giz renderers and stuff

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@261 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-09-25 20:56:01 +00:00
parent 499a0be394
commit 9839d126cc
9 changed files with 232 additions and 150 deletions

View file

@ -1758,51 +1758,43 @@ FinalizeLineRGB555:
.if UNALIGNED_DRAWLINEDEST .if UNALIGNED_DRAWLINEDEST
@ unaligned versions of loops @ unaligned versions of loops
@ warning: starts drawing 2bytes before dst
.fl_RGB555u: .fl_RGB555u:
ldr r12, [r1], #4 sub r0, r0, #2 @ initial adjustment
ldr r7, [r1], #4 mov r8, #0
and r4, lr, r12, lsl #1
ldrh r4, [r3, r4]
and r5, lr, r12, lsr #7
ldrh r5, [r3, r5]
strh r4, [r0], #2
b .fl_loopRGB555u_enter
.fl_loopRGB555u: .fl_loopRGB555u:
ldr r12, [r1], #4 ldr r12, [r1], #4
ldr r7, [r1], #4 ldr r7, [r1], #4
and r4, lr, r12, lsl #1 and r6, lr, r12,lsl #1
ldrh r4, [r3, r4]
and r5, lr, r12, lsr #7
ldrh r5, [r3, r5]
orr r4, r8, r4, lsl #16
str r4, [r0], #4
.fl_loopRGB555u_enter:
and r6, lr, r12, lsr #15
ldrh r6, [r3, r6] ldrh r6, [r3, r6]
and r8, lr, r12, lsr #23 and r5, lr, r12,lsr #7
ldrh r5, [r3, r5]
orr r4, r8, r6, lsl #16
and r6, lr, r12,lsr #15
ldrh r6, [r3, r6]
and r8, lr, r12,lsr #23
ldrh r8, [r3, r8] ldrh r8, [r3, r8]
orr r4, r5, r6, lsl #16 orr r5, r5, r6, lsl #16
and r5, lr, r7, lsl #1 and r6, lr, r7, lsl #1
ldrh r5, [r3, r5]
and r6, lr, r7, lsr #7
ldrh r6, [r3, r6] ldrh r6, [r3, r6]
orr r5, r8, r5, lsl #16 and r12,lr, r7, lsr #7
and r12,lr, r7, lsr #15
ldrh r12,[r3, r12] ldrh r12,[r3, r12]
and r8, lr, r7, lsr #23 orr r6, r8, r6, lsl #16
and r8, lr, r7, lsr #15
ldrh r8, [r3, r8] ldrh r8, [r3, r8]
orr r6, r6, r12,lsl #16 and r7, lr, r7, lsr #23
subs r2, r2, #1 subs r2, r2, #1
stmia r0!, {r4,r5,r6} orr r12,r12,r8, lsl #16
ldrh r8, [r3, r7]
stmia r0!, {r4,r5,r6,r12}
bne .fl_loopRGB555u bne .fl_loopRGB555u
strh r8, [r0], #2 strh r8, [r0], #2
@ -1812,70 +1804,67 @@ FinalizeLineRGB555:
.fl_32scale_RGB555u: .fl_32scale_RGB555u:
sub r0, r0, #2 @ initial adjustment
mov r4, #0
@ r9 f800 07e0 001f | e000 0780 001c | 3800 01e0 0007 @ r9 f800 07e0 001f | e000 0780 001c | 3800 01e0 0007
.fl_loop32scale_RGB555u: .fl_loop32scale_RGB555u:
ldr r12, [r1], #4 ldr r12, [r1], #4
ldr r7, [r1], #4 ldr r7, [r1], #4
and r4, lr, r12,lsl #1 and r6, lr, r12,lsl #1
ldrh r4, [r3, r4] ldrh r6, [r3, r6]
and r5, lr, r12,lsr #7 and r5, lr, r12,lsr #7
ldrh r5, [r3, r5] ldrh r5, [r3, r5]
