mirror of
https://github.com/RaySollium99/MSNPSharp.git
synced 2025-09-05 22:37:44 -04:00
Add the files
This commit is contained in:
parent
f52694709e
commit
50aabc8afc
312 changed files with 95444 additions and 0 deletions
151
ProxyServer/Socks4Handler.cs
Normal file
151
ProxyServer/Socks4Handler.cs
Normal file
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
Copyright ?2002, The KPD-Team
|
||||
All rights reserved.
|
||||
http://www.mentalis.org/
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Neither the name of the KPD-Team, nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this
|
||||
software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using Org.Mentalis.Proxy;
|
||||
|
||||
namespace Org.Mentalis.Proxy.Socks {
|
||||
|
||||
///<summary>Implements the SOCKS4 and SOCKS4a protocols.</summary>
|
||||
internal sealed class Socks4Handler : SocksHandler {
|
||||
///<summary>Initializes a new instance of the Socks4Handler class.</summary>
|
||||
///<param name="ClientConnection">The connection with the client.</param>
|
||||
///<param name="Callback">The method to call when the SOCKS negotiation is complete.</param>
|
||||
///<exception cref="ArgumentNullException"><c>Callback</c> is null.</exception>
|
||||
public Socks4Handler(Socket ClientConnection, NegotiationCompleteDelegate Callback) : base(ClientConnection, Callback) {}
|
||||
///<summary>Checks whether a specific request is a valid SOCKS request or not.</summary>
|
||||
///<param name="Request">The request array to check.</param>
|
||||
///<returns>True is the specified request is valid, false otherwise</returns>
|
||||
protected override bool IsValidRequest(byte [] Request) {
|
||||
try {
|
||||
if (Request[0] != 1 && Request[0] != 2) { //CONNECT or BIND
|
||||
Dispose(false);
|
||||
} else {
|
||||
if (Request[3] == 0 && Request[4] == 0 && Request[5] == 0 && Request[6] != 0) { //Use remote DNS
|
||||
int Ret = Array.IndexOf(Request, (byte)0, 7);
|
||||
if (Ret > -1)
|
||||
return Array.IndexOf(Request, (byte)0, Ret + 1) != -1;
|
||||
} else {
|
||||
return Array.IndexOf(Request, (byte)0, 7) != -1;
|
||||
}
|
||||
}
|
||||
} catch {}
|
||||
return false;
|
||||
}
|
||||
///<summary>Processes a SOCKS request from a client.</summary>
|
||||
///<param name="Request">The request to process.</param>
|
||||
protected override void ProcessRequest(byte [] Request) {
|
||||
int Ret;
|
||||
try {
|
||||
if (Request[0] == 1) { // CONNECT
|
||||
IPAddress RemoteIP;
|
||||
int RemotePort = Request[1] * 256 + Request[2];
|
||||
Ret = Array.IndexOf(Request, (byte)0, 7);
|
||||
Username = Encoding.ASCII.GetString(Request, 7, Ret - 7);
|
||||
if (Request[3] == 0 && Request[4] == 0 && Request[5] == 0 && Request[6] != 0) {// Use remote DNS
|
||||
Ret = Array.IndexOf(Request, (byte)0, Ret + 1);
|
||||
RemoteIP = Dns.GetHostEntry(Encoding.ASCII.GetString(Request, Username.Length + 8, Ret - Username.Length - 8)).AddressList[0];
|
||||
} else { //Do not use remote DNS
|
||||
RemoteIP = IPAddress.Parse(Request[3].ToString() + "." + Request[4].ToString() + "." + Request[5].ToString() + "." + Request[6].ToString());
|
||||
}
|
||||
RemoteConnection = new Socket(RemoteIP.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
|
||||
RemoteConnection.BeginConnect(new IPEndPoint(RemoteIP, RemotePort), new AsyncCallback(this.OnConnected), RemoteConnection);
|
||||
} else if (Request[0] == 2) { // BIND
