mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00

the MSB in the tablet position register denotes pen on surface. add logic and a hotkey for handling pen not on surface. This allows for repositioning of the pen without the storyware reacting to it.
986 lines
26 KiB
C
986 lines
26 KiB
C
#include <stddef.h>
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#include <malloc.h>
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#include <kernel.h>
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#include <ps2_joystick_driver.h>
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#include <ps2_audio_driver.h>
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#include <libpad.h>
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#include <gsKit.h>
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#include <dmaKit.h>
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#include <gsToolkit.h>
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#include <gsInline.h>
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#include <audsrv.h>
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#include "in_ps2.h"
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#include "../libpicofe/input.h"
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#include "../libpicofe/plat.h"
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#include "../libpicofe/menu.h"
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#include "../common/input_pico.h"
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#include "../common/emu.h"
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#include <pico/pico_int.h>
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#define OSD_FPS_X (gsGlobal->Width - 80)
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/* turn black GS Screen */
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#define GS_BLACK GS_SETREG_RGBA(0x00, 0x00, 0x00, 0x80)
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/* Generic tint color */
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#define GS_TEXT GS_SETREG_RGBA(0x80, 0x80, 0x80, 0x80)
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static int osd_buf_cnt, osd_cdleds;
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static int out_x, out_y;
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static int out_w, out_h;
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static float hscale, vscale;
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static struct in_default_bind in_ps2_defbinds[] =
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{
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{ PAD_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
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{ PAD_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
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{ PAD_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
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{ PAD_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
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{ PAD_SQUARE, IN_BINDTYPE_PLAYER12, GBTN_A },
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{ PAD_CROSS, IN_BINDTYPE_PLAYER12, GBTN_B },
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{ PAD_CIRCLE, IN_BINDTYPE_PLAYER12, GBTN_C },
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{ PAD_START, IN_BINDTYPE_PLAYER12, GBTN_START },
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{ PAD_TRIANGLE, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
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{ PAD_L1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
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{ PAD_R1, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
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{ PAD_SELECT, IN_BINDTYPE_EMU, PEVB_MENU },
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{ 0, 0, 0 }
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};
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const char *renderer_names[] = { "16bit accurate", " 8bit accurate", " 8bit fast", NULL };
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const char *renderer_names32x[] = { "accurate", "faster", "fastest", NULL };
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enum renderer_types { RT_16BIT, RT_8BIT_ACC, RT_8BIT_FAST, RT_COUNT };
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static int is_bg_frame;
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static GSGLOBAL *gsGlobal;
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static GSTEXTURE *g_menuscreen;
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static GSPRIMUVPOINT *g_menuscreen_vertices;
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static GSTEXTURE *g_screens[2];
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static int g_screen_index;
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static GSTEXTURE *g_screen;
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static GSPRIMUVPOINT *g_screen_vertices;
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static u16 *g_screen_palette;
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static GSTEXTURE *osd;
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static uint32_t osd_vertices_count;
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static GSPRIMUVPOINT *osd_vertices;
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static GSTEXTURE *cdleds;
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static GSPRIMUVPOINT *cdleds_vertices;
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static int vsync_sema_id;
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static int32_t vsync_callback_id;
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static uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
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/* sound stuff */
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#define SOUND_BLOCK_COUNT 7
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#define SOUND_BUFFER_CHUNK (2*54000/50) // max.rate/min.frames in stereo
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static short __attribute__((aligned(4))) sndBuffer[SOUND_BUFFER_CHUNK*SOUND_BLOCK_COUNT];
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static short __attribute__((aligned(4))) nulBuffer[SOUND_BUFFER_CHUNK];
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static short *snd_playptr, *sndBuffer_endptr;
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static int samples_made, samples_done, samples_block;
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static int sound_thread_exit = 0, sound_stopped = 1;
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static int32_t sound_sem = -1, sound_mutex = -1;
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static uint8_t stack[0x4000] __attribute__((aligned(16)));
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extern void *_gp;
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static int mp3_init(void) { return 0; }
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/* audsrv in ps2sdk has shortcomings:
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* - it has a bug which prevents it from discerning "ringbuffer empty" from
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* "ringbuffer full", which leads to audio not stopped if all queued samples
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* have been played. Hence, it repeats the complete ringbuffer over and again.
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* - on audsrv_set_format the ringbuffer is preset to be about 40% filled,
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* regardless of the data in the buffer at that moment. Old data is played out
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* if audio play is started.
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* - stopping audio play is keeping any remaining samples in the buffer, which
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* are played first after the next audio play. There's no method to clear the
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* ringbuffer.
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*
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* To cope with this, audio samples are always pushed to audsrv to prevent the
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* ringbuffer from emptying, even in the menu. This also avoids stopping audio.
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* Since silence is played in the menu, the behaviour of set_format when leaving
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* the menu is covered since the buffer is filled with silence at that time.