and r4, r4, r9, lsl #2 and r6, r6, r9, lsl #2
@ orr r4, rx, r4, lsl #16 orr r4, r4, r6, lsl #16 @ r4 = pix_d -1, 0
str r4, [r0], #4 @ pix_d -1, 0
.fl_loop32scale_RGB555u_enter:
and r4, r9, r4, lsr #2 @ r4=1/4 pix_s 0
and r5, r5, r9, lsl #2 and r5, r5, r9, lsl #2
sub r6, r5, r5, lsr #2 @ r6 = 3/4 pix_s 1 sub r8, r5, r5, lsr #2 @ r8 = 3/4 pix_s 1
add r4, r6, r4, lsr #2 @ r4=(1/4 pix_s 0) + (3/4 pix_s 1) add r6, r8, r6, lsr #2 @ r6 = (1/4 pix_s 0) + (3/4 pix_s 1)
orr r4, r4, r5, lsl #15 orr r5, r6, r5, lsl #15
and r6, lr, r12,lsr #15 and r6, lr, r12,lsr #15
ldrh r6, [r3, r6] ldrh r6, [r3, r6]
and r12,lr, r12,lsr #23 and r12,lr, r12,lsr #23
ldrh r12,[r3, r12] ldrh r12,[r3, r12]
and r6, r6, r9, lsl #2 and r6, r6, r9, lsl #2
add r4, r4, r6, lsl #15 @ pix_d 1, 2 add r5, r5, r6, lsl #15 @ r5 = pix_d 1, 2
@@ TODO... and r8, lr, r7, lsl #1
ldrh r8, [r3, r8]
mov r5, r5, lsr #1 and r10,lr, r7, lsr #7
sub r6, r6, r6, lsr #2 @ r6 = 3/4 pix_s 2
orr r5, r5, r6, lsl #16
and r6, lr, r7, lsl #1
ldrh r6, [r3, r6]
and r12,r12,r9, lsl #2
add r5, r5, r12,lsl #14 @ pix_d 2, 3
and r6, r6, r9, lsl #2
orr r6, r12,r6, lsl #16 @ pix_d 4, 5
and r12,lr, r7, lsr #7
ldrh r12,[r3, r12]
and r10,lr, r7, lsr #15
ldrh r10,[r3, r10] ldrh r10,[r3, r10]
and r12,r12,r9, lsl #2 and r12,r12,r9, lsl #2
sub r8, r12,r12,lsr #2 @ r8 = 3/4 pix_s 1 sub r6, r6, r6, lsr #2 @ r6 = 3/4 pix_s 2
add r8, r8, r6, lsr #18 add r6, r6, r12,lsr #2
orr r6, r6, r12,lsl #16 @ r6 = pix_d 3, 4
and r8, r8, r9, lsl #2
and r10,r10,r9, lsl #2
sub r12,r10,r10,lsr #2 @ r12 = 3/4 pix_s 5
orr r8, r8, r8, lsl #14
add r8, r8, r12,lsl #16 @ r8 = pix_d 5, 6
and r12,lr, r7, lsr #15
ldrh r12,[r3, r12]
and r7, lr, r7, lsr #23 and r7, lr, r7, lsr #23
ldrh r7, [r3, r7] ldrh r7, [r3, r7]
and r10,r10,r9, lsl #2 and r12,r12,r9, lsl #2
orr r8, r8, r10,lsl #15 add r10,r10,r12
add r8, r8, r12,lsl #15 @ pix_d 6, 7 mov r10,r10, lsr #1
sub r10,r10,r10,lsr #2 @ r10= 3/4 pix_s 2 sub r12,r12,r12,lsr #2 @ r12 = 3/4 pix_s 6
orr r10,r10,r12,lsl #16
and r7, r7, r9, lsl #2 and r7, r7, r9, lsl #2
add r10,r10,r7, lsr #2 @ += 1/4 pix_s 3 add r10,r10,r7, lsl #14 @ r10 = pix_d 7, 8
orr r10,r10,r7, lsl #16 @ pix_d 8, 9
subs r2, r2, #1 subs r2, r2, #1
stmia r0!, {r4,r5,r6,r8,r10} stmia r0!, {r4,r5,r6,r8,r10}
mov r4, r7
bne .fl_loop32scale_RGB555u bne .fl_loop32scale_RGB555u
strh r4, [r0], #2
ldmfd sp!, {r9,r10} ldmfd sp!, {r9,r10}
ldmfd sp!, {r4-r8,lr} ldmfd sp!, {r4-r8,lr}
bx lr bx lr

