picodrive/platform/psp/plat.c

339 lines
7.8 KiB
C

/*
* Platform interface functions for PSP picodrive frontend
*
* (C) 2020 kub
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dirent.h>
#include "../common/emu.h"
#include "../libpicofe/menu.h"
#include "../libpicofe/plat.h"
#include <pspiofilemgr.h>
#include <pspthreadman.h>
#include <pspdisplay.h>
#include <psputils.h>
#include <psppower.h>
#include <pspgu.h>
#include <pspaudio.h>
#include "psp.h"
#include "emu.h"
#include "asm_utils.h"
#include <pico/pico_int.h>
/* graphics buffer management in VRAM:
* - VRAM_FB0, VRAM_FB1 frame buffers
* - VRAM_DEPTH Z buffer (unused)
* - VRAM_BUF0, VRAM_BUF1 emulator render buffers
* Emulator screen output is using the MD screen resolutions and is rendered
* to VRAM_BUFx and subsequently projected (that is, scaled and blitted) into
* the associated frame buffer (in PSP output resolution). Additional emulator
* output is then directly rendered to that frame buffer.
* The emulator menu is rendered directly into the frame buffers, using the
* native PSP resolution.
* Menu background uses native resolution and is copied and shaded from a frame
* buffer, or read in from a file if no emulator screen output is present.
*/
/* System level intialization */
int plat_target_init(void)
{
psp_init();
/* buffer resolutions */
g_menuscreen_w = 480, g_menuscreen_h = 272, g_menuscreen_pp = 512;
g_screen_width = 328, g_screen_height = 256, g_screen_ppitch = 512;
g_menubg_src_w = 480, g_menubg_src_h = 272, g_menubg_src_pp = 512;
/* buffer settings for menu display on startup */
g_screen_ptr = VRAM_CACHED_STUFF + (psp_screen - VRAM_FB0);
g_menuscreen_ptr = psp_screen;
g_menubg_ptr = malloc(512*272*2);
return 0;
}
/* System level deinitialization */
void plat_target_finish(void)
{
psp_finish();
}
/* display a completed frame buffer and prepare a new render buffer */
void plat_video_flip(void)
{
g_menubg_src_ptr = psp_screen;
psp_video_flip(currentConfig.EmuOpt & EOPT_VSYNC, 1);
g_screen_ptr = VRAM_CACHED_STUFF + (psp_screen - VRAM_FB0);
plat_video_set_buffer(g_screen_ptr);
}
/* wait for start of vertical blanking */
void plat_video_wait_vsync(void)
{
sceDisplayWaitVblankStart();
}
/* switch from emulation display to menu display */
void plat_video_menu_enter(int is_rom_loaded)
{
}
/* start rendering a menu screen */
void plat_video_menu_begin(void)
{
g_menuscreen_ptr = psp_screen;
}
/* display a completed menu screen */
void plat_video_menu_end(void)
{
plat_video_wait_vsync();
psp_video_flip(0, 0);
}
/* terminate menu display */
void plat_video_menu_leave(void)
{
}
/* Preliminary initialization needed at program start */
void plat_early_init(void)
{
}
/* base directory for configuration and save files */
int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
return 0;
}
/* base directory for emulator resources */
int plat_get_skin_dir(char *dst, int len)
{
if (len > 5)
strcpy(dst, "skin/");
else if (len > 0)
*dst = 0;
return strlen(dst);
}
/* top directory for rom images */
int plat_get_data_dir(char *dst, int len)
{
if (len > 5)
strcpy(dst, "ms0:/");
else if (len > 0)
*dst = 0;
return strlen(dst);
}
/* check if path is a directory */
int plat_is_dir(const char *path)
{
SceIoStat st;
int ret = sceIoGetstat(path, &st);
return (ret >= 0 && (st.st_mode & FIO_S_IFDIR));
}
/* current time in ms */
unsigned int plat_get_ticks_ms(void)
{
/* approximate /= 1000 */
unsigned long long v64;
v64 = (unsigned long long)plat_get_ticks_us() * 4294968;
return v64 >> 32;
}
/* current time in us */
unsigned int plat_get_ticks_us(void)
{
return sceKernelGetSystemTimeLow();
}
/* sleep for some time in ms */
void plat_sleep_ms(int ms)
{
psp_msleep(ms);
}
/* sleep for some time in us */
void plat_wait_till_us(unsigned int us_to)
{
unsigned int tval;
int diff;
tval = sceKernelGetSystemTimeLow();
diff = (int)us_to - (int)tval;
