picodrive/pico/draw2.c
notaz cff531af94 clarify PicoDrive's license
- PicoDrive was originally released by fDave with simple
  "free for non-commercial use / For commercial use, separate licencing
  terms must be obtained" license and I kept it in my releases.
- in 2011, fDave re-released his code (same that I used as base
  many years ago) dual licensed with GPLv2 and MAME licenses:
    https://code.google.com/p/cyclone68000/

Based on the above I now proclaim that the whole source code is licensed
under the MAME license as more elaborate form of "for non-commercial use".
If that raises any doubt, I announce that all my modifications (which
is the vast majority of code by now) is licensed under the MAME license,
as it reads in COPYING file in this commit.

This does not affect ym2612.c/sn76496.c that were MAME licensed already
from the beginning.
2013-06-26 03:07:07 +03:00

625 lines
18 KiB
C

/*
* tile renderer
* (C) notaz, 2006-2008
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
#include "pico_int.h"
// port_config.h include must define these 2 defines:
// #define START_ROW 1 // which row of tiles to start rendering at?
// #define END_ROW 27 // ..end
// one row means 8 pixels. If above example was used, (27-1)*8=208 lines would be rendered.
#define TILE_ROWS END_ROW-START_ROW
#define USE_CACHE
// note: this is not implemented in ARM asm
#if defined(DRAW2_OVERRIDE_LINE_WIDTH)
#define LINE_WIDTH DRAW2_OVERRIDE_LINE_WIDTH
#else
#define LINE_WIDTH 328
#endif
static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers
static int HighCache2B[41*(TILE_ROWS+1)+1+1];
unsigned short *PicoCramHigh=Pico.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
void (*PicoPrepareCram)()=0; // prepares PicoCramHigh for renderer to use
// stuff available in asm:
#ifdef _ASM_DRAW_C
void BackFillFull(int reg7);
void DrawLayerFull(int plane, int *hcache, int planestart, int planeend);
void DrawTilesFromCacheF(int *hc);
void DrawWindowFull(int start, int end, int prio);
void DrawSpriteFull(unsigned int *sprite);
#else
static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
int i;
for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) {
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
int i;
for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) {
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
int i;
addr+=14;
for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) {
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
blank = 0;
}
return blank; // Tile blank?
}
static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal)
{
unsigned int pack=0; unsigned int t=0, blank = 1;
int i;
addr+=14;
for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) {
pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
if(!pack) continue;
t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
blank = 0;
}
return blank; // Tile blank?
}
// start: (tile_start<<16)|row_start, end: [same]
static void DrawWindowFull(int start, int end, int prio)
{
struct PicoVideo *pvid=&Pico.video;
int nametab, nametab_step, trow, tilex, blank=-1, code;
unsigned char *scrpos = PicoDraw2FB;
int tile_start, tile_end; // in cells
// parse ranges
tile_start = start>>16;
tile_end = end>>16;
start = start<<16>>16;
end = end<<16>>16;
// Find name table line:
if (pvid->reg[12]&1)
{
nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode
nametab_step = 1<<6;
}
else
{
nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode
nametab_step = 1<<5;
}
nametab += nametab_step*start;
// check priority
code=Pico.vram[nametab+tile_start];
if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority
scrpos+=8*LINE_WIDTH+8;
scrpos+=8*LINE_WIDTH*(start-START_ROW);
// do a window until we reach planestart row
for(trow = start; trow < end; trow++, nametab+=nametab_step) { // current tile row
for (tilex=tile_start; tilex<tile_end; tilex++)
{
int code,addr,zero=0;
// unsigned short *pal=NULL;
unsigned char pal;
code=Pico.vram[nametab+tilex];
if (code==blank) continue;
// Get tile address/2:
