM_5650,0,0,0);
sceGuTexImage(0,512,8,512,osd_buf);
sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vx);
}
static void draw_pico_ptr(void)
{
unsigned char *p = (unsigned char *)g_screen_ptr + 8;
// only if pen enabled and for 8bit mode
if (pico_inp_mode == 0 || is_16bit_mode()) return;
p += 512 * (pico_pen_y + PICO_PEN_ADJUST_Y);
p += pico_pen_x + PICO_PEN_ADJUST_X;
if (!(Pico.video.reg[12]&1) && !(PicoIn.opt & POPT_DIS_32C_BORDER))
p += 32;
p[ -1] = 0xe0; p[ 0] = 0xf0; p[ 1] = 0xe0;
p[ 511] = 0xf0; p[ 512] = 0xf0; p[ 513] = 0xf0;
p[1023] = 0xe0; p[1024] = 0xf0; p[1025] = 0xe0;
}
// clears whole screen or just the notice area (in all buffers)
static void clearArea(int full)
{
void *fb = psp_video_get_active_fb();
if (full) {
u32 val = (is_16bit_mode() ? 0x00000000 : 0xe0e0e0e0);
long sz = 512*272*2;
memset32_uncached(psp_screen, 0, 512*272*2/4); // frame buffer
memset32_uncached(fb, 0, 512*272*2/4); // frame buff on display
memset32(VRAM_CACHED_STUFF, val, 2*sz/4); // 2 draw buffers
} else {
memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
}
}
static void vidResetMode(void)
{
// setup GU
sceGuSync(0,0); // sync with prev
sceGuStart(GU_DIRECT, guCmdList);
sceGuClutMode(GU_PSM_5650,0,0xff,0);
sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
if (currentConfig.scaling)
sceGuTexFilter(GU_LINEAR, GU_LINEAR);
else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
sceGuTexScale(1.0f,1.0f);
sceGuTexOffset(0.0f,0.0f);
Pico.m.dirtyPal = 1;
sceGuFinish();
set_scaling_params();
sceGuSync(0,0);
}
/* sound stuff */
#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
#define SOUND_BLOCK_SIZE_PAL (1764*2)
#define SOUND_BLOCK_COUNT 8
static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
static int samples_made = 0, samples_done = 0, samples_block = 0;
static int sound_thread_exit = 0;
static SceUID sound_sem = -1;
static void writeSound(int len);
static int sound_thread(SceSize args, void *argp)
{
int ret = 0;
lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
while (!sound_thread_exit)
{
if (samples_made - samples_done < samples_block) {
// wait for data (use at least 2 blocks)
//lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
ret = sceKernelWaitSema(sound_sem, 1, 0);
if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
continue;
}
// lprintf("sthr: got data: %i\n", samples_made - samples_done);
ret = sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, snd_playptr);
samples_done += samples_block;
snd_playptr += samples_block;
if (snd_playptr >= sndBuffer_endptr)
snd_playptr = sndBuffer;
// 1.5 kernel returns 0, newer ones return # of samples queued
if (ret < 0)
lprintf("sthr: sceAudioSRCOutputBlocking: %08x; pos %i/%i\n", ret, samples_done, samples_made);
// shouln't happen, but just in case
if (samples_made - samples_done >= samples_block*3) {
//lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
samples_done += samples_block; // skip
snd_playptr += samples_block;
}
}
lprintf("sthr: exit\n");
sceKernelExitDeleteThread(0);
return 0;
}
static void sound_init(void)
{
SceUID thid;
int ret;
sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
samples_made = samples_done = 0;
samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
sound_thread_exit = 0;
thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
if (thid >= 0)
{
ret = sceKernelStartThread(thid, 0, 0);
if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
}
else
lprintf("sceKernelCreateThread failed: %i\n", thid);
}
void pemu_sound_start(void)
{
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
static int mp3_init_done;
int ret, stereo;
samples_made = samples_done = 0;
if (PicoIn.AHW & PAHW_MCD) {
// mp3...
