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1683 lines
47 KiB
C
1683 lines
47 KiB
C
/*
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* line renderer
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* (c) Copyright Dave, 2004
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* (C) notaz, 2006-2010
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*
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* This work is licensed under the terms of MAME license.
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* See COPYING file in the top-level directory.
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*/
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/*
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* The renderer has 4 modes now:
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* - normal
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* - shadow/hilight (s/h)
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* - "sonic mode" for midline palette changes (8bit mode only)
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* - accurate sprites (AS) [+ s/h]
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*
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* s/h uses upper bits for both priority and shadow/hilight flags.
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* "sonic mode" is autodetected, shadow/hilight is enabled by emulated game.
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* AS is enabled by user and takes priority over "sonic mode".
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*
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* since renderer always draws line in 8bit mode, there are 2 spare bits:
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* b \ mode: s/h sonic
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* 00 normal pal index
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* 01 shadow pal index
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* 10 hilight+op spr pal index
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* 11 shadow +op spr pal index
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*
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* not handled properly:
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* - hilight op on shadow tile
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*/
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#include "pico_int.h"
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int (*PicoScanBegin)(unsigned int num) = NULL;
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int (*PicoScanEnd) (unsigned int num) = NULL;
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static unsigned char DefHighCol[8+320+8];
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static unsigned char *HighColBase = DefHighCol;
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static int HighColIncrement;
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static unsigned int DefOutBuff[320*2/2];
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void *DrawLineDestBase = DefOutBuff;
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int DrawLineDestIncrement;
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static int HighCacheA[41+1]; // caches for high layers
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static int HighCacheB[41+1];
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static int HighPreSpr[80*2+1]; // slightly preprocessed sprites
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#define LF_PLANE_1 (1 << 0)
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#define LF_SH (1 << 1) // must be = 2
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#define LF_FORCE (1 << 2)
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#define SPRL_HAVE_HI 0x80 // have hi priority sprites
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#define SPRL_HAVE_LO 0x40 // *lo*
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#define SPRL_MAY_HAVE_OP 0x20 // may have operator sprites on the line
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#define SPRL_LO_ABOVE_HI 0x10 // low priority sprites may be on top of hi
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unsigned char HighLnSpr[240][3 + MAX_LINE_SPRITES]; // sprite_count, ^flags, tile_count, [spritep]...
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int rendstatus_old;
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int rendlines;
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static int skip_next_line=0;
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struct TileStrip
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{
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int nametab; // Position in VRAM of name table (for this tile line)
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int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap
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int hscroll; // Horizontal scroll value in pixels for the line
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int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap
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int *hc; // cache for high tile codes and their positions
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int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320)
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};
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// stuff available in asm:
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#ifdef _ASM_DRAW_C
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void DrawWindow(int tstart, int tend, int prio, int sh,
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struct PicoEState *est);
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void DrawAllSprites(unsigned char *sprited, int prio, int sh,
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struct PicoEState *est);
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void DrawTilesFromCache(int *hc, int sh, int rlim,
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struct PicoEState *est);
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void DrawSpritesSHi(unsigned char *sprited, struct PicoEState *est);
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void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,
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struct PicoEState *est);
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void *blockcpy(void *dst, const void *src, size_t n);
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void blockcpy_or(void *dst, void *src, size_t n, int pat);
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#else
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// utility
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void blockcpy_or(void *dst, void *src, size_t n, int pat)
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{
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unsigned char *pd = dst, *ps = src;
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for (; n; n--)
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*pd++ = (unsigned char) (*ps++ | pat);
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}
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#define blockcpy memcpy
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#endif
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#define TileNormMaker_(pix_func) \
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{ \
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unsigned int t; \
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\
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t = (pack&0x0000f000)>>12; pix_func(0); \
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t = (pack&0x00000f00)>> 8; pix_func(1); \
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t = (pack&0x000000f0)>> 4; pix_func(2); \
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t = (pack&0x0000000f) ; pix_func(3); \
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t = (pack&0xf0000000)>>28; pix_func(4); \
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t = (pack&0x0f000000)>>24; pix_func(5); \
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t = (pack&0x00f00000)>>20; pix_func(6); \
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t = (pack&0x000f0000)>>16; pix_func(7); \
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}
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#define TileFlipMaker_(pix_func) \
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{ \
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unsigned int t; \
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\
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t = (pack&0x000f0000)>>16; pix_func(0); \
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t = (pack&0x00f00000)>>20; pix_func(1); \
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t = (pack&0x0f000000)>>24; pix_func(2); \
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t = (pack&0xf0000000)>>28; pix_func(3); \
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t = (pack&0x0000000f) ; pix_func(4); \
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t = (pack&0x000000f0)>> 4; pix_func(5); \
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t = (pack&0x00000f00)>> 8; pix_func(6); \
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t = (pack&0x0000f000)>>12; pix_func(7); \
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}
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#define TileNormMaker(funcname, pix_func) \
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static void funcname(unsigned char *pd, unsigned int pack, int pal) \
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TileNormMaker_(pix_func)
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#define TileFlipMaker(funcname, pix_func) \
