mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@258 be3aeb3a-fb24-0410-a615-afba39da0efa
512 lines
13 KiB
C
512 lines
13 KiB
C
#include <windows.h>
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#include <string.h>
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#include "kgsdk/Framework2D.h"
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#include "kgsdk/FrameworkAudio.h"
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#include "../common/emu.h"
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#include "../common/lprintf.h"
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#include "../common/arm_utils.h"
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#include "emu.h"
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#include "menu.h"
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#include "giz.h"
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#include "asm_utils.h"
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#include <Pico/PicoInt.h>
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#ifdef BENCHMARK
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#define OSD_FPS_X 220
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#else
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#define OSD_FPS_X 260
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#endif
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// main 300K gfx-related buffer. Used by menu and renderers.
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unsigned char gfx_buffer[321*240*2*2];
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char romFileName[MAX_PATH];
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int engineState;
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unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
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int reset_timing = 0;
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static DWORD noticeMsgTime = 0;
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static int osd_fps_x;
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static void blit(const char *fps, const char *notice);
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static void clearArea(int full);
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void emu_noticeMsgUpdated(void)
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{
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noticeMsgTime = GetTickCount();
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}
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void emu_getMainDir(char *dst, int len)
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{
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if (len > 0) *dst = 0;
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}
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static void emu_msg_cb(const char *msg)
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{
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if (giz_screen == NULL)
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giz_screen = Framework2D_LockBuffer();
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memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
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emu_textOut16(4, 232, msg);
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noticeMsgTime = GetTickCount() - 2000;
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/* assumption: emu_msg_cb gets called only when something slow is about to happen */
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reset_timing = 1;
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}
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static void emu_state_cb(const char *str)
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{
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clearArea(0);
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blit("", str);
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}
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static void emu_msg_tray_open(void)
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{
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strcpy(noticeMsg, "CD tray opened");
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noticeMsgTime = GetTickCount();
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}
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void emu_Init(void)
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{
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// make dirs for saves, cfgs, etc.
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CreateDirectory(L"mds", NULL);
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CreateDirectory(L"srm", NULL);
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CreateDirectory(L"brm", NULL);
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CreateDirectory(L"cfg", NULL);
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PicoInit();
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PicoMessage = emu_msg_cb;
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PicoMCDopenTray = emu_msg_tray_open;
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PicoMCDcloseTray = menu_loop_tray;
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}
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void emu_Deinit(void)
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{
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// save SRAM
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if((currentConfig.EmuOpt & 1) && SRam.changed) {
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emu_SaveLoadGame(0, 1);
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SRam.changed = 0;
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}
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if (!(currentConfig.EmuOpt & 0x20)) {
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FILE *f = fopen(PicoConfigFile, "r+b");
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if (!f) emu_WriteConfig(0);
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else {
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// if we already have config, reload it, except last ROM
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fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
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fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
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fseek(f, 0, SEEK_SET);
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fwrite(¤tConfig, 1, sizeof(currentConfig), f);
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fflush(f);
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fclose(f);
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}
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}
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PicoExit();
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}
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void emu_setDefaultConfig(void)
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{
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memset(¤tConfig, 0, sizeof(currentConfig));
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currentConfig.lastRomFile[0] = 0;
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currentConfig.EmuOpt = 0x1f | 0x600; // | confirm_save, cd_leds
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currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
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currentConfig.PsndRate = 22050;
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currentConfig.PicoRegion = 0; // auto
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currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
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currentConfig.Frameskip = 0;//-1; // auto
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currentConfig.volume = 50;
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currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
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currentConfig.KeyBinds[ 3] = 1<<1;
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currentConfig.KeyBinds[ 0] = 1<<2;
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currentConfig.KeyBinds[ 1] = 1<<3;
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currentConfig.KeyBinds[ 5] = 1<<4;
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currentConfig.KeyBinds[ 6] = 1<<5;
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currentConfig.KeyBinds[ 7] = 1<<6;
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currentConfig.KeyBinds[ 8] = 1<<7;
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currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
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currentConfig.KeyBinds[ 8] = 1<<27; // save state
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currentConfig.KeyBinds[ 9] = 1<<28; // load state
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currentConfig.KeyBinds[12] = 1<<29; // vol up
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currentConfig.KeyBinds[11] = 1<<30; // vol down
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currentConfig.PicoCDBuffers = 64;
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currentConfig.scaling = 0;
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}
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static int EmuScan16(unsigned int num, void *sdata)
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{
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if (!(Pico.video.reg[1]&8)) num += 8;
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DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
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return 0;
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}
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static int EmuScan8(unsigned int num, void *sdata)
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{
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// draw like the fast renderer
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if (!(Pico.video.reg[1]&8)) num += 8;
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HighCol = gfx_buffer + 328*8 + 328*(num+1);
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return 0;
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}
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static void osd_text(int x, int y, const char *text)
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{
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int len = strlen(text) * 8;
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int *p, i, h;
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len = (len+1) >> 1;
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for (h = 0; h < 8; h++) {
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p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
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p = (int *) ((int)p & ~3); // align
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for (i = len; i; i--, p++) *p = 0;
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}
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emu_textOut16(x, y, text);
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}
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short localPal[0x100];
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static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
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// FIXME: rm
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static void vidCpy8to16_(void *dest, void *src, short *pal, int lines)
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{
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vidCpy8to16(dest, src, pal, lines);
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}
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static void blit(const char *fps, const char *notice)
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{
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int emu_opt = currentConfig.EmuOpt;
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if (PicoOpt&0x10) {
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// 8bit fast renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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}
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vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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} else if (!(emu_opt&0x80)) {
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// 8bit accurate renderer
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if (Pico.m.dirtyPal) {
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Pico.m.dirtyPal = 0;
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vidConvCpyRGB565(localPal, Pico.cram, 0x40);
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if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
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//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
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//vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
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blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
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localPal[0xc0] = 0x0600;
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localPal[0xd0] = 0xc000;
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localPal[0xe0] = 0x0000; // reserved pixels for OSD
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localPal[0xf0] = 0xffff;
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}
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/* no support
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else if (rendstatus & 0x20) { // mid-frame palette changes
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vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
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vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
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} */
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}
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// TODO...
