picodrive/pico/pico.h
notaz ae87bffa06 improved game vidmode change detection; some iface changes
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@803 be3aeb3a-fb24-0410-a615-afba39da0efa
2009-10-05 15:59:08 +00:00

215 lines
7.3 KiB
C

// -------------------- Pico Library --------------------
// Pico Library - Header File
// (c) Copyright 2004 Dave, All rights reserved.
// (c) Copyright 2006-2009 notaz, All rights reserved.
// Free for non-commercial use.
// For commercial use, separate licencing terms must be obtained.
#ifndef PICO_H
#define PICO_H
#include <stdio.h>
// port-specific compile-time settings
#include <port_config.h>
#ifdef __cplusplus
extern "C" {
#endif
// external funcs for Sega/Mega CD
extern int mp3_get_bitrate(FILE *f, int size);
extern void mp3_start_play(FILE *f, int pos);
extern void mp3_update(int *buffer, int length, int stereo);
// this function should write-back d-cache and invalidate i-cache
// on a mem region [start_addr, end_addr)
// used by SVP dynarec
extern void cache_flush_d_inval_i(const void *start_addr, const void *end_addr);
// this one should handle display mode changes
extern void emu_video_mode_change(int start_line, int line_count, int is_32cols);
// this must switch to 16bpp mode
extern void emu_32x_startup(void);
// optional 32X BIOS, should be left NULL if not used
// must be 256, 2048, 1024 bytes
extern void *p32x_bios_g, *p32x_bios_m, *p32x_bios_s;
// Pico.c
#define POPT_EN_FM (1<< 0) // 00 000x
#define POPT_EN_PSG (1<< 1)
#define POPT_EN_Z80 (1<< 2)
#define POPT_EN_STEREO (1<< 3)
#define POPT_ALT_RENDERER (1<< 4) // 00 00x0
#define POPT_6BTN_PAD (1<< 5)
// unused (1<< 6)
#define POPT_ACC_SPRITES (1<< 7)
#define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00
#define POPT_EXT_FM (1<< 9)
#define POPT_EN_MCD_PCM (1<<10)
#define POPT_EN_MCD_CDDA (1<<11)
#define POPT_EN_MCD_GFX (1<<12) // 00 x000
#define POPT_EN_MCD_PSYNC (1<<13)
#define POPT_EN_SOFTSCALE (1<<14)
#define POPT_EN_MCD_RAMCART (1<<15)
#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000
#define POPT_EN_SVP_DRC (1<<17)
#define POPT_DIS_SPRITE_LIM (1<<18)
#define POPT_DIS_IDLE_DET (1<<19)
#define POPT_EN_32X (1<<20)
#define POPT_EN_PWM (1<<21)
extern int PicoOpt; // bitfield
#define PAHW_MCD (1<<0)
#define PAHW_32X (1<<1)
#define PAHW_SVP (1<<2)
#define PAHW_PICO (1<<3)
#define PAHW_SMS (1<<4)
extern int PicoAHW; // Pico active hw
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff
extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe
extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP
extern int PicoSVPCycles;
void PicoInit(void);
void PicoExit(void);
void PicoPower(void);
int PicoReset(void);
void PicoLoopPrepare(void);
void PicoFrame(void);
void PicoFrameDrawOnly(void);
extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU
extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware
extern void (*PicoMessage)(const char *msg); // callback to output text message from emu
typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t;
typedef union { int vint; void *vptr; } pint_ret_t;
void PicoGetInternal(pint_t which, pint_ret_t *ret);
// cd/Pico.c
extern void (*PicoMCDopenTray)(void);
extern void (*PicoMCDcloseTray)(void);
extern int PicoCDBuffers;
// Pico/Pico.c
#define XPCM_BUFFER_SIZE (320+160)
typedef struct
{
int pen_pos[2];
int page;
// internal
int fifo_bytes; // bytes in FIFO
int fifo_bytes_prev;
int fifo_line_bytes; // float part, << 16
int line_counter;
unsigned short r1, r12;
unsigned char xpcm_buffer[XPCM_BUFFER_SIZE+4];
unsigned char *xpcm_ptr;
} picohw_state;
extern picohw_state PicoPicohw;
// area.c
int PicoState(const char *fname, int is_save);
int PicoStateLoadVDP(const char *fname);
extern void (*PicoStateProgressCB)(const char *str);
// cd/area.c
int PicoCdLoadStateGfx(void *file);
// cd/buffering.c
void PicoCDBufferInit(void);
void PicoCDBufferFree(void);
void PicoCDBufferFlush(void);
// cd/cd_sys.c
int Insert_CD(const char *cdimg_name, int type);
void Stop_CD(void); // releases all resources taken when CD game was started.
// Cart.c
typedef enum
{
PMT_UNCOMPRESSED = 0,
PMT_ZIP,
PMT_CSO
} pm_type;
typedef struct
{
void *file; /* file handle */
void *param; /* additional file related field */
unsigned int size; /* size */
pm_type type;
char ext[4];
} pm_file;
pm_file *pm_open(const char *path);
size_t pm_read(void *ptr, size_t bytes, pm_file *stream);
int pm_seek(pm_file *stream, long offset, int whence);
int pm_close(pm_file *fp);
int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize,int is_sms);
int PicoCartInsert(unsigned char *rom, unsigned int romsize, const char *carthw_cfg);
void PicoCartUnload(void);
extern void (*PicoCartLoadProgressCB)(int percent);
extern void (*PicoCDLoadProgressCB)(const char *fname, int percent);
// Draw.c
void PicoDrawSetColorFormat(int which); // 0=BGR444, 1=RGB555, 2=8bit(HighPal pal)
extern void *DrawLineDest;
#if OVERRIDE_HIGHCOL
extern unsigned char *HighCol;
#else
extern unsigned char HighCol[8+320+8];
#endif
extern int (*PicoScanBegin)(unsigned int num);
extern int (*PicoScanEnd)(unsigned int num);
// utility
#ifdef _ASM_DRAW_C
void vidConvCpyRGB565(void *to, void *from, int pixels);
#endif
void PicoDoHighPal555(int sh);
extern int PicoDrawMask;
#define PDRAW_LAYERB_ON (1<<2)
#define PDRAW_LAYERA_ON (1<<3)
#define PDRAW_SPRITES_LOW_ON (1<<4)
#define PDRAW_SPRITES_HI_ON (1<<7)
#define PDRAW_32X_ON (1<<8)
// internals
#define PDRAW_SPRITES_MOVED (1<<0) // (asm)
#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority
#define PDRAW_SPR_LO_ON_HI (1<<2) // seen sprites without layer pri bit ontop spr. with that bit
#define PDRAW_INTERLACE (1<<3)
#define PDRAW_DIRTY_SPRITES (1<<4) // (asm)
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
#define PDRAW_32_COLS (1<<8) // 32 column mode
extern int rendstatus, rendstatus_old;
extern int rendlines;
extern unsigned short HighPal[0x100];
// Draw2.c
// stuff below is optional
extern unsigned char *PicoDraw2FB; // buffer for fast renderer in format (8+320)x(8+224+8) (eights for borders)
extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use
// sound.c
extern int PsndRate,PsndLen;
extern short *PsndOut;
extern void (*PsndMix_32_to_16l)(short *dest, int *src, int count);
void PsndRerate(int preserve_state);
// Utils.c
extern int PicuAnd;
int PicuQuick(unsigned short *dest,unsigned short *src);
int PicuShrink(unsigned short *dest,int destLen,unsigned short *src,int srcLen);
int PicuShrinkReverse(unsigned short *dest,int destLen,unsigned short *src,int srcLen);
int PicuMerge(unsigned short *dest,int destLen,unsigned short *src,int srcLen);
#ifdef __cplusplus
} // End of extern "C"
#endif
#endif // PICO_H