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static void funcname(unsigned char *pd, unsigned int pack, int pal) \
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TileFlipMaker_(pix_func)
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#define TileNormMakerAS(funcname, pix_func) \
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static void funcname(unsigned char *pd, unsigned char *mb, unsigned int pack, int pal) \
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TileNormMaker_(pix_func)
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#define TileFlipMakerAS(funcname, pix_func) \
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static void funcname(unsigned char *pd, unsigned char *mb, unsigned int pack, int pal) \
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TileFlipMaker_(pix_func)
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#define pix_just_write(x) \
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if (t) pd[x]=pal|t
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TileNormMaker(TileNorm,pix_just_write)
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TileFlipMaker(TileFlip,pix_just_write)
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#ifndef _ASM_DRAW_C
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// draw a sprite pixel, process operator colors
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#define pix_sh(x) \
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if (!t); \
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else if (t>=0xe) pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \
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else pd[x]=pal|t
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TileNormMaker(TileNormSH, pix_sh)
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TileFlipMaker(TileFlipSH, pix_sh)
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// draw a sprite pixel, mark operator colors
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#define pix_sh_markop(x) \
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if (!t); \
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else if (t>=0xe) pd[x]|=0x80; \
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else pd[x]=pal|t
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TileNormMaker(TileNormSH_markop, pix_sh_markop)
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TileFlipMaker(TileFlipSH_markop, pix_sh_markop)
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#endif
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// process operator pixels only, apply only on low pri tiles and other op pixels
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#define pix_sh_onlyop(x) \
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if (t>=0xe && (pd[x]&0xc0)) \
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pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \
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#ifndef _ASM_DRAW_C
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TileNormMaker(TileNormSH_onlyop_lp, pix_sh_onlyop)
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TileFlipMaker(TileFlipSH_onlyop_lp, pix_sh_onlyop)
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#endif
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// draw a sprite pixel (AS)
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#define pix_as(x) \
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if (t & mb[x]) mb[x] = 0, pd[x] = pal | t
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TileNormMakerAS(TileNormAS, pix_as)
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TileFlipMakerAS(TileFlipAS, pix_as)
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// draw a sprite pixel, process operator colors (AS)
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#define pix_sh_as(x) \
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if (t & mb[x]) { \
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mb[x] = 0; \
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if (t>=0xe) pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \
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else pd[x] = pal | t; \
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}
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TileNormMakerAS(TileNormSH_AS, pix_sh_as)
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TileFlipMakerAS(TileFlipSH_AS, pix_sh_as)
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#define pix_sh_as_onlyop(x) \
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if (t & mb[x]) { \
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mb[x] = 0; \
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pix_sh_onlyop(x); \
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}
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TileNormMakerAS(TileNormSH_AS_onlyop_lp, pix_sh_as_onlyop)
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TileFlipMakerAS(TileFlipSH_AS_onlyop_lp, pix_sh_as_onlyop)
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// mark pixel as sprite pixel (AS)
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#define pix_sh_as_onlymark(x) \
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if (t) mb[x] = 0
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TileNormMakerAS(TileNormAS_onlymark, pix_sh_as_onlymark)
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TileFlipMakerAS(TileFlipAS_onlymark, pix_sh_as_onlymark)
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// forced both layer draw (through debug reg)
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#define pix_and(x) \
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pd[x] = (pd[x] & 0xc0) | (pd[x] & (pal | t))
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TileNormMaker(TileNorm_and, pix_and)
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TileFlipMaker(TileFlip_and, pix_and)
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// --------------------------------------------
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#ifndef _ASM_DRAW_C
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static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
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{
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unsigned char *pd = Pico.est.HighCol;
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int tilex,dx,ty,code=0,addr=0,cells;
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int oldcode=-1,blank=-1; // The tile we know is blank
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int pal=0,sh;
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// Draw tiles across screen:
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sh = (lflags & LF_SH) << 5; // 0x40
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tilex=((-ts->hscroll)>>3)+cellskip;
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ty=(ts->line&7)<<1; // Y-Offset into tile
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dx=((ts->hscroll-1)&7)+1;
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cells = ts->cells - cellskip;
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if(dx != 8) cells++; // have hscroll, need to draw 1 cell more
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dx+=cellskip<<3;
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for (; cells > 0; dx+=8, tilex++, cells--)
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{
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unsigned int pack;
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code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];
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if (code == blank)
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continue;
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if ((code >> 15) | (lflags & LF_FORCE)) { // high priority tile
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int cval = code | (dx<<16) | (ty<<25);
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if(code&0x1000) cval^=7<<26;
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*ts->hc++ = cval; // cache it
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continue;
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}
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if (code!=oldcode) {
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oldcode = code;
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// Get tile address/2:
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addr=(code&0x7ff)<<4;
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addr+=ty;
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if (code&0x1000) addr^=0xe; // Y-flip
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pal=((code>>9)&0x30)|sh;
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}
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pack = *(unsigned int *)(PicoMem.vram + addr);
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if (!pack) {
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blank = code;
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continue;
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}
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if (code & 0x0800) TileFlip(pd + dx, pack, pal);
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else TileNorm(pd + dx, pack, pal);
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}
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// terminate the cache list
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*ts->hc = 0;
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// if oldcode wasn't changed, it means all layer is hi priority
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if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;
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}