if (!mp3_init_done) {
ret = mp3_init();
mp3_init_done = 1;
if (ret) emu_status_msg("mp3 init failed (%i)", ret);
}
}
if (PicoIn.sndRate != PsndRate_old || (PicoIn.opt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
PsndRerate(Pico.m.frame_count ? 1 : 0);
}
stereo=(PicoIn.opt&8)>>3;
samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
if (PicoIn.sndRate <= 22050) samples_block /= 2;
sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
PicoIn.sndRate, Pico.snd.len, stereo, Pico.m.pal, samples_block);
// while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
// sceAudioSRCChRelease();
ret = sceAudioSRCChReserve(samples_block/2, PicoIn.sndRate, 2); // seems to not need that stupid 64byte alignment
if (ret < 0) {
lprintf("sceAudioSRCChReserve() failed: %i\n", ret);
emu_status_msg("sound init failed (%i), snd disabled", ret);
currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
} else {
PicoIn.writeSound = writeSound;
memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
snd_playptr = sndBuffer_endptr - samples_block;
samples_made = samples_block; // send 1 empty block first..
PicoIn.sndOut = sndBuffer;
PsndRate_old = PicoIn.sndRate;
PicoOpt_old = PicoIn.opt;
pal_old = Pico.m.pal;
}
}
void pemu_sound_stop(void)
{
int i;
if (samples_done == 0)
{
// if no data is written between sceAudioSRCChReserve and sceAudioSRCChRelease calls,
// we get a deadlock on next sceAudioSRCChReserve call
// so this is yet another workaround:
memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
samples_made = samples_block * 3;
sceKernelSignalSema(sound_sem, 1);
}
sceKernelDelayThread(100*1000);
samples_made = samples_done = 0;
for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
psp_msleep(100);
sceAudioSRCChRelease();
}
/* wait until we can write more sound */
void pemu_sound_wait(void)
{
// TODO: test this
while (!sound_thread_exit && samples_made - samples_done > samples_block * 4)
psp_msleep(10);
}
static void sound_deinit(void)
{
sound_thread_exit = 1;
sceKernelSignalSema(sound_sem, 1);
sceKernelDeleteSema(sound_sem);
sound_sem = -1;
}
static void writeSound(int len)
{
int ret;
PicoIn.sndOut += len / 2;
/*if (PicoIn.sndOut > sndBuffer_endptr) {
memcpy((int *)(void *)sndBuffer, (int *)endptr, (PicoIn.sndOut - endptr + 1) * 2);
PicoIn.sndOut = &sndBuffer[PicoIn.sndOut - endptr];
lprintf("mov\n");
}
else*/
if (PicoIn.sndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PicoIn.sndOut - sndBuffer_endptr);
if (PicoIn.sndOut >= sndBuffer_endptr)
PicoIn.sndOut = sndBuffer;
// signal the snd thread
samples_made += len / 2;
if (samples_made - samples_done > samples_block*2) {
// lprintf("signal, %i/%i\n", samples_done, samples_made);
ret = sceKernelSignalSema(sound_sem, 1);
//if (ret < 0) lprintf("snd signal ret %08x\n", ret);
}
}
/* set default configuration values */
void pemu_prep_defconfig(void)
{
defaultConfig.s_PsndRate = 22050;
defaultConfig.s_PicoCDBuffers = 64;
defaultConfig.CPUclock = 333;
defaultConfig.scaling = 1; // bilinear filtering for psp
defaultConfig.scale = 1.20; // fullscreen
defaultConfig.hscale40 = 1.25;
defaultConfig.hscale32 = 1.56;
}
/* check configuration for inconsistencies */
void pemu_validate_config(void)
{
if (currentConfig.CPUclock < 33 || currentConfig.CPUclock > 333)
currentConfig.CPUclock = 333;
if (currentConfig.scaling < 0.01)
currentConfig.scaling = 0.01;
if (currentConfig.hscale40 < 0.01)
currentConfig.hscale40 = 0.01;
if (currentConfig.hscale32 < 0.01)
currentConfig.hscale32 = 0.01;
}
/* finalize rendering a frame */
void pemu_finalize_frame(const char *fps, const char *notice)
