picodrive/platform/ps2/emu.c

974 lines
26 KiB
C

#include <stddef.h>
#include <malloc.h>
#include <kernel.h>
#include <ps2_joystick_driver.h>
#include <ps2_audio_driver.h>
#include <libpad.h>
#include <gsKit.h>
#include <dmaKit.h>
#include <gsToolkit.h>
#include <gsInline.h>
#include <audsrv.h>
#include "in_ps2.h"
#include "../libpicofe/input.h"
#include "../libpicofe/plat.h"
#include "../libpicofe/menu.h"
#include "../common/input_pico.h"
#include "../common/emu.h"
#include <pico/pico_int.h>
#define OSD_FPS_X (gsGlobal->Width - 80)
/* turn black GS Screen */
#define GS_BLACK GS_SETREG_RGBA(0x00, 0x00, 0x00, 0x80)
/* Generic tint color */
#define GS_TEXT GS_SETREG_RGBA(0x80, 0x80, 0x80, 0x80)
static int osd_buf_cnt, osd_cdleds;
static int out_x, out_y;
static int out_w, out_h;
static float hscale, vscale;
static struct in_default_bind in_ps2_defbinds[] =
{
{ PAD_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
{ PAD_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
{ PAD_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
{ PAD_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
{ PAD_SQUARE, IN_BINDTYPE_PLAYER12, GBTN_A },
{ PAD_CROSS, IN_BINDTYPE_PLAYER12, GBTN_B },
{ PAD_CIRCLE, IN_BINDTYPE_PLAYER12, GBTN_C },
{ PAD_START, IN_BINDTYPE_PLAYER12, GBTN_START },
{ PAD_TRIANGLE, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
{ PAD_L1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
{ PAD_R1, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
{ PAD_SELECT, IN_BINDTYPE_EMU, PEVB_MENU },
{ 0, 0, 0 }
};
const char *renderer_names[] = { "16bit accurate", " 8bit accurate", " 8bit fast", NULL };
const char *renderer_names32x[] = { "accurate", "faster", "fastest", NULL };
enum renderer_types { RT_16BIT, RT_8BIT_ACC, RT_8BIT_FAST, RT_COUNT };
static int is_bg_frame;
static GSGLOBAL *gsGlobal;
static GSTEXTURE *g_menuscreen;
static GSPRIMUVPOINT *g_menuscreen_vertices;
static GSTEXTURE *g_screens[2];
static int g_screen_index;
static GSTEXTURE *g_screen;
static GSPRIMUVPOINT *g_screen_vertices;
static u16 *g_screen_palette;
static GSTEXTURE *osd;
static uint32_t osd_vertices_count;
static GSPRIMUVPOINT *osd_vertices;
static GSTEXTURE *cdleds;
static GSPRIMUVPOINT *cdleds_vertices;
static int vsync_sema_id;
static int32_t vsync_callback_id;
static uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
/* sound stuff */
#define SOUND_BLOCK_COUNT 6
#define SOUND_BUFFER_CHUNK (2*54000/50) // max.rate/min.frames, stereo
static short __attribute__((aligned(4))) sndBuffer[SOUND_BUFFER_CHUNK*SOUND_BLOCK_COUNT];
static short __attribute__((aligned(4))) nulBuffer[SOUND_BUFFER_CHUNK];
static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
static int samples_made = 0, samples_done = 0, samples_block = 0;
static int sound_thread_exit = 0;
static int32_t sound_sem = -1;
static uint8_t stack[0x4000] __attribute__((aligned(16)));
extern void *_gp;
static int mp3_init(void) { return 0; }
/* audsrv in ps2sdk has shortcomings:
* - it has a bug which prevents it from discerning "ringbuffer empty" from
* "ringbuffer full", which leads to audio not stopped if all queued samples
* have been played. Hence, it repeats the complete ringbuffer over and again.
* - on audsrv_set_format the ringbuffer is preset to be about 40% filled,
* regardless of the data in the buffer at that moment. Old data is played out
* if audio play is started.