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// this is messy
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static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
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{
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unsigned char *pd = Pico.est.HighCol;
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int tilex,dx,code=0,addr=0,cell=0;
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int oldcode=-1,blank=-1; // The tile we know is blank
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int pal=0,scan=Pico.est.DrawScanline;
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// Draw tiles across screen:
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tilex=(-ts->hscroll)>>3;
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dx=((ts->hscroll-1)&7)+1;
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if (ts->hscroll & 0x0f) {
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int adj = ((ts->hscroll ^ dx) >> 3) & 1;
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cell -= adj + 1;
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ts->cells -= adj;
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}
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cell+=cellskip;
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tilex+=cellskip;
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dx+=cellskip<<3;
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for (; cell < ts->cells; dx+=8,tilex++,cell++)
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{
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int nametabadd, ty;
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unsigned int pack;
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//if((cell&1)==0)
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{
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int line,vscroll;
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vscroll=PicoMem.vsram[(plane_sh&1)+(cell&~1)];
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// Find the line in the name table
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line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..
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nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]
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ty=(line&7)<<1; // Y-Offset into tile
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}
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code=PicoMem.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];
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if (code==blank) continue;
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if (code>>15) { // high priority tile
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int cval = code | (dx<<16) | (ty<<25);
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if(code&0x1000) cval^=7<<26;
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*ts->hc++ = cval; // cache it
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continue;
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}
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if (code!=oldcode) {
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oldcode = code;
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// Get tile address/2:
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addr=(code&0x7ff)<<4;
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if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
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pal=((code>>9)&0x30)|((plane_sh<<5)&0x40);
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}
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pack = *(unsigned int *)(PicoMem.vram + addr);
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if (!pack) {
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blank = code;
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continue;
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}
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if (code & 0x0800) TileFlip(pd + dx, pack, pal);
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else TileNorm(pd + dx, pack, pal);
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}
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// terminate the cache list
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*ts->hc = 0;
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if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;
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}
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#endif
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#ifndef _ASM_DRAW_C
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static
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#endif
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void DrawStripInterlace(struct TileStrip *ts)
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{
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unsigned char *pd = Pico.est.HighCol;
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int tilex=0,dx=0,ty=0,code=0,addr=0,cells;
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int oldcode=-1,blank=-1; // The tile we know is blank
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int pal=0;
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// Draw tiles across screen:
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tilex=(-ts->hscroll)>>3;
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ty=(ts->line&15)<<1; // Y-Offset into tile
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dx=((ts->hscroll-1)&7)+1;
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cells = ts->cells;
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if(dx != 8) cells++; // have hscroll, need to draw 1 cell more
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for (; cells; dx+=8,tilex++,cells--)
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{
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unsigned int pack;
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code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];
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if (code==blank) continue;
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if (code>>15) { // high priority tile
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int cval = (code&0xfc00) | (dx<<16) | (ty<<25);
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cval|=(code&0x3ff)<<1;
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if(code&0x1000) cval^=0xf<<26;
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*ts->hc++ = cval; // cache it
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continue;
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}
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if (code!=oldcode) {
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oldcode = code;
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// Get tile address/2:
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addr=(code&0x7ff)<<5;
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if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip
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// pal=Pico.cram+((code>>9)&0x30);
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pal=((code>>9)&0x30);
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}
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pack = *(unsigned int *)(PicoMem.vram + addr);
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if (!pack) {
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blank = code;
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continue;
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}
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if (code & 0x0800) TileFlip(pd + dx, pack, pal);
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else TileNorm(pd + dx, pack, pal);
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}
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// terminate the cache list
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*ts->hc = 0;
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}
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// --------------------------------------------
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#ifndef _ASM_DRAW_C
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static void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,
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struct PicoEState *est)
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{
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struct PicoVideo *pvid=&Pico.video;
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const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)
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const unsigned char h_masks[4] = { 0x00, 0x07, 0xf8, 0xff };
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struct TileStrip ts;
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int width, height, ymask;
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int vscroll, htab;
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ts.hc=hcache;
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ts.cells=maxcells;
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// Work out the TileStrip to draw
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// Work out the name table size: 32 64 or 128 tiles (0-3)
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width=pvid->reg[16];
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height=(width>>4)&3; width&=3;
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ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)
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ymask=(height<<8)|0xff; // Y Mask in pixels