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(scrpos+(tilex<<3),addr,pal); break;
case 1: zero=TileXflipYnorm(scrpos+(tilex<<3),addr,pal); break;
case 2: zero=TileXnormYflip(scrpos+(tilex<<3),addr,pal); break;
case 3: zero=TileXflipYflip(scrpos+(tilex<<3),addr,pal); break;
}
if(zero) blank=code; // We know this tile is blank now
}
scrpos += LINE_WIDTH*8;
}
}
static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend)
{
struct PicoVideo *pvid=&Pico.video;
static char shift[4]={5,6,6,7}; // 32,64 or 128 sized tilemaps
int width, height, ymask, htab;
int nametab, hscroll=0, vscroll, cells;
unsigned char *scrpos;
int blank=-1, xmask, nametab_row, trow;
// parse ranges
cells = (planeend>>16)-(planestart>>16);
planestart = planestart<<16>>16;
planeend = planeend<<16>>16;
// Work out the Tiles to draw
htab=pvid->reg[13]<<9; // Horizontal scroll table address
// if ( pvid->reg[11]&2) htab+=Scanline<<1; // Offset by line
// if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile
htab+=plane; // A or B
if(!(pvid->reg[11]&3)) { // full screen scroll
// Get horizontal scroll value
hscroll=Pico.vram[htab&0x7fff];
htab = 0; // this marks that we don't have to update scroll value
}
// Work out the name table size: 32 64 or 128 tiles (0-3)
width=pvid->reg[16];
height=(width>>4)&3; width&=3;
xmask=(1<<shift[width ])-1; // X Mask in tiles
ymask=(height<<5)|0x1f; // Y Mask in tiles
if(width == 1) ymask&=0x3f;
else if(width>1) ymask =0x1f;
// Find name table:
if (plane==0) nametab=(pvid->reg[2]&0x38)<< 9; // A
else nametab=(pvid->reg[4]&0x07)<<12; // B
scrpos = PicoDraw2FB;
scrpos+=8*LINE_WIDTH*(planestart-START_ROW);
// Get vertical scroll value:
vscroll=Pico.vsram[plane]&0x1ff;
scrpos+=(8-(vscroll&7))*LINE_WIDTH;
if(vscroll&7) planeend++; // we have vertically clipped tiles due to vscroll, so we need 1 more row
*hcache++ = 8-(vscroll&7); // push y-offset to tilecache
for(trow = planestart; trow < planeend; trow++) { // current tile row
int cellc=cells,tilex,dx;
// Find the tile row in the name table
//ts.line=(vscroll+Scanline)&ymask;
//ts.nametab+=(ts.line>>3)<<shift[width];
nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row
// update hscroll if needed
if(htab) {
int htaddr=htab+(trow<<4);
if(trow) htaddr-=(vscroll&7)<<1;
hscroll=Pico.vram[htaddr&0x7fff];
}
// Draw tiles across screen:
tilex=(-hscroll)>>3;
dx=((hscroll-1)&7)+1;
if(dx != 8) cellc++; // have hscroll, do more cells
for (; cellc; dx+=8,tilex++,cellc--)
{
int code=0,addr=0,zero=0;
// unsigned short *pal=NULL;
unsigned char pal;
code=Pico.vram[nametab_row+(tilex&xmask)];
if (code==blank) continue;
if (code>>15) { // high priority tile
*hcache++ = code|(dx<<16)|(trow<<27); // cache it
continue;
}
// Get tile address/2:
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(scrpos+dx,addr,pal); break;
case 1: zero=TileXflipYnorm(scrpos+dx,addr,pal); break;
case 2: zero=TileXnormYflip(scrpos+dx,addr,pal); break;
case 3: zero=TileXflipYflip(scrpos+dx,addr,pal); break;
}
if(zero) blank=code; // We know this tile is blank now
}
scrpos += LINE_WIDTH*8;
}
*hcache = 0; // terminate cache
}
static void DrawTilesFromCacheF(int *hc)
{
int code, addr, zero = 0;
unsigned int prevy=0xFFFFFFFF;
// unsigned short *pal;
unsigned char pal;
short blank=-1; // The tile we know is blank
unsigned char *scrpos = PicoDraw2FB, *pd = 0;
// *hcache++ = code|(dx<<16)|(trow<<27); // cache it
scrpos+=(*hc++)*LINE_WIDTH - START_ROW*LINE_WIDTH*8;
while((code=*hc++)) {
if((short)code == blank) continue;
// y pos
if(((unsigned)code>>27) != prevy) {
prevy = (unsigned)code>>27;
pd = scrpos + prevy*LINE_WIDTH*8;
}
// Get tile address/2:
addr=(code&0x7ff)<<4;
// pal=PicoCramHigh+((code>>9)&0x30);
pal=(unsigned char)((code>>9)&0x30);
switch((code>>11)&3) {
case 0: zero=TileXnormYnorm(pd+((code>>16)&0x1ff),addr,pal); break;
case 1: zero=TileXflipYnorm(pd+((code>>16)&0x1ff),addr,pal); break;
case 2: zero=TileXnormYflip(pd+((code>>16)&0x1ff),addr,pal); break;
case 3: zero=TileXflipYflip(pd+((code>>16)&0x1ff),addr,pal); break;
}