* - stopping audio play is keeping any remaining samples in the buffer, which
* are played first after the next audio play. There's no method to clear the
* ringbuffer.
*
* To cope with this, audio samples are always pushed to audsrv to prevent the
* ringbuffer from emptying, even in the menu. This also avoids stopping audio.
* Since silence is played in the menu, the behaviour of set_format when leaving
* the menu is covered since the buffer is filled with silence at that time.
*/
static void writeSound(int len)
{
int ret, l;
PicoIn.sndOut += len / 2;
l = PicoIn.sndOut - sndBuffer;
if (l > sizeof(sndBuffer)/2)
lprintf("ovfl %d %d\n", len, PicoIn.sndOut - sndBuffer);
if (l > samples_block * (SOUND_BLOCK_COUNT-2)) {
sndBuffer_endptr = PicoIn.sndOut;
PicoIn.sndOut = sndBuffer;
}
if (sndBuffer_endptr < PicoIn.sndOut)
sndBuffer_endptr = PicoIn.sndOut;
samples_made += len / 2;
// signal the snd thread
// ret = SignalSema(sound_sem);
// if (ret < 0) lprintf("snd signal ret %08x\n", ret);
}
static int sound_thread(void *argp)
{
lprintf("sthr: start\n");
while (!sound_thread_exit)
{
int ret = 0;
// curb the sample queue to prevent it from filling
while (samples_made - samples_done > 4*samples_block) {
short *sndOut = PicoIn.sndOut, *sndEnd = sndBuffer_endptr;
int buflen = sndEnd - snd_playptr;
if (sndOut > snd_playptr)
buflen = sndOut - snd_playptr;
if (buflen > samples_made - samples_done - 4*samples_block)
buflen = samples_made - samples_done - 4*samples_block;
samples_done += buflen;
snd_playptr += buflen;
if (snd_playptr >= sndBuffer_endptr)
snd_playptr -= sndBuffer_endptr - sndBuffer;
}
// queue samples to audsrv, minimum 2 frames
// if there aren't enough samlpes, queue silence
int queued = audsrv_queued()/2;
while (queued < 2*samples_block) {
short *sndOut = PicoIn.sndOut, *sndEnd = sndBuffer_endptr;
// compute sample chunk size
int buflen = sndEnd - snd_playptr;
if (sndOut > snd_playptr)
buflen = sndOut - snd_playptr;
if (buflen > samples_made - samples_done)
buflen = samples_made - samples_done;
if (buflen > 4*samples_block - queued)
buflen = 4*samples_block - queued;
// play audio
if (buflen > 0) {
ret = audsrv_play_audio((char *)snd_playptr, buflen*2);
samples_done += buflen;
snd_playptr += buflen;
if (snd_playptr >= sndBuffer_endptr)
snd_playptr -= sndBuffer_endptr - sndBuffer;
} else {
buflen = 3*samples_block - queued;
ret = audsrv_play_audio((char *)nulBuffer, buflen*2);
}
if (ret != buflen*2 && ret >= 0) lprintf("sthr: play ret: %i, buflen: %i\n", ret, buflen*2);
if (ret < 0) lprintf("sthr: play: ret %08x; pos %i/%i\n", ret, samples_done, samples_made);
queued = audsrv_queued()/2;
}
ret = WaitSema(sound_sem);
if (ret < 0) lprintf("sthr: WaitSema failed (%d)\n", ret);
}
lprintf("sthr: exit\n");
ExitDeleteThread();
return 0;
}
static void sound_init(void)
{
int thid;
int ret;
ee_sema_t sema;
ee_thread_t thread;
sema.max_count = 1;
sema.init_count = 0;
sema.option = (u32) "sndsem";
if ((sound_sem = CreateSema(&sema)) < 0)
return;
audsrv_init();
thread.func = &sound_thread;
thread.stack = stack;
thread.stack_size = sizeof(stack);
thread.gp_reg = &_gp;
thread.option = (u32) "sndthread";
thread.initial_priority = 40;
thid = CreateThread(&thread);
samples_block = 22050/50; // needs to be initialized before thread start
if (thid >= 0) {
ret = StartThread(thid, NULL);
if (ret < 0) lprintf("sound_init: StartThread returned %08x\n", ret);
ChangeThreadPriority(0, 64);
} else {
DeleteSema(sound_sem);
lprintf("CreateThread failed: %i\n", thid);
}
}
void pemu_sound_start(void) {
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
static int mp3_init_done;
int ret, stereo;
struct audsrv_fmt_t format;
samples_made = samples_done = 0;
if (!(currentConfig.EmuOpt & EOPT_EN_SOUND))
return;
if (PicoIn.AHW & PAHW_MCD) {
// mp3...