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switch (width) {
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case 1: ymask &= 0x1ff; break;
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case 2: ymask = 0x007; break;
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case 3: ymask = 0x0ff; break;
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}
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// Find name table:
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if (plane_sh&1) ts.nametab=(pvid->reg[4]&0x07)<<12; // B
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else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A
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htab=pvid->reg[13]<<9; // Horizontal scroll table address
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htab+=(est->DrawScanline&h_masks[pvid->reg[11]&3])<<1; // Point to line (masked)
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htab+=plane_sh&1; // A or B
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// Get horizontal scroll value, will be masked later
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ts.hscroll = PicoMem.vram[htab & 0x7fff];
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if((pvid->reg[12]&6) == 6) {
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// interlace mode 2
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vscroll = PicoMem.vsram[plane_sh & 1]; // Get vertical scroll value
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// Find the line in the name table
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ts.line=(vscroll+(est->DrawScanline<<1))&((ymask<<1)|1);
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ts.nametab+=(ts.line>>4)<<shift[width];
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DrawStripInterlace(&ts);
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} else if( pvid->reg[11]&4) {
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// shit, we have 2-cell column based vscroll
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// luckily this doesn't happen too often
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ts.line=ymask|(shift[width]<<24); // save some stuff instead of line
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DrawStripVSRam(&ts, plane_sh, cellskip);
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} else {
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vscroll = PicoMem.vsram[plane_sh & 1]; // Get vertical scroll value
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// Find the line in the name table
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ts.line=(vscroll+est->DrawScanline)&ymask;
|
|
ts.nametab+=(ts.line>>3)<<shift[width];
|
|
|
|
DrawStrip(&ts, plane_sh, cellskip);
|
|
}
|
|
}
|
|
|
|
|
|
// --------------------------------------------
|
|
|
|
// tstart & tend are tile pair numbers
|
|
static void DrawWindow(int tstart, int tend, int prio, int sh,
|
|
struct PicoEState *est)
|
|
{
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
struct PicoVideo *pvid = &Pico.video;
|
|
int tilex,ty,nametab,code=0;
|
|
int blank=-1; // The tile we know is blank
|
|
|
|
// Find name table line:
|
|
if (pvid->reg[12]&1)
|
|
{
|
|
nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode
|
|
nametab+=(est->DrawScanline>>3)<<6;
|
|
}
|
|
else
|
|
{
|
|
nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode
|
|
nametab+=(est->DrawScanline>>3)<<5;
|
|
}
|
|
|
|
tilex=tstart<<1;
|
|
|
|
if (!(est->rendstatus & PDRAW_WND_DIFF_PRIO)) {
|
|
// check the first tile code
|
|
code = PicoMem.vram[nametab + tilex];
|
|
// if the whole window uses same priority (what is often the case), we may be able to skip this field
|
|
if ((code>>15) != prio) return;
|
|
}
|
|
|
|
tend<<=1;
|
|
ty=(est->DrawScanline&7)<<1; // Y-Offset into tile
|
|
|
|
// Draw tiles across screen:
|
|
if (!sh)
|
|
{
|
|
for (; tilex < tend; tilex++)
|
|
{
|
|
unsigned int pack;
|
|
int dx, addr;
|
|
int pal;
|
|
|
|
code = PicoMem.vram[nametab + tilex];
|
|
if (code==blank) continue;
|
|
if ((code>>15) != prio) {
|
|
est->rendstatus |= PDRAW_WND_DIFF_PRIO;
|
|
continue;
|
|
}
|
|
|
|
// Get tile address/2:
|
|
addr=(code&0x7ff)<<4;
|
|
if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + addr);
|
|
if (!pack) {
|
|
blank = code;
|
|
continue;
|
|
}
|
|
|
|
pal = ((code >> 9) & 0x30);
|
|
dx = 8 + (tilex << 3);
|
|
|
|
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
|
|
else TileNorm(pd + dx, pack, pal);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (; tilex < tend; tilex++)
|
|
{
|
|
unsigned int pack;
|
|
int dx, addr;
|
|
int pal;
|
|
|
|
code = PicoMem.vram[nametab + tilex];
|
|
if(code==blank) continue;
|
|
if((code>>15) != prio) {
|
|
est->rendstatus |= PDRAW_WND_DIFF_PRIO;
|
|
continue;
|
|
}
|
|
|
|
pal=((code>>9)&0x30);
|
|
|
|
if (prio) {
|
|
int *zb = (int *)(est->HighCol+8+(tilex<<3));
|
|
*zb++ &= 0xbfbfbfbf;
|
|
*zb &= 0xbfbfbfbf;
|
|
} else {
|
|
pal |= 0x40;
|
|
}
|
|
|
|
// Get tile address/2:
|
|
addr=(code&0x7ff)<<4;
|
|
if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + addr);
|
|
if (!pack) {
|
|
blank = code;
|
|
continue;
|
|
}
|
|
|
|
dx = 8 + (tilex << 3);
|
|
|
|
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
|
|
else TileNorm(pd + dx, pack, pal);
|
|
}
|
|
}
|
|
}
|
|
|
|
// --------------------------------------------
|
|
|
|
static void DrawTilesFromCacheShPrep(void)
|
|
{
|
|
// as some layer has covered whole line with hi priority tiles,
|
|
// we can process whole line and then act as if sh/hi mode was off,
|
|
// but leave lo pri op sprite markers alone
|
|
int c = 320/4, *zb = (int *)(Pico.est.HighCol+8);
|
|
Pico.est.rendstatus |= PDRAW_SHHI_DONE;
|
|
while (c--)
|
|
{
|
|
*zb++ &= 0xbfbfbfbf;
|
|
}
|
|
}
|
|
|
|
static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est)
|
|
{
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
int code, addr, dx;
|
|
unsigned int pack;
|
|
int pal;
|
|
|
|
// *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it
|
|
|
|
if (sh && (est->rendstatus & (PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO)))
|
|
{
|
|
if (!(est->rendstatus & PDRAW_SHHI_DONE))
|
|
DrawTilesFromCacheShPrep();
|
|
sh = 0;
|
|
}
|
|
|
|
if (!sh)
|
|
{
|
|
short blank=-1; // The tile we know is blank
|
|
while ((code=*hc++)) {
|
|
if (!(code & 0x8000) || (short)code == blank)
|
|
continue;
|
|
// Get tile address/2:
|
|
addr = (code & 0x7ff) << 4;
|
|
addr += code >> 25; // y offset into tile
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + addr);
|
|
if (!pack) {
|
|
blank = (short)code;
|
|
continue;
|
|
}
|
|
|
|
dx = (code >> 16) & 0x1ff;
|
|
pal = ((code >> 9) & 0x30);
|
|
if (rlim-dx < 0)
|
|
goto last_cut_tile;
|
|
|
|
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
|
|
else TileNorm(pd + dx, pack, pal);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while ((code=*hc++)) {
|
|
unsigned char *zb;
|
|
|
|
// Get tile address/2:
|
|
addr=(code&0x7ff)<<4;
|
|
addr+=(unsigned int)code>>25; // y offset into tile
|
|
dx=(code>>16)&0x1ff;
|
|
zb = est->HighCol+dx;
|
|
*zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;
|
|
*zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + addr);
|
|
if (!pack)
|
|
continue;
|
|
|
|
pal = ((code >> 9) & 0x30);
|
|
if (rlim - dx < 0)
|
|
goto last_cut_tile;
|
|
|
|
if (code & 0x0800) TileFlip(pd + dx, pack, pal);
|
|
else TileNorm(pd + dx, pack, pal);
|
|
}
|
|
}
|
|
return;
|
|
|
|
last_cut_tile:
|
|
// for vertical window cutoff
|
|
{
|
|
unsigned int t;
|
|
|
|
pd += dx;
|
|
if (code&0x0800)
|
|
{
|
|
switch (rlim-dx+8)
|
|
{
|
|
case 7: t=pack&0x00000f00; if (t) pd[6]=(unsigned char)(pal|(t>> 8)); // "break" is left out intentionally
|
|
case 6: t=pack&0x000000f0; if (t) pd[5]=(unsigned char)(pal|(t>> 4));
|
|
case 5: t=pack&0x0000000f; if (t) pd[4]=(unsigned char)(pal|(t ));
|
|
case 4: t=pack&0xf0000000; if (t) pd[3]=(unsigned char)(pal|(t>>28));
|
|
case 3: t=pack&0x0f000000; if (t) pd[2]=(unsigned char)(pal|(t>>24));
|
|
case 2: t=pack&0x00f00000; if (t) pd[1]=(unsigned char)(pal|(t>>20));
|
|
case 1: t=pack&0x000f0000; if (t) pd[0]=(unsigned char)(pal|(t>>16));
|
|
default: break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (rlim-dx+8)
|
|
{
|
|
case 7: t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20));
|
|
case 6: t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24));
|
|
case 5: t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28));
|
|
case 4: t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t ));
|
|
case 3: t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4));
|
|
case 2: t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8));
|
|
case 1: t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12));
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// --------------------------------------------
|
|
|
|
// Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
|
|
// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
|
|
|
|
static void DrawSprite(int *sprite, int sh)
|
|
{
|
|
void (*fTileFunc)(unsigned char *pd, unsigned int pack, int pal);
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
int width=0,height=0;
|
|
int row=0,code=0;
|
|
int pal;
|
|
int tile=0,delta=0;
|
|
int sx, sy;
|
|
|
|
// parse the sprite data
|
|
sy=sprite[0];
|
|
code=sprite[1];
|
|
sx=code>>16; // X
|
|
width=sy>>28;
|
|
height=(sy>>24)&7; // Width and height in tiles
|
|
sy=(sy<<16)>>16; // Y
|
|
|
|
row=Pico.est.DrawScanline-sy; // Row of the sprite we are on
|
|
|
|
if (code&0x1000) row=(height<<3)-1-row; // Flip Y
|
|
|
|
tile=code + (row>>3); // Tile number increases going down
|
|
delta=height; // Delta to increase tile by going right
|
|
if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
|
|
|
|
tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address
|
|
delta<<=4; // Delta of address
|
|
|
|
pal=(code>>9)&0x30;