if(zero) blank=(short)code;
}
}
// sx and sy are coords of virtual screen with 8pix borders on top and on left
static void DrawSpriteFull(unsigned int *sprite)
{
int width=0,height=0;
// unsigned short *pal=NULL;
unsigned char pal;
int tile,code,tdeltax,tdeltay;
unsigned char *scrpos;
int sx, sy;
sy=sprite[0];
height=sy>>24;
sy=(sy&0x1ff)-0x78; // Y
width=(height>>2)&3; height&=3;
width++; height++; // Width and height in tiles
code=sprite[1];
sx=((code>>16)&0x1ff)-0x78; // X
tile=code&0x7ff; // Tile number
tdeltax=height; // Delta to increase tile by going right
tdeltay=1; // Delta to increase tile by going down
if (code&0x0800) { tdeltax=-tdeltax; tile+=height*(width-1); } // Flip X
if (code&0x1000) { tdeltay=-tdeltay; tile+=height-1; } // Flip Y
//delta<<=4; // Delta of address
// pal=PicoCramHigh+((code>>9)&0x30); // Get palette pointer
pal=(unsigned char)((code>>9)&0x30);
// goto first vertically visible tile
while(sy <= START_ROW*8) { sy+=8; tile+=tdeltay; height--; }
scrpos = PicoDraw2FB;
scrpos+=(sy-START_ROW*8)*LINE_WIDTH;
for (; height > 0; height--, sy+=8, tile+=tdeltay)
{
int w = width, x=sx, t=tile;
if(sy >= END_ROW*8+8) return; // offscreen
for (; w; w--,x+=8,t+=tdeltax)
{
if(x<=0) continue;
if(x>=328) break; // Offscreen
t&=0x7fff; // Clip tile address
switch((code>>11)&3) {
case 0: TileXnormYnorm(scrpos+x,t<<4,pal); break;
case 1: TileXflipYnorm(scrpos+x,t<<4,pal); break;
case 2: TileXnormYflip(scrpos+x,t<<4,pal); break;
case 3: TileXflipYflip(scrpos+x,t<<4,pal); break;
}
}
scrpos+=8*LINE_WIDTH;
}
}
#endif
static void DrawAllSpritesFull(int prio, int maxwidth)
{
struct PicoVideo *pvid=&Pico.video;
int table=0,maskrange=0;
int i,u,link=0;
unsigned int *sprites[80]; // Sprites
int y_min=START_ROW*8, y_max=END_ROW*8; // for a simple sprite masking
table=pvid->reg[5]&0x7f;
if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
table<<=8; // Get sprite table address/2
for (i=u=0; u < 80; u++)
{
unsigned int *sprite=NULL;
int code, code2, sx, sy, height;
sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite
// get sprite info
code = sprite[0];
// check if it is not hidden vertically
sy = (code&0x1ff)-0x80;
height = (((code>>24)&3)+1)<<3;
if(sy+height <= y_min || sy > y_max) goto nextsprite;
// masking sprite?
code2=sprite[1];
sx = (code2>>16)&0x1ff;
if(!sx) {
int to = sy+height; // sy ~ from
if(maskrange) {
// try to merge with previous range
if((maskrange>>16)+1 >= sy && (maskrange>>16) <= to && (maskrange&0xffff) < sy) sy = (maskrange&0xffff);
else if((maskrange&0xffff)-1 <= to && (maskrange&0xffff) >= sy && (maskrange>>16) > to) to = (maskrange>>16);
}
// support only very simple masking (top and bottom of screen)
if(sy <= y_min && to+1 > y_min) y_min = to+1;
else if(to >= y_max && sy-1 < y_max) y_max = sy-1;
else maskrange=sy|(to<<16);
goto nextsprite;
}
// priority
if(((code2>>15)&1) != prio) goto nextsprite; // wrong priority
// check if sprite is not hidden horizontally
sx -= 0x78; // Get X coordinate + 8
if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;
// sprite is good, save it's index
sprites[i++]=sprite;
nextsprite:
// Find next sprite
link=(code>>16)&0x7f;
if(!link) break; // End of sprites
}
// Go through sprites backwards:
for (i-- ;i>=0; i--)
{
DrawSpriteFull(sprites[i]);
}
}
#ifndef _ASM_DRAW_C
static void BackFillFull(int reg7)
{
unsigned int back;
// Start with a background color:
// back=PicoCramHigh[reg7&0x3f];
back=reg7&0x3f;
back|=back<<8;
back|=back<<16;
memset32((int *)PicoDraw2FB, back, LINE_WIDTH*(8+(END_ROW-START_ROW)*8)/4);
}
#endif
static void DrawDisplayFull(void)
{
struct PicoVideo *pvid=&Pico.video;
int win, edge=0, hvwin=0; // LSb->MSb: hwin&plane, vwin&plane, full
int planestart=START_ROW, planeend=END_ROW; // plane A start/end when window shares display with plane A (in tile rows or columns)
int winstart=START_ROW, winend=END_ROW; // same for window
int maxw, maxcolc; // max width and col cells
if(pvid->reg[12]&1) {
maxw = 328; maxcolc = 40;
} else {
maxw = 264; maxcolc = 32;
}
// horizontal window?