View file

@ -446,12 +446,13 @@ int emu_ReadConfig(int game, int no_defaults)
if (currentConfig.CPUclock < 10 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200; if (currentConfig.CPUclock < 10 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;
if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100; if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;
if (currentConfig.volume < 0 || currentConfig.volume > 99) currentConfig.volume = 50; if (currentConfig.volume < 0 || currentConfig.volume > 99) currentConfig.volume = 50;
#ifdef __GP2X__
// if volume keys are unbound, bind them to volume control // if volume keys are unbound, bind them to volume control
if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) { if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {
currentConfig.KeyBinds[23] = 1<<29; // vol up currentConfig.KeyBinds[23] = 1<<29; // vol up
currentConfig.KeyBinds[22] = 1<<30; // vol down currentConfig.KeyBinds[22] = 1<<30; // vol down
} }
#endif
if (bread > 0) config_slot_current = config_slot; if (bread > 0) config_slot_current = config_slot;
return (bread > 0); // == sizeof(currentConfig)); return (bread > 0); // == sizeof(currentConfig));
} }

View file

@ -1,3 +1,3 @@
void vidCpy8to16_40(void *dest, void *src, short *pal, int lines); void vidCpy8to16(void *dest, void *src, short *pal, int lines_and_flags);

View file

@ -1,32 +1,37 @@
@ vim:filetype=armasm @ vim:filetype=armasm
.global vidCpy8to16_40 @ void *dest, void *src, short *pal, int lines .global vidCpy8to16 @ void *dest, void *src, short *pal, int lines|(is32col<<8)
vidCpy8to16_40: vidCpy8to16:
stmfd sp!, {r4-r9,lr} stmfd sp!, {r4-r8,lr}
tst r3, #0x100
and r3, r3, #0xff
mov r3, r3, lsr #1 mov r3, r3, lsr #1
orr r3, r3, r3, lsl #8 orr r3, r3, r3, lsl #8
orr r3, r3, #(320/8-1)<<24 orreq r3, r3, #(320/8-1)<<24 @ 40 col mode
orrne r3, r3, #(256/8-1)<<24 @ 32 col mode
orrne r3, r3, #0x10000
addne r0, r0, #32*2
add r1, r1, #8 add r1, r1, #8
mov lr, #0xff mov lr, #0xff
mov lr, lr, lsl #1 mov lr, lr, lsl #1
@ even lines @ even lines first
vcloop_40_aligned: vcloop_aligned:
ldr r12, [r1], #4 ldr r12, [r1], #4
ldr r7, [r1], #4 ldr r7, [r1], #4
and r4, lr, r12, lsl #1 and r4, lr, r12,lsl #1
ldrh r4, [r2, r4] ldrh r4, [r2, r4]
and r5, lr, r12, lsr #7 and r5, lr, r12,lsr #7
ldrh r5, [r2, r5] ldrh r5, [r2, r5]
and r6, lr, r12, lsr #15 and r6, lr, r12,lsr #15
ldrh r6, [r2, r6] ldrh r6, [r2, r6]
orr r4, r4, r5, lsl #16 orr r4, r4, r5, lsl #16
and r5, lr, r12, lsr #23 and r5, lr, r12,lsr #23
ldrh r5, [r2, r5] ldrh r5, [r2, r5]
and r8, lr, r7, lsl #1 and r8, lr, r7, lsl #1
ldrh r8, [r2, r8] ldrh r8, [r2, r8]
@ -36,22 +41,26 @@ vcloop_40_aligned:
ldrh r6, [r2, r6] ldrh r6, [r2, r6]
and r12,lr, r7, lsr #15 and r12,lr, r7, lsr #15