if (!mp3_init_done) {
ret = mp3_init();
mp3_init_done = 1;
if (ret) emu_status_msg("mp3 init failed (%i)", ret);
}
}
if (PicoIn.sndRate > 52000 && PicoIn.sndRate < 54000)
PicoIn.sndRate = YM2612_NATIVE_RATE();
ret = POPT_EN_FM|POPT_EN_PSG|POPT_EN_STEREO;
if (PicoIn.sndRate != PsndRate_old || (PicoIn.opt&ret) != (PicoOpt_old&ret) || Pico.m.pal != pal_old) {
PsndRerate(Pico.m.frame_count ? 1 : 0);
}
stereo=(PicoIn.opt&8)>>3;
samples_block = PicoIn.sndRate * (stereo ? 2 : 1) / (Pico.m.pal ? 50 : 60);
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
PicoIn.sndRate, Pico.snd.len, stereo, Pico.m.pal, samples_block);
format.bits = 16;
format.freq = PicoIn.sndRate;
format.channels = 2;
ret = audsrv_set_format(&format);
audsrv_set_volume(MAX_VOLUME);
if (ret < 0) {
lprintf("audsrv_set_format() failed: %i\n", ret);
emu_status_msg("sound init failed (%i), snd disabled", ret);
currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
} else {
PicoIn.writeSound = writeSound;
snd_playptr = PicoIn.sndOut = sndBuffer_endptr = sndBuffer;
PsndRate_old = PicoIn.sndRate;
PicoOpt_old = PicoIn.opt;
pal_old = Pico.m.pal;
}
audsrv_play_audio((char *)snd_playptr, 2*2);
}
void pemu_sound_stop(void)
{
samples_made = samples_done = 0;
plat_sleep_ms(200);
}
static void sound_deinit(void)
{
sound_thread_exit = 1;
SignalSema(sound_sem);
DeleteSema(sound_sem);
sound_sem = -1;
}
#define is_16bit_mode() \
(currentConfig.renderer == RT_16BIT || (PicoIn.AHW & PAHW_32X) || is_bg_frame)
static int vsync_handler(void)
{
iSignalSema(vsync_sema_id);
iSignalSema(sound_sem);
ExitHandler();
return 0;
}
/* Copy of gsKit_sync_flip, but without the 'flip' */
static void gsKit_sync(GSGLOBAL *gsGlobal)
{
if (!gsGlobal->FirstFrame)
WaitSema(vsync_sema_id);
while (PollSema(vsync_sema_id) >= 0);
}
/* Copy of gsKit_sync_flip, but without the 'sync' */
static void gsKit_flip(GSGLOBAL *gsGlobal)
{
if (!gsGlobal->FirstFrame)
{
if (gsGlobal->DoubleBuffering == GS_SETTING_ON)
{
GS_SET_DISPFB2(gsGlobal->ScreenBuffer[gsGlobal->ActiveBuffer & 1] / 8192,
gsGlobal->Width / 64, gsGlobal->PSM, 0, 0);
gsGlobal->ActiveBuffer ^= 1;
}
}
gsKit_setactive(gsGlobal);
}
static void flipScreen()
{
gsKit_flip(gsGlobal);
gsKit_TexManager_nextFrame(gsGlobal);
}
static void set_g_menuscreen_values(void)
{
size_t g_menuscreenSize = gsKit_texture_size_ee(gsGlobal->Width, gsGlobal->Height, GS_PSM_CT16);
g_menuscreen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
g_menuscreen->Mem = malloc(g_menuscreenSize);
g_menuscreen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
g_menuscreen->Width = gsGlobal->Width;
g_menuscreen->Height = gsGlobal->Height;
g_menuscreen->PSM = GS_PSM_CT16;
g_menuscreen_w = g_menuscreen->Width;
g_menuscreen_h = g_menuscreen->Height;
g_menuscreen_pp = g_menuscreen->Width;
g_menuscreen_ptr = g_menuscreen->Mem;
g_menuscreen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 2);
g_menuscreen_vertices[0].uv = vertex_to_UV(g_menuscreen, 0, 0);