|
|
pal|=sh<<6;
|
|
|
|
if (sh && (code&0x6000) == 0x6000) {
|
|
if(code&0x0800) fTileFunc=TileFlipSH_markop;
|
|
else fTileFunc=TileNormSH_markop;
|
|
} else {
|
|
if(code&0x0800) fTileFunc=TileFlip;
|
|
else fTileFunc=TileNorm;
|
|
}
|
|
|
|
for (; width; width--,sx+=8,tile+=delta)
|
|
{
|
|
unsigned int pack;
|
|
|
|
if(sx<=0) continue;
|
|
if(sx>=328) break; // Offscreen
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + (tile & 0x7fff));
|
|
fTileFunc(pd + sx, pack, pal);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static NOINLINE void DrawTilesFromCacheForced(const int *hc)
|
|
{
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
int code, addr, dx;
|
|
unsigned int pack;
|
|
int pal;
|
|
|
|
// *ts->hc++ = code | (dx<<16) | (ty<<25);
|
|
while ((code = *hc++)) {
|
|
// Get tile address/2:
|
|
addr = (code & 0x7ff) << 4;
|
|
addr += (code >> 25) & 0x0e; // y offset into tile
|
|
|
|
dx = (code >> 16) & 0x1ff;
|
|
pal = ((code >> 9) & 0x30);
|
|
pack = *(unsigned int *)(PicoMem.vram + addr);
|
|
|
|
if (code & 0x0800) TileFlip_and(pd + dx, pack, pal);
|
|
else TileNorm_and(pd + dx, pack, pal);
|
|
}
|
|
}
|
|
|
|
static void DrawSpriteInterlace(unsigned int *sprite)
|
|
{
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
int width=0,height=0;
|
|
int row=0,code=0;
|
|
int pal;
|
|
int tile=0,delta=0;
|
|
int sx, sy;
|
|
|
|
// parse the sprite data
|
|
sy=sprite[0];
|
|
height=sy>>24;
|
|
sy=(sy&0x3ff)-0x100; // Y
|
|
width=(height>>2)&3; height&=3;
|
|
width++; height++; // Width and height in tiles
|
|
|
|
row=(Pico.est.DrawScanline<<1)-sy; // Row of the sprite we are on
|
|
|
|
code=sprite[1];
|
|
sx=((code>>16)&0x1ff)-0x78; // X
|
|
|
|
if (code&0x1000) row^=(16<<height)-1; // Flip Y
|
|
|
|
tile=code&0x3ff; // Tile number
|
|
tile+=row>>4; // Tile number increases going down
|
|
delta=height; // Delta to increase tile by going right
|
|
if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
|
|
|
|
tile<<=5; tile+=(row&15)<<1; // Tile address
|
|
|
|
delta<<=5; // Delta of address
|
|
pal=((code>>9)&0x30); // Get palette pointer
|
|
|
|
for (; width; width--,sx+=8,tile+=delta)
|
|
{
|
|
unsigned int pack;
|
|
|
|
if(sx<=0) continue;
|
|
if(sx>=328) break; // Offscreen
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + (tile & 0x7fff));
|
|
if (code & 0x0800) TileFlip(pd + sx, pack, pal);
|
|
else TileNorm(pd + sx, pack, pal);
|
|
}
|
|
}
|
|
|
|
|
|
static NOINLINE void DrawAllSpritesInterlace(int pri, int sh)
|
|
{
|
|
struct PicoVideo *pvid=&Pico.video;
|
|
int i,u,table,link=0,sline=Pico.est.DrawScanline<<1;
|
|
unsigned int *sprites[80]; // Sprite index
|
|
|
|
table=pvid->reg[5]&0x7f;
|
|
if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
|
|
table<<=8; // Get sprite table address/2
|
|
|
|
for (i=u=0; u < 80 && i < 21; u++)
|
|
{
|
|
unsigned int *sprite;
|
|
int code, sx, sy, height;
|
|
|
|
sprite=(unsigned int *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite
|
|
|
|
// get sprite info
|
|
code = sprite[0];
|
|
sx = sprite[1];
|
|
if(((sx>>15)&1) != pri) goto nextsprite; // wrong priority sprite
|
|
|
|
// check if it is on this line
|
|
sy = (code&0x3ff)-0x100;
|
|
height = (((code>>24)&3)+1)<<4;
|
|
if(sline < sy || sline >= sy+height) goto nextsprite; // no
|
|
|
|
// check if sprite is not hidden offscreen
|
|
sx = (sx>>16)&0x1ff;
|
|
sx -= 0x78; // Get X coordinate + 8
|
|
if(sx <= -8*3 || sx >= 328) goto nextsprite;
|
|
|
|
// sprite is good, save it's pointer
|
|
sprites[i++]=sprite;
|
|
|
|
nextsprite:
|
|
// Find next sprite
|
|
link=(code>>16)&0x7f;
|
|
if(!link) break; // End of sprites
|
|
}
|
|
|
|
// Go through sprites backwards:
|
|
for (i-- ;i>=0; i--)
|
|
DrawSpriteInterlace(sprites[i]);
|
|
}
|
|
|
|
|
|
#ifndef _ASM_DRAW_C
|
|
/*
|
|
* s/h drawing: lo_layers|40, lo_sprites|40 && mark_op,
|
|
* hi_layers&=~40, hi_sprites
|
|
*
|
|
* Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size
|
|
* Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
|
|
*/
|
|
static void DrawSpritesSHi(unsigned char *sprited, const struct PicoEState *est)
|
|
{
|
|
void (*fTileFunc)(unsigned char *pd, unsigned int pack, int pal);
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
unsigned char *p;
|
|
int cnt;
|
|
|
|
cnt = sprited[0] & 0x7f;
|
|
if (cnt == 0) return;
|
|
|
|
p = &sprited[3];
|
|
|
|
// Go through sprites backwards:
|
|
for (cnt--; cnt >= 0; cnt--)
|
|
{
|
|
int *sprite, code, pal, tile, sx, sy;
|
|
int offs, delta, width, height, row;
|
|
|
|
offs = (p[cnt] & 0x7f) * 2;
|
|
sprite = est->HighPreSpr + offs;
|
|
code = sprite[1];
|
|
pal = (code>>9)&0x30;
|
|
|
|
if (pal == 0x30)
|
|
{
|
|
if (code & 0x8000) // hi priority
|
|
{
|
|
if (code&0x800) fTileFunc=TileFlipSH;
|
|
else fTileFunc=TileNormSH;
|
|
} else {
|
|
if (code&0x800) fTileFunc=TileFlipSH_onlyop_lp;
|
|
else fTileFunc=TileNormSH_onlyop_lp;
|
|
}
|
|
} else {
|
|
if (!(code & 0x8000)) continue; // non-operator low sprite, already drawn
|
|
if (code&0x800) fTileFunc=TileFlip;
|
|
else fTileFunc=TileNorm;
|
|
}
|
|
|
|
// parse remaining sprite data
|
|
sy=sprite[0];
|
|
sx=code>>16; // X
|
|
width=sy>>28;
|
|
height=(sy>>24)&7; // Width and height in tiles
|
|
sy=(sy<<16)>>16; // Y
|
|
|
|
row=est->DrawScanline-sy; // Row of the sprite we are on
|
|
|
|
if (code&0x1000) row=(height<<3)-1-row; // Flip Y
|
|
|
|
tile=code + (row>>3); // Tile number increases going down
|
|
delta=height; // Delta to increase tile by going right
|
|
if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
|
|
|
|
tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address
|
|
delta<<=4; // Delta of address
|
|
|
|
for (; width; width--,sx+=8,tile+=delta)
|
|
{
|
|
unsigned int pack;
|
|
|
|
if(sx<=0) continue;
|
|
if(sx>=328) break; // Offscreen
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + (tile & 0x7fff));
|
|
fTileFunc(pd + sx, pack, pal);
|
|
}
|
|
}
|
|
}
|
|
#endif // !_ASM_DRAW_C
|
|
|
|
static void DrawSpritesHiAS(unsigned char *sprited, int sh)
|
|
{
|
|
void (*fTileFunc)(unsigned char *pd, unsigned char *mb,
|
|
unsigned int pack, int pal);
|
|
unsigned char *pd = Pico.est.HighCol;
|
|
unsigned char mb[8+320+8];
|
|
unsigned char *p;
|
|
int entry, cnt;
|
|
|
|
cnt = sprited[0] & 0x7f;
|
|
if (cnt == 0) return;
|
|
|
|
memset(mb, 0xff, sizeof(mb));
|
|
p = &sprited[3];
|
|
|
|
// Go through sprites:
|
|
for (entry = 0; entry < cnt; entry++)
|
|
{
|
|
int *sprite, code, pal, tile, sx, sy;
|
|
int offs, delta, width, height, row;
|
|
|
|
offs = (p[entry] & 0x7f) * 2;
|
|
sprite = HighPreSpr + offs;
|
|
code = sprite[1];
|
|
pal = (code>>9)&0x30;
|
|
|
|
if (sh && pal == 0x30)
|
|
{
|
|
if (code & 0x8000) // hi priority
|
|
{
|
|
if (code&0x800) fTileFunc = TileFlipSH_AS;
|
|
else fTileFunc = TileNormSH_AS;
|
|
} else {
|
|
if (code&0x800) fTileFunc = TileFlipSH_AS_onlyop_lp;
|
|
else fTileFunc = TileNormSH_AS_onlyop_lp;
|
|
}
|
|
} else {
|
|
if (code & 0x8000) // hi priority
|
|
{
|
|
if (code&0x800) fTileFunc = TileFlipAS;
|
|
else fTileFunc = TileNormAS;
|
|
} else {
|
|
if (code&0x800) fTileFunc = TileFlipAS_onlymark;
|
|
else fTileFunc = TileNormAS_onlymark;
|
|
}
|
|
}
|
|
|
|
// parse remaining sprite data
|
|
sy=sprite[0];
|
|
sx=code>>16; // X
|
|
width=sy>>28;
|
|
height=(sy>>24)&7; // Width and height in tiles
|
|
sy=(sy<<16)>>16; // Y
|
|
|
|
row=Pico.est.DrawScanline-sy; // Row of the sprite we are on
|
|
|
|
if (code&0x1000) row=(height<<3)-1-row; // Flip Y
|
|
|
|
tile=code + (row>>3); // Tile number increases going down
|
|
delta=height; // Delta to increase tile by going right
|
|
if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
|
|
|
|
tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address
|
|
delta<<=4; // Delta of address
|
|
|
|
for (; width; width--,sx+=8,tile+=delta)
|
|
{
|
|
unsigned int pack;
|
|
|
|
if(sx<=0) continue;
|
|
if(sx>=328) break; // Offscreen
|
|
|
|
pack = *(unsigned int *)(PicoMem.vram + (tile & 0x7fff));
|
|
fTileFunc(pd + sx, mb + sx, pack, pal);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Index + 0 : ----hhvv -lllllll -------y yyyyyyyy
|
|
// Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn
|
|
// v
|
|
// Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size
|
|
// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
|
|
|
|
static NOINLINE void PrepareSprites(int full)
|
|
{
|
|
const struct PicoVideo *pvid=&Pico.video;
|
|
const struct PicoEState *est=&Pico.est;
|
|
int u,link=0,sh;
|
|
int table=0;
|
|
int *pd = HighPreSpr;
|
|
int max_lines = 224, max_sprites = 80, max_width = 328;
|
|
int max_line_sprites = 20; // 20 sprites, 40 tiles
|
|
|
|
if (!(Pico.video.reg[12]&1))
|
|
max_sprites = 64, max_line_sprites = 16, max_width = 264;
|
|
if (PicoIn.opt & POPT_DIS_SPRITE_LIM)
|
|
max_line_sprites = MAX_LINE_SPRITES;
|
|
|
|
if (pvid->reg[1]&8) max_lines = 240;
|
|
sh = Pico.video.reg[0xC]&8; // shadow/hilight?
|
|
|
|
table=pvid->reg[5]&0x7f;
|
|
if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
|
|
table<<=8; // Get sprite table address/2
|
|
|
|
if (!full)
|
|
{
|
|
int pack;
|
|
// updates: tilecode, sx
|
|
for (u=0; u < max_sprites && (pack = *pd); u++, pd+=2)
|
|
{
|
|
unsigned int *sprite;
|
|
int code2, sx, sy, height;
|
|
|
|
sprite=(unsigned int *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite
|
|
|
|
// parse sprite info
|
|
code2 = sprite[1];
|
|
sx = (code2>>16)&0x1ff;
|
|
sx -= 0x78; // Get X coordinate + 8
|
|
sy = (pack << 16) >> 16;
|
|
height = (pack >> 24) & 0xf;
|
|
|
|
if (sy < max_lines &&
|
|
sy + (height<<3) > est->DrawScanline && // sprite onscreen (y)?
|
|
(sx > -24 || sx < max_width)) // onscreen x
|
|
{
|
|
int y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;
|
|
int entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
|
|
for (; y < sy + (height<<3) && y < max_lines; y++)
|
|
{
|
|
int i, cnt;
|
|
cnt = HighLnSpr[y][0] & 0x7f;
|
|
if (cnt >= max_line_sprites) continue; // sprite limit?