ldrh r12,[r2, r12] ldrh r12,[r2, r12]
and r9, lr, r7, lsr #23 and r7, lr, r7, lsr #23
ldrh r9, [r2, r9] ldrh r7, [r2, r7]
orr r8, r8, r6, lsl #16 orr r8, r8, r6, lsl #16
subs r3, r3, #1<<24 subs r3, r3, #1<<24
orr r12,r12, r9, lsl #16 orr r12,r12, r7, lsl #16
stmia r0!, {r4,r5,r8,r12} stmia r0!, {r4,r5,r8,r12}
bpl vcloop_40_aligned bpl vcloop_aligned
tst r3, #0x10000
add r1, r1, #336 @ skip a line and 1 col add r1, r1, #336 @ skip a line and 1 col
add r0, r0, #320*2+2*2 addne r1, r1, #64 @ skip more for 32col mode
add r3, r3, #(320/8)<<24 add r0, r0, #(320+2)*2
addne r0, r0, #64*2
addeq r3, r3, #(320/8)<<24
addne r3, r3, #(256/8)<<24
sub r3, r3, #1 sub r3, r3, #1
tst r3, #0xff tst r3, #0xff
bne vcloop_40_aligned bne vcloop_aligned
and r4, r3, #0xff00 and r4, r3, #0xff00
orr r3, r3, r4, lsr #8 orr r3, r3, r4, lsr #8
@ -65,18 +74,10 @@ vcloop_40_aligned:
mul r4, r5, r6 mul r4, r5, r6
sub r1, r1, r4 sub r1, r1, r4
vcloop_40_unaligned_outer: sub r0, r0, #2
ldr r12, [r1], #4 mov r8, #0
ldr r7, [r1], #4
and r4, lr, r12, lsl #1 vcloop_unaligned:
ldrh r4, [r2, r4]
and r5, lr, r12, lsr #7
ldrh r5, [r2, r5]
strh r4, [r0], #2
b vcloop_40_unaligned_enter
vcloop_40_unaligned:
ldr r12, [r1], #4 ldr r12, [r1], #4
ldr r7, [r1], #4 ldr r7, [r1], #4
@ -84,44 +85,47 @@ vcloop_40_unaligned:
ldrh r6, [r2, r6] ldrh r6, [r2, r6]
and r5, lr, r12, lsr #7 and r5, lr, r12, lsr #7
ldrh r5, [r2, r5] ldrh r5, [r2, r5]
orr r4, r4, r6, lsl #16 orr r4, r8, r6, lsl #16
str r4, [r0], #4
vcloop_40_unaligned_enter:
and r6, lr, r12, lsr #15 and r6, lr, r12, lsr #15
ldrh r6, [r2, r6] ldrh r6, [r2, r6]
and r8, lr, r12, lsr #23
and r4, lr, r12, lsr #23 ldrh r8, [r2, r8]
ldrh r4, [r2, r4]
orr r5, r5, r6, lsl #16 orr r5, r5, r6, lsl #16
and r8, lr, r7, lsl #1 and r6, lr, r7, lsl #1
ldrh r8, [r2, r8]
and r6, lr, r7, lsr #7
ldrh r6, [r2, r6] ldrh r6, [r2, r6]
orr r8, r4, r8, lsl #16 and r12,lr, r7, lsr #7
and r12,lr, r7, lsr #15
ldrh r12,[r2, r12] ldrh r12,[r2, r12]
orr r6, r8, r6, lsl #16
and r8, lr, r7, lsr #15
ldrh r8, [r2, r8]
and r4, lr, r7, lsr #23
ldrh r4, [r2, r4]
orr r12,r6, r12,lsl #16
subs r3, r3, #1<<24 subs r3, r3, #1<<24
and r7, lr, r7, lsr #23
orr r12,r12,r8, lsl #16
stmia r0!, {r5,r8,r12} ldrh r8, [r2, r7]
bpl vcloop_40_unaligned
strh r4, [r0], #2 stmia r0!, {r4,r5,r6,r12}
bpl vcloop_unaligned
strh r8, [r0]
mov r8, #0
tst r3, #0x10000
add r1, r1, #336 @ skip a line and 1 col add r1, r1, #336 @ skip a line and 1 col
add r0, r0, #320*2+2*2 addne r1, r1, #64 @ skip more for 32col mode
add r3, r3, #(320/8)<<24 add r0, r0, #(320+2)*2
addne r0, r0, #64*2
addeq r3, r3, #(320/8)<<24
addne r3, r3, #(256/8)<<24
sub r3, r3, #1 sub r3, r3, #1
tst r3, #0xff tst r3, #0xff
bne vcloop_40_unaligned_outer bne vcloop_unaligned
ldmfd sp!, {r4-r9,lr} ldmfd sp!, {r4-r8,lr}
bx lr bx lr

