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			61 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * PicoDrive
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|  * (C) notaz, 2007,2008
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|  *
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|  * This work is licensed under the terms of MAME license.
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|  * See COPYING file in the top-level directory.
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|  */
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| 
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| #include <pspctrl.h>
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| 
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| void psp_init(void);
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| void psp_finish(void);
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| 
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| void psp_msleep(int ms);
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| 
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| // vram usage map:
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| // 000000-044000 fb0: 512*272*2
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| // 044000-088000 fb1
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| // 088000-0cc000 depth (Z)
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| // 0cc000-110000 emu/menu draw buffer 0: 512*272*2
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| // 110000-154000 emu/menu draw buffer 1
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| 
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| #define VRAMOFFS_FB0    0x00000000
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| #define VRAMOFFS_FB1    0x00044000
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| #define VRAMOFFS_DEPTH  0x00088000
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| #define VRAMOFFS_STUFF  0x000cc000
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| 
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| #define VRAM_FB0        ((void *) (0x44000000+VRAMOFFS_FB0))
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| #define VRAM_FB1        ((void *) (0x44000000+VRAMOFFS_FB1))
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| #define VRAM_STUFF      ((void *) (0x44000000+VRAMOFFS_STUFF))
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| 
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| #define VRAM_CACHED_STUFF   ((void *) (0x04000000+VRAMOFFS_STUFF))
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| 
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| #define GU_CMDLIST_SIZE (16*1024)
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| 
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| extern unsigned int guCmdList[GU_CMDLIST_SIZE];
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| extern int psp_unhandled_suspend;
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| 
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| void *psp_video_get_active_fb(void);
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| void  psp_video_switch_to_single(void);
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| void  psp_video_flip(int wait_vsync);
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| extern void *psp_screen;
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| 
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| unsigned int psp_pad_read(int blocking);
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| 
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| int psp_get_cpu_clock(void);
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| int psp_set_cpu_clock(int clock);
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| 
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| char *psp_get_status_line(void);
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| 
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| void psp_wait_suspend(void);
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| void psp_resume_suspend(void);
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| 
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| /* fake 'nub' btns, mapped to the 4 unused upper bits of ctrl buttons */
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| #define PSP_NUB_UP    (1 << 28)
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| #define PSP_NUB_RIGHT (1 << 29)
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| #define PSP_NUB_DOWN  (1 << 30)
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| #define PSP_NUB_LEFT  (1 << 31)
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| 
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| /* from menu.c */
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| void psp_menu_init(void);
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