if ((win=pvid->reg[0x12]))
{
hvwin=1; // hwindow shares display with plane A
edge=win&0x1f;
if(win == 0x80) {
// fullscreen window
hvwin=4;
} else if(win < 0x80) {
// window on the top
if(edge <= START_ROW) hvwin=0; // window not visible in our drawing region
else if(edge >= END_ROW) hvwin=4;
else planestart = winend = edge;
} else if(win > 0x80) {
// window at the bottom
if(edge >= END_ROW) hvwin=0;
else planeend = winstart = edge;
}
}
// check for vertical window, but only if win is not fullscreen
if (hvwin != 4)
{
win=pvid->reg[0x11];
edge=win&0x1f;
if (win&0x80) {
if(!edge) hvwin=4;
else if(edge < (maxcolc>>1)) {
// window is on the right
hvwin|=2;
planeend|=edge<<17;
winstart|=edge<<17;
winend|=maxcolc<<16;
}
} else {
if(edge >= (maxcolc>>1)) hvwin=4;
else if(edge) {
// window is on the left
hvwin|=2;
winend|=edge<<17;
planestart|=edge<<17;
planeend|=maxcolc<<16;
}
}
}
if (hvwin==1) { winend|=maxcolc<<16; planeend|=maxcolc<<16; }
HighCache2A[1] = HighCache2B[1] = 0;
if (PicoDrawMask & PDRAW_LAYERB_ON)
DrawLayerFull(1, HighCache2B, START_ROW, (maxcolc<<16)|END_ROW);
if (PicoDrawMask & PDRAW_LAYERA_ON) switch (hvwin)
{
case 4:
// fullscreen window
DrawWindowFull(START_ROW, (maxcolc<<16)|END_ROW, 0);
break;
case 3:
// we have plane A and both v and h windows
DrawLayerFull(0, HighCache2A, planestart, planeend);
DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 0); // h
DrawWindowFull((winstart&~0xff)|START_ROW, (winend&~0xff)|END_ROW, 0); // v
break;
case 2:
case 1:
// both window and plane A visible, window is vertical XOR horizontal
DrawLayerFull(0, HighCache2A, planestart, planeend);
DrawWindowFull(winstart, winend, 0);
break;
default:
// fullscreen plane A
DrawLayerFull(0, HighCache2A, START_ROW, (maxcolc<<16)|END_ROW);
break;
}
if (PicoDrawMask & PDRAW_SPRITES_LOW_ON)
DrawAllSpritesFull(0, maxw);
if (HighCache2B[1]) DrawTilesFromCacheF(HighCache2B);
if (HighCache2A[1]) DrawTilesFromCacheF(HighCache2A);
if (PicoDrawMask & PDRAW_LAYERA_ON) switch (hvwin)
{
case 4:
// fullscreen window
DrawWindowFull(START_ROW, (maxcolc<<16)|END_ROW, 1);
break;
case 3:
// we have plane A and both v and h windows
DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 1); // h
DrawWindowFull((winstart&~0xff)|START_ROW, (winend&~0xff)|END_ROW, 1); // v
break;
case 2:
case 1:
// both window and plane A visible, window is vertical XOR horizontal
DrawWindowFull(winstart, winend, 1);
break;
}
if (PicoDrawMask & PDRAW_SPRITES_HI_ON)
DrawAllSpritesFull(1, maxw);
}
PICO_INTERNAL void PicoFrameFull()
{
pprof_start(draw);
// prepare cram?
if (PicoPrepareCram) PicoPrepareCram();
// Draw screen:
BackFillFull(Pico.video.reg[7]);
if (Pico.video.reg[1] & 0x40)
DrawDisplayFull();
pprof_end(draw);
}