View file

@ -32,7 +32,6 @@ unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer (
int reset_timing = 0; int reset_timing = 0;
static DWORD noticeMsgTime = 0; static DWORD noticeMsgTime = 0;
static int osd_fps_x;
static void blit(const char *fps, const char *notice); static void blit(const char *fps, const char *notice);
@ -63,8 +62,14 @@ static void emu_msg_cb(const char *msg)
static void emu_state_cb(const char *str) static void emu_state_cb(const char *str)
{ {
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
clearArea(0); clearArea(0);
blit("", str); blit("", str);
Framework2D_UnlockBuffer();
giz_screen = NULL;
} }
static void emu_msg_tray_open(void) static void emu_msg_tray_open(void)
@ -117,7 +122,7 @@ void emu_setDefaultConfig(void)
{ {
memset(&currentConfig, 0, sizeof(currentConfig)); memset(&currentConfig, 0, sizeof(currentConfig));
currentConfig.lastRomFile[0] = 0; currentConfig.lastRomFile[0] = 0;
currentConfig.EmuOpt = 0x1f | 0x600; // | confirm_save, cd_leds currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
currentConfig.PsndRate = 22050; currentConfig.PsndRate = 22050;
currentConfig.PicoRegion = 0; // auto currentConfig.PicoRegion = 0; // auto
@ -132,6 +137,7 @@ void emu_setDefaultConfig(void)
currentConfig.KeyBinds[ 6] = 1<<5; currentConfig.KeyBinds[ 6] = 1<<5;
currentConfig.KeyBinds[ 7] = 1<<6; currentConfig.KeyBinds[ 7] = 1<<6;
currentConfig.KeyBinds[ 4] = 1<<7; currentConfig.KeyBinds[ 4] = 1<<7;
currentConfig.KeyBinds[13] = 1<<26; // switch rend
currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 8] = 1<<27; // save state
currentConfig.KeyBinds[ 9] = 1<<28; // load state currentConfig.KeyBinds[ 9] = 1<<28; // load state
currentConfig.KeyBinds[12] = 1<<29; // vol up currentConfig.KeyBinds[12] = 1<<29; // vol up
@ -177,28 +183,50 @@ void log1(void *p1, void *p2)
} }
*/ */
short localPal[0x100]; static void cd_leds(void)
static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL; {
static int old_reg = 0;
unsigned int col_g, col_r, *p;
if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
old_reg = Pico_mcd->s68k_regs[0];
p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
col_g = (old_reg & 2) ? 0x06000600 : 0;
col_r = (old_reg & 1) ? 0xc000c000 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
*p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
}
static short localPal[0x100];
static void blit(const char *fps, const char *notice) static void blit(const char *fps, const char *notice)
{ {
int emu_opt = currentConfig.EmuOpt; int emu_opt = currentConfig.EmuOpt;
if (PicoOpt&0x10) { if (PicoOpt&0x10)
{
int lines_flags = 224;
// 8bit fast renderer // 8bit fast renderer
if (Pico.m.dirtyPal) { if (Pico.m.dirtyPal) {
Pico.m.dirtyPal = 0; Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40); vidConvCpyRGB565(localPal, Pico.cram, 0x40);
} }
vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224); if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
} else if (!(emu_opt&0x80)) { vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
}
else if (!(emu_opt&0x80))
{
int lines_flags;
// 8bit accurate renderer // 8bit accurate renderer
if (Pico.m.dirtyPal) { if (Pico.m.dirtyPal) {
Pico.m.dirtyPal = 0; Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40); vidConvCpyRGB565(localPal, Pico.cram, 0x40);
if (Pico.video.reg[0xC]&8) { // shadow/hilight mode if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40); //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
//vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
blockcpy(localPal+0xc0, localPal+0x40, 0x40*2); blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