|
|
|
|
for (i = 0; i < cnt; i++)
|
|
if (((HighLnSpr[y][3+i] ^ entry) & 0x7f) == 0) goto found;
|
|
|
|
// this sprite was previously missing
|
|
HighLnSpr[y][3+cnt] = entry;
|
|
HighLnSpr[y][0] = cnt + 1;
|
|
found:;
|
|
if (entry & 0x80)
|
|
HighLnSpr[y][1] |= SPRL_HAVE_HI;
|
|
else HighLnSpr[y][1] |= SPRL_HAVE_LO;
|
|
}
|
|
}
|
|
|
|
code2 &= ~0xfe000000;
|
|
code2 -= 0x00780000; // Get X coordinate + 8 in upper 16 bits
|
|
pd[1] = code2;
|
|
|
|
// Find next sprite
|
|
link=(sprite[0]>>16)&0x7f;
|
|
if (!link) break; // End of sprites
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (u = 0; u < max_lines; u++)
|
|
*((int *)&HighLnSpr[u][0]) = 0;
|
|
|
|
for (u = 0; u < max_sprites; u++)
|
|
{
|
|
unsigned int *sprite;
|
|
int code, code2, sx, sy, hv, height, width;
|
|
|
|
sprite=(unsigned int *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite
|
|
|
|
// parse sprite info
|
|
code = sprite[0];
|
|
sy = (code&0x1ff)-0x80;
|
|
hv = (code>>24)&0xf;
|
|
height = (hv&3)+1;
|
|
|
|
width = (hv>>2)+1;
|
|
code2 = sprite[1];
|
|
sx = (code2>>16)&0x1ff;
|
|
sx -= 0x78; // Get X coordinate + 8
|
|
|
|
if (sy < max_lines && sy + (height<<3) > est->DrawScanline) // sprite onscreen (y)?
|
|
{
|
|
int entry, y, sx_min, onscr_x, maybe_op = 0;
|
|
|
|
sx_min = 8-(width<<3);
|
|
onscr_x = sx_min < sx && sx < max_width;
|
|
if (sh && (code2 & 0x6000) == 0x6000)
|
|
maybe_op = SPRL_MAY_HAVE_OP;
|
|
|
|
entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);
|
|
y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;
|
|
for (; y < sy + (height<<3) && y < max_lines; y++)
|
|
{
|
|
unsigned char *p = &HighLnSpr[y][0];
|
|
int cnt = p[0];
|
|
if (cnt >= max_line_sprites) continue; // sprite limit?
|
|
|
|
if (p[2] >= max_line_sprites*2) { // tile limit?
|
|
p[0] |= 0x80;
|
|
continue;
|
|
}
|
|
p[2] += width;
|
|
|
|
if (sx == -0x78) {
|
|
if (cnt > 0)
|
|
p[0] |= 0x80; // masked, no more sprites for this line
|
|
continue;
|
|
}
|
|
// must keep the first sprite even if it's offscreen, for masking
|
|
if (cnt > 0 && !onscr_x) continue; // offscreen x
|
|
|
|
p[3+cnt] = entry;
|
|
p[0] = cnt + 1;
|
|
p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;
|
|
p[1] |= maybe_op; // there might be op sprites on this line
|
|
if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))
|
|
p[1] |= SPRL_LO_ABOVE_HI;
|
|
}
|
|
}
|
|
|
|
*pd++ = (width<<28)|(height<<24)|(hv<<16)|((unsigned short)sy);
|
|
*pd++ = (sx<<16)|((unsigned short)code2);
|
|
|
|
// Find next sprite
|
|
link=(code>>16)&0x7f;
|
|
if (!link) break; // End of sprites
|
|
}
|
|
*pd = 0;
|
|
|
|
#if 0
|
|
for (u = 0; u < max_lines; u++)
|
|
{
|
|
int y;
|
|
printf("c%03i: %2i, %2i: ", u, HighLnSpr[u][0] & 0x7f, HighLnSpr[u][2]);
|
|
for (y = 0; y < HighLnSpr[u][0] & 0x7f; y++)
|
|
printf(" %i", HighLnSpr[u][y+3]);
|
|
printf("\n");
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#ifndef _ASM_DRAW_C
|
|
static void DrawAllSprites(unsigned char *sprited, int prio, int sh,
|
|
struct PicoEState *est)
|
|
{
|
|
unsigned char *p;
|
|
int cnt;
|
|
|
|
cnt = sprited[0] & 0x7f;
|
|
if (cnt == 0) return;
|
|
|
|
p = &sprited[3];
|
|
|
|
// Go through sprites backwards:
|
|
for (cnt--; cnt >= 0; cnt--)
|
|
{
|
|
int offs;
|
|
if ((p[cnt] >> 7) != prio) continue;
|
|
offs = (p[cnt]&0x7f) * 2;
|
|
DrawSprite(HighPreSpr + offs, sh);
|
|
}
|
|
}
|
|
|
|
|
|
// --------------------------------------------
|
|
|
|
void BackFill(int reg7, int sh, struct PicoEState *est)
|
|
{
|
|
unsigned int back;
|
|
|
|
// Start with a blank scanline (background colour):
|
|
back=reg7&0x3f;
|
|
back|=sh<<6;
|
|
back|=back<<8;
|
|
back|=back<<16;
|
|
|
|
memset32((int *)(est->HighCol+8), back, 320/4);
|
|
}
|
|
#endif
|
|
|
|
// --------------------------------------------
|
|
|
|
#ifndef _ASM_DRAW_C
|
|
void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
|
|
{
|
|
unsigned int *spal, *dpal;
|
|
unsigned int t, i;
|
|
|
|
Pico.m.dirtyPal = 0;
|
|
|
|
spal = (void *)PicoMem.cram;
|
|
dpal = (void *)est->HighPal;
|
|
|
|
for (i = 0; i < 0x40 / 2; i++) {
|
|
t = spal[i];
|
|
#ifdef USE_BGR555
|
|
t = ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4);
|
|
#else
|
|
t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);
|
|
#endif
|
|
// treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.