g_menuscreen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
g_menuscreen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, g_menuscreen->Width, g_menuscreen->Height, 2);
g_menuscreen_vertices[1].uv = vertex_to_UV(g_menuscreen, g_menuscreen->Width, g_menuscreen->Height);
g_menuscreen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
}
void set_g_screen_values() {
size_t g_screenSize = gsKit_texture_size_ee(328, 256, GS_PSM_CT16);
int i;
g_screen_palette = malloc(gsKit_texture_size_ee(16, 16, GS_PSM_CT16));
g_screen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
for (i = 0; i < 2; i++) {
g_screens[i] = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
g_screens[i]->Mem = (uint32_t *)malloc(g_screenSize);
g_screens[i]->Width = 328;
g_screens[i]->Height = 256;
g_screens[i]->Clut = g_screen_palette;
g_screens[i]->ClutPSM = GS_PSM_CT16;
}
g_screen = g_screens[g_screen_index];
g_screen_ptr = g_screen->Mem;
g_screen_width = 328;
g_screen_height = 256;
g_screen_ppitch = 328;
g_screen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 0);
g_screen_vertices[0].uv = vertex_to_UV(g_screen, 0, 0);
g_screen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
g_screen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, gsGlobal->Width, gsGlobal->Height, 0);
g_screen_vertices[1].uv = vertex_to_UV(g_screen, g_screen->Width, g_screen->Height);
g_screen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
}
void set_cdleds_values() {
size_t cdledsSize = gsKit_texture_size_ee(14, 5, GS_PSM_CT16);
cdleds = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
cdleds->Mem = (uint32_t *)malloc(cdledsSize);
cdleds_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
cdleds->Width = 14;
cdleds->Height = 5;
cdleds->PSM = GS_PSM_CT16;
cdleds_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 4, 1, 1);
cdleds_vertices[0].uv = vertex_to_UV(cdleds, 0, 0);
cdleds_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
cdleds_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, cdleds->Width, cdleds->Height, 1);
cdleds_vertices[1].uv = vertex_to_UV(cdleds, cdleds->Width, cdleds->Height);
cdleds_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
}
void set_osd_values() {
size_t osdSize = gsKit_texture_size_ee(gsGlobal->Width, 8, GS_PSM_CT16);
int num_osds = 4, i;
osd = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
osd->Mem = (uint32_t *)malloc(osdSize);
osd_vertices_count = 2*num_osds;
osd_vertices = (GSPRIMUVPOINT *)calloc(osd_vertices_count, sizeof(GSPRIMUVPOINT));
osd->Width = gsGlobal->Width;
osd->Height = 8;
osd->PSM = GS_PSM_CT16;
for (i = 0; i < 2*num_osds; i++)
osd_vertices[i].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
}
static void video_init(void)
{
ee_sema_t sema;
sema.init_count = 0;
sema.max_count = 1;
sema.option = 0;
vsync_sema_id = CreateSema(&sema);
gsGlobal = gsKit_init_global();
// gsGlobal->Mode = GS_MODE_NTSC;
// gsGlobal->Height = 448;
gsGlobal->PSM = GS_PSM_CT16;
gsGlobal->PSMZ = GS_PSMZ_16S;
gsGlobal->ZBuffering = GS_SETTING_OFF;