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*/
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static void writeSound(int len)
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{
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int l;
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if (samples_made - samples_done < samples_block * (SOUND_BLOCK_COUNT-2) - 4) {
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samples_made += len / 2;
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PicoIn.sndOut += len / 2;
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} else
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lprintf("ovfl %d\n", samples_made - samples_done);
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if (sndBuffer_endptr < PicoIn.sndOut)
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sndBuffer_endptr = PicoIn.sndOut;
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l = PicoIn.sndOut - sndBuffer;
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if (l > sizeof(sndBuffer)/2)
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lprintf("ovrn %d %d\n", len, PicoIn.sndOut - sndBuffer);
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if (l > samples_block * (SOUND_BLOCK_COUNT-2)) {
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sndBuffer_endptr = PicoIn.sndOut;
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PicoIn.sndOut = sndBuffer;
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}
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// signal the snd thread
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SignalSema(sound_sem);
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}
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static void resetSound()
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{
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struct audsrv_fmt_t format;
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int stereo = (PicoIn.opt&8)>>3;
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int ret;
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format.bits = 16;
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format.freq = PicoIn.sndRate;
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format.channels = stereo ? 2 : 1;
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ret = audsrv_set_format(&format);
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if (ret < 0) {
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lprintf("audsrv_set_format() failed: %i\n", ret);
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emu_status_msg("sound init failed (%i), snd disabled", ret);
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currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
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}
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}
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static int sound_thread(void *argp)
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{
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lprintf("sthr: start\n");
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while (!sound_thread_exit)
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{
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int ret = WaitSema(sound_mutex);
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if (ret < 0) lprintf("sthr: WaitSema mutex failed (%d)\n", ret);
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// queue samples to audsrv, minimum 2 frames
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// if there aren't enough samples, queue silence
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int queued = audsrv_queued()/2;
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while (queued < 2*samples_block) {
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short *sndOut = PicoIn.sndOut, *sndEnd = sndBuffer_endptr;
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// compute sample chunk size
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int buflen = sndEnd - snd_playptr;
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if (sndOut >= snd_playptr)
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buflen = sndOut - snd_playptr;
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if (buflen > samples_made - samples_done)
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buflen = samples_made - samples_done;
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if (buflen > 3*samples_block - queued)
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buflen = 3*samples_block - queued;
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// play audio
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if (buflen > 0) {
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ret = audsrv_play_audio((char *)snd_playptr, buflen*2);
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samples_done += buflen;
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snd_playptr += buflen;
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if (snd_playptr >= sndBuffer_endptr)
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snd_playptr -= sndBuffer_endptr - sndBuffer;
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} else {
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buflen = (3*samples_block - queued) & ~1;
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while (buflen > sizeof(nulBuffer)/2) {
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audsrv_play_audio((char *)nulBuffer, sizeof(nulBuffer));
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buflen -= sizeof(nulBuffer)/2;
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}
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ret = audsrv_play_audio((char *)nulBuffer, buflen*2);
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}
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if (ret != buflen*2 && ret > 0) lprintf("sthr: play ret: %i, buflen: %i\n", ret, buflen*2);
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if (ret < 0) lprintf("sthr: play: ret %08x; pos %i/%i\n", ret, samples_done, samples_made);
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if (ret == 0) resetSound();
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queued = audsrv_queued()/2;
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}
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SignalSema(sound_mutex);
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ret = WaitSema(sound_sem);
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if (ret < 0) lprintf("sthr: WaitSema sound failed (%d)\n", ret);
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}
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lprintf("sthr: exit\n");
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ExitDeleteThread();
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return 0;
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}
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static void sound_init(void)
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{
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int thid;
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int ret;
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ee_sema_t sema;
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ee_thread_t thread;
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sema.max_count = 1;
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sema.init_count = 0;
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sema.option = (u32) "sndsem";
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if ((sound_sem = CreateSema(&sema)) < 0)
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return;
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sema.max_count = 1;
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sema.init_count = 1;
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sema.option = (u32) "sndmutex";
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if ((sound_mutex = CreateSema(&sema)) < 0)
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return;
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audsrv_init();
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thread.func = &sound_thread;
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thread.stack = stack;
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thread.stack_size = sizeof(stack);
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thread.gp_reg = &_gp;
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thread.option = (u32) "sndthread";
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thread.initial_priority = 40;
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thid = CreateThread(&thread);
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samples_block = 22050/50; // needs to be initialized before thread start
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if (thid >= 0) {
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ret = StartThread(thid, NULL);
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if (ret < 0) lprintf("sound_init: StartThread returned %08x\n", ret);
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ChangeThreadPriority(0, 64);
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} else {
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DeleteSema(sound_sem);
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lprintf("CreateThread failed: %i\n", thid);
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}
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}
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void pemu_sound_start(void) {
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static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
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static int mp3_init_done;
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int ret, stereo;
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samples_made = samples_done = 0;
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if (!(currentConfig.EmuOpt & EOPT_EN_SOUND))
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return;
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if (PicoIn.AHW & PAHW_MCD) {
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// mp3...
