new 32x renderers, auto fskip change, massive refactoring

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@855 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2010-01-10 17:07:28 +00:00
parent 9bb5d91c48
commit 5a68108691
35 changed files with 925 additions and 307 deletions

View file

@ -465,7 +465,7 @@ static void vidResetMode(void)
sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
// slow rend.
PicoDrawSetColorFormat(-1);
PicoDrawSetOutFormat(PDF_NONE, 0);
PicoScanBegin = EmuScanSlowBegin;
PicoScanEnd = EmuScanSlowEnd;
@ -682,7 +682,7 @@ void pemu_forced_frame(int opts)
memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
PicoDrawSetColorFormat(-1);
PicoDrawSetOutFormat(PDF_NONE, 0);
PicoScanBegin = EmuScanSlowBegin;
PicoScanEnd = EmuScanSlowEnd;
EmuScanPrepare();

View file

@ -14,7 +14,6 @@
// draw.c
#define USE_BGR555 1
#define OVERRIDE_HIGHCOL 1
// draw2.c
#define START_ROW 0 // which row of tiles to start rendering at?