gsGlobal->DoubleBuffering = GS_SETTING_ON;
gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
gsGlobal->Dithering = GS_SETTING_OFF;
dmaKit_init(D_CTRL_RELE_OFF, D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC, D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
dmaKit_chan_init(DMA_CHANNEL_GIF);
gsKit_set_clamp(gsGlobal, GS_CMODE_REPEAT);
gsKit_vram_clear(gsGlobal);
gsKit_init_screen(gsGlobal);
gsKit_TexManager_init(gsGlobal);
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
gsKit_clear(gsGlobal, GS_BLACK);
vsync = 0;
vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
set_g_screen_values();
set_g_menuscreen_values();
set_osd_values();
set_cdleds_values();
g_menubg_ptr = (uint8_t *)malloc(2 * g_menuscreen_pp * g_menuscreen_h);
g_menubg_src_w = g_screen->Width;
g_menubg_src_h = g_screen->Height;
g_menubg_src_pp = g_screen->Width;
}
static void video_deinit(void)
{
free(g_screens[0]->Mem);
free(g_screens[0]);
free(g_screens[1]->Mem);
free(g_screens[1]);
free(g_screen_vertices);
free(g_screen_palette);
free(g_menuscreen->Mem);
free(g_menuscreen);
free(g_menuscreen_vertices);
free(g_menubg_ptr);
free(osd->Mem);
free(osd);
free(osd_vertices);
free(cdleds->Mem);
free(cdleds);
free(cdleds_vertices);
gsKit_clear(gsGlobal, GS_BLACK);
gsKit_vram_clear(gsGlobal);
gsKit_deinit_global(gsGlobal);
gsKit_remove_vsync_handler(vsync_callback_id);
if (vsync_sema_id >= 0)
DeleteSema(vsync_sema_id);
}
static void set_scaling_params(void)
{
int width, height, xoffs, yoffs;
int u[2], v[2];
height = (int)(out_h * vscale + 0.5);
width = (int)(out_w * hscale + 0.5);
if (width & 1) width++; // make even
if (height & 1) height++;
if (width >= gsGlobal->Width) {
u[0] = out_x + (width-gsGlobal->Width)/2;
u[1] = out_x + out_w - (width-gsGlobal->Width)/2 - 1;
width = gsGlobal->Width;
xoffs = 0;
} else {
u[0] = out_x;
u[1] = out_x + out_w;
xoffs = gsGlobal->Width/2 - width/2;
}
if (height >= gsGlobal->Height) {
v[0] = out_y + (height-gsGlobal->Height)/2;
v[1] = out_y + out_h - (height-gsGlobal->Height)/2;
height = gsGlobal->Height;
yoffs = 0;
} else {
v[0] = out_y;
v[1] = out_y + out_h;
yoffs = gsGlobal->Height/2 - height/2;
}
if (xoffs < 0) xoffs = 0;
if (yoffs < 0) yoffs = 0;
g_screen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, xoffs, yoffs, 0);
g_screen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, xoffs + width, yoffs + height, 0);
if (!is_16bit_mode()) {
// 8-bit modes have an 8 px overlap area on the left
u[0] += 8; u[1] += 8;
}
g_screen_vertices[0].uv = vertex_to_UV(g_screen, u[0], v[0]);
g_screen_vertices[1].uv = vertex_to_UV(g_screen, u[1], v[1]);
// lprintf("set_scaling_params: wxh = %ix%i\n",gsGlobal->Width,gsGlobal->Height);
// lprintf("offs: %i, %i wh: %i, %i\n", xoffs, yoffs, width, height);
// lprintf("uv0, uv1: %i, %i; %i, %i\n", u[0], v[0], u[1], v[1]);
}
static void make_ps2_palette(void)
{
PicoDrawUpdateHighPal();
// Rotate CLUT. PS2 is special since entries in CLUT are not in sequence.
unsigned short int *pal=(void *)g_screen_palette;
int i;
for (i = 0; i < 256; i+=8) {
if ((i&0x18) == 0x08)
memcpy(pal+i,Pico.est.HighPal+i+8,16);
else if ((i&0x18) == 0x10)
memcpy(pal+i,Pico.est.HighPal+i-8,16);
else
memcpy(pal+i,Pico.est.HighPal+i,16);
}
}
static int get_renderer(void)
{
if (is_bg_frame)
return RT_16BIT;
if (PicoIn.AHW & PAHW_32X)
return currentConfig.renderer32x;
else
return currentConfig.renderer;
}
static void change_renderer(int diff)
{
int *r;
if (PicoIn.AHW & PAHW_32X)
r = &currentConfig.renderer32x;
else
r = &currentConfig.renderer;
*r += diff;
if (*r >= RT_COUNT)
*r = 0;
else if (*r < 0)
*r = RT_COUNT - 1;
}
static void apply_renderer(void)
{
PicoIn.opt &= ~(POPT_ALT_RENDERER|POPT_EN_SOFTSCALE);
switch (get_renderer()) {
case RT_16BIT:
PicoDrawSetOutFormat(PDF_RGB555, 0);
break;
case RT_8BIT_ACC:
PicoDrawSetOutFormat(PDF_8BIT, 0);
break;
case RT_8BIT_FAST:
PicoIn.opt |= POPT_ALT_RENDERER;
PicoDrawSetOutFormat(PDF_NONE, 0);
break;
}
}
static void blit_screen(void)
{
if (!is_16bit_mode() && Pico.m.dirtyPal)
make_ps2_palette();
g_screen->PSM = is_16bit_mode() ? GS_PSM_CT16 : GS_PSM_T8;
g_screen->Filter = (currentConfig.filter ? GS_FILTER_LINEAR : GS_FILTER_NEAREST);
gsKit_TexManager_bind(gsGlobal, g_screen);
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, g_screen, 2, g_screen_vertices);
}
static void osd_text(int x, const char *text)
{
void *old_ptr = g_screen_ptr;
int old_pitch = g_screen_ppitch;
int len = strlen(text) * 8;
u16 *osd_buf = osd->Mem;
int *p, h;
g_screen_ptr = osd_buf;
g_screen_ppitch = gsGlobal->Width;
for (h = 0; h < 8; h++) {
p = (int *) (osd_buf + x + gsGlobal->Width*h);
p = (int *) ((int)p & ~3); // align
memset32_uncached(p, 0, len/2);
}
emu_text_out16(x, 0, text);
g_screen_ptr = old_ptr;
g_screen_ppitch = old_pitch;
osd_vertices[osd_buf_cnt].xyz2 = vertex_to_XYZ2(gsGlobal, x, gsGlobal->Height-8, 1);
osd_vertices[osd_buf_cnt].uv = vertex_to_UV(osd, x, 0);
osd_vertices[osd_buf_cnt+1].xyz2 = vertex_to_XYZ2(gsGlobal, x+len, gsGlobal->Height, 1);
osd_vertices[osd_buf_cnt+1].uv = vertex_to_UV(osd, x+len, 8);
osd_buf_cnt += 2;
}
static void blit_osd(void)
{
gsKit_TexManager_bind(gsGlobal, osd);
while (osd_buf_cnt > 0) {
osd_buf_cnt -= 2;
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, osd, 2, osd_vertices+osd_buf_cnt);
}
}
static void cd_leds(void)
{
unsigned int reg, col_g, col_r, *p;
reg = Pico_mcd->s68k_regs[0];
p = (unsigned int *)cdleds->Mem;
col_g = (reg & 2) ? 0x06000600 : 0;
col_r = (reg & 1) ? 0x00180018 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += gsGlobal->Width/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += gsGlobal->Width/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
osd_cdleds = 1;
}
static void blit_cdleds(void)
{
if (!osd_cdleds) return;
gsKit_TexManager_bind(gsGlobal, cdleds);
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, cdleds, 2, cdleds_vertices);
}
static void draw_pico_ptr(void)
{
int x = pico_pen_x, y = pico_pen_y, offs;
int pp = g_screen_ppitch;
x = (x * out_w * ((1ULL<<32) / 320)) >> 32;
y = (y * out_h * ((1ULL<<32) / 224)) >> 32;
offs = g_screen_ppitch * (out_y+y) + (out_x+x);
if (is_16bit_mode()) {
unsigned short *p = (unsigned short *)g_screen_ptr + offs;
p[ -1] = 0x0000; p[ 0] = 0x001f; p[ 1] = 0x0000;
p[ pp-1] = 0x001f; p[ pp] = 0x001f; p[ pp+1] = 0x001f;
p[2*pp-1] = 0x0000; p[2*pp] = 0x001f; p[2*pp+1] = 0x0000;
} else {
unsigned char *p = (unsigned char *)g_screen_ptr + offs + 8;
p[ -1] = 0xe0; p[ 0] = 0xf0; p[ 1] = 0xe0;
p[ pp-1] = 0xf0; p[ pp] = 0xf0; p[ pp+1] = 0xf0;
p[2*pp-1] = 0xe0; p[2*pp] = 0xf0; p[2*pp+1] = 0xe0;
}
}
static void vidResetMode(void)
{
set_scaling_params();
Pico.m.dirtyPal = 1;
}
/* finalize rendering a frame */
void pemu_finalize_frame(const char *fps, const char *notice)
{
int emu_opt = currentConfig.EmuOpt;
if ((PicoIn.AHW & PAHW_PICO) && (currentConfig.EmuOpt & EOPT_PICO_PEN))
if (pico_inp_mode) draw_pico_ptr();
osd_buf_cnt = 0;
if (notice) osd_text(4, notice);
if (emu_opt & 2) osd_text(OSD_FPS_X, fps);
osd_cdleds = 0;
if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD))
cd_leds();
FlushCache(WRITEBACK_DCACHE);
}
/* display a completed frame buffer and prepare a new render buffer */
void plat_video_flip(void)
{
gsKit_TexManager_invalidate(gsGlobal, osd);
gsKit_TexManager_invalidate(gsGlobal, cdleds);
gsKit_TexManager_invalidate(gsGlobal, g_screen);
gsKit_finish();
flipScreen();
gsKit_clear(gsGlobal, GS_BLACK);
blit_screen();
blit_osd();
blit_cdleds();
gsKit_queue_exec(gsGlobal);
g_screen_index ^= 1;
g_screen = g_screens[g_screen_index];
g_screen_ptr = g_screen->Mem;
plat_video_set_buffer(g_screen_ptr);
}
/* wait for start of vertical blanking */
void plat_video_wait_vsync(void)
{
gsKit_sync(gsGlobal);
}
/* switch from emulation display to menu display */
void plat_video_menu_enter(int is_rom_loaded)
{
g_screen_ptr = NULL;
}
/* start rendering a menu screen */
void plat_video_menu_begin(void)
{
}
/* display a completed menu screen */
void plat_video_menu_end(void)
{
gsKit_TexManager_bind(gsGlobal, g_menuscreen);
gskit_prim_list_sprite_texture_uv_3d( gsGlobal, g_menuscreen, 2, g_menuscreen_vertices);
gsKit_queue_exec(gsGlobal);
gsKit_finish();
gsKit_TexManager_invalidate(gsGlobal, g_menuscreen);
flipScreen();
}
/* terminate menu display */
void plat_video_menu_leave(void)
{
g_screen_ptr = g_screen->Mem;
plat_video_set_buffer(g_screen_ptr);
}
/* set default configuration values */
void pemu_prep_defconfig(void)
{
defaultConfig.s_PsndRate = 22050;
defaultConfig.s_PicoCDBuffers = 64;
defaultConfig.filter = EOPT_FILTER_BILINEAR; // bilinear filtering
defaultConfig.scaling = EOPT_SCALE_43;
defaultConfig.vscaling = EOPT_VSCALE_FULL;
defaultConfig.renderer = RT_8BIT_ACC;
defaultConfig.renderer32x = RT_8BIT_ACC;
defaultConfig.EmuOpt |= EOPT_SHOW_RTC;
}
/* check configuration for inconsistencies */
void pemu_validate_config(void)
{
}
void plat_init(void)
{
video_init();
init_joystick_driver(false);
in_ps2_init(in_ps2_defbinds);
in_probe();