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if (!mp3_init_done) {
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ret = mp3_init();
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mp3_init_done = 1;
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if (ret) emu_status_msg("mp3 init failed (%i)", ret);
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}
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}
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ret = WaitSema(sound_mutex);
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if (ret < 0) lprintf("WaitSema mutex failed (%d)\n", ret);
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ret = POPT_EN_FM|POPT_EN_PSG|POPT_EN_STEREO;
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if (PicoIn.sndRate != PsndRate_old || (PicoIn.opt&ret) != (PicoOpt_old&ret) || Pico.m.pal != pal_old) {
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PsndRerate(Pico.m.frame_count ? 1 : 0);
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}
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stereo = (PicoIn.opt&8)>>3;
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samples_block = (PicoIn.sndRate / (Pico.m.pal ? 50 : 60)) * (stereo ? 2 : 1);
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lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
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PicoIn.sndRate, Pico.snd.len, stereo, Pico.m.pal, samples_block);
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resetSound();
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PicoIn.writeSound = writeSound;
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snd_playptr = PicoIn.sndOut = sndBuffer_endptr = sndBuffer;
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PsndRate_old = PicoIn.sndRate;
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PicoOpt_old = PicoIn.opt;
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pal_old = Pico.m.pal;
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sound_stopped = 0;
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audsrv_play_audio((char *)snd_playptr, 2*2);
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SignalSema(sound_mutex);
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}
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void pemu_sound_stop(void)
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{
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sound_stopped = 1;
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samples_made = samples_done = 0;
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}
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static void sound_deinit(void)
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{
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sound_thread_exit = 1;
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SignalSema(sound_sem);
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DeleteSema(sound_sem);
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sound_sem = -1;
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}
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#define is_16bit_mode() \
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(currentConfig.renderer == RT_16BIT || (PicoIn.AHW & PAHW_32X) || is_bg_frame)
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static int vsync_handler(void)
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{
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iSignalSema(vsync_sema_id);
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if (sound_stopped)
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iSignalSema(sound_sem);
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ExitHandler();
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return 0;
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}
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/* Copy of gsKit_sync_flip, but without the 'flip' */
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static void gsKit_sync(GSGLOBAL *gsGlobal)
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{
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if (!gsGlobal->FirstFrame)
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WaitSema(vsync_sema_id);
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while (PollSema(vsync_sema_id) >= 0);
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}
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/* Copy of gsKit_sync_flip, but without the 'sync' */
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static void gsKit_flip(GSGLOBAL *gsGlobal)
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{
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if (!gsGlobal->FirstFrame)
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{
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if (gsGlobal->DoubleBuffering == GS_SETTING_ON)
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{
