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fix for 4 player support
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parent
25cfdf0a34
commit
4919040522
1 changed files with 8 additions and 7 deletions
15
menu.c
15
menu.c
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@ -1320,9 +1320,9 @@ static char *action_binds(int player_idx, int action_mask, int dev_id)
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if (player_idx >= 0) {
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can_combo = 0;
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type = IN_BINDTYPE_PLAYER12 + (player_idx >> 1);
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if (player_idx & 1)
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action_mask <<= 16;
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}
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if (player_idx & 1)
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action_mask <<= 16;
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if (dev_id >= 0)
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dev = dev_last = dev_id;
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@ -1459,11 +1459,12 @@ static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_
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dev_id = -1; // show all
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mask_shift = 0;
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if (player_idx & 1)
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mask_shift = 16;
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bindtype = IN_BINDTYPE_EMU;
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if (player_idx >= 0)
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bindtype = IN_BINDTYPE_PLAYER12 + (player_idx >> 1);
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if (player_idx >= 0) {
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if (player_idx & 1)
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mask_shift = 16;
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bindtype = IN_BINDTYPE_PLAYER12 + (player_idx >> 1);
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} else
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bindtype = IN_BINDTYPE_EMU;
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for (;;)
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{
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