localPal[0xc0] = 0x0600; localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000; localPal[0xd0] = 0xc000;
@ -211,18 +239,19 @@ static void blit(const char *fps, const char *notice)
vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40); vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
} */ } */
} }
// TODO... lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224); if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
} }
if (notice || (emu_opt & 2)) { if (notice || (emu_opt & 2)) {
int h = 232; int h = 232;
if (notice) osd_text(4, h, notice); if (notice) osd_text(4, h, notice);
if (emu_opt & 2) osd_text(osd_fps_x, h, fps); if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
} }
// if ((emu_opt & 0x400) && (PicoMCD & 1))
// cd_leds();
if ((emu_opt & 0x400) && (PicoMCD & 1))
cd_leds();
} }
// clears whole screen or just the notice area (in all buffers) // clears whole screen or just the notice area (in all buffers)
@ -273,6 +302,59 @@ void emu_forcedFrame(void)
// TODO // TODO
} }
static void RunEvents(unsigned int which)
{
if (which & 0x1800) { // save or load (but not both)
int do_it = 1;
if ( emu_checkSaveFile(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
int keys;
blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
Sleep(50);
if (keys & BTN_STOP) do_it = 0;
clearArea(0);
}
if (do_it) {
osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
PicoStateProgressCB = emu_state_cb;
emu_SaveLoadGame((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
}
reset_timing = 1;
}
if (which & 0x0400) { // switch renderer
if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
else currentConfig.EmuOpt &= ~0x80;
vidResetMode();
if (PicoOpt&0x10) {
strcpy(noticeMsg, " 8bit fast renderer");
} else if (currentConfig.EmuOpt&0x80) {
strcpy(noticeMsg, "16bit accurate renderer");
} else {
strcpy(noticeMsg, " 8bit accurate renderer");
}
noticeMsgTime = GetTickCount();
}
if (which & 0x0300) {
if(which&0x0200) {
state_slot -= 1;
if(state_slot < 0) state_slot = 9;
} else {
state_slot += 1;
if(state_slot > 9) state_slot = 0;
}
sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
noticeMsgTime = GetTickCount();
}
}
static void updateKeys(void) static void updateKeys(void)
{ {
unsigned int keys, allActions[2] = { 0, 0 }, events; unsigned int keys, allActions[2] = { 0, 0 }, events;
@ -333,7 +415,7 @@ static void updateKeys(void)
} }
events &= ~prevEvents; events &= ~prevEvents;
//if (events) RunEvents(events); // TODO if (events) RunEvents(events);
if (movie_data) emu_updateMovie(); if (movie_data) emu_updateMovie();
prevEvents = (allActions[0] | allActions[1]) >> 16; prevEvents = (allActions[0] | allActions[1]) >> 16;
@ -341,6 +423,16 @@ static void updateKeys(void)
static void simpleWait(DWORD until) static void simpleWait(DWORD until)
{ {
DWORD tval;
int diff;
tval = GetTickCount();
diff = (int)until - (int)tval;
if (diff >= 2)
Sleep(diff - 1);
while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
spend_cycles(1024*2);
} }
void emu_Loop(void) void emu_Loop(void)
@ -423,11 +515,6 @@ void emu_Loop(void)
// check for mode changes // check for mode changes
modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8); modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
if (modes != oldmodes) { if (modes != oldmodes) {
osd_fps_x = OSD_FPS_X;
//if (modes & 4)
vidCpy8to16 = vidCpy8to16_40;
//else
// vidCpy8to16 = vidCpy8to16_32col;
oldmodes = modes; oldmodes = modes;
clearArea(1); clearArea(1);
} }
@ -525,7 +612,6 @@ void emu_Loop(void)
Framework2D_UnlockBuffer(); Framework2D_UnlockBuffer();
giz_screen = NULL; giz_screen = NULL;
} }
//lprintf("after unlock\n");
// check time // check time
tval = GetTickCount(); tval = GetTickCount();