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GS_SET_DISPFB2(gsGlobal->ScreenBuffer[gsGlobal->ActiveBuffer & 1] / 8192,
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gsGlobal->Width / 64, gsGlobal->PSM, 0, 0);
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gsGlobal->ActiveBuffer ^= 1;
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}
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}
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gsKit_setactive(gsGlobal);
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}
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static void flipScreen()
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{
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gsKit_flip(gsGlobal);
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gsKit_TexManager_nextFrame(gsGlobal);
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}
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static void set_g_menuscreen_values(void)
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{
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size_t g_menuscreenSize = gsKit_texture_size_ee(gsGlobal->Width, gsGlobal->Height, GS_PSM_CT16);
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g_menuscreen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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g_menuscreen->Mem = malloc(g_menuscreenSize);
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g_menuscreen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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g_menuscreen->Width = gsGlobal->Width;
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g_menuscreen->Height = gsGlobal->Height;
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g_menuscreen->PSM = GS_PSM_CT16;
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g_menuscreen_w = g_menuscreen->Width;
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g_menuscreen_h = g_menuscreen->Height;
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g_menuscreen_pp = g_menuscreen->Width;
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g_menuscreen_ptr = g_menuscreen->Mem;
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g_menuscreen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 2);
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g_menuscreen_vertices[0].uv = vertex_to_UV(g_menuscreen, 0, 0);
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g_menuscreen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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g_menuscreen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, g_menuscreen->Width, g_menuscreen->Height, 2);
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g_menuscreen_vertices[1].uv = vertex_to_UV(g_menuscreen, g_menuscreen->Width, g_menuscreen->Height);
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g_menuscreen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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}
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void set_g_screen_values() {
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size_t g_screenSize = gsKit_texture_size_ee(328, 256, GS_PSM_CT16);
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int i;
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g_screen_palette = malloc(gsKit_texture_size_ee(16, 16, GS_PSM_CT16));
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g_screen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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for (i = 0; i < 2; i++) {
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g_screens[i] = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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g_screens[i]->Mem = (uint32_t *)malloc(g_screenSize);
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g_screens[i]->Width = 328;
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g_screens[i]->Height = 256;
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g_screens[i]->Clut = g_screen_palette;
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g_screens[i]->ClutPSM = GS_PSM_CT16;
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}
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g_screen = g_screens[g_screen_index];
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g_screen_ptr = g_screen->Mem;
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g_screen_width = 328;
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g_screen_height = 256;
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g_screen_ppitch = 328;
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g_screen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 0);
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g_screen_vertices[0].uv = vertex_to_UV(g_screen, 0, 0);