|
|
// otherwise intensity difference between this and s/h will be wrong
|
|
t |= (t >> 4) & 0x08610861; // 0x18e318e3
|
|
dpal[i] = t;
|
|
}
|
|
|
|
// norm: xxx0, sh: 0xxx, hi: 0xxx + 7
|
|
if (sh)
|
|
{
|
|
// shadowed pixels
|
|
for (i = 0; i < 0x40 / 2; i++)
|
|
dpal[0x40/2 | i] = dpal[0xc0/2 | i] = (dpal[i] >> 1) & 0x738e738e;
|
|
// hilighted pixels
|
|
for (i = 0; i < 0x40 / 2; i++) {
|
|
t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e; // 0x7bef7bef;
|
|
t |= (t >> 4) & 0x08610861;
|
|
dpal[0x80/2 | i] = t;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FinalizeLine555(int sh, int line, struct PicoEState *est)
|
|
{
|
|
unsigned short *pd=est->DrawLineDest;
|
|
unsigned char *ps=est->HighCol+8;
|
|
unsigned short *pal=est->HighPal;
|
|
int len;
|
|
|
|
if (Pico.m.dirtyPal)
|
|
PicoDoHighPal555(sh, line, est);
|
|
|
|
if (Pico.video.reg[12]&1) {
|
|
len = 320;
|
|
} else {
|
|
if (!(PicoIn.opt&POPT_DIS_32C_BORDER)) pd+=32;
|
|
len = 256;
|
|
}
|
|
|
|
{
|
|
#if 1
|
|
int i;
|
|
|
|
for (i = 0; i < len; i++)
|
|
pd[i] = pal[ps[i]];
|
|
#else
|
|
extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
|
extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
|
if (!sh)
|
|
amips_clut_6bit(pd, ps, pal, len);
|
|
else amips_clut(pd, ps, pal, len);
|
|
#endif
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void FinalizeLine8bit(int sh, int line, struct PicoEState *est)
|
|
{
|
|
unsigned char *pd = est->DrawLineDest;
|
|
int len, rs = est->rendstatus;
|
|
static int dirty_count;
|
|
|
|
if (!sh && Pico.m.dirtyPal == 1)
|
|
{
|
|
// a hack for mid-frame palette changes
|
|
if (!(rs & PDRAW_SONIC_MODE))
|
|
dirty_count = 1;
|
|
else dirty_count++;
|
|
rs |= PDRAW_SONIC_MODE;
|
|
est->rendstatus = rs;
|
|
if (dirty_count == 3) {
|
|
blockcpy(est->HighPal, PicoMem.cram, 0x40*2);
|
|
} else if (dirty_count == 11) {
|
|
blockcpy(est->HighPal+0x40, PicoMem.cram, 0x40*2);
|
|
}
|
|
}
|
|
|
|
if (Pico.video.reg[12]&1) {
|
|
len = 320;
|
|
} else {
|
|
if (!(PicoIn.opt & POPT_DIS_32C_BORDER))
|
|
pd += 32;
|
|
len = 256;
|
|
}
|
|
|
|
if (!sh && (rs & PDRAW_SONIC_MODE)) {
|
|
if (dirty_count >= 11) {
|
|
blockcpy_or(pd, est->HighCol+8, len, 0x80);
|
|
} else {
|
|
blockcpy_or(pd, est->HighCol+8, len, 0x40);
|
|
}
|
|
} else {
|
|
blockcpy(pd, est->HighCol+8, len);
|
|
}
|
|
}
|
|
|
|
static void (*FinalizeLine)(int sh, int line, struct PicoEState *est);
|
|
|
|
// --------------------------------------------
|
|
|
|
static int DrawDisplay(int sh)
|
|
{
|
|
struct PicoEState *est=&Pico.est;
|
|
unsigned char *sprited = &HighLnSpr[est->DrawScanline][0];
|
|
struct PicoVideo *pvid=&Pico.video;
|
|
int win=0, edge=0, hvwind=0, lflags;
|
|
int maxw, maxcells;
|
|
|
|
if (est->rendstatus & (PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES)) {
|
|
// elprintf(EL_STATUS, "PrepareSprites(%i)", (est->rendstatus>>4)&1);
|
|
PrepareSprites(est->rendstatus & PDRAW_DIRTY_SPRITES);
|
|
est->rendstatus &= ~(PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES);
|
|
}
|
|
|
|
est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO);
|
|
|
|
if (pvid->reg[12]&1) {
|
|
maxw = 328; maxcells = 40;
|
|
} else {
|
|
maxw = 264; maxcells = 32;
|
|
}
|
|
|
|
// Find out if the window is on this line:
|
|
win=pvid->reg[0x12];
|
|
edge=(win&0x1f)<<3;
|
|
|
|
if (win&0x80) { if (est->DrawScanline>=edge) hvwind=1; }
|
|
else { if (est->DrawScanline< edge) hvwind=1; }
|
|
|
|
if (!hvwind) // we might have a vertical window here
|
|
{
|
|
win=pvid->reg[0x11];
|
|
edge=win&0x1f;
|
|
if (win&0x80) {
|
|
if (!edge) hvwind=1;
|
|
else if(edge < (maxcells>>1)) hvwind=2;
|
|
} else {
|
|
if (!edge);
|
|
else if(edge < (maxcells>>1)) hvwind=2;
|
|
else hvwind=1;
|
|
}
|
|
}
|
|
|
|
/* - layer B low - */
|
|
if (!(pvid->debug_p & PVD_KILL_B)) {
|
|
lflags = LF_PLANE_1 | (sh << 1);
|
|
if (pvid->debug_p & PVD_FORCE_B)
|
|
lflags |= LF_FORCE;
|
|
DrawLayer(lflags, HighCacheB, 0, maxcells, est);
|
|
}
|
|
/* - layer A low - */
|
|
lflags = 0 | (sh << 1);
|
|
if (pvid->debug_p & PVD_FORCE_A)
|
|
lflags |= LF_FORCE;
|
|
if (pvid->debug_p & PVD_KILL_A)
|
|
;
|
|
else if (hvwind == 1)
|
|
DrawWindow(0, maxcells>>1, 0, sh, est);
|
|
else if (hvwind == 2) {
|
|
DrawLayer(lflags, HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells, est);
|
|
DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh, est);
|
|
}
|
|
else
|
|
DrawLayer(lflags, HighCacheA, 0, maxcells, est);
|
|
/* - sprites low - */
|
|
if (pvid->debug_p & PVD_KILL_S_LO)
|
|
;
|
|
else if (est->rendstatus & PDRAW_INTERLACE)
|
|
DrawAllSpritesInterlace(0, sh);
|
|
else if (sprited[1] & SPRL_HAVE_LO)
|
|
DrawAllSprites(sprited, 0, sh, est);
|
|
|
|
/* - layer B hi - */
|
|
if (!(pvid->debug_p & PVD_KILL_B) && HighCacheB[0])
|
|
DrawTilesFromCache(HighCacheB, sh, maxw, est);
|
|
/* - layer A hi - */
|
|
if (pvid->debug_p & PVD_KILL_A)
|
|
;
|
|
else if (hvwind == 1)
|
|
DrawWindow(0, maxcells>>1, 1, sh, est);
|
|
else if (hvwind == 2) {
|
|
if (HighCacheA[0])
|
|
DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : maxw, est);
|
|
DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh, est);
|
|
} else
|
|
if (HighCacheA[0])
|
|
DrawTilesFromCache(HighCacheA, sh, maxw, est);
|
|
/* - sprites hi - */
|
|
if (pvid->debug_p & PVD_KILL_S_HI)
|
|
;
|
|
else if (est->rendstatus & PDRAW_INTERLACE)
|
|
DrawAllSpritesInterlace(1, sh);
|
|
// have sprites without layer pri bit ontop of sprites with that bit
|
|
else if ((sprited[1] & 0xd0) == 0xd0 && (PicoIn.opt & POPT_ACC_SPRITES))
|
|
DrawSpritesHiAS(sprited, sh);
|
|
else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))
|
|
DrawSpritesSHi(sprited, est);
|
|
else if (sprited[1] & SPRL_HAVE_HI)