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//lprintf("vidCpy8to16 %p %p\n", (unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8);
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vidCpy8to16_((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
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//lprintf("after vidCpy8to16\n");
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}
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if (notice || (emu_opt & 2)) {
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int h = 232;
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if (notice) osd_text(4, h, notice);
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if (emu_opt & 2) osd_text(osd_fps_x, h, fps);
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}
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// if ((emu_opt & 0x400) && (PicoMCD & 1))
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// cd_leds();
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//gp2x_video_wait_vsync();
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if (!(PicoOpt&0x10)) {
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if (Pico.video.reg[1] & 8) {
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if (currentConfig.EmuOpt&0x80)
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DrawLineDest = (unsigned short *) giz_screen;
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else
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HighCol = gfx_buffer;
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} else {
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if (currentConfig.EmuOpt&0x80)
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DrawLineDest = (unsigned short *) giz_screen + 320*8;
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else
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HighCol = gfx_buffer + 328*8;
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}
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}
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}
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// clears whole screen or just the notice area (in all buffers)
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static void clearArea(int full)
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{
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if (giz_screen == NULL)
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giz_screen = Framework2D_LockBuffer();
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if (full) memset32(giz_screen, 0, 320*240*2/4);
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else memset32((int *)((char *)giz_screen + 320*232*2), 0, 320*8*2/4);
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}
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static void vidResetMode(void)
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{
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void *screen;
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if (PicoOpt&0x10) {
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} else if (currentConfig.EmuOpt&0x80) {
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PicoDrawSetColorFormat(1);
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PicoScan = EmuScan16;
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} else {
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PicoDrawSetColorFormat(0);
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PicoScan = EmuScan8;
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}
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if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
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// setup pal for 8-bit modes
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localPal[0xc0] = 0x0600;
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localPal[0xd0] = 0xc000;
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localPal[0xe0] = 0x0000; // reserved pixels for OSD
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localPal[0xf0] = 0xffff;
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}
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Pico.m.dirtyPal = 1;
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screen = Framework2D_LockBuffer();
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memset32(screen, 0, 320*240*2/4);
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Framework2D_UnlockBuffer();
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giz_screen = NULL;
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}
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static void SkipFrame(int do_audio)
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{
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PicoSkipFrame=do_audio ? 1 : 2;
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PicoFrame();
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PicoSkipFrame=0;
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}
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void emu_forcedFrame(void)
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{
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// TODO
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}
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static void updateKeys(void)
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{
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}
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static void simpleWait(DWORD until)
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{
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}
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void emu_Loop(void)
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{
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//static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
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char fpsbuff[24]; // fps count c string
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DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
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int frames_done = 0, frames_shown = 0, oldmodes = 0;
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int target_fps, target_frametime, lim_time, tval_diff, i;
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char *notice = NULL;
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lprintf("entered emu_Loop()\n");
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fpsbuff[0] = 0;
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// make sure we are in correct mode
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vidResetMode();
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if (currentConfig.scaling) PicoOpt|=0x4000;
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else PicoOpt&=~0x4000;
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Pico.m.dirtyPal = 1;
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oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
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//find_combos(); // TODO
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// pal/ntsc might have changed, reset related stuff
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target_fps = Pico.m.pal ? 50 : 60;
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target_frametime = (1000<<8)/target_fps;
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reset_timing = 1;
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// prepare sound stuff
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/* if (currentConfig.EmuOpt & 4) {
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int snd_excess_add;
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if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
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sound_rerate(Pico.m.frame_count ? 1 : 0);
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}
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snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
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lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
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PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
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gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
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gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
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PicoWriteSound = updateSound;
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memset(sndBuffer, 0, sizeof(sndBuffer));
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PsndOut = sndBuffer;
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PsndRate_old = PsndRate;
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PsndLen_real = PsndLen;
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PicoOpt_old = PicoOpt;
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pal_old = Pico.m.pal;
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} else*/ {
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PsndOut = 0;
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}
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// prepare CD buffer
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if (PicoMCD & 1) PicoCDBufferInit();
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// loop?