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g_screen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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g_screen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, gsGlobal->Width, gsGlobal->Height, 0);
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g_screen_vertices[1].uv = vertex_to_UV(g_screen, g_screen->Width, g_screen->Height);
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g_screen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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}
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void set_cdleds_values() {
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size_t cdledsSize = gsKit_texture_size_ee(14, 5, GS_PSM_CT16);
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cdleds = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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cdleds->Mem = (uint32_t *)malloc(cdledsSize);
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cdleds_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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cdleds->Width = 14;
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cdleds->Height = 5;
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cdleds->PSM = GS_PSM_CT16;
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cdleds_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 4, 1, 1);
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cdleds_vertices[0].uv = vertex_to_UV(cdleds, 0, 0);
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cdleds_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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cdleds_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, cdleds->Width, cdleds->Height, 1);
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cdleds_vertices[1].uv = vertex_to_UV(cdleds, cdleds->Width, cdleds->Height);
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cdleds_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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}
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void set_osd_values() {
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size_t osdSize = gsKit_texture_size_ee(gsGlobal->Width, 8, GS_PSM_CT16);
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int num_osds = 4, i;
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osd = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
|
|
osd->Mem = (uint32_t *)malloc(osdSize);
|
|
|
|
osd_vertices_count = 2*num_osds;
|
|
osd_vertices = (GSPRIMUVPOINT *)calloc(osd_vertices_count, sizeof(GSPRIMUVPOINT));
|
|
|
|
osd->Width = gsGlobal->Width;
|
|
osd->Height = 8;
|
|
osd->PSM = GS_PSM_CT16;
|
|
|
|
for (i = 0; i < 2*num_osds; i++)
|
|
osd_vertices[i].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
|
|
}
|
|
|
|
static void video_init(void)
|
|
{
|
|
ee_sema_t sema;
|
|
|
|
sema.init_count = 0;
|
|
sema.max_count = 1;
|
|
sema.option = 0;
|
|
|
|
vsync_sema_id = CreateSema(&sema);
|
|
|
|
gsGlobal = gsKit_init_global();
|
|
// gsGlobal->Mode = GS_MODE_NTSC;
|
|
// gsGlobal->Height = 448;
|
|
|
|
gsGlobal->PSM = GS_PSM_CT16;
|
|
gsGlobal->PSMZ = GS_PSMZ_16S;
|
|
gsGlobal->ZBuffering = GS_SETTING_OFF;
|
|
gsGlobal->DoubleBuffering = GS_SETTING_ON;
|
|
gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
|
|
gsGlobal->Dithering = GS_SETTING_OFF;
|
|
|
|
|
|
dmaKit_init(D_CTRL_RELE_OFF, D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC, D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
|
|
dmaKit_chan_init(DMA_CHANNEL_GIF);
|
|
|
|
gsKit_set_clamp(gsGlobal, GS_CMODE_REPEAT);
|
|
|
|
gsKit_vram_clear(gsGlobal);
|
|
gsKit_init_screen(gsGlobal);
|
|
gsKit_TexManager_init(gsGlobal);
|
|
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
|
|
gsKit_clear(gsGlobal, GS_BLACK);
|
|
vsync = 0;
|
|
vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
|
|
|
|
set_g_screen_values();
|
|
set_g_menuscreen_values();
|
|
set_osd_values();
|
|
set_cdleds_values();
|
|
|
|
g_menubg_ptr = (uint8_t *)malloc(2 * g_menuscreen_pp * g_menuscreen_h);
|
|
g_menubg_src_w = g_screen->Width;
|
|
g_menubg_src_h = g_screen->Height;
|
|
g_menubg_src_pp = g_screen->Width;
|
|
}
|
|
|
|
static void video_deinit(void)
|
|
{
|
|
free(g_screens[0]->Mem);
|
|
free(g_screens[0]);
|
|
free(g_screens[1]->Mem);
|
|
free(g_screens[1]);
|
|
free(g_screen_vertices);
|
|
free(g_screen_palette);
|
|
|
|
free(g_menuscreen->Mem);
|
|
free(g_menuscreen);
|
|
free(g_menuscreen_vertices);
|
|
free(g_menubg_ptr);
|
|
|
|
free(osd->Mem);
|
|
free(osd);
|
|
free(osd_vertices);
|
|
|
|
free(cdleds->Mem);
|
|
free(cdleds);
|
|
free(cdleds_vertices);
|
|
|
|
gsKit_clear(gsGlobal, GS_BLACK);
|
|
gsKit_vram_clear(gsGlobal);
|
|
gsKit_deinit_global(gsGlobal);
|
|
gsKit_remove_vsync_handler(vsync_callback_id);
|
|
|
|
if (vsync_sema_id >= 0)
|
|
DeleteSema(vsync_sema_id);
|
|
}
|
|
|
|
static void set_scaling_params(void)
|
|
{
|
|
int width, height, xoffs, yoffs;
|
|
int u[2], v[2];
|
|
|
|