if (diff >= 512 && diff < 100*1024)
sceKernelDelayThread(diff);
}
/* wait until some event occurs, or timeout */
int plat_wait_event(int *fds_hnds, int count, int timeout_ms)
{
return 0; // unused
}
/* memory mapping functions */
void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed)
{
return malloc(size);
}
void *plat_mremap(void *ptr, size_t oldsize, size_t newsize)
{
return realloc(ptr, newsize);
}
void plat_munmap(void *ptr, size_t size)
{
free(ptr);
}
void *plat_mem_get_for_drc(size_t size)
{
return NULL;
}
int plat_mem_set_exec(void *ptr, size_t size)
{
return 0;
}
/* get current CPU clock */
static int plat_cpu_clock_get(void)
{
return scePowerGetCpuClockFrequencyInt();
}
/* set CPU clock */
static int plat_cpu_clock_set(int clock)
{
if (clock < 33) clock = 33;
if (clock > 333) clock = 333;
return scePowerSetClockFrequency(clock, clock, clock/2);
}
/* get battery state in percent */
static int plat_bat_capacity_get(void)
{
return scePowerGetBatteryLifePercent();
}
struct plat_target plat_target = {
.cpu_clock_get = plat_cpu_clock_get,
.cpu_clock_set = plat_cpu_clock_set,
.bat_capacity_get = plat_bat_capacity_get,
// .gamma_set = plat_gamma_set,
// .hwfilter_set = plat_hwfilter_set,
// .hwfilters = plat_hwfilters,
};
#ifndef DT_DIR
/* replacement libc stuff */
int alphasort(const struct dirent **a, const struct dirent **b)
{
return strcoll ((*a)->d_name, (*b)->d_name);
}
int scandir(const char *dir, struct dirent ***namelist_out,
int(*filter)(const struct dirent *),
int(*compar)(const struct dirent **, const struct dirent **))
{
int ret = -1, dir_uid = -1, name_alloc = 4, name_count = 0;
struct dirent **namelist = NULL, *ent;
SceIoDirent sce_ent;
namelist = malloc(sizeof(*namelist) * name_alloc);
if (namelist == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
// try to read first..
dir_uid = sceIoDopen(dir);
if (dir_uid >= 0)
{
/* it is very important to clear SceIoDirent to be passed to sceIoDread(), */
/* or else it may crash, probably misinterpreting something in it. */
memset(&sce_ent, 0, sizeof(sce_ent));
ret = sceIoDread(dir_uid, &sce_ent);
if (ret < 0)
{
lprintf("sceIoDread(\"%s\") failed with %i\n", dir, ret);
goto fail;
}
}
else
lprintf("sceIoDopen(\"%s\") failed with %i\n", dir, dir_uid);
while (ret > 0)
{
ent = malloc(sizeof(*ent));
if (ent == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
ent->d_stat = sce_ent.d_stat;
ent->d_stat.st_attr &= FIO_SO_IFMT; // serves as d_type
strncpy(ent->d_name, sce_ent.d_name, sizeof(ent->d_name));
ent->d_name[sizeof(ent->d_name)-1] = 0;
if (filter == NULL || filter(ent))
namelist[name_count++] = ent;
else free(ent);
if (name_count >= name_alloc)
{
void *tmp;
name_alloc *= 2;
tmp = realloc(namelist, sizeof(*namelist) * name_alloc);
if (tmp == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
namelist = tmp;
}
memset(&sce_ent, 0, sizeof(sce_ent));
ret = sceIoDread(dir_uid, &sce_ent);
}
// sort
if (compar != NULL && name_count > 3)
qsort(&namelist[2], name_count - 2, sizeof(namelist[0]), (int (*)()) compar);
// all done.
ret = name_count;
*namelist_out = namelist;
goto end;
fail:
if (namelist != NULL)
{
while (name_count--)
free(namelist[name_count]);
free(namelist);
}
end:
if (dir_uid >= 0) sceIoDclose(dir_uid);
return ret;
}
/* stubs for libflac (embedded in libchdr) */
#include <utime.h>
#include <malloc.h>
int chown(const char *pathname, uid_t owner, gid_t group) { return -1; }
int chmod(const char *pathname, mode_t mode) { return -1; }
int utime(const char *filename, const struct utimbuf *times) { return -1; }
int posix_memalign(void **memptr, size_t alignment, size_t size)
{ *memptr = memalign(alignment, size); return 0; }
#endif
int _flush_cache (char *addr, const int size, const int op)
{
//sceKernelDcacheWritebackAll();
sceKernelDcacheWritebackRange(addr, size);
sceKernelIcacheInvalidateRange(addr, size);
return 0;
}