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while (engineState == PGS_Running)
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{
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int modes;
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tval = GetTickCount();
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if (reset_timing || tval < tval_prev) {
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reset_timing = 0;
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tval_thissec = tval;
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frames_shown = frames_done = 0;
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}
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// show notice message?
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if (noticeMsgTime) {
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static int noticeMsgSum;
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if (tval - noticeMsgTime > 2000) { // > 2.0 sec
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noticeMsgTime = 0;
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clearArea(0);
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notice = 0;
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} else {
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int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
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if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
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notice = noticeMsg;
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}
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}
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// check for mode changes
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modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
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if (modes != oldmodes) {
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osd_fps_x = OSD_FPS_X;
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//if (modes & 4)
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vidCpy8to16 = vidCpy8to16_40;
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//else
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// vidCpy8to16 = vidCpy8to16_32col;
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oldmodes = modes;
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clearArea(1);
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}
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// second passed?
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if (tval - tval_thissec >= 1000)
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{
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#ifdef BENCHMARK
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static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
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if(++bench == 10) {
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bench = 0;
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bench_fps_s = bench_fps;
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bf[bfp++ & 3] = bench_fps;
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bench_fps = 0;
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}
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bench_fps += frames_shown;
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sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
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#else
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if(currentConfig.EmuOpt & 2)
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sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
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#endif
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tval_thissec = tval;
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if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
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frames_done = frames_shown = 0;
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} else {
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// it is quite common for this implementation to leave 1 fame unfinished
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// when second changes, but we don't want buffer to starve.
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if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
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updateKeys();
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SkipFrame(1); frames_done++;
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}
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frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
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frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
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if (frames_shown > frames_done) frames_shown = frames_done;
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}
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}
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#ifdef PFRAMES
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sprintf(fpsbuff, "%i", Pico.m.frame_count);
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#endif
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tval_prev = tval;
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lim_time = (frames_done+1) * target_frametime;
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if (currentConfig.Frameskip >= 0) // frameskip enabled
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{
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for (i = 0; i < currentConfig.Frameskip; i++) {
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updateKeys();
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SkipFrame(1); frames_done++;
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if (PsndOut) { // do framelimitting if sound is enabled
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int tval_diff;
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tval = GetTickCount();
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tval_diff = (int)(tval - tval_thissec) << 8;
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if (tval_diff < lim_time) // we are too fast
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simpleWait(tval + ((lim_time - tval_diff)>>8));
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}
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lim_time += target_frametime;
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}
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}
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else // auto frameskip
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{
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int tval_diff;
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tval = GetTickCount();
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tval_diff = (int)(tval - tval_thissec) << 8;
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if (tval_diff > lim_time)
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{
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// no time left for this frame - skip
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if (tval_diff - lim_time >= (300<<8)) {
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/* something caused a slowdown for us (disk access? cache flush?)
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* try to recover by resetting timing... */
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reset_timing = 1;
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continue;
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}
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updateKeys();
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SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
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continue;
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}
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}
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updateKeys();
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if (giz_screen == NULL)
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giz_screen = Framework2D_LockBuffer();
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PicoFrame();
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blit(fpsbuff, notice);
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if (giz_screen != NULL) {
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Framework2D_UnlockBuffer();
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giz_screen = NULL;
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}
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//lprintf("after unlock\n");
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// check time
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tval = GetTickCount();
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tval_diff = (int)(tval - tval_thissec) << 8;
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if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
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reset_timing = 1;
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else if (PsndOut != NULL || currentConfig.Frameskip < 0)
|
|
{
|
|
// sleep if we are still too fast
|
|
if (tval_diff < lim_time)
|
|
{
|
|
// we are too fast
|
|
simpleWait(tval + ((lim_time - tval_diff) >> 8));
|
|
}
|
|
}
|
|
|
|
frames_done++; frames_shown++;
|
|
}
|
|
|
|
|
|
if (PicoMCD & 1) PicoCDBufferFree();
|
|
|
|
// save SRAM
|
|
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
|
|
emu_state_cb("Writing SRAM/BRAM..");
|
|
emu_SaveLoadGame(0, 1);
|
|
SRam.changed = 0;
|
|
}
|
|
}
|
|
|
|
|
|
void emu_ResetGame(void)
|
|
{
|
|
PicoReset(0);
|
|
reset_timing = 1;
|
|
}
|
|
|