height = (int)(out_h * vscale + 0.5);
|
|
width = (int)(out_w * hscale + 0.5);
|
|
|
|
if (width & 1) width++; // make even
|
|
if (height & 1) height++;
|
|
|
|
if (width >= gsGlobal->Width) {
|
|
u[0] = out_x + (width-gsGlobal->Width)/2;
|
|
u[1] = out_x + out_w - (width-gsGlobal->Width)/2 - 1;
|
|
width = gsGlobal->Width;
|
|
xoffs = 0;
|
|
} else {
|
|
u[0] = out_x;
|
|
u[1] = out_x + out_w;
|
|
xoffs = gsGlobal->Width/2 - width/2;
|
|
}
|
|
|
|
if (height >= gsGlobal->Height) {
|
|
v[0] = out_y + (height-gsGlobal->Height)/2;
|
|
v[1] = out_y + out_h - (height-gsGlobal->Height)/2;
|
|
height = gsGlobal->Height;
|
|
yoffs = 0;
|
|
} else {
|
|
v[0] = out_y;
|
|
v[1] = out_y + out_h;
|
|
yoffs = gsGlobal->Height/2 - height/2;
|
|
}
|
|
|
|
if (xoffs < 0) xoffs = 0;
|
|
if (yoffs < 0) yoffs = 0;
|
|
g_screen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, xoffs, yoffs, 0);
|
|
g_screen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, xoffs + width, yoffs + height, 0);
|
|
|
|
if (!is_16bit_mode()) {
|
|
// 8-bit modes have an 8 px overlap area on the left
|
|
u[0] += 8; u[1] += 8;
|
|
}
|
|
g_screen_vertices[0].uv = vertex_to_UV(g_screen, u[0], v[0]);
|
|
g_screen_vertices[1].uv = vertex_to_UV(g_screen, u[1], v[1]);
|
|
|
|
// lprintf("set_scaling_params: wxh = %ix%i\n",gsGlobal->Width,gsGlobal->Height);
|
|
// lprintf("offs: %i, %i wh: %i, %i\n", xoffs, yoffs, width, height);
|
|
// lprintf("uv0, uv1: %i, %i; %i, %i\n", u[0], v[0], u[1], v[1]);
|
|
}
|
|
|
|
static void make_ps2_palette(void)
|
|
{
|
|
PicoDrawUpdateHighPal();
|
|
|
|
// Rotate CLUT. PS2 is special since entries in CLUT are not in sequence.
|
|
unsigned short int *pal=(void *)g_screen_palette;
|
|
int i;
|
|
|
|
for (i = 0; i < 256; i+=8) {
|
|
if ((i&0x18) == 0x08)
|
|
memcpy(pal+i,Pico.est.HighPal+i+8,16);
|
|
else if ((i&0x18) == 0x10)
|
|
memcpy(pal+i,Pico.est.HighPal+i-8,16);
|
|
else
|
|
memcpy(pal+i,Pico.est.HighPal+i,16);
|
|
}
|
|
}
|
|
|
|
static int get_renderer(void)
|
|
{
|
|
if (is_bg_frame)
|
|
return RT_16BIT;
|
|
if (PicoIn.AHW & PAHW_32X)
|
|
return currentConfig.renderer32x;
|
|
else
|
|
return currentConfig.renderer;
|
|
}
|
|
|
|
static void change_renderer(int diff)
|
|
{
|
|
int *r;
|
|
if (PicoIn.AHW & PAHW_32X)
|
|
r = ¤tConfig.renderer32x;
|
|
else
|
|
r = ¤tConfig.renderer;
|
|
*r += diff;
|
|
|
|
if (*r >= RT_COUNT)
|
|
*r = 0;
|
|
else if (*r < 0)
|
|
*r = RT_COUNT - 1;
|
|
}
|
|
|
|
static void apply_renderer(void)
|
|
{
|
|
PicoIn.opt &= ~(POPT_ALT_RENDERER|POPT_EN_SOFTSCALE);
|
|
|
|
switch (get_renderer()) {
|
|
case RT_16BIT:
|
|
PicoDrawSetOutFormat(PDF_RGB555, 0);
|
|
break;
|
|
case RT_8BIT_ACC:
|
|
PicoDrawSetOutFormat(PDF_8BIT, 0);
|
|
break;
|
|
case RT_8BIT_FAST:
|
|
PicoIn.opt |= POPT_ALT_RENDERER;
|
|
PicoDrawSetOutFormat(PDF_NONE, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void blit_screen(void)
|
|
{
|
|
if (!is_16bit_mode() && Pico.m.dirtyPal)
|
|
make_ps2_palette();
|
|
|
|
g_screen->PSM = is_16bit_mode() ? GS_PSM_CT16 : GS_PSM_T8;
|
|
g_screen->Filter = (currentConfig.filter ? GS_FILTER_LINEAR : GS_FILTER_NEAREST);
|
|
|
|
gsKit_TexManager_bind(gsGlobal, g_screen);
|
|
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, g_screen, 2, g_screen_vertices);
|
|
}
|
|
|
|
static void osd_text(int x, const char *text)
|
|
{
|
|
void *old_ptr = g_screen_ptr;
|
|
int old_pitch = g_screen_ppitch;
|
|
|
|
int len = strlen(text) * 8;
|
|
u16 *osd_buf = osd->Mem;
|
|
int *p, h;
|
|
|
|
g_screen_ptr = osd_buf;
|
|
g_screen_ppitch = gsGlobal->Width;
|
|
for (h = 0; h < 8; h++) {
|
|
p = (int *) (osd_buf + x + gsGlobal->Width*h);
|
|
p = (int *) ((int)p & ~3); // align
|
|
memset32_uncached(p, 0, len/2);
|
|
}
|
|
emu_text_out16(x, 0, text);
|
|
g_screen_ptr = old_ptr;
|
|
g_screen_ppitch = old_pitch;
|
|
|
|
osd_vertices[osd_buf_cnt].xyz2 = vertex_to_XYZ2(gsGlobal, x, gsGlobal->Height-8, 1);
|
|
osd_vertices[osd_buf_cnt].uv = vertex_to_UV(osd, x, 0);
|
|
osd_vertices[osd_buf_cnt+1].xyz2 = vertex_to_XYZ2(gsGlobal, x+len, gsGlobal->Height, 1);
|
|
osd_vertices[osd_buf_cnt+1].uv = vertex_to_UV(osd, x+len, 8);
|
|
osd_buf_cnt += 2;
|
|
}
|
|
|
|
static void blit_osd(void)
|
|
{
|
|
gsKit_TexManager_bind(gsGlobal, osd);
|
|
while (osd_buf_cnt > 0) {
|
|
osd_buf_cnt -= 2;
|
|
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, osd, 2, osd_vertices+osd_buf_cnt);
|
|
}
|
|
}
|
|
|
|
static void cd_leds(void)
|
|
{
|
|
unsigned int reg, col_g, col_r, *p;
|
|
|
|
reg = Pico_mcd->s68k_regs[0];
|
|
|
|
p = (unsigned int *)cdleds->Mem;
|
|
col_g = (reg & 2) ? 0x06000600 : 0;
|
|
col_r = (reg & 1) ? 0x00180018 : 0;
|
|
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += gsGlobal->Width/2 - 12/2;
|
|
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += gsGlobal->Width/2 - 12/2;
|
|
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
|
|
|
|
osd_cdleds = 1;
|
|
}
|
|
|
|
static void blit_cdleds(void)
|
|
{
|
|
if (!osd_cdleds) return;
|
|
|
|
gsKit_TexManager_bind(gsGlobal, cdleds);