{
int emu_opt = currentConfig.EmuOpt;
int offs = (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
if (PicoIn.AHW & PAHW_PICO)
draw_pico_ptr();
sceGuSync(0,0); // sync with prev
sceGuStart(GU_DIRECT, guCmdList);
sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
blitscreen_clut();
if (notice) osd_text(4, notice);
if (emu_opt & 2) osd_text(OSD_FPS_X, fps);
if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD))
cd_leds();
sceKernelDcacheWritebackAll();
sceGuFinish();
}
/* FIXME: move plat_* to plat? */
void plat_debug_cat(char *str)
{
}
/* platform dependend emulator initialization */
void plat_init(void)
{
flip_after_sync = 1;
psp_menu_init();
in_psp_init(in_psp_defbinds);
in_probe();
sound_init();
plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
}
/* platform dependend emulator deinitialization */
void plat_finish(void)
{
sound_deinit();
}
/* display emulator status messages before holding emulation */
void plat_status_msg_busy_first(const char *msg)
{
plat_status_msg_busy_next(msg);
}
void plat_status_msg_busy_next(const char *msg)
{
plat_status_msg_clear();
pemu_finalize_frame("", msg);
plat_video_flip();
emu_status_msg("");
reset_timing = 1;
}
/* clear status message area */
void plat_status_msg_clear(void)
{
clearArea(0);
}
/* change the audio volume setting */
void plat_update_volume(int has_changed, int is_up)
{
}
/* prepare for MD screen mode change */
void emu_video_mode_change(int start_line, int line_count, int is_32cols)
{
h32_mode = is_32cols;
out_y = start_line; out_x = (is_32cols ? 32 : 0);
out_h = line_count; out_w = (is_32cols ? 256:320);
vidResetMode();
if (h32_mode) // clear borders from h40 remnants
clearArea(1);
}
/* render one frame in RGB */
void pemu_forced_frame(int no_scale, int do_emu)
{
Pico.m.dirtyPal = 1;
if (!no_scale)
no_scale = currentConfig.scaling == EOPT_SCALE_NONE;
emu_cmn_forced_frame(no_scale, do_emu, g_screen_ptr);
}
/* change the platform output rendering */
void plat_video_toggle_renderer(int change, int is_menu_call)
{
change_renderer(change);
if (is_menu_call)
return;
apply_renderer();
vidResetMode();
rendstatus_old = -1;
if (PicoIn.AHW & PAHW_32X)
emu_status_msg(renderer_names32x[get_renderer()]);
else
emu_status_msg(renderer_names[get_renderer()]);
}
/* set the buffer for emulator output rendering */
void plat_video_set_buffer(void *buf)
{
if (is_16bit_mode())
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
else
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch);
}
/* prepare for emulator output rendering */
void plat_video_loop_prepare(void)
{
apply_renderer();
vidResetMode();
clearArea(1);
}
/* prepare for entering the emulator loop */
void pemu_loop_prep(void)
{
}
/* terminate the emulator loop */
void pemu_loop_end(void)
{
pemu_sound_stop();
}
// TODO
void emu_handle_resume(void)
{
if (!(PicoIn.AHW & PAHW_MCD)) return;
// reopen first CD track
if (cdd.toc.tracks[0].fd != NULL)
{
const char *fname = rom_fname_reload;
int len = strlen(rom_fname_reload);
cue_data_t *cue_data = NULL;
if (len > 4 && strcasecmp(fname + len - 4, ".cue") == 0)
{
cue_data = cue_parse(rom_fname_reload);
if (cue_data != NULL)
fname = cue_data->tracks[1].fname;
}
lprintf("emu_HandleResume: reopen %s\n", fname);
pm_close(cdd.toc.tracks[0].fd);
cdd.toc.tracks[0].fd = pm_open(fname);
lprintf("reopen %s\n", cdd.toc.tracks[0].fd != NULL ? "ok" : "failed");
if (cue_data != NULL) cue_destroy(cue_data);
}
mp3_reopen_file();
#if 0 // TODO
if (!(Pico_mcd->s68k_regs[0x36] & 1)/* && (Pico_mcd->scd.Status_CDC & 1)*/)
cdd_change_track(cdd.index, cdd.lba);
#endif
}