View file

@ -17,6 +17,10 @@ void lprintf_al(const char *fmt, ...);
#define BTN_REW (1 << FRAMEWORK_BUTTON_REWIND) #define BTN_REW (1 << FRAMEWORK_BUTTON_REWIND)
#define BTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER) #define BTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER)
#define BTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER) #define BTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER)
#define BTN_HOME (1 << FRAMEWORK_BUTTON_HOME)
#define BTN_HOME (1 << FRAMEWORK_BUTTON_HOME)
#define BTN_VOLUME (1 << FRAMEWORK_BUTTON_VOLUME)
#define BTN_BRIGHTNESS (1 << FRAMEWORK_BUTTON_BRIGHTNESS)
#define BTN_ALARM (1 << FRAMEWORK_BUTTON_ALARM)
#define BTN_POWER (1 << FRAMEWORK_BUTTON_POWER)

View file

@ -33,7 +33,7 @@
#define gizKeyUnkn "???" #define gizKeyUnkn "???"
static const char * const gizKeyNames[] = { static const char * const gizKeyNames[] = {
"LEFT", "RIGHT", "UP", "DOWN", "STOP", "PLAY", "FORWARD", "REWIND", "LEFT", "RIGHT", "UP", "DOWN", "STOP", "PLAY", "FORWARD", "REWIND",
"LEFT_SHOULDER", "RIGHT_SHOULDER", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn, "L", "R", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,
gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn,
gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn
}; };
@ -683,13 +683,13 @@ static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_i
if (sel < opt_cnt) { if (sel < opt_cnt) {
text_out16(30, 180, "Press a button to bind/unbind"); text_out16(30, 180, "Press a button to bind/unbind");
text_out16(30, 190, "Use SELECT to clear"); text_out16(30, 190, "Use HOME to clear");
text_out16(30, 200, "To bind UP/DOWN, hold SELECT"); text_out16(30, 200, "To bind UP/DOWN, hold HOME");
text_out16(30, 210, "Select \"Done\" to exit"); text_out16(30, 210, "Select \"Done\" to exit");
} else { } else {
text_out16(30, 190, "Use Options -> Save cfg"); text_out16(30, 190, "Use Options -> Save cfg");
text_out16(30, 200, "to save controls"); text_out16(30, 200, "to save controls");
text_out16(30, 210, "Press B or X to exit"); text_out16(30, 210, "Press PLAY or STOP to exit");
} }
menu_draw_end(); menu_draw_end();
} }
@ -702,7 +702,7 @@ static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_i
for (;;) for (;;)
{ {
draw_key_config(opts, opt_cnt, player_idx, sel); draw_key_config(opts, opt_cnt, player_idx, sel);
inp = wait_for_input(CONFIGURABLE_KEYS); inp = wait_for_input(CONFIGURABLE_KEYS|BTN_HOME);
if (!(inp & BTN_HOME)) { if (!(inp & BTN_HOME)) {
prev_select = 0; prev_select = 0;
if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; } if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
@ -777,7 +777,6 @@ static bind_action_t emuctrl_actions[] =
{ "Switch Renderer", 1<<26 }, { "Switch Renderer", 1<<26 },
{ "Volume Down ", 1<<30 }, { "Volume Down ", 1<<30 },
{ "Volume Up ", 1<<29 }, { "Volume Up ", 1<<29 },
{ "Enter Menu ", 1<<23 },
}; };
static void kc_sel_loop(void) static void kc_sel_loop(void)

View file

@ -10,8 +10,8 @@ int menu_loop_tray(void);
void menu_romload_prepare(const char *rom_name); void menu_romload_prepare(const char *rom_name);
void menu_romload_end(void); void menu_romload_end(void);
// TODO: add more?
#define CONFIGURABLE_KEYS \ #define CONFIGURABLE_KEYS \
(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_STOP|BTN_PLAY|BTN_FWD|BTN_REW| \ (BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_STOP|BTN_PLAY|BTN_FWD|BTN_REW| \
BTN_L|BTN_R) BTN_L|BTN_R|BTN_VOLUME|BTN_BRIGHTNESS|BTN_ALARM)

View file

@ -229,10 +229,9 @@ void osd_text(int x, int y, const char *text)
static void cd_leds(void) static void cd_leds(void)
{ {
// mmu problems?
// static // static
int old_reg; int old_reg;
// if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change // if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change // mmu hack problems?
old_reg = Pico_mcd->s68k_regs[0]; old_reg = Pico_mcd->s68k_regs[0];
if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) { if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
@ -252,7 +251,7 @@ static void cd_leds(void)
unsigned int col_r = (old_reg & 1) ? 0xc000c000 : 0; unsigned int col_r = (old_reg & 1) ? 0xc000c000 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 320/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 320/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 320/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 320/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 320/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
} }
} }