|
|
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, cdleds, 2, cdleds_vertices);
|
|
}
|
|
|
|
static void draw_pico_ptr(void)
|
|
{
|
|
int up = (PicoPicohw.pen_pos[0]|PicoPicohw.pen_pos[1]) & 0x8000;
|
|
int x = pico_pen_x, y = pico_pen_y, offs;
|
|
int pitch = g_screen_ppitch;
|
|
|
|
x = (x * out_w * ((1ULL<<32) / 320 + 1)) >> 32;
|
|
y = (y * out_h * ((1ULL<<32) / 224 + 1)) >> 32;
|
|
|
|
offs = pitch * (out_y+y) + (out_x+x);
|
|
|
|
if (is_16bit_mode()) {
|
|
unsigned short *p = (unsigned short *)g_screen_ptr + offs;
|
|
int o = (up ? 0x0000 : 0x7fff), _ = (up ? 0x7fff : 0x0000);
|
|
|
|
p[-pitch-1] ^= _; p[-pitch] ^= o; p[-pitch+1] ^= _;
|
|
p[1] ^= o; p[0] ^= o; p[1] ^= o;
|
|
p[pitch-1] ^= _; p[pitch] ^= o; p[pitch+1] ^= _;
|
|
} else {
|
|
unsigned char *p = (unsigned char *)g_screen_ptr + offs + 8;
|
|
int o = (up ? 0xe0 : 0xf0), _ = (up ? 0xf0 : 0xe0);
|
|
|
|
p[-pitch-1] = _; p[-pitch] = o; p[-pitch+1] = _;
|
|
p[-1] = o; p[0] = o; p[1] = o;
|
|
p[pitch-1] = _; p[pitch] = o; p[pitch+1] = _;
|
|
}
|
|
}
|
|
|
|
static void vidResetMode(void)
|
|
{
|
|
set_scaling_params();
|
|
|
|
Pico.m.dirtyPal = 1;
|
|
}
|
|
|
|
/* finalize rendering a frame */
|
|
void pemu_finalize_frame(const char *fps, const char *notice)
|
|
{
|
|
int emu_opt = currentConfig.EmuOpt;
|
|
|
|
if ((PicoIn.AHW & PAHW_PICO) && (currentConfig.EmuOpt & EOPT_PICO_PEN))
|
|
if (pico_inp_mode) draw_pico_ptr();
|
|
|
|
osd_buf_cnt = 0;
|
|
if (notice) osd_text(4, notice);
|
|
if (emu_opt & 2) osd_text(OSD_FPS_X, fps);
|
|
|
|
osd_cdleds = 0;
|
|
if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD))
|
|
cd_leds();
|
|
|
|
FlushCache(WRITEBACK_DCACHE);
|
|
}
|
|
|
|
/* display a completed frame buffer and prepare a new render buffer */
|
|
void plat_video_flip(void)
|
|
{
|
|
gsKit_TexManager_invalidate(gsGlobal, osd);
|
|
gsKit_TexManager_invalidate(gsGlobal, cdleds);
|
|
gsKit_TexManager_invalidate(gsGlobal, g_screen);
|
|
|
|
gsKit_finish();
|
|
flipScreen();
|
|
|
|
gsKit_clear(gsGlobal, GS_BLACK);
|
|
blit_screen();
|
|
blit_osd();
|
|
blit_cdleds();
|
|
gsKit_queue_exec(gsGlobal);
|
|
|
|
g_screen_index ^= 1;
|
|
g_screen = g_screens[g_screen_index];
|
|
g_screen_ptr = g_screen->Mem;
|
|
|
|
plat_video_set_buffer(g_screen_ptr);
|
|
}
|
|
|
|
/* wait for start of vertical blanking */
|
|
void plat_video_wait_vsync(void)
|
|
{
|
|
gsKit_sync(gsGlobal);
|
|
}
|
|
|
|
/* switch from emulation display to menu display */
|
|
void plat_video_menu_enter(int is_rom_loaded)
|
|
{
|
|
g_screen_ptr = NULL;
|
|
}
|
|
|
|
/* start rendering a menu screen */
|
|
void plat_video_menu_begin(void)
|
|
{
|
|
}
|
|
|
|
/* display a completed menu screen */
|
|
void plat_video_menu_end(void)
|
|
{
|
|
gsKit_TexManager_bind(gsGlobal, g_menuscreen);
|
|
gskit_prim_list_sprite_texture_uv_3d( gsGlobal, g_menuscreen, 2, g_menuscreen_vertices);
|
|
gsKit_queue_exec(gsGlobal);
|
|
gsKit_finish();
|
|
gsKit_TexManager_invalidate(gsGlobal, g_menuscreen);
|
|
|
|
flipScreen();
|
|
}
|
|
|
|
/* terminate menu display */
|
|
void plat_video_menu_leave(void)
|
|
{
|
|
g_screen_ptr = g_screen->Mem;
|
|
plat_video_set_buffer(g_screen_ptr);
|
|
}
|
|
|
|
/* set default configuration values */
|
|
void pemu_prep_defconfig(void)
|
|
{
|
|
defaultConfig.s_PsndRate = 22050;
|
|
defaultConfig.s_PicoCDBuffers = 64;
|
|
defaultConfig.filter = EOPT_FILTER_BILINEAR; // bilinear filtering
|
|
defaultConfig.scaling = EOPT_SCALE_43;
|
|
defaultConfig.vscaling = EOPT_VSCALE_FULL;
|
|
defaultConfig.renderer = RT_8BIT_ACC;
|
|
defaultConfig.renderer32x = RT_8BIT_ACC;
|
|
defaultConfig.EmuOpt |= EOPT_SHOW_RTC;
|
|
}
|
|
|
|
/* check configuration for inconsistencies */
|
|
void pemu_validate_config(void)
|
|
{
|
|
}
|
|
|
|
void plat_init(void)
|
|
{
|
|
video_init();
|
|
init_joystick_driver(false);
|
|
in_ps2_init(in_ps2_defbinds);
|
|
in_probe();
|
|
init_audio_driver();
|
|
sound_init();
|
|
plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
|
|
}
|
|
|
|
void plat_finish(void) {
|
|
sound_deinit();
|
|
deinit_audio_driver();
|
|
deinit_joystick_driver(false);
|
|
video_deinit();
|
|
}
|
|
|
|
/* display emulator status messages before holding emulation */
|
|
void plat_status_msg_busy_first(const char *msg)
|
|
{
|
|
plat_status_msg_busy_next(msg);
|
|
}
|
|
|
|
void plat_status_msg_busy_next(const char *msg)
|
|
{
|
|
plat_status_msg_clear();
|
|
pemu_finalize_frame("", msg);
|
|
plat_video_flip();
|
|
emu_status_msg("");
|
|
reset_timing = 1;
|
|
}
|
|
|
|
/* clear status message area */
|
|
void plat_status_msg_clear(void)
|
|
{
|
|
// not needed since the screen buf is cleared through the gskit_clear
|
|
}
|
|
|
|
/* change the audio volume setting */
|
|
void plat_update_volume(int has_changed, int is_up) {}
|
|
|
|
/* prepare for MD screen mode change */
|
|
void emu_video_mode_change(int start_line, int line_count, int start_col, int col_count)
|
|
{
|
|
int h43 = (col_count >= 192 ? 320 : col_count); // ugh, mind GG...
