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https://github.com/RaySollium99/libpicofe.git
synced 2025-09-05 06:47:45 -04:00
sdl: handle activate events
This commit is contained in:
parent
e81b987fc1
commit
e54719efea
3 changed files with 42 additions and 18 deletions
2
gl.c
2
gl.c
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@ -136,6 +136,7 @@ int gl_flip(const void *fb, int w, int h)
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{
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static int old_w, old_h;
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if (fb != NULL) {
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if (w != old_w || h != old_h) {
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float f_w = (float)w / 1024.0f;
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float f_h = (float)h / 512.0f;
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@ -151,6 +152,7 @@ int gl_flip(const void *fb, int w, int h)
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GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
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if (gl_have_error("glTexSubImage2D"))
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return -1;
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}
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glVertexPointer(3, GL_FLOAT, 0, vertices);
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glTexCoordPointer(2, GL_FLOAT, 0, texture);
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28
plat_sdl.c
28
plat_sdl.c
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@ -31,7 +31,8 @@ static int old_fullscreen;
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static int vout_mode_overlay = -1, vout_mode_gl = -1;
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static void *display, *window;
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int plat_sdl_change_video_mode(int w, int h)
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/* w, h is layer resolution */
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int plat_sdl_change_video_mode(int w, int h, int force)
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{
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static int prev_w, prev_h;
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@ -44,6 +45,13 @@ int plat_sdl_change_video_mode(int w, int h)
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else
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prev_h = h;
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// skip GL recreation if window doesn't change - avoids flicker
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if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
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&& plat_target.vout_fullscreen == old_fullscreen && !force)
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{
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return 0;
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}
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if (plat_sdl_overlay != NULL) {
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SDL_FreeYUVOverlay(plat_sdl_overlay);
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plat_sdl_overlay = NULL;
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@ -111,6 +119,7 @@ int plat_sdl_change_video_mode(int w, int h)
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void plat_sdl_event_handler(void *event_)
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{
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static int was_active;
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SDL_Event *event = event_;
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if (event->type == SDL_VIDEORESIZE) {
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@ -120,9 +129,22 @@ void plat_sdl_event_handler(void *event_)
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{
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window_w = event->resize.w;
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window_h = event->resize.h;
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plat_sdl_change_video_mode(0, 0);
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plat_sdl_change_video_mode(0, 0, 1);
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}
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}
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else if (event->type == SDL_ACTIVEEVENT) {
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if (event->active.gain && !was_active) {
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if (plat_sdl_overlay != NULL) {
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SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
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SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
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}
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else if (plat_sdl_gl_active) {
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gl_flip(NULL, 0, 0);
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}
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// else SDL takes care of it
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}
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was_active = event->active.gain;
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}
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}
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int plat_sdl_init(void)
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@ -158,7 +180,7 @@ int plat_sdl_init(void)
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g_menuscreen_h = h;
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}
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ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h);
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ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1);
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if (ret != 0) {
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plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
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if (plat_sdl_screen == NULL) {
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@ -5,7 +5,7 @@ extern SDL_Overlay *plat_sdl_overlay;
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extern int plat_sdl_gl_active;
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int plat_sdl_init(void);
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int plat_sdl_change_video_mode(int w, int h);
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int plat_sdl_change_video_mode(int w, int h, int force);
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void plat_sdl_overlay_clear(void);
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void plat_sdl_event_handler(void *event_);
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void plat_sdl_finish(void);
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