init_audio_driver();
sound_init();
plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
}
void plat_finish(void) {
sound_deinit();
deinit_audio_driver();
deinit_joystick_driver(false);
video_deinit();
}
/* display emulator status messages before holding emulation */
void plat_status_msg_busy_first(const char *msg)
{
plat_status_msg_busy_next(msg);
}
void plat_status_msg_busy_next(const char *msg)
{
plat_status_msg_clear();
pemu_finalize_frame("", msg);
plat_video_flip();
emu_status_msg("");
reset_timing = 1;
}
/* clear status message area */
void plat_status_msg_clear(void)
{
// not needed since the screen buf is cleared through the gskit_clear
}
/* change the audio volume setting */
void plat_update_volume(int has_changed, int is_up) {}
/* prepare for MD screen mode change */
void emu_video_mode_change(int start_line, int line_count, int start_col, int col_count)
{
int h43 = (col_count >= 192 ? 320 : col_count); // ugh, mind GG...
int v43 = (line_count >= 192 ? Pico.m.pal ? 240 : 224 : line_count);
out_y = start_line; out_x = start_col;
out_h = line_count; out_w = col_count;
if (col_count == 248) // mind aspect ratio when blanking 1st column
col_count = 256;
switch (currentConfig.vscaling) {
case EOPT_VSCALE_FULL:
line_count = v43;
vscale = (float)gsGlobal->Height/line_count;
break;
case EOPT_VSCALE_NOBORDER:
vscale = (float)gsGlobal->Height/line_count;
break;
default:
vscale = 1;
break;
}
hscale = vscale * (gsGlobal->Aspect == GS_ASPECT_16_9 ? (4./3)/(16./9) : 1);
switch (currentConfig.scaling) {
case EOPT_SCALE_43:
hscale = (hscale*h43)/col_count;
break;
case EOPT_SCALE_STRETCH:
hscale = (hscale*h43/2 + gsGlobal->Width/2)/col_count;
break;
case EOPT_SCALE_WIDE:
hscale = (float)gsGlobal->Width/col_count;
break;
default:
// hscale = vscale, computed before switch
break;
}
vidResetMode();
}
/* render one frame in RGB */
void pemu_forced_frame(int no_scale, int do_emu)
{
is_bg_frame = 1;
Pico.m.dirtyPal = 1;
if (!no_scale)
no_scale = currentConfig.scaling == EOPT_SCALE_NONE;
emu_cmn_forced_frame(no_scale, do_emu, g_screen_ptr);
g_menubg_src_ptr = g_screen_ptr;
is_bg_frame = 0;
}
/* change the platform output rendering */
void plat_video_toggle_renderer(int change, int is_menu_call)
{
change_renderer(change);
if (is_menu_call)
return;
apply_renderer();
vidResetMode();
rendstatus_old = -1;
if (PicoIn.AHW & PAHW_32X)
emu_status_msg(renderer_names32x[get_renderer()]);
else
emu_status_msg(renderer_names[get_renderer()]);
}
/* set the buffer for emulator output rendering */
void plat_video_set_buffer(void *buf)
{
if (is_16bit_mode())
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
else
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch);
}
/* prepare for emulator output rendering */
void plat_video_loop_prepare(void)
{
apply_renderer();
vidResetMode();
}
/* prepare for entering the emulator loop */
void pemu_loop_prep(void)
{
}
/* terminate the emulator loop */
void pemu_loop_end(void)
{
pemu_sound_stop();
pemu_forced_frame(0, 1);
}