|
|
int v43 = (line_count >= 192 ? Pico.m.pal ? 240 : 224 : line_count);
|
|
|
|
out_y = start_line; out_x = start_col;
|
|
out_h = line_count; out_w = col_count;
|
|
|
|
if (col_count == 248) // mind aspect ratio when blanking 1st column
|
|
col_count = 256;
|
|
|
|
switch (currentConfig.vscaling) {
|
|
case EOPT_VSCALE_FULL:
|
|
line_count = v43;
|
|
vscale = (float)gsGlobal->Height/line_count;
|
|
break;
|
|
case EOPT_VSCALE_NOBORDER:
|
|
vscale = (float)gsGlobal->Height/line_count;
|
|
break;
|
|
default:
|
|
vscale = 1;
|
|
break;
|
|
}
|
|
|
|
hscale = vscale * (gsGlobal->Aspect == GS_ASPECT_16_9 ? (4./3)/(16./9) : 1);
|
|
switch (currentConfig.scaling) {
|
|
case EOPT_SCALE_43:
|
|
hscale = (hscale*h43)/col_count;
|
|
break;
|
|
case EOPT_SCALE_STRETCH:
|
|
hscale = (hscale*h43/2 + gsGlobal->Width/2)/col_count;
|
|
break;
|
|
case EOPT_SCALE_WIDE:
|
|
hscale = (float)gsGlobal->Width/col_count;
|
|
break;
|
|
default:
|
|
// hscale = vscale, computed before switch
|
|
break;
|
|
}
|
|
|
|
vidResetMode();
|
|
}
|
|
|
|
/* render one frame in RGB */
|
|
void pemu_forced_frame(int no_scale, int do_emu)
|
|
{
|
|
is_bg_frame = 1;
|
|
Pico.m.dirtyPal = 1;
|
|
|
|
if (!no_scale)
|
|
no_scale = currentConfig.scaling == EOPT_SCALE_NONE;
|
|
emu_cmn_forced_frame(no_scale, do_emu, g_screen_ptr);
|
|
|
|
g_menubg_src_ptr = g_screen_ptr;
|
|
is_bg_frame = 0;
|
|
}
|
|
|
|
/* change the platform output rendering */
|
|
void plat_video_toggle_renderer(int change, int is_menu_call)
|
|
{
|
|
change_renderer(change);
|
|
|
|
if (is_menu_call)
|
|
return;
|
|
|
|
apply_renderer();
|
|
vidResetMode();
|
|
rendstatus_old = -1;
|
|
|
|
if (PicoIn.AHW & PAHW_32X)
|
|
emu_status_msg(renderer_names32x[get_renderer()]);
|
|
else
|
|
emu_status_msg(renderer_names[get_renderer()]);
|
|
}
|
|
|
|
/* set the buffer for emulator output rendering */
|
|
void plat_video_set_buffer(void *buf)
|
|
{
|
|
if (is_16bit_mode())
|
|
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
|
|
else
|
|
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch);
|
|
}
|
|
|
|
/* prepare for emulator output rendering */
|
|
void plat_video_loop_prepare(void)
|
|
{
|
|
apply_renderer();
|
|
vidResetMode();
|
|
}
|
|
|
|
/* prepare for entering the emulator loop */
|
|
void pemu_loop_prep(void)
|
|
{
|
|
}
|
|
|
|
/* terminate the emulator loop */
|
|
void pemu_loop_end(void)
|
|
{
|
|
pemu_sound_stop();
|
|
pemu_forced_frame(0, 1);
|
|
}
|