|
|
DrawAllSprites(sprited, 1, 0, est);
|
|
|
|
if (pvid->debug_p & PVD_FORCE_B)
|
|
DrawTilesFromCacheForced(HighCacheB);
|
|
else if (pvid->debug_p & PVD_FORCE_A)
|
|
DrawTilesFromCacheForced(HighCacheA);
|
|
|
|
#if 0
|
|
{
|
|
int *c, a, b;
|
|
for (a = 0, c = HighCacheA; *c; c++, a++);
|
|
for (b = 0, c = HighCacheB; *c; c++, b++);
|
|
printf("%i:%03i: a=%i, b=%i\n", Pico.m.frame_count,
|
|
Pico.est.DrawScanline, a, b);
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
// MUST be called every frame
|
|
PICO_INTERNAL void PicoFrameStart(void)
|
|
{
|
|
int offs = 8, lines = 224;
|
|
|
|
// prepare to do this frame
|
|
Pico.est.rendstatus = 0;
|
|
if ((Pico.video.reg[12] & 6) == 6)
|
|
Pico.est.rendstatus |= PDRAW_INTERLACE; // interlace mode
|
|
if (!(Pico.video.reg[12] & 1))
|
|
Pico.est.rendstatus |= PDRAW_32_COLS;
|
|
if (Pico.video.reg[1] & 8) {
|
|
offs = 0;
|
|
lines = 240;
|
|
}
|
|
|
|
if (Pico.est.rendstatus != rendstatus_old || lines != rendlines) {
|
|
rendlines = lines;
|
|
// mode_change() might reset rendstatus_old by calling SetColorFormat
|
|
emu_video_mode_change((lines == 240) ? 0 : 8,
|
|
lines, (Pico.video.reg[12] & 1) ? 0 : 1);
|
|
rendstatus_old = Pico.est.rendstatus;
|
|
}
|
|
|
|
Pico.est.HighCol = HighColBase + offs * HighColIncrement;
|
|
Pico.est.DrawLineDest = (char *)DrawLineDestBase + offs * DrawLineDestIncrement;
|
|
Pico.est.DrawScanline = 0;
|
|
skip_next_line = 0;
|
|
|
|
if (PicoIn.opt & POPT_ALT_RENDERER)
|
|
return;
|
|
|
|
if (Pico.m.dirtyPal)
|
|
Pico.m.dirtyPal = 2; // reset dirty if needed
|
|
PrepareSprites(1);
|
|
}
|
|
|
|
static void DrawBlankedLine(int line, int offs, int sh, int bgc)
|
|
{
|
|
if (PicoScanBegin != NULL)
|
|
PicoScanBegin(line + offs);
|
|
|
|
BackFill(bgc, sh, &Pico.est);
|
|
|
|
if (FinalizeLine != NULL)
|
|
FinalizeLine(sh, line, &Pico.est);
|
|
|
|
if (PicoScanEnd != NULL)
|
|
PicoScanEnd(line + offs);
|
|
|
|
Pico.est.HighCol += HighColIncrement;
|
|
Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;
|
|
}
|
|
|
|
static void PicoLine(int line, int offs, int sh, int bgc)
|
|
{
|
|
int skip = 0;
|
|
|
|
if (skip_next_line > 0) {
|
|
skip_next_line--;
|
|
return;
|
|
}
|
|
|
|
Pico.est.DrawScanline = line;
|
|
if (PicoScanBegin != NULL)
|
|
skip = PicoScanBegin(line + offs);
|
|
|
|
if (skip) {
|
|
skip_next_line = skip - 1;
|
|
return;
|
|
}
|
|
|
|
if (Pico.video.debug_p & (PVD_FORCE_A | PVD_FORCE_B))
|
|
bgc = 0x3f;
|
|
|
|
// Draw screen:
|
|
BackFill(bgc, sh, &Pico.est);
|
|
if (Pico.video.reg[1]&0x40)
|
|
DrawDisplay(sh);
|
|
|
|
if (FinalizeLine != NULL)
|
|
FinalizeLine(sh, line, &Pico.est);
|
|
|
|
if (PicoScanEnd != NULL)
|
|
skip_next_line = PicoScanEnd(line + offs);
|
|
|
|
Pico.est.HighCol += HighColIncrement;
|
|
Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;
|
|
}
|
|
|
|
void PicoDrawSync(int to, int blank_last_line)
|
|
{
|
|
int line, offs = 0;
|
|
int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?
|
|
int bgc = Pico.video.reg[7];
|
|
|
|
pprof_start(draw);
|
|
|
|
if (rendlines != 240) {
|
|
offs = 8;
|
|
if (to > 223)
|
|
to = 223;
|
|
}
|
|
|
|
for (line = Pico.est.DrawScanline; line < to; line++)
|
|
PicoLine(line, offs, sh, bgc);
|
|
|
|
// last line
|
|
if (line <= to)
|
|
{
|
|
if (blank_last_line)
|
|
DrawBlankedLine(line, offs, sh, bgc);
|
|
else PicoLine(line, offs, sh, bgc);
|
|
line++;
|
|
}
|
|
Pico.est.DrawScanline = line;
|
|
|
|
pprof_end(draw);
|
|
}
|
|
|
|
// also works for fast renderer
|
|
void PicoDrawUpdateHighPal(void)
|
|
{
|
|
struct PicoEState *est = &Pico.est;
|
|
int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?
|
|
if (PicoIn.opt & POPT_ALT_RENDERER)
|
|
sh = 0; // no s/h support
|
|
|
|
PicoDoHighPal555(sh, 0, &Pico.est);
|
|
if (est->rendstatus & PDRAW_SONIC_MODE) {
|
|
// FIXME?
|
|
memcpy(est->HighPal + 0x40, est->HighPal, 0x40*2);
|
|
memcpy(est->HighPal + 0x80, est->HighPal, 0x40*2);
|
|
}
|
|
}
|
|
|
|
void PicoDrawSetOutFormat(pdso_t which, int use_32x_line_mode)
|
|
{
|
|
switch (which)
|
|
{
|
|
case PDF_8BIT:
|
|
FinalizeLine = FinalizeLine8bit;
|
|
break;
|
|
|
|
case PDF_RGB555:
|
|
if ((PicoIn.AHW & PAHW_32X) && use_32x_line_mode)
|
|
FinalizeLine = FinalizeLine32xRGB555;
|
|
else
|
|
FinalizeLine = FinalizeLine555;
|
|
break;
|
|
|
|
default:
|
|
FinalizeLine = NULL;
|
|
break;
|
|
}
|
|
PicoDrawSetOutFormat32x(which, use_32x_line_mode);
|
|
PicoDrawSetOutputMode4(which);
|
|
rendstatus_old = -1;
|
|
}
|
|
|
|
// note: may be called on the middle of frame
|
|
void PicoDrawSetOutBuf(void *dest, int increment)
|
|
{
|
|
DrawLineDestBase = dest;
|
|
DrawLineDestIncrement = increment;
|
|
Pico.est.DrawLineDest = (char *)DrawLineDestBase + Pico.est.DrawScanline * increment;
|
|
}
|
|
|
|
void PicoDrawSetInternalBuf(void *dest, int increment)
|
|
{
|
|
if (dest != NULL) {
|
|
HighColBase = dest;
|
|
HighColIncrement = increment;
|
|
Pico.est.HighCol = HighColBase + Pico.est.DrawScanline * increment;
|
|
}
|
|
else {
|
|
HighColBase = DefHighCol;
|
|
HighColIncrement = 0;
|
|
}
|
|
}
|
|
|
|
void PicoDrawSetCallbacks(int (*begin)(unsigned int num), int (*end)(unsigned int num))
|
|
{
|
|
PicoScanBegin = NULL;
|
|
PicoScanEnd = NULL;
|
|
PicoScan32xBegin = NULL;
|
|
PicoScan32xEnd = NULL;
|
|
|
|
if ((PicoIn.AHW & PAHW_32X) && FinalizeLine != FinalizeLine32xRGB555) {
|
|
PicoScan32xBegin = begin;
|
|
PicoScan32xEnd = end;
|
|
}
|
|
else {
|
|
PicoScanBegin = begin;
|
|
PicoScanEnd = end;
|
|
}
|
|
}
|
|
|
|
void PicoDrawInit(void)
|
|
{
|
|
Pico.est.DrawLineDest = DefOutBuff;
|
|
Pico.est.HighCol = HighColBase;
|
|
Pico.est.HighPreSpr = HighPreSpr;
|
|
rendstatus_old = -1;
|
|
}
|
|
|
|
// vim:ts=2:sw=2:expandtab
|