|
||||
byte[] Reply = new byte[8];
|
||||
byte[] LocalIP = Listener.GetLocalExternalIP().GetAddressBytes();
|
||||
AcceptSocket = new Socket(IPAddress.Any.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
|
||||
AcceptSocket.Bind(new IPEndPoint(IPAddress.Any, 0));
|
||||
AcceptSocket.Listen(50);
|
||||
RemoteBindIP = IPAddress.Parse(Request[3].ToString() + "." + Request[4].ToString() + "." + Request[5].ToString() + "." + Request[6].ToString());
|
||||
Reply[0] = 0; //Reply version 0
|
||||
Reply[1] = 90; //Everything is ok :)
|
||||
Reply[2] = (byte)(Math.Floor((double)((IPEndPoint)AcceptSocket.LocalEndPoint).Port / 256)); //Port/1
|
||||
Reply[3] = (byte)(((IPEndPoint)AcceptSocket.LocalEndPoint).Port % 256); //Port/2
|
||||
Reply[4] = LocalIP[0];// (byte)(Math.Floor((double)(LocalIP % 256))); //IP Address/1
|
||||
Reply[5] = LocalIP[1];// (byte)(Math.Floor((double)(LocalIP % 65536) / 256)); //IP Address/2
|
||||
Reply[6] = LocalIP[2];// (byte)(Math.Floor((double)(LocalIP % 16777216) / 65536)); //IP Address/3
|
||||
Reply[7] = LocalIP[3];// (byte)(Math.Floor((double)LocalIP / 16777216)); //IP Address/4
|
||||
Connection.BeginSend(Reply, 0, Reply.Length, SocketFlags.None, new AsyncCallback(this.OnStartAccept), Connection);
|
||||
}
|
||||
} catch {
|
||||
Dispose(91);
|
||||
}
|
||||
}
|
||||
///<summary>Called when we're successfully connected to the remote host.</summary>
|
||||
///<param name="ar">The result of the asynchronous operation.</param>
|
||||
private void OnConnected(IAsyncResult ar) {
|
||||
try {
|
||||
RemoteConnection.EndConnect(ar);
|
||||
Dispose(90);
|
||||
} catch {
|
||||
Dispose(91);
|
||||
}
|
||||
}
|
||||
///<summary>Sends a reply to the client connection and disposes it afterwards.</summary>
|
||||
///<param name="Value">A byte that contains the reply code to send to the client.</param>
|
||||
protected override void Dispose(byte Value) {
|
||||
byte [] ToSend;
|
||||
try {
|
||||
ToSend = new byte[]{0, Value, (byte)(Math.Floor((double)((IPEndPoint)RemoteConnection.RemoteEndPoint).Port / 256)),
|
||||
(byte)(((IPEndPoint)RemoteConnection.RemoteEndPoint).Port % 256),
|
||||
((IPEndPoint)RemoteConnection.RemoteEndPoint).Address.GetAddressBytes()[0],
|
||||
((IPEndPoint)RemoteConnection.RemoteEndPoint).Address.GetAddressBytes()[1],
|
||||
((IPEndPoint)RemoteConnection.RemoteEndPoint).Address.GetAddressBytes()[2],
|
||||
((IPEndPoint)RemoteConnection.RemoteEndPoint).Address.GetAddressBytes()[3]};
|
||||
} catch {
|
||||
ToSend = new byte[]{0, 91, 0, 0, 0, 0, 0, 0};
|
||||
}
|
||||
try {
|
||||
Connection.BeginSend(ToSend, 0, ToSend.Length, SocketFlags.None, (AsyncCallback)(ToSend[1] == 90 ? new AsyncCallback(this.OnDisposeGood) : new AsyncCallback(this.OnDisposeBad)), Connection);
|
||||
} catch {
|
||||
Dispose(false);
|
||||
}
|
||||
}
|
||||
///<summary>Called when there's an incoming connection in the AcceptSocket queue.</summary>
|
||||
///<param name="ar">The result of the asynchronous operation.</param>
|
||||
protected override void OnAccept(IAsyncResult ar) {
|
||||
try {
|
||||
RemoteConnection = AcceptSocket.EndAccept(ar);
|
||||
AcceptSocket.Close();
|
||||
AcceptSocket = null;
|
||||
if (RemoteBindIP.Equals(((IPEndPoint)RemoteConnection.RemoteEndPoint).Address))
|
||||
Dispose(90);
|
||||
else
|
||||
Dispose(91);
|
||||
} catch {
|
||||
Dispose(91);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue