UIQ3 update, some makefile unification, rm old configs, stuff

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@569 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-08-21 10:45:54 +00:00
parent a6e5aa4181
commit ca482e5de8
66 changed files with 1748 additions and 1377 deletions

View file

@ -12,9 +12,9 @@
*
*******************************************************************/
#include "app.h"
#include "App.h"
// #include "picodriven.mbg" // bitmap identifiers
#include <PicoDrive.RSG> // resource include
#include "rsc/picodrive.rsg" // resource include
#include <eikenv.h>
#include <qbtselectdlg.h>
//#include <gulutil.h>
@ -25,14 +25,15 @@
#include <eikedwin.h>
#include <s32strm.h>
#include <QikAppUi.h>
#include <QikEditCategoryObserver.h>
#include <QikSelectFileDlg.h>
#include <QikCommand.h>
#include <qikappui.h>
#include <qikeditcategoryobserver.h>
#include <qikselectfiledlg.h>
#include <qikcommand.h>
#include "Dialogs.h"
#include "engine/debug.h"
#include "../common/emu.h"
#include "emu.h"
////////////////////////////////////////////////////////////////
@ -161,37 +162,37 @@ void CPicolAppView::HandleCommandL(CQikCommand& aCommand)
break;
case EEikCmdPicoFrameskipAuto:
iCurrentConfig.iFrameskip = TPicoConfig::PFSkipAuto;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = -1;
emu_WriteConfig(0);
break;
case EEikCmdPicoFrameskip0:
iCurrentConfig.iFrameskip = 0;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = 0;
emu_WriteConfig(0);
break;
case EEikCmdPicoFrameskip1:
iCurrentConfig.iFrameskip = 1;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = 1;
emu_WriteConfig(0);
break;
case EEikCmdPicoFrameskip2:
iCurrentConfig.iFrameskip = 2;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = 2;
emu_WriteConfig(0);
break;
case EEikCmdPicoFrameskip4:
iCurrentConfig.iFrameskip = 4;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = 4;
emu_WriteConfig(0);
break;
case EEikCmdPicoFrameskip8:
iCurrentConfig.iFrameskip = 8;
iQikAppUi.Document()->SaveL();
currentConfig.Frameskip = 8;
emu_WriteConfig(0);
break;
case EEikCmdExit:
iQikAppUi.Document()->SaveL();
emu_Deinit();
CPicoGameSession::freeResources();
//break; // this is intentional
@ -214,11 +215,14 @@ void CPicolAppView::DisplayOpenROMDialogL()
CleanupStack::PushL(fileArray);
_LIT16(KDlgTitle, "Select a ROM file");
TPtrC8 text8((TUint8*) loadedRomFName);
iCurrentConfig.iLastROMFile.Copy(text8);
if( CQikSelectFileDlg::RunDlgLD( *mimeArray, *fileArray, &KDlgTitle, &iCurrentConfig.iLastROMFile) )
{
CEikonEnv::Static()->BusyMsgL(_L("Loading ROM"));
TPtrC16 file = (*fileArray)[0];
iCurrentConfig.iLastROMFile.Copy(file);
//iCurrentConfig.iLastROMFile.Copy(file);
// push the config first
CPicoGameSession::Do(PicoMsgSetAppView, this);
@ -271,7 +275,7 @@ void CPicolAppView::DisplayOpenROMDialogL()
CEikonEnv::Static()->InfoWinL(_L("Error"), _L("Failed to start soundsystem, disabled sound."));
break;
}
if(res == 6 || res == 7) iCurrentConfig.iFlags &= ~4;
if(res == 6 || res == 7) currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
if(iROMLoaded) {
if(iTitleAdded)
@ -287,11 +291,13 @@ void CPicolAppView::DisplayOpenROMDialogL()
void CPicolAppView::DisplayConfigDialogL()
{
CPicoConfigDialog* configDialog = new(ELeave)CPicoConfigDialog(iCurrentConfig);
CPicoConfigDialog* configDialog = new(ELeave)CPicoConfigDialog(currentConfig);
emu_packConfig();
configDialog->ExecuteLD(R_PICO_CONFIG);
emu_unpackConfig();
emu_WriteConfig(0);
CPicoGameSession::Do(PicoMsgConfigChange, &iCurrentConfig);
iQikAppUi.Document()->SaveL();
CPicoGameSession::Do(PicoMsgConfigChange, &currentConfig);
}
@ -311,13 +317,13 @@ void CPicolAppView::DisplayAboutDialogL()
}
#ifdef __DEBUG_PRINT
extern "C" char *debugString();
extern "C" char *PDebugMain();
#endif
void CPicolAppView::DisplayDebugDialogL()
{
#ifdef __DEBUG_PRINT
CDebugDialog* dialog = new (ELeave) CDebugDialog(debugString());
CDebugDialog* dialog = new (ELeave) CDebugDialog(PDebugMain());
dialog->PrepareLC(R_PICO_DEBUG);
dialog->RunLD();
@ -348,7 +354,7 @@ void CPicolAppView::UpdateCommandList()
cmd_resume->SetDimmed(dimmed);
// frameskip
TInt fs_index = iCurrentConfig.iFrameskip + 1;
TInt fs_index = currentConfig.Frameskip + 1;
if (fs_index >= 0 && fs_index < 10 && cmd_fs[fs_index])
{
cmd_fs[fs_index]->SetChecked(ETrue);
@ -384,7 +390,6 @@ void CPicolAppUi::ConstructL()
CPicolDocument::CPicolDocument(CQikApplication& aApp)
: CQikDocument(aApp)
{
iCurrentConfig.SetDefaults();
}
CQikAppUi* CPicolDocument::CreateAppUiL()
@ -397,6 +402,7 @@ Called by the framework when ::SaveL has been called.
*/
void CPicolDocument::StoreL(CStreamStore& aStore, CStreamDictionary& aStreamDic) const
{
#if 0
RStoreWriteStream stream;
TStreamId preferenceId = stream.CreateLC(aStore);
@ -408,7 +414,7 @@ void CPicolDocument::StoreL(CStreamStore& aStore, CStreamDictionary& aStreamDic)
// Ensures that any buffered data is written to aStore
stream.CommitL();
CleanupStack::PopAndDestroy(); // stream
#endif
/*
// tmp
TInt res;
@ -427,6 +433,7 @@ Loads the application data from disk, i.e. domain data and preferences.
*/
void CPicolDocument::RestoreL(const CStreamStore& aStore, const CStreamDictionary& aStreamDic)
{
#if 0
// Find the stream ID of the model data from the stream dictionary:
TStreamId preferenceId(aStreamDic.At(KUidPicolStore));
RStoreReadStream stream;
@ -438,7 +445,7 @@ void CPicolDocument::RestoreL(const CStreamStore& aStore, const CStreamDictionar
}
CleanupStack::PopAndDestroy(); // stream
#endif
// tmp
/* TInt res;
@ -475,9 +482,15 @@ TUid CPicolApplication::AppDllUid() const
}
extern "C" TInt my_SetExceptionHandler(TInt, TExceptionHandler, TUint32);
GLDEF_C TInt E32Main()
{
// doesn't work :(
User::SetExceptionHandler(ExceptionHandler, (TUint32) -1);
// my_SetExceptionHandler(KCurrentThreadHandle, ExceptionHandler, 0xffffffff);
emu_Init();
return EikStart::RunApplication(NewApplication);
}

View file

@ -20,10 +20,10 @@
#include <coemain.h>
#include <qikappui.h>
#include <QikApplication.h>
#include <QikViewBase.h>
#include <qikapplication.h>
#include <qikviewbase.h>
//#include <eikapp.h>
#include <QikDocument.h>
#include <qikdocument.h>
#include "Engine.h"
#include "picodrive.hrh"
@ -41,11 +41,12 @@ const TUid KUidPicolStore = { 0x00000011 }; // store stream UID
//};
extern "C" struct _currentConfig_t;
class CPicolAppView : public CQikViewBase
{
public:
static CPicolAppView* NewLC(CQikAppUi& aAppUi, TPicoConfig& aCurrentConfig);
static CPicolAppView* NewLC(CQikAppUi& aAppUi, TPicoConfig &aCurrentConfig);
~CPicolAppView();
// from CQikViewBase
@ -53,12 +54,12 @@ public:
void HandleCommandL(CQikCommand& aCommand);
void UpdateCommandList();
protected:
protected:
// from CQikViewBase
void ViewConstructL();
private:
CPicolAppView(CQikAppUi& aAppUi, TPicoConfig& aCurrentConfig);
CPicolAppView(CQikAppUi& aAppUi, TPicoConfig &aCurrentConfig);
void ConstructL();
protected: // new stuf
@ -71,7 +72,7 @@ protected: // new stuf
void RunGameL();*/
private:
TPicoConfig& iCurrentConfig;
TPicoConfig &iCurrentConfig;
TBool iROMLoaded;
TBool iTitleAdded;
};
@ -95,7 +96,7 @@ public:
void StoreL(CStreamStore& aStore, CStreamDictionary& aStreamDic) const;
void RestoreL(const CStreamStore& aStore, const CStreamDictionary& aStreamDic);
TPicoConfig iCurrentConfig;
TPicoConfig iCurrentConfig;
private: // from CQikDocument
CQikAppUi* CreateAppUiL();

View file

@ -24,9 +24,10 @@
#include <qikvertoptionbuttonlist.h> // CEikHorOptionButtonList
#include <eikopbut.h> // CEikOptionButton
#include <eikedwin.h> // CEikEdwin
#include <QuartzKeys.h> // EQuartzKeyTwoWayDown
#include <quartzkeys.h> // EQuartzKeyTwoWayDown
#include <QikCommand.h>
#include <qikcommand.h>
#include "../common/emu.h"
/************************************************
@ -35,7 +36,7 @@
*
************************************************/
CPicoConfigDialog::CPicoConfigDialog(TPicoConfig &cfg) : config(cfg)
CPicoConfigDialog::CPicoConfigDialog(_currentConfig_t &cfg) : config(cfg)
{
}
@ -44,7 +45,7 @@ void CPicoConfigDialog::PostLayoutDynInitL()
CEikHorOptionButtonList *buttons_rot = (CEikHorOptionButtonList*) Control( ECtlOptRotation );
CEikHorOptionButtonList *buttons_disp = (CEikHorOptionButtonList*) Control( ECtlOptScreenMode );
CEikCheckBox *chkbox_altrend= (CEikCheckBox*) Control( ECtlOptUseAltRend );
CEikCheckBox *chkbox_acctmng= (CEikCheckBox*) Control( ECtlOptUseAccTiming );
// CEikCheckBox *chkbox_acctmng= (CEikCheckBox*) Control( ECtlOptUseAccTiming );
CEikCheckBox *chkbox_sram = (CEikCheckBox*) Control( ECtlOptUseSRAM );
CEikCheckBox *chkbox_fps = (CEikCheckBox*) Control( ECtlOptShowFPS );
CEikCheckBox *chkbox_sound = (CEikCheckBox*) Control( ECtlOptEnableSound );
@ -54,41 +55,59 @@ void CPicoConfigDialog::PostLayoutDynInitL()
CEikChoiceListBase *combo_sndq = (CEikChoiceListBase*) Control( ECtlOptSndQuality );
CEikCheckBox *chkbox_6bpad = (CEikCheckBox*) Control( ECtlOpt6ButtonPad );
CEikCheckBox *chkbox_gzipst = (CEikCheckBox*) Control( ECtlOptGzipStates );
CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
// CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
CEikChoiceListBase *combo_region = (CEikChoiceListBase*) Control( ECtlOptRegion );
CEikOptionButton *opt_fit2 = (CEikOptionButton*) buttons_disp->ComponentControl( TPicoConfig::PMFit2 );
CEikCheckBox *chkbox_cdda = (CEikCheckBox*) Control( ECtlOptCDcdda );
CEikCheckBox *chkbox_pcm = (CEikCheckBox*) Control( ECtlOptCDpcm );
CEikCheckBox *chkbox_ramcart= (CEikCheckBox*) Control( ECtlOptCDramcart );
CEikCheckBox *chkbox_sclrot = (CEikCheckBox*) Control( ECtlOptCDscalerot );
CEikCheckBox *chkbox_bsync = (CEikCheckBox*) Control( ECtlOptCDbettersync );
buttons_rot ->SetButtonById(ECtlOptRotation0 + config.iScreenRotation);
buttons_disp->SetButtonById(ECtlOptScreenModeCenter + config.iScreenMode);
chkbox_sram ->SetState(config.iFlags & 1 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_fps ->SetState(config.iFlags & 2 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_sound ->SetState(config.iFlags & 4 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_gzipst ->SetState(config.iFlags & 0x80 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_z80 ->SetState(config.iPicoOpt & 4 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_ym2612 ->SetState(config.iPicoOpt & 1 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_sn76496->SetState(config.iPicoOpt & 2 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_altrend->SetState(config.iPicoOpt & 0x10? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_6bpad ->SetState(config.iPicoOpt & 0x20? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_acctmng->SetState(config.iPicoOpt & 0x40? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_accsprt->SetState(config.iPicoOpt & 0x80? CEikButtonBase::ESet : CEikButtonBase::EClear);
buttons_rot ->SetButtonById(ECtlOptRotation0 + config.rotation);
buttons_disp->SetButtonById(ECtlOptScreenModeCenter + config.scaling);
chkbox_sram ->SetState(config.EmuOpt & 1 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_fps ->SetState(config.EmuOpt & 2 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_sound ->SetState(config.EmuOpt & 4 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_gzipst ->SetState(config.EmuOpt & 8 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_z80 ->SetState(config.s_PicoOpt& 4 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_ym2612 ->SetState(config.s_PicoOpt& 1 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_sn76496->SetState(config.s_PicoOpt& 2 ? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_altrend->SetState(config.s_PicoOpt& 0x10? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_6bpad ->SetState(config.s_PicoOpt& 0x20? CEikButtonBase::ESet : CEikButtonBase::EClear);
// chkbox_acctmng->SetState(config.s_PicoOpt& 0x40? CEikButtonBase::ESet : CEikButtonBase::EClear);
// chkbox_accsprt->SetState(config.s_PicoOpt& 0x80? CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_cdda ->SetState(config.s_PicoOpt&0x0800?CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_pcm ->SetState(config.s_PicoOpt&0x0400?CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_ramcart->SetState(config.s_PicoOpt&0x8000?CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_sclrot ->SetState(config.s_PicoOpt&0x1000?CEikButtonBase::ESet : CEikButtonBase::EClear);
chkbox_bsync ->SetState(config.s_PicoOpt&0x2000?CEikButtonBase::ESet : CEikButtonBase::EClear);
// dim "fit2" if we are not in 0 or 180 mode
if(config.iScreenRotation != TPicoConfig::PRot0 && config.iScreenRotation != TPicoConfig::PRot180) opt_fit2->SetDimmed(ETrue);
if (config.rotation != TPicoConfig::PRot0 && config.rotation != TPicoConfig::PRot180)
opt_fit2->SetDimmed(ETrue);
// dim some stuff for alternative renderer
if(config.iPicoOpt & 0x10) {
if (config.s_PicoOpt & 0x10) {
// dim accurate sprites
chkbox_accsprt->SetState(CEikButtonBase::EClear);
chkbox_accsprt->SetDimmed(ETrue);
//chkbox_accsprt->SetState(CEikButtonBase::EClear);
//chkbox_accsprt->SetDimmed(ETrue);
// dim fit
if(buttons_rot->LabeledButtonId() == ECtlOptRotation0 || buttons_rot->LabeledButtonId() == ECtlOptRotation180)
((CEikOptionButton*)(buttons_disp->ComponentControl(TPicoConfig::PMFit)))->SetDimmed(ETrue);
}
TInt sel = (config.iPicoOpt&8) ? 5 : 0;
sel+= (config.iFlags>>3)&7;
TInt sel = 0;
switch (config.s_PsndRate) {
case 11025: sel = 1; break;
case 16000: sel = 2; break;
case 22050: sel = 3; break;
case 44100: sel = 4; break;
}
sel += (config.s_PicoOpt&8) ? 5 : 0;
if (sel >= 10) sel = 0;
combo_sndq->SetCurrentItem(sel);
switch(config.PicoRegion) {
switch(config.s_PicoRegion) {
case 1: sel = 4; break;
case 2: sel = 3; break;
case 4: sel = 2; break;
@ -105,7 +124,7 @@ TBool CPicoConfigDialog::OkToExitL(TInt aButtonId)
CEikHorOptionButtonList *buttons_rot = (CEikHorOptionButtonList*) Control( ECtlOptRotation );
CEikHorOptionButtonList *buttons_disp = (CEikHorOptionButtonList*) Control( ECtlOptScreenMode );
CEikCheckBox *chkbox_altrend= (CEikCheckBox*) Control( ECtlOptUseAltRend );
CEikCheckBox *chkbox_acctmng= (CEikCheckBox*) Control( ECtlOptUseAccTiming );
// CEikCheckBox *chkbox_acctmng= (CEikCheckBox*) Control( ECtlOptUseAccTiming );
CEikCheckBox *chkbox_sram = (CEikCheckBox*) Control( ECtlOptUseSRAM );
CEikCheckBox *chkbox_fps = (CEikCheckBox*) Control( ECtlOptShowFPS );
CEikCheckBox *chkbox_sound = (CEikCheckBox*) Control( ECtlOptEnableSound );
@ -115,35 +134,50 @@ TBool CPicoConfigDialog::OkToExitL(TInt aButtonId)
CEikChoiceListBase *combo_sndq = (CEikChoiceListBase*) Control( ECtlOptSndQuality );
CEikCheckBox *chkbox_6bpad = (CEikCheckBox*) Control( ECtlOpt6ButtonPad );
CEikCheckBox *chkbox_gzipst = (CEikCheckBox*) Control( ECtlOptGzipStates );
CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
// CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
CEikChoiceListBase *combo_region = (CEikChoiceListBase*) Control( ECtlOptRegion );
CEikCheckBox *chkbox_cdda = (CEikCheckBox*) Control( ECtlOptCDcdda );
CEikCheckBox *chkbox_pcm = (CEikCheckBox*) Control( ECtlOptCDpcm );
CEikCheckBox *chkbox_ramcart= (CEikCheckBox*) Control( ECtlOptCDramcart );
CEikCheckBox *chkbox_sclrot = (CEikCheckBox*) Control( ECtlOptCDscalerot );
CEikCheckBox *chkbox_bsync = (CEikCheckBox*) Control( ECtlOptCDbettersync );
config.iScreenRotation = (TPicoConfig::TPicoScreenRotation) (buttons_rot->LabeledButtonId() - ECtlOptRotation0);
config.iScreenMode = (TPicoConfig::TPicoScreenMode) (buttons_disp->LabeledButtonId() - ECtlOptScreenModeCenter);
config.rotation = (TPicoConfig::TPicoScreenRotation) (buttons_rot->LabeledButtonId() - ECtlOptRotation0);
config.scaling = (TPicoConfig::TPicoScreenMode) (buttons_disp->LabeledButtonId() - ECtlOptScreenModeCenter);
if(chkbox_sram ->State() == CEikButtonBase::ESet) config.iFlags |= 1; else config.iFlags &= ~1;
if(chkbox_fps ->State() == CEikButtonBase::ESet) config.iFlags |= 2; else config.iFlags &= ~2;
if(chkbox_sound ->State() == CEikButtonBase::ESet) config.iFlags |= 4; else config.iFlags &= ~4;
if(chkbox_gzipst ->State() == CEikButtonBase::ESet) config.iFlags |= 0x80; else config.iFlags &= ~0x80;
if(chkbox_z80 ->State() == CEikButtonBase::ESet) config.iPicoOpt |= 4; else config.iPicoOpt &= ~4;
if(chkbox_ym2612 ->State() == CEikButtonBase::ESet) config.iPicoOpt |= 1; else config.iPicoOpt &= ~1;
if(chkbox_sn76496->State() == CEikButtonBase::ESet) config.iPicoOpt |= 2; else config.iPicoOpt &= ~2;
if(chkbox_altrend->State() == CEikButtonBase::ESet) config.iPicoOpt |= 0x10;else config.iPicoOpt &= ~0x10;
if(chkbox_6bpad ->State() == CEikButtonBase::ESet) config.iPicoOpt |= 0x20;else config.iPicoOpt &= ~0x20;
if(chkbox_acctmng->State() == CEikButtonBase::ESet) config.iPicoOpt |= 0x40;else config.iPicoOpt &= ~0x40;
if(chkbox_accsprt->State() == CEikButtonBase::ESet) config.iPicoOpt |= 0x80;else config.iPicoOpt &= ~0x80;
if(chkbox_sram ->State() == CEikButtonBase::ESet) config.EmuOpt |= 1; else config.EmuOpt &= ~1;
if(chkbox_fps ->State() == CEikButtonBase::ESet) config.EmuOpt |= 2; else config.EmuOpt &= ~2;
if(chkbox_sound ->State() == CEikButtonBase::ESet) config.EmuOpt |= 4; else config.EmuOpt &= ~4;
if(chkbox_gzipst ->State() == CEikButtonBase::ESet) config.EmuOpt |= 8; else config.EmuOpt &= ~8;
if(chkbox_z80 ->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 4; else config.s_PicoOpt&= ~4;
if(chkbox_ym2612 ->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 1; else config.s_PicoOpt&= ~1;
if(chkbox_sn76496->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 2; else config.s_PicoOpt&= ~2;
if(chkbox_altrend->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 0x10;else config.s_PicoOpt&= ~0x10;
if(chkbox_6bpad ->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 0x20;else config.s_PicoOpt&= ~0x20;
// if(chkbox_acctmng->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 0x40;else config.s_PicoOpt&= ~0x40;
// if(chkbox_accsprt->State() == CEikButtonBase::ESet) config.s_PicoOpt|= 0x80;else config.s_PicoOpt&= ~0x80;
if(chkbox_cdda ->State() == CEikButtonBase::ESet) config.s_PicoOpt |= 0x0800; else config.s_PicoOpt&= ~0x0800;
if(chkbox_pcm ->State() == CEikButtonBase::ESet) config.s_PicoOpt |= 0x0400; else config.s_PicoOpt&= ~0x0400;
if(chkbox_ramcart->State() == CEikButtonBase::ESet) config.s_PicoOpt |= 0x8000; else config.s_PicoOpt&= ~0x8000;
if(chkbox_sclrot ->State() == CEikButtonBase::ESet) config.s_PicoOpt |= 0x1000; else config.s_PicoOpt&= ~0x1000;
if(chkbox_bsync ->State() == CEikButtonBase::ESet) config.s_PicoOpt |= 0x2000; else config.s_PicoOpt&= ~0x2000;
TInt sel = combo_sndq->CurrentItem();
if(sel >= 5) { config.iPicoOpt |= 8; sel-=5; } else config.iPicoOpt &= ~8;
config.iFlags &= ~0x38;
config.iFlags |= (sel<<3)&0x38;
if(sel >= 5) { config.s_PicoOpt |= 8; sel-=5; } else config.s_PicoOpt &= ~8;
switch (sel) {
default:config.s_PsndRate = 8000; break;
case 1: config.s_PsndRate = 11025; break;
case 2: config.s_PsndRate = 16000; break;
case 3: config.s_PsndRate = 22050; break;
case 4: config.s_PsndRate = 44100; break;
}
switch(combo_region->CurrentItem()) {
case 4: config.PicoRegion = 1; break;
case 3: config.PicoRegion = 2; break;
case 2: config.PicoRegion = 4; break;
case 1: config.PicoRegion = 8; break;
default:config.PicoRegion = 0; // auto
switch (combo_region->CurrentItem()) {
case 4: config.s_PicoRegion = 1; break;
case 3: config.s_PicoRegion = 2; break;
case 2: config.s_PicoRegion = 4; break;
case 1: config.s_PicoRegion = 8; break;
default:config.s_PicoRegion = 0; // auto
}
return ETrue;
@ -152,7 +186,8 @@ TBool CPicoConfigDialog::OkToExitL(TInt aButtonId)
// simple GUI stuff needs lots of code
void CPicoConfigDialog::HandleControlStateChangeL(TInt aControlId)
{
if(aControlId == ECtlOptEnableSound) {
if (aControlId == ECtlOptEnableSound)
{
CEikCheckBox *chkbox_sound = (CEikCheckBox*) Control( ECtlOptEnableSound );
CEikCheckBox *chkbox_z80 = (CEikCheckBox*) Control( ECtlOptEmulateZ80 );
CEikCheckBox *chkbox_ym2612 = (CEikCheckBox*) Control( ECtlOptEmulateYM2612 );
@ -179,9 +214,11 @@ void CPicoConfigDialog::HandleControlStateChangeL(TInt aControlId)
chkbox_sn76496->DrawDeferred();
}
}
} else if(aControlId == ECtlOptUseAltRend || aControlId == ECtlOptRotation) {
}
else if(aControlId == ECtlOptUseAltRend || aControlId == ECtlOptRotation)
{
CEikCheckBox *chkbox_altrend= (CEikCheckBox*) Control( ECtlOptUseAltRend );
CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
// CEikCheckBox *chkbox_accsprt= (CEikCheckBox*) Control( ECtlOptUseAccSprites );
CEikHorOptionButtonList *buttons_rot = (CEikHorOptionButtonList*) Control( ECtlOptRotation );
CEikHorOptionButtonList *buttons_disp = (CEikHorOptionButtonList*) Control( ECtlOptScreenMode );
CEikOptionButton *opt_fit = (CEikOptionButton*) buttons_disp->ComponentControl( TPicoConfig::PMFit );
@ -189,14 +226,14 @@ void CPicoConfigDialog::HandleControlStateChangeL(TInt aControlId)
TBool dimmed = chkbox_altrend->State() == CEikButtonBase::ESet;
// show/hide more stuff for alternative renderer
chkbox_accsprt->SetDimmed(dimmed);
// chkbox_accsprt->SetDimmed(dimmed);
if(buttons_rot->LabeledButtonId() == ECtlOptRotation0 || buttons_rot->LabeledButtonId() == ECtlOptRotation180) {
opt_fit->SetDimmed(dimmed);
if(dimmed && buttons_disp->LabeledButtonId() == ECtlOptScreenModeFit)
buttons_disp->SetButtonById(ECtlOptScreenModeFit2);
}
else opt_fit->SetDimmed(EFalse);
chkbox_accsprt->DrawDeferred();
// chkbox_accsprt->DrawDeferred();
buttons_disp->DrawDeferred();
if(buttons_rot->LabeledButtonId() == ECtlOptRotation0 || buttons_rot->LabeledButtonId() == ECtlOptRotation180) {

View file

@ -25,7 +25,7 @@
#include <eikchkbx.h>
#include <eikedwob.h>
#include <QikSimpleDialog.h>
#include <qiksimpledialog.h>
/************************************************
@ -34,19 +34,19 @@
*
************************************************/
class TPicoConfig;
extern "C" struct _currentConfig_t;
class CPicoConfigDialog : public CEikDialog
{
public:
CPicoConfigDialog(TPicoConfig &cfg);
CPicoConfigDialog(_currentConfig_t &cfg);
protected: // framework
void PostLayoutDynInitL();
void HandleControlStateChangeL(TInt aControlId);
TBool OkToExitL(TInt aButtonId);
TPicoConfig &config;
_currentConfig_t &config;
};

View file

@ -23,46 +23,48 @@
#include <string.h>
#include "version.h"
#include "../../pico/picoInt.h"
#include <Pico/PicoInt.h>
#include "../common/emu.h"
#include "engine/debug.h"
#include "app.h"
#include "App.h"
// this is where we start to break a bunch of symbian rules
extern TInt machineUid;
extern int gamestate, gamestate_next;
extern TPicoConfig *currentConfig;
extern char *loadrom_fname;
extern int loadrom_result;
extern const char *actionNames[];
RSemaphore pauseSemaphore;
RSemaphore initSemaphore;
const char *RomFileName = 0;
RSemaphore pauseSemaphore;
RSemaphore loadWaitSemaphore;
int pico_was_reset = 0;
unsigned char *rom_data = 0;
static CPicolAppView *appView = 0;
TInt CPicoGameSession::Do(const TPicoServRqst what, TAny *param)
{
switch (what) {
switch (what)
{
case PicoMsgLoadState:
if(!rom_data) return -1; // no ROM
return saveLoadGame(1);
if(!rom_loaded) return -1; // no ROM
return emu_SaveLoadGame(1, 0);
case PicoMsgSaveState:
if(!rom_data) return -1;
return saveLoadGame(0);
if(!rom_loaded) return -1;
return emu_SaveLoadGame(0, 0);
case PicoMsgLoadROM:
return loadROM((TPtrC16 *)param);
case PicoMsgResume:
DEBUGPRINT(_L("resume with rom %08x"), rom_data);
if(rom_data) {
DEBUGPRINT(_L("resume"));
if(rom_loaded) {
return ChangeRunState(PGS_Running);
}
return 1;
case PicoMsgReset:
if(rom_data) {
if(rom_loaded) {
PicoReset();
pico_was_reset = 1;
return ChangeRunState(PGS_Running);
@ -104,6 +106,8 @@ TInt CPicoGameSession::StartEmuThread()
initSemaphore.CreateLocal(0);
if (pauseSemaphore.Handle() <= 0)
pauseSemaphore.CreateLocal(0);
if (loadWaitSemaphore.Handle() <= 0)
loadWaitSemaphore.CreateLocal(0);
RThread thread;
if(iThreadWatcher && (res = thread.Open(iThreadWatcher->iTid)) == KErrNone) {
@ -118,7 +122,6 @@ TInt CPicoGameSession::StartEmuThread()
thread.Close();
}
//semaphore.CreateLocal(0); // create a semaphore so we know when thread init is finished
res=thread.Create(_L("PicoEmuThread"), // create new server thread
EmuThreadFunction, // thread's main function
KDefaultStackSize,
@ -134,7 +137,7 @@ TInt CPicoGameSession::StartEmuThread()
iThreadWatcher = CThreadWatcher::NewL(thread.Id());
thread.Resume(); // start it going
DEBUGPRINT(_L("initSemaphore.Wait()"));
res = initSemaphore.Wait(1000*1000); // wait until it's initialized
res = initSemaphore.Wait(3*1000*1000); // wait until it's initialized
DEBUGPRINT(_L("initSemaphore resume, ExitReason() == %i"), thread.ExitReason());
res |= thread.ExitReason();
thread.Close(); // we're no longer interested in the other thread
@ -164,96 +167,34 @@ TInt CPicoGameSession::ChangeRunState(TPicoGameState newstate, TPicoGameState ne
TInt CPicoGameSession::loadROM(TPtrC16 *pptr)
{
TInt res, i;
char buff[0x31];
TInt ret;
char buff[150];
if(rom_data) {
// save SRAM for previous ROM
if(currentConfig->iFlags & 1)
saveLoadGame(0, 1);
}
RomFileName = 0;
if(rom_data) {
free(rom_data);
rom_data = 0;
}
// make sure emu thread is ok
ret = ChangeRunState(PGS_Paused);
if(ret) return ret;
// read the contents of the client pointer into a TPtr.
static TBuf8<KMaxFileName> writeBuf;
writeBuf.Copy(*pptr);
// detect wrong extensions (.srm and .mds)
TBuf8<5> ext;
ext.Copy(writeBuf.Right(4));
ext.LowerCase();
if(!strcmp((char *)ext.PtrZ(), ".srm") || !strcmp((char *)ext.PtrZ(), "s.gz") || // .mds.gz
!strcmp((char *)ext.PtrZ(), ".mds")) {
// push the emu thead to a load state. This is done so that it owns all file handles.
// If successful, in will enter PGS_Running state by itself.
loadrom_fname = (char *)writeBuf.PtrZ();
loadrom_result = 0;
ret = ChangeRunState(PGS_ReloadRom);
if(ret) return ret;
loadWaitSemaphore.Wait(20*1000*1000);
if (loadrom_result == 0)
return PicoErrNotRom;
}
FILE *rom = fopen((char *) writeBuf.PtrZ(), "rb");
if(!rom) {
DEBUGPRINT(_L("failed to open rom."));
return PicoErrRomOpenFailed;
}
// make sure emu thread is ok
res = ChangeRunState(PGS_Paused);
if(res) {
fclose(rom);
return res;
}
unsigned int rom_size = 0;
// zipfile support
if(!strcmp((char *)ext.PtrZ(), ".zip")) {
fclose(rom);
res = CartLoadZip((const char *) writeBuf.PtrZ(), &rom_data, &rom_size);
if(res) {
DEBUGPRINT(_L("CartLoadZip() failed (%i)"), res);
return res;
}
} else {
if( (res = PicoCartLoad(rom, &rom_data, &rom_size)) ) {
DEBUGPRINT(_L("PicoCartLoad() failed (%i)"), res);
fclose(rom);
return PicoErrOutOfMem;
}
fclose(rom);
}
// detect wrong files (Pico crashes on very small files), also see if ROM EP is good
if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||
((*(TUint16 *)(rom_data+4)<<16)|(*(TUint16 *)(rom_data+6))) >= (int)rom_size) {
free(rom_data);
rom_data = 0;
return PicoErrNotRom;
}
DEBUGPRINT(_L("PicoCartInsert(0x%08X, %d);"), rom_data, rom_size);
if(PicoCartInsert(rom_data, rom_size)) {
return PicoErrOutOfMem;
}
pico_was_reset = 1;
// global ROM file name for later use
RomFileName = (const char *) writeBuf.PtrZ();
// name from the ROM itself
for(i = 0; i < 0x30; i++)
buff[i] = rom_data[0x150 + (i^1)]; // unbyteswap
for(buff[i] = 0, i--; i >= 0; i--) {
if(buff[i] != ' ') break;
buff[i] = 0;
}
emu_getGameName(buff);
TPtrC8 buff8((TUint8*) buff);
iRomInternalName.Copy(buff8);
// load SRAM for this ROM
if(currentConfig->iFlags & 1)
saveLoadGame(1, 1);
DEBUGPRINT(_L("done waiting for ROM load"));
// debug
#ifdef __DEBUG_PRINT
@ -262,8 +203,6 @@ TInt CPicoGameSession::loadROM(TPtrC16 *pptr)
User::AllocSize(mem);
DEBUGPRINT(_L("comm: cels=%d, size=%d KB"), cells, mem/1024);
ChangeRunState(PGS_DebugHeap, PGS_Running);
#else
ChangeRunState(PGS_Running);
#endif
return 0;
@ -272,23 +211,9 @@ TInt CPicoGameSession::loadROM(TPtrC16 *pptr)
TInt CPicoGameSession::changeConfig(TPicoConfig *aConfig)
{
DEBUGPRINT(_L("got new config."));
currentConfig = aConfig;
// set PicoOpt and rate
PicoRegionOverride = currentConfig->PicoRegion;
PicoOpt = currentConfig->iPicoOpt;
switch((currentConfig->iFlags>>3)&7) {
case 1: PsndRate=11025; break;
case 2: PsndRate=16000; break;
case 3: PsndRate=22050; break;
case 4: PsndRate=44100; break;
default: PsndRate= 8000; break;
}
// 6 button pad, enable XYZM config if needed
if(PicoOpt & 0x20) {
if (PicoOpt & POPT_6BTN_PAD)
{
actionNames[8] = "Z";
actionNames[9] = "Y";
actionNames[10] = "X";
@ -298,16 +223,15 @@ TInt CPicoGameSession::changeConfig(TPicoConfig *aConfig)
}
// if we are in center 90||270 modes, we can bind renderer switcher
if(currentConfig->iScreenMode == TPicoConfig::PMFit &&
(currentConfig->iScreenRotation == TPicoConfig::PRot0 || currentConfig->iScreenRotation == TPicoConfig::PRot180))
actionNames[25] = 0;
else actionNames[25] = "RENDERER";
if (currentConfig.scaling == TPicoConfig::PMFit &&
(currentConfig.rotation == TPicoConfig::PRot0 || currentConfig.rotation == TPicoConfig::PRot180))
actionNames[25] = 0;
else actionNames[25] = "RENDERER";
return 0;
}
void MainOldCleanup(); // from main.cpp
#ifdef __DEBUG_PRINT_FILE
extern RMutex logMutex;
#endif
@ -346,7 +270,7 @@ void CPicoGameSession::freeResources()
}
if(iThreadWatcher != NULL)
if (iThreadWatcher != NULL)
{
DEBUGPRINT(_L("delete iThreadWatcher"));
delete iThreadWatcher;
@ -354,12 +278,13 @@ void CPicoGameSession::freeResources()
iThreadWatcher = NULL;
}
MainOldCleanup();
if (initSemaphore.Handle() > 0)
initSemaphore.Close();
if (pauseSemaphore.Handle() > 0)
pauseSemaphore.Close();
if (loadWaitSemaphore.Handle() > 0)
loadWaitSemaphore.Close();
DEBUGPRINT(_L("freeResources() returning"));
#ifdef __DEBUG_PRINT_FILE
if (logMutex.Handle() > 0)
logMutex.Close();
@ -368,67 +293,7 @@ void CPicoGameSession::freeResources()
TBool CPicoGameSession::iEmuRunning = EFalse;
CThreadWatcher *CPicoGameSession::iThreadWatcher = 0;
TBuf<0x30> CPicoGameSession::iRomInternalName;
void TPicoConfig::SetDefaults()
{
iLastROMFile.SetLength(0);
iScreenRotation = PRot270;
iScreenMode = PMCenter;
iFlags = 1; // use_sram
iPicoOpt = 0; // all off
iFrameskip = PFSkipAuto;
Mem::FillZ(iKeyBinds, sizeof(iKeyBinds));
Mem::FillZ(iAreaBinds, sizeof(iAreaBinds));
iKeyBinds[0xd5] = 1<<26; // bind back
}
// load config
void TPicoConfig::InternalizeL(RReadStream &aStream)
{
TInt32 version, fname_len;
version = aStream.ReadInt32L();
fname_len = aStream.ReadInt32L();
// not sure if this is safe
iLastROMFile.SetMax();
aStream.ReadL((TUint8 *) iLastROMFile.Ptr(), KMaxFileName*2);
iLastROMFile.SetLength(fname_len);
iScreenRotation = aStream.ReadInt32L();
iScreenMode = aStream.ReadInt32L();
iFlags = aStream.ReadUint32L();
iPicoOpt = aStream.ReadInt32L();
iFrameskip = aStream.ReadInt32L();
aStream.ReadL((TUint8 *)iKeyBinds, sizeof(iKeyBinds));
aStream.ReadL((TUint8 *)iAreaBinds, sizeof(iAreaBinds));
PicoRegion = aStream.ReadInt32L();
}
// save config
void TPicoConfig::ExternalizeL(RWriteStream &aStream) const
{
TInt version = (KPicoMajorVersionNumber<<24)+(KPicoMinorVersionNumber<<16);
aStream.WriteInt32L(version);
aStream.WriteInt32L(iLastROMFile.Length());
aStream.WriteL((const TUint8 *)iLastROMFile.Ptr(), KMaxFileName*2);
aStream.WriteInt32L(iScreenRotation);
aStream.WriteInt32L(iScreenMode);
aStream.WriteUint32L(iFlags);
aStream.WriteInt32L(iPicoOpt);
aStream.WriteInt32L(iFrameskip);
aStream.WriteL((const TUint8 *)iKeyBinds, sizeof(iKeyBinds));
aStream.WriteL((const TUint8 *)iAreaBinds, sizeof(iAreaBinds));
aStream.WriteInt32L(PicoRegion);
}
TBuf<150> CPicoGameSession::iRomInternalName;
// CThreadWatcher
@ -482,3 +347,10 @@ void CThreadWatcher::DoCancel()
thread.Close();
}
}
extern "C" void cache_flush_d_inval_i(const void *start_addr, const void *end_addr)
{
// TODO
User::IMB_Range((TAny *)start_addr, (TAny *)end_addr);
}

View file

@ -28,6 +28,7 @@ enum TPicoGameState {
PGS_Quit,
PGS_KeyConfig,
PGS_DebugHeap,
PGS_ReloadRom,
};
enum TPicoServRqst {
@ -81,9 +82,9 @@ struct TPicoKeyConfigEntry
class TPicoConfig
{
public:
void SetDefaults();
void InternalizeL(RReadStream &aStream);
void ExternalizeL(RWriteStream &aStream) const;
// void SetDefaults();
// void InternalizeL(RReadStream &aStream);
// void ExternalizeL(RWriteStream &aStream) const;
enum TPicoScreenRotation {
PRot0,
@ -102,18 +103,7 @@ public:
};
public:
TFileName iLastROMFile;
TInt32 iScreenRotation;
TInt32 iScreenMode;
TUint32 iFlags; // LSb->MSb: use_sram, show_fps, enable_sound, sound_rate(3bits), gzip_saves{=0x40}, dont_use_mot_vol
// enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound;
// alt_renderer, 6button_gamepad, accurate_timing
TInt32 iPicoOpt;
TInt32 iFrameskip;
TUint32 iKeyBinds[256]; // a binding for every keycode
TUint32 iAreaBinds[19];
TInt32 PicoRegion;
TFileName iLastROMFile; // used as tmp only
};
@ -141,7 +131,7 @@ public:
static void freeResources();
static TBool iEmuRunning;
static TBuf<0x30> iRomInternalName;
static TBuf<150> iRomInternalName;
private:
// services available
@ -153,7 +143,4 @@ private:
static CThreadWatcher *iThreadWatcher;
};
// global
int saveLoadGame(int load, int sram=0);
#endif

View file

@ -1,307 +1,146 @@
# makefile for GCCE
# makefile for uiq3_patcher_0_2.tar.gz
export CROSS = arm-none-symbianelf-
APPNAME = PicoDrive
VER_MAJ = 1
VER_MIN = 51
VENDOR = notaz
UID3 = A00010F3
EPOCROOT = /opt/uiq3/
EPOCLIBS = qikdlg.lib etext.lib bafl.lib efsrv.lib eikctl.lib ws32.lib \
eikdlg.lib gdi.lib estor.lib hal.lib mediaclient.lib mediaclientaudiostream.lib
STACK = 0x3000
HEAP = 0x10,0x1000000
# settings
#dprint = 1
asm_memory = 1
asm_render = 1
asm_ym2612 = 1
asm_misc = 1
asm_cdpico = 1
asm_cdmemory = 1
asm_blit = 1
use_cyclone = 1
#use_musashi = 1
#up = 1
#sis = 1
# targets
all: $(EPOCROOT2)epoc32 MAKEDIRS RESOURCES PicoDrive.exe
clean :
@perl -S ermdir.pl _build
@erase 2>>nul rsc\*.rsc
@erase 2>>nul rsc\*.rsg
@erase 2>>nul rsc\PicoDrive.mb?
# paths
$(EPOCROOT2)epoc32 :
@echo Please set EPOCROOT2 environmental variable to full path to your SDK
@echo with ending slash (something like C:\Uiq_21\)
@cd : 2> NUL # do something stupid to make it silently fail
# resource compiler hates drive lettered paths
EPOCROOT2_NODRV = $(filter \\%,$(subst :, ,$(EPOCROOT2)))
EPOCLIB = $(EPOCROOT2)EPOC32\RELEASE\ARMV5
# C/C++ Compiler
CC=arm-none-symbianelf-gcc
# Linker
LD=arm-none-symbianelf-ld
# Assembler
ASM=arm-none-symbianelf-as
# Archiver
AR=arm-none-symbianelf-ar
# Strip
STRIP=arm-none-symbianelf-strip
# gcc config
GCCDEFINES = -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ \
-D__EABI__ -D__MARM_ARMV5__ -D__EXE__ -D__SUPPORT_CPP_EXCEPTIONS__ \
-D__MARM_ARMV5__ -D__PRODUCT_INCLUDE__=\"$(EPOCROOT2)epoc32/include/variant/UIQ_3.0.hrh\"
GCCDEFINES += -D_UNZIP_SUPPORT -D__BROKEN_FWRITE
# 'CSL Arm Toolchain' stuff must be specified after Symbian includes
GCCINCLUDES = -I "$(EPOCROOT2)epoc32\include\variant" -I "$(EPOCROOT2)EPOC32\INCLUDE" -I "$(EPOCROOT2)EPOC32\INCLUDE\LIBC" \
-I "$(EPOCROOT2)\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -I.
# -funit-at-a-time is not compatible with SDK, it either has linker problems or does not start on device
GCCCOMMFLAGS = -Wall -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -msoft-float \
$(GCCINCLUDES) -include "$(EPOCROOT2)EPOC32/INCLUDE/GCCE/GCCE.h" -marm
GCCCPPFLAGS = -x c++ -Wno-ctor-dtor-privacy -O3 -fno-unit-at-a-time
GCCCFLAGS = -x c -O3 -fno-unit-at-a-time
GCCLDFLAGS = -L"$(EPOCROOT2)CSL Arm Toolchain\arm-none-symbianelf\lib" \
-L"$(EPOCROOT2)CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3" \
--target1-abs --no-undefined -nostdlib -shared -Ttext 0x8000 -Tdata 0x400000 --default-symver
# libs
LIBS = \
$(EPOCLIB)\LIB\ESTLIB.dso \
$(EPOCLIB)\urel\qikalloc.lib \
$(EPOCLIB)\LIB\euser.dso \
$(EPOCLIB)\LIB\apparc.dso \
$(EPOCLIB)\LIB\cone.dso \
$(EPOCLIB)\LIB\eikcore.dso \
$(EPOCLIB)\LIB\eikcoctl.dso \
$(EPOCLIB)\LIB\qikcore.dso \
$(EPOCLIB)\LIB\qikdlg.dso \
$(EPOCLIB)\LIB\etext.dso \
$(EPOCLIB)\LIB\bafl.dso \
$(EPOCLIB)\LIB\efsrv.dso \
$(EPOCLIB)\LIB\eikctl.dso \
$(EPOCLIB)\LIB\WS32.dso \
$(EPOCLIB)\LIB\EIKDLG.dso \
$(EPOCLIB)\LIB\GDI.dso \
$(EPOCLIB)\LIB\estor.dso \
$(EPOCLIB)\LIB\EZLIB.dso \
$(EPOCLIB)\LIB\HAL.dso \
$(EPOCLIB)\LIB\mediaclient.dso \
$(EPOCLIB)\LIB\mediaclientaudiostream.dso
LIBS += \
$(EPOCLIB)\LIB\qikallocdll.dso \
$(EPOCLIB)\UREL\usrt2_2.lib \
$(EPOCLIB)\LIB\dfpaeabi.dso \
$(EPOCLIB)\LIB\dfprvct2_2.dso \
$(EPOCLIB)\LIB\drtaeabi.dso \
$(EPOCLIB)\LIB\scppnwdl.dso \
$(EPOCLIB)\LIB\drtrvct2_2.dso
# objects
# launcher
OBJECTS += _build\App.o _build\Engine.o _build\Dialogs.o _build\CSimpleTextParser.o
OBJ += App.o Engine.o Dialogs.o CSimpleTextParser.o emu.o
# engine
OBJECTS += _build\main.o _build\vid.o _build\polledas.o _build\audio_mediaserver.o _build\debug.o
OBJ += engine/main.o engine/vid.o engine/polledas.o engine/audio_mediaserver.o engine/debug.o
ifeq "$(asm_blit)" "1"
OBJ += engine/blit_asm.o
else
OBJ += engine/blit.o
endif
# common
OBJ += ../common/emu.o ../common/config.o ../common/menu.o ../common/mp3_helix.o
# Pico
OBJECTS += _build\Area.o _build\Cart.o _build\Utils.o _build\Memory.o _build\Misc.o \
_build\Pico.o _build\Sek.o _build\VideoPort.o _build\Draw2.o _build\Draw.o
OBJ += Pico/Area.o Pico/Cart.o Pico/Memory.o Pico/Misc.o Pico/Pico.o Pico/Sek.o \
Pico/VideoPort.o Pico/Draw2.o Pico/Draw.o Pico/Patch.o Pico/Debug.o
# Pico - CD
OBJ += Pico/cd/Pico.o Pico/cd/Memory.o Pico/cd/Sek.o Pico/cd/LC89510.o \
Pico/cd/cd_sys.o Pico/cd/cd_file.o Pico/cd/cue.o Pico/cd/gfx_cd.o \
Pico/cd/Area.o Pico/cd/Misc.o Pico/cd/pcm.o Pico/cd/buffering.o
# Pico - Pico
OBJ += Pico/Pico/Pico.o Pico/Pico/Memory.o Pico/Pico/xpcm.o
# Pico - carthw
OBJ += Pico/carthw/carthw.o Pico/carthw/svp/svp.o Pico/carthw/svp/Memory.o \
Pico/carthw/svp/ssp16.o Pico/carthw/svp/compiler.o Pico/carthw/svp/stub_arm.o
# asm stuff
ifeq "$(asm_render)" "1"
GCCDEFINES += -D_ASM_DRAW_C
OBJECTS += _build\draw_asm.o _build\draw2_asm.o
CFLAGS += -D_ASM_DRAW_C
OBJ += Pico/draw_asm.o Pico/draw2_asm.o
endif
ifeq "$(asm_memory)" "1"
GCCDEFINES += -D_ASM_MEMORY_C
OBJECTS += _build\memory_asm.o
CFLAGS += -D_ASM_MEMORY_C
OBJ += Pico/memory_asm.o
endif
ifeq "$(asm_ym2612)" "1"
CFLAGS += -D_ASM_YM2612_C
OBJ += Pico/sound/ym2612_asm.o
endif
ifeq "$(asm_misc)" "1"
CFLAGS += -D_ASM_MISC_C
OBJ += Pico/misc_asm.o
OBJ += Pico/cd/misc_asm.o
endif
ifeq "$(asm_cdpico)" "1"
CFLAGS += -D_ASM_CD_PICO_C
OBJ += Pico/cd/pico_asm.o
endif
ifeq "$(asm_cdmemory)" "1"
CFLAGS += -D_ASM_CD_MEMORY_C
OBJ += Pico/cd/memory_asm.o
endif
# Pico - sound
OBJECTS += _build\sound.o _build\sn76496.o _build\ym2612.o
# misc
OBJECTS += _build\unzip.o _build\gzio_symb.o
OBJ += Pico/sound/sound.o
OBJ += Pico/sound/mix_asm.o
OBJ += Pico/sound/sn76496.o Pico/sound/ym2612.o
# zlib
OBJ += zlib/gzio.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o \
zlib/deflate.o zlib/crc32.o zlib/adler32.o zlib/zutil.o zlib/compress.o
# unzip
OBJ += unzip/unzip.o unzip/unzip_stream.o
# CPU cores
ifeq "$(use_musashi)" "1"
GCCDEFINES += -DEMU_M68K
OBJECTS += _build\m68kcpu.o _build\m68kopac.o _build\m68kopdm.o _build\m68kopnz.o _build\m68kops.o
else
GCCDEFINES += -DEMU_C68K
OBJECTS += _build\Cyclone.o
CFLAGS += -DEMU_M68K
OBJ += cpu/musashi/m68kops.o cpu/musashi/m68kcpu.o
endif
ifeq "$(asm_blit)" "1"
OBJECTS += _build\blit_asm.o
else
OBJECTS += _build\blit.o
ifeq "$(use_cyclone)" "1"
CFLAGS += -DEMU_C68K
OBJ += cpu/Cyclone/proj/Cyclone.o cpu/Cyclone/tools/idle.o
endif
GCCDEFINES += -D_USE_DRZ80
OBJECTS += _build\DrZ80.o
GCCDEFINES += -D_ASM_YM2612_C
OBJECTS += _build\ym2612_asm.o
# drz80
CFLAGS += -D_USE_DRZ80
OBJ += cpu/DrZ80/drz80.o
# helix
OBJ += ../common/helix/$(CROSS)helix-mp3.a
vpath %.c = ../..
vpath %.s = ../..
vpath %.S = ../..
DIRS = platform platform/common Pico Pico/cd Pico/Pico Pico/sound Pico/carthw/svp \
zlib unzip cpu cpu/musashi cpu/Cyclone/proj cpu/Cyclone/tools cpu/mz80 cpu/DrZ80
# dprint
ifeq "$(dprint)" "1"
GCCDEFINES += -D__DEBUG_PRINT
endif
ICONS := $(shell echo rsc/*.bmp)
APPICON = $(NAME).mbm
RSCDIR = rsc
REGDIR = rsc
CFLAGS += -I./ -I../../
CFLAGS += -DUIQ3 -DARM -DNO_SYNC
CFLAGS += -D__DEBUG_PRINT
CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s -O3 -ftracer \
-fstrength-reduce -fomit-frame-pointer -fstrict-aliasing -ffast-math
SFLAGS = -march=armv5t -msoft-float -nostdinc
ASFLAGS = -mcpu=arm926ej-s -mfloat-abi=soft
export CFLAGS
SRCRES := $(shell echo rsc/*.rss)
EPOCRCFLAGS += -I./
all: mkdirs sis
include uiq3.mak
include ../common/common_arm.mak
define crule
@echo * $<
@$(CC) -c $(GCCCOMMFLAGS) $(GCCDEFINES) $(GCCCFLAGS) $< -o $@
endef
define cpprule
@echo * $<
@$(CC) -c $(GCCCOMMFLAGS) $(GCCDEFINES) $(GCCCPPFLAGS) $< -o $@
endef
define asmrule
@echo * $<
@$(ASM) -marmv4t -mthumb-interwork -o $@ $^
endef
# object making rules
_build\App.o : App.cpp
$(cpprule)
_build\Engine.o : Engine.cpp
$(cpprule)
_build\Dialogs.o : Dialogs.cpp
$(cpprule)
_build\CSimpleTextParser.o : CSimpleTextParser.cpp
$(cpprule)
_build\main.o : engine\main.cpp
$(cpprule)
_build\vid.o : engine\vid.cpp
$(cpprule)
_build\polledas.o: engine\polledas.cpp
$(cpprule)
_build\audio_mediaserver.o : engine\audio_mediaserver.cpp
$(cpprule)
_build\debug.o : engine\debug.cpp
$(cpprule)
_build\blit.o : engine\blit.c
$(crule)
_build\Area.o : ..\..\Pico\Area.c
$(crule)
_build\Cart.o : ..\..\Pico\Cart.c
$(crule)
_build\Draw.o : ..\..\Pico\Draw.c
$(crule)
_build\Draw2.o : ..\..\Pico\Draw2.c
$(crule)
_build\Memory.o : ..\..\Pico\Memory.c
$(crule)
_build\Misc.o : ..\..\Pico\Misc.c
$(crule)
_build\Pico.o : ..\..\Pico\Pico.c
$(crule)
_build\Sek.o : ..\..\Pico\Sek.c
$(crule)
_build\Utils.o : ..\..\Pico\Utils.c
$(crule)
_build\VideoPort.o : ..\..\Pico\VideoPort.c
$(crule)
_build\sound.o : ..\..\Pico\sound\sound.c
$(crule)
_build\sn76496.o : ..\..\Pico\sound\sn76496.c
$(crule)
_build\ym2612.o : ..\..\Pico\sound\ym2612.c
$(crule)
_build\unzip.o : ..\..\unzip\unzip.c
$(crule)
_build\gzio_symb.o : ..\..\zlib\gzio_symb.c
$(crule)
_build\m68kcpu.o : ..\..\musashi\m68kcpu.c
$(crule)
_build\m68kopac.o : ..\..\musashi\m68kopac.c
$(crule)
_build\m68kopdm.o : ..\..\musashi\m68kopdm.c
$(crule)
_build\m68kopnz.o : ..\..\musashi\m68kopnz.c
$(crule)
_build\m68kops.o : ..\..\musashi\m68kops.c
$(crule)
_build\Cyclone.o : ..\..\cpu\Cyclone\proj\Cyclone.s
$(asmrule)
_build\DrZ80.o : ..\..\cpu\DrZ80\drz80.s
$(asmrule)
_build\draw_asm.o : ..\..\Pico\draw.s
$(asmrule)
_build\draw2_asm.o : ..\..\Pico\draw2.s
$(asmrule)
_build\memory_asm.o : ..\..\Pico\memory.s
$(asmrule)
_build\ym2612_asm.o : ..\..\Pico\sound\ym2612.s
$(asmrule)
_build\blit_asm.o : engine\blit.s
$(asmrule)
$(NAME).mbg $(NAME).mbm : $(ICONS)
@echo "Creating multibitmap file..."
$(BMCONV) /h$(NAME).mbg $(NAME).mbm \
/c24rsc/pico18x18.bmp /8rsc/pico18x18m.bmp \
/c24rsc/pico40x40.bmp /8rsc/pico40x40m.bmp \
/c24rsc/pico64x64.bmp /8rsc/pico64x64m.bmp
PicoDrive.exe : $(OBJECTS)
@echo * ld
@$(LD) $(GCCLDFLAGS) -soname PicoDrive{000a0000}[a00010f3].exe --entry _E32Startup -u _E32Startup \
$(EPOCROOT2)EPOC32\RELEASE\ARMV5\UREL\EEXE.LIB -o "_build\PicoDrive_elf.exe" -Map "_build\PicoDrive.exe.map" $(OBJECTS) $(LIBS) -lsupc++ -lgcc
# @echo * strip
# @$(STRIP) _build\PicoDrive_elf.exe
@echo * elf2e32
@elf2e32 --sid=0xa00010f3 --heap=0x00000100,0x00800000 --stack=0x00003000 \
--uid1=0x1000007a --uid2=0x100039ce --uid3=0xa00010f3 \
--capability=none --fpu=softvfp --targettype=EXE --output="$@" \
--elfinput="_build\PicoDrive_elf.exe" --linkas=PicoDrive{000a0000}[a00010f3].exe --libpath="$(EPOCLIB)\LIB"
ifeq "$(sis)" "1"
@make -C _out
ifeq "$(up)" "1"
@qup.cmd
endif
endif
engine/blit_asm.o : engine/blit.s
@echo ">>>" $@
$(AS) $(ASFLAGS) $< -o $@
MAKEDIRS : _build
_build :
# @echo * making build dir
@perl -S emkdir.pl $@
# BitMap PicoDrive.mbm
RESOURCES : rsc\PicoDrive.mbm rsc\PicoDrive.RSC rsc\PicoDrive_reg.RSC rsc\PicoDrive_loc.RSC rsc\PicoDrive.mbg
rsc\PicoDrive.mbg : rsc\PicoDrive.mbm
rsc\PicoDrive.mbm : rsc\pico18x18.bmp rsc\pico18x18m.bmp rsc\pico40x40.bmp rsc\pico40x40m.bmp rsc\pico64x64.bmp rsc\pico64x64m.bmp
@echo * $@
@perl -S epocmbm.pl -h"rsc\PicoDrive.mbg" -o"rsc\PicoDrive.mbm" -l"\Z\Resource\Apps\:rsc" \
-b"/c24rsc\pico18x18.bmp /8rsc\pico18x18m.bmp /c24rsc\pico40x40.bmp /8rsc\pico40x40m.bmp /c24rsc\pico64x64.bmp /8rsc\pico64x64m.bmp" -l"\Z\Resource\Apps\:rsc"
@perl -S ecopyfile.pl "rsc\PicoDrive.mbg" "$(EPOCROOT2)EPOC32\INCLUDE\PicoDrive.mbg"
# Resource Z\Resource\Apps\PicoDrive.RSC
rsc\PicoDrive.RSC : rsc\PicoDrive.rss picodrive.hrh
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2_NODRV)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive.rss" -o$@ \
-h"rsc\PicoDrive.rsg" -t"rsc" -l"Z\Resource\Apps:rsc"
@perl -S ecopyfile.pl "rsc\PicoDrive.rsg" "$(EPOCROOT2)EPOC32\INCLUDE\PicoDrive.RSG"
# Resource Z\private\10003a3f\apps\PicoDrive_reg.RSC
rsc\PicoDrive_reg.RSC : rsc\PicoDrive_reg.rss
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive_reg.rss" -o$@ \
-t"rsc" -l"Z\private\10003a3f\apps:rsc"
# Resource Z\Resource\Apps\PicoDrive_loc.RSC
rsc\PicoDrive_loc.RSC : rsc\PicoDrive_loc.rss
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive_loc.rss" -o$@ \
-t"rsc" -l"Z\Resource\Apps:rsc"
# App.o can't be optimized
#App.o : App.cpp
# $(CC) $(CXXFLAGS) -O0 -c $< -o $@

307
platform/uiq3/Makefile.old Normal file
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@ -0,0 +1,307 @@
# makefile for GCCE
# settings
#dprint = 1
asm_memory = 1
asm_render = 1
asm_blit = 1
#use_musashi = 1
#up = 1
#sis = 1
# targets
all: $(EPOCROOT2)epoc32 MAKEDIRS RESOURCES PicoDrive.exe
clean :
@perl -S ermdir.pl _build
@erase 2>>nul rsc\*.rsc
@erase 2>>nul rsc\*.rsg
@erase 2>>nul rsc\PicoDrive.mb?
# paths
$(EPOCROOT2)epoc32 :
@echo Please set EPOCROOT2 environmental variable to full path to your SDK
@echo with ending slash (something like C:\Uiq_21\)
@cd : 2> NUL # do something stupid to make it silently fail
# resource compiler hates drive lettered paths
EPOCROOT2_NODRV = $(filter \\%,$(subst :, ,$(EPOCROOT2)))
EPOCLIB = $(EPOCROOT2)EPOC32\RELEASE\ARMV5
# C/C++ Compiler
CC=arm-none-symbianelf-gcc
# Linker
LD=arm-none-symbianelf-ld
# Assembler
ASM=arm-none-symbianelf-as
# Archiver
AR=arm-none-symbianelf-ar
# Strip
STRIP=arm-none-symbianelf-strip
# gcc config
GCCDEFINES = -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ \
-D__EABI__ -D__MARM_ARMV5__ -D__EXE__ -D__SUPPORT_CPP_EXCEPTIONS__ \
-D__MARM_ARMV5__ -D__PRODUCT_INCLUDE__=\"$(EPOCROOT2)epoc32/include/variant/UIQ_3.0.hrh\"
GCCDEFINES += -D_UNZIP_SUPPORT -D__BROKEN_FWRITE
# 'CSL Arm Toolchain' stuff must be specified after Symbian includes
GCCINCLUDES = -I "$(EPOCROOT2)epoc32\include\variant" -I "$(EPOCROOT2)EPOC32\INCLUDE" -I "$(EPOCROOT2)EPOC32\INCLUDE\LIBC" \
-I "$(EPOCROOT2)\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -I.
# -funit-at-a-time is not compatible with SDK, it either has linker problems or does not start on device
GCCCOMMFLAGS = -Wall -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -msoft-float \
$(GCCINCLUDES) -include "$(EPOCROOT2)EPOC32/INCLUDE/GCCE/GCCE.h" -marm
GCCCPPFLAGS = -x c++ -Wno-ctor-dtor-privacy -O3 -fno-unit-at-a-time
GCCCFLAGS = -x c -O3 -fno-unit-at-a-time
GCCLDFLAGS = -L"$(EPOCROOT2)CSL Arm Toolchain\arm-none-symbianelf\lib" \
-L"$(EPOCROOT2)CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3" \
--target1-abs --no-undefined -nostdlib -shared -Ttext 0x8000 -Tdata 0x400000 --default-symver
# libs
LIBS = \
$(EPOCLIB)\LIB\ESTLIB.dso \
$(EPOCLIB)\urel\qikalloc.lib \
$(EPOCLIB)\LIB\euser.dso \
$(EPOCLIB)\LIB\apparc.dso \
$(EPOCLIB)\LIB\cone.dso \
$(EPOCLIB)\LIB\eikcore.dso \
$(EPOCLIB)\LIB\eikcoctl.dso \
$(EPOCLIB)\LIB\qikcore.dso \
$(EPOCLIB)\LIB\qikdlg.dso \
$(EPOCLIB)\LIB\etext.dso \
$(EPOCLIB)\LIB\bafl.dso \
$(EPOCLIB)\LIB\efsrv.dso \
$(EPOCLIB)\LIB\eikctl.dso \
$(EPOCLIB)\LIB\WS32.dso \
$(EPOCLIB)\LIB\EIKDLG.dso \
$(EPOCLIB)\LIB\GDI.dso \
$(EPOCLIB)\LIB\estor.dso \
$(EPOCLIB)\LIB\EZLIB.dso \
$(EPOCLIB)\LIB\HAL.dso \
$(EPOCLIB)\LIB\mediaclient.dso \
$(EPOCLIB)\LIB\mediaclientaudiostream.dso
LIBS += \
$(EPOCLIB)\LIB\qikallocdll.dso \
$(EPOCLIB)\UREL\usrt2_2.lib \
$(EPOCLIB)\LIB\dfpaeabi.dso \
$(EPOCLIB)\LIB\dfprvct2_2.dso \
$(EPOCLIB)\LIB\drtaeabi.dso \
$(EPOCLIB)\LIB\scppnwdl.dso \
$(EPOCLIB)\LIB\drtrvct2_2.dso
# objects
# launcher
OBJECTS += _build\App.o _build\Engine.o _build\Dialogs.o _build\CSimpleTextParser.o
# engine
OBJECTS += _build\main.o _build\vid.o _build\polledas.o _build\audio_mediaserver.o _build\debug.o
# Pico
OBJECTS += _build\Area.o _build\Cart.o _build\Utils.o _build\Memory.o _build\Misc.o \
_build\Pico.o _build\Sek.o _build\VideoPort.o _build\Draw2.o _build\Draw.o
# asm stuff
ifeq "$(asm_render)" "1"
GCCDEFINES += -D_ASM_DRAW_C
OBJECTS += _build\draw_asm.o _build\draw2_asm.o
endif
ifeq "$(asm_memory)" "1"
GCCDEFINES += -D_ASM_MEMORY_C
OBJECTS += _build\memory_asm.o
endif
# Pico - sound
OBJECTS += _build\sound.o _build\sn76496.o _build\ym2612.o
# misc
OBJECTS += _build\unzip.o _build\gzio_symb.o
# CPU cores
ifeq "$(use_musashi)" "1"
GCCDEFINES += -DEMU_M68K
OBJECTS += _build\m68kcpu.o _build\m68kopac.o _build\m68kopdm.o _build\m68kopnz.o _build\m68kops.o
else
GCCDEFINES += -DEMU_C68K
OBJECTS += _build\Cyclone.o
endif
ifeq "$(asm_blit)" "1"
OBJECTS += _build\blit_asm.o
else
OBJECTS += _build\blit.o
endif
GCCDEFINES += -D_USE_DRZ80
OBJECTS += _build\DrZ80.o
GCCDEFINES += -D_ASM_YM2612_C
OBJECTS += _build\ym2612_asm.o
# dprint
ifeq "$(dprint)" "1"
GCCDEFINES += -D__DEBUG_PRINT
endif
define crule
@echo * $<
@$(CC) -c $(GCCCOMMFLAGS) $(GCCDEFINES) $(GCCCFLAGS) $< -o $@
endef
define cpprule
@echo * $<
@$(CC) -c $(GCCCOMMFLAGS) $(GCCDEFINES) $(GCCCPPFLAGS) $< -o $@
endef
define asmrule
@echo * $<
@$(ASM) -marmv4t -mthumb-interwork -o $@ $^
endef
# object making rules
_build\App.o : App.cpp
$(cpprule)
_build\Engine.o : Engine.cpp
$(cpprule)
_build\Dialogs.o : Dialogs.cpp
$(cpprule)
_build\CSimpleTextParser.o : CSimpleTextParser.cpp
$(cpprule)
_build\main.o : engine\main.cpp
$(cpprule)
_build\vid.o : engine\vid.cpp
$(cpprule)
_build\polledas.o: engine\polledas.cpp
$(cpprule)
_build\audio_mediaserver.o : engine\audio_mediaserver.cpp
$(cpprule)
_build\debug.o : engine\debug.cpp
$(cpprule)
_build\blit.o : engine\blit.c
$(crule)
_build\Area.o : ..\..\Pico\Area.c
$(crule)
_build\Cart.o : ..\..\Pico\Cart.c
$(crule)
_build\Draw.o : ..\..\Pico\Draw.c
$(crule)
_build\Draw2.o : ..\..\Pico\Draw2.c
$(crule)
_build\Memory.o : ..\..\Pico\Memory.c
$(crule)
_build\Misc.o : ..\..\Pico\Misc.c
$(crule)
_build\Pico.o : ..\..\Pico\Pico.c
$(crule)
_build\Sek.o : ..\..\Pico\Sek.c
$(crule)
_build\Utils.o : ..\..\Pico\Utils.c
$(crule)
_build\VideoPort.o : ..\..\Pico\VideoPort.c
$(crule)
_build\sound.o : ..\..\Pico\sound\sound.c
$(crule)
_build\sn76496.o : ..\..\Pico\sound\sn76496.c
$(crule)
_build\ym2612.o : ..\..\Pico\sound\ym2612.c
$(crule)
_build\unzip.o : ..\..\unzip\unzip.c
$(crule)
_build\gzio_symb.o : ..\..\zlib\gzio_symb.c
$(crule)
_build\m68kcpu.o : ..\..\musashi\m68kcpu.c
$(crule)
_build\m68kopac.o : ..\..\musashi\m68kopac.c
$(crule)
_build\m68kopdm.o : ..\..\musashi\m68kopdm.c
$(crule)
_build\m68kopnz.o : ..\..\musashi\m68kopnz.c
$(crule)
_build\m68kops.o : ..\..\musashi\m68kops.c
$(crule)
_build\Cyclone.o : ..\..\cpu\Cyclone\proj\Cyclone.s
$(asmrule)
_build\DrZ80.o : ..\..\cpu\DrZ80\drz80.s
$(asmrule)
_build\draw_asm.o : ..\..\Pico\draw.s
$(asmrule)
_build\draw2_asm.o : ..\..\Pico\draw2.s
$(asmrule)
_build\memory_asm.o : ..\..\Pico\memory.s
$(asmrule)
_build\ym2612_asm.o : ..\..\Pico\sound\ym2612.s
$(asmrule)
_build\blit_asm.o : engine\blit.s
$(asmrule)
PicoDrive.exe : $(OBJECTS)
@echo * ld
@$(LD) $(GCCLDFLAGS) -soname PicoDrive{000a0000}[a00010f3].exe --entry _E32Startup -u _E32Startup \
$(EPOCROOT2)EPOC32\RELEASE\ARMV5\UREL\EEXE.LIB -o "_build\PicoDrive_elf.exe" -Map "_build\PicoDrive.exe.map" $(OBJECTS) $(LIBS) -lsupc++ -lgcc
# @echo * strip
# @$(STRIP) _build\PicoDrive_elf.exe
@echo * elf2e32
@elf2e32 --sid=0xa00010f3 --heap=0x00000100,0x00800000 --stack=0x00003000 \
--uid1=0x1000007a --uid2=0x100039ce --uid3=0xa00010f3 \
--capability=none --fpu=softvfp --targettype=EXE --output="$@" \
--elfinput="_build\PicoDrive_elf.exe" --linkas=PicoDrive{000a0000}[a00010f3].exe --libpath="$(EPOCLIB)\LIB"
ifeq "$(sis)" "1"
@make -C _out
ifeq "$(up)" "1"
@qup.cmd
endif
endif
MAKEDIRS : _build
_build :
# @echo * making build dir
@perl -S emkdir.pl $@
# BitMap PicoDrive.mbm
RESOURCES : rsc\PicoDrive.mbm rsc\PicoDrive.RSC rsc\PicoDrive_reg.RSC rsc\PicoDrive_loc.RSC rsc\PicoDrive.mbg
rsc\PicoDrive.mbg : rsc\PicoDrive.mbm
rsc\PicoDrive.mbm : rsc\pico18x18.bmp rsc\pico18x18m.bmp rsc\pico40x40.bmp rsc\pico40x40m.bmp rsc\pico64x64.bmp rsc\pico64x64m.bmp
@echo * $@
@perl -S epocmbm.pl -h"rsc\PicoDrive.mbg" -o"rsc\PicoDrive.mbm" -l"\Z\Resource\Apps\:rsc" \
-b"/c24rsc\pico18x18.bmp /8rsc\pico18x18m.bmp /c24rsc\pico40x40.bmp /8rsc\pico40x40m.bmp /c24rsc\pico64x64.bmp /8rsc\pico64x64m.bmp" -l"\Z\Resource\Apps\:rsc"
@perl -S ecopyfile.pl "rsc\PicoDrive.mbg" "$(EPOCROOT2)EPOC32\INCLUDE\PicoDrive.mbg"
# Resource Z\Resource\Apps\PicoDrive.RSC
rsc\PicoDrive.RSC : rsc\PicoDrive.rss picodrive.hrh
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2_NODRV)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive.rss" -o$@ \
-h"rsc\PicoDrive.rsg" -t"rsc" -l"Z\Resource\Apps:rsc"
@perl -S ecopyfile.pl "rsc\PicoDrive.rsg" "$(EPOCROOT2)EPOC32\INCLUDE\PicoDrive.RSG"
# Resource Z\private\10003a3f\apps\PicoDrive_reg.RSC
rsc\PicoDrive_reg.RSC : rsc\PicoDrive_reg.rss
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive_reg.rss" -o$@ \
-t"rsc" -l"Z\private\10003a3f\apps:rsc"
# Resource Z\Resource\Apps\PicoDrive_loc.RSC
rsc\PicoDrive_loc.RSC : rsc\PicoDrive_loc.rss
@echo * $@
@perl -S epocrc.pl -m045,046,047 -I "." -I- -I "$(EPOCROOT2)EPOC32\include" -DLANGUAGE_SC -u "rsc\PicoDrive_loc.rss" -o$@ \
-t"rsc" -l"Z\Resource\Apps:rsc"

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@ -1,7 +0,0 @@
all: PicoDrive.SIS
PicoDrive.SIS: ..\PicoDrive.exe ..\rsc\PicoDrive.rsc ..\rsc\PicoDrive.mbm ..\rsc\PicoDrive_loc.rsc ..\rsc\PicoDrive_reg.rsc
makesis PicoDrive.pkg
clean:
@erase 2>>nul PicoDrive.pkg

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@ -1,25 +0,0 @@
;
; List of localised vendor names - one per language. At least one must be provided (English [EN]).
; List must correspond to list of languages specified elsewhere in the .pkg
%{"notaz"}
; The non-localised, globally unique vendor name (mandatory)
:"notaz"
; Package header
; Name, UID3, Major, Minor, Build, Package-type
#{"PicoDrive"}, (0xA00010F3), 0, 96, 0, TYPE=SA
; ProductID for UIQ 3.0
; Product/platform version UID, Major, Minor, Build, Component name
(0x101F6300), 3, 0, 0, {"UIQ30ProductID"}
; Files to install for the application
; If you move the example to another destination then you also need to change these paths.
"..\PicoDrive.exe"-"!:\sys\bin\PicoDrive.exe"
"..\rsc\PicoDrive.rsc"-"!:\resource\apps\PicoDrive.rsc"
"..\rsc\PicoDrive.mbm"-"!:\resource\apps\PicoDrive.mbm"
"..\rsc\PicoDrive_loc.rsc"-"!:\resource\apps\PicoDrive_loc.rsc"
"..\rsc\PicoDrive_reg.rsc"-"!:\private\10003a3f\import\apps\PicoDrive_reg.rsc"

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@ -1,25 +0,0 @@
;
; List of localised vendor names - one per language. At least one must be provided (English [EN]).
; List must correspond to list of languages specified elsewhere in the .pkg
%{"notaz"}
; The non-localised, globally unique vendor name (mandatory)
:"notaz"
; Package header
; Name, UID3, Major, Minor, Build, Package-type
#{"PicoDrive"}, (0xA00010F3), 0, 92, 0, TYPE=SA
; ProductID for UIQ 3.0
; Product/platform version UID, Major, Minor, Build, Component name
(0x101F6300), 3, 0, 0, {"UIQ30ProductID"}
; Files to install for the application
; If you move the example to another destination then you also need to change these paths.
"..\..\..\..\..\..\UIQ3SDK\epoc32\release\gcce\urel\PicoDrive.exe"-"!:\sys\bin\PicoDrive.exe"
"..\..\..\..\..\..\UIQ3SDK\epoc32\data\Z\Resource\Apps\PicoDrive.rsc"-"!:\resource\apps\PicoDrive.rsc"
"..\..\..\..\..\..\UIQ3SDK\epoc32\data\Z\Resource\Apps\PicoDrive_loc.rsc"-"!:\resource\apps\PicoDrive_loc.rsc"
"..\..\..\..\..\..\UIQ3SDK\epoc32\data\z\Private\10003a3f\Apps\PicoDrive_reg.rsc"-"!:\private\10003a3f\import\apps\PicoDrive_reg.rsc"
"..\..\..\..\..\..\UIQ3SDK\epoc32\data\Z\Resource\Apps\PicoDrive.mbm"-"!:\resource\apps\PicoDrive.mbm"

138
platform/uiq3/emu.c Normal file
View file

@ -0,0 +1,138 @@
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "../common/emu.h"
#include "../common/config.h"
#include "../common/menu.h"
#include "Pico/PicoInt.h"
const char * const keyNames[] = {
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
};
int emu_getMainDir(char *dst, int len)
{
strcpy(dst, "D:\\other\\PicoDrive\\");
return strlen(dst);
}
void emu_Init(void)
{
int ret;
// make dirs for saves, cfgs, etc.
ret = mkdir("D:\\other\\PicoDrive", 0777);
if (ret == 0)
{
mkdir("D:\\other\\PicoDrive\\mds", 0777);
mkdir("D:\\other\\PicoDrive\\srm", 0777);
mkdir("D:\\other\\PicoDrive\\brm", 0777);
}
emu_prepareDefaultConfig();
config_readlrom("D:\\other\\PicoDrive\\config.cfg");
emu_ReadConfig(0, 0);
//PicoInit();
}
void emu_Deinit(void)
{
// saves volume and last ROM
emu_WriteConfig(0);
//PicoExit();
}
void menu_romload_prepare(const char *rom_name)
{
}
void menu_romload_end(void)
{
}
void emu_prepareDefaultConfig(void)
{
memset(&defaultConfig, 0, sizeof(defaultConfig));
defaultConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, 16bit rend
defaultConfig.s_PicoOpt = 0x0f | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;
defaultConfig.s_PsndRate = 22050;
defaultConfig.s_PicoRegion = 0; // auto
defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
defaultConfig.s_PicoCDBuffers = 0;
defaultConfig.Frameskip = -1; // auto
defaultConfig.volume = 80;
defaultConfig.scaling = 0;
}
/* used by config engine only, not actual menus */
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },
{ "Scaling", MB_RANGE, MA_OPT_SCALING, &currentConfig.scaling, 0, 0, 2, 1, 1 },
{ "Rotation", MB_RANGE, MA_OPT_ROTATION, &currentConfig.rotation, 0, 0, 3, 1, 1 },
{ "Accurate sprites", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 0, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, &currentConfig.EmuOpt, 0x002, 0, 0, 1, 1 },
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, &currentConfig.Frameskip, 0, -1, 16, 1, 1 },
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, &currentConfig.EmuOpt, 0x004, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1, 1 },
{ "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, &currentConfig.EmuOpt, 0x001, 0, 0, 1, 1 },
};
#define OPT_ENTRY_COUNT (sizeof(opt_entries) / sizeof(opt_entries[0]))
const int opt_entry_count = OPT_ENTRY_COUNT;
menu_entry opt2_entries[] =
{
{ "Disable sprite limit", MB_ONOFF, MA_OPT2_NO_SPRITE_LIM, &PicoOpt, 0x40000, 0, 0, 1, 1 },
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, &PicoOpt, 0x00004, 0, 0, 1, 1 },
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, &PicoOpt, 0x00001, 0, 0, 1, 1 },
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,&PicoOpt, 0x00002, 0, 0, 1, 1 },
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, &currentConfig.EmuOpt, 0x0008, 0, 0, 1, 1 },
{ "SVP dynarec", MB_ONOFF, MA_OPT2_SVP_DYNAREC, &PicoOpt, 0x20000, 0, 0, 1, 1 },
{ "Disable idle loop patching",MB_ONOFF, MA_OPT2_NO_IDLE_LOOPS, &PicoOpt, 0x80000, 0, 0, 1, 1 },
};
#define OPT2_ENTRY_COUNT (sizeof(opt2_entries) / sizeof(opt2_entries[0]))
const int opt2_entry_count = OPT2_ENTRY_COUNT;
menu_entry cdopt_entries[] =
{
{ "CD LEDs", MB_ONOFF, MA_CDOPT_LEDS, &currentConfig.EmuOpt, 0x0400, 0, 0, 1, 1 },
{ "CDDA audio (using mp3s)", MB_ONOFF, MA_CDOPT_CDDA, &PicoOpt, 0x0800, 0, 0, 1, 1 },
{ "PCM audio", MB_ONOFF, MA_CDOPT_PCM, &PicoOpt, 0x0400, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_CDOPT_READAHEAD, NULL, 0, 0, 0, 1, 1 },
{ "SaveRAM cart", MB_ONOFF, MA_CDOPT_SAVERAM, &PicoOpt, 0x8000, 0, 0, 1, 1 },
{ "Scale/Rot. fx (slow)", MB_ONOFF, MA_CDOPT_SCALEROT_CHIP,&PicoOpt, 0x1000, 0, 0, 1, 1 },
{ "Better sync (slow)", MB_ONOFF, MA_CDOPT_BETTER_SYNC, &PicoOpt, 0x2000, 0, 0, 1, 1 },
};
#define CDOPT_ENTRY_COUNT (sizeof(cdopt_entries) / sizeof(cdopt_entries[0]))
const int cdopt_entry_count = CDOPT_ENTRY_COUNT;
menu_entry ctrlopt_entries[] =
{
{ "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, &PicoOpt, 0x020, 0, 0, 1, 1 },
{ "Turbo rate", MB_RANGE, MA_CTRL_TURBO_RATE, &currentConfig.turbo_rate, 0, 1, 30, 1, 1 },
};
#define CTRLOPT_ENTRY_COUNT (sizeof(ctrlopt_entries) / sizeof(ctrlopt_entries[0]))
const int ctrlopt_entry_count = CTRLOPT_ENTRY_COUNT;
me_bind_action emuctrl_actions[] =
{
{ "Load State ", 1<<28 },
{ "Save State ", 1<<27 },
{ "Pause Emu ", 1<<26 },
{ "Switch Renderer", 1<<25 },
{ "Prev save slot ", 1<<23 },
{ "Next save slot ", 1<<22 },
{ "Volume down ", 1<<21 },
{ "Volume up ", 1<<20 },
{ NULL, 0 }
};

11
platform/uiq3/emu.h Normal file
View file

@ -0,0 +1,11 @@
#ifdef __cplusplus
extern "C" {
#endif
void emu_Init(void);
void emu_Deinit(void);
#ifdef __cplusplus
} // extern "C"
#endif

View file

@ -15,6 +15,7 @@
#include "audio_mediaserver.h"
#include "debug.h"
//#define DEBUG_UNDERFLOWS
//#undef DEBUGPRINT
//#define DEBUGPRINT(x...)
@ -31,16 +32,16 @@ const TInt KMaxUnderflows = 50; // max underflows/API errors we are going allow
*
*******************************************/
CGameAudioMS::CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec)
: iRate(aRate), iStereo(aStereo), iWritesPerSec(aWritesPerSec)
CGameAudioMS::CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume)
: iRate(aRate), iStereo(aStereo), iWritesPerSec(aWritesPerSec), iVolume(aVolume)
{
}
CGameAudioMS* CGameAudioMS::NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec)
CGameAudioMS* CGameAudioMS::NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume)
{
DEBUGPRINT(_L("CGameAudioMS::NewL(%i, %i, %i)"), aRate, aStereo, aWritesPerSec);
CGameAudioMS* self = new(ELeave) CGameAudioMS(aRate, aStereo, aWritesPerSec);
DEBUGPRINT(_L("CGameAudioMS::NewL(%i, %i, %i, %i)"), aRate, aStereo, aWritesPerSec, aVolume);
CGameAudioMS* self = new(ELeave) CGameAudioMS(aRate, aStereo, aWritesPerSec, aVolume);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(); // self
@ -85,25 +86,29 @@ void CGameAudioMS::ConstructL()
iMdaAudioDataSettings.iCaps = TMdaAudioDataSettings::ESampleRateFixed | iMdaAudioDataSettings.iSampleRate;
iMdaAudioDataSettings.iFlags = TMdaAudioDataSettings::ENoNetworkRouting;
int pcmFrames = iRate / iWritesPerSec;
pcmFrames += iRate - (iRate / iWritesPerSec) * iWritesPerSec; // add division remainder too for our buffer size
iBufferedFrames = iWritesPerSec / KUpdatesPerSec;
iMaxWriteSamples = iRate / iWritesPerSec;
if (iRate % iWritesPerSec)
iMaxWriteSamples++;
int bufferedFrames = iWritesPerSec / KUpdatesPerSec;
TInt bytesPerFrame = pcmFrames << (iStereo?2:1);
iBufferSize = iMaxWriteSamples * (iStereo ? 4 : 2);
iBufferSize *= bufferedFrames;
for (TInt i=0 ; i<KSoundBuffers ; i++)
{
iSoundBuffers[i] = HBufC8::NewL(bytesPerFrame * iBufferedFrames);
iSoundBuffers[i]->Des().FillZ (bytesPerFrame * iBufferedFrames);
iSoundBuffers[i] = HBufC8::NewL(iBufferSize);
iSoundBuffers[i]->Des().FillZ (iBufferSize);
}
iCurrentBuffer = 0;
iCurrentBufferSize = 0;
DEBUGPRINT(_L("sound: iMaxWriteSamples: %i, iBufferSize: %i"), iMaxWriteSamples, iBufferSize);
// here we actually test if we can create and open CMdaAudioOutputStream at all, but really create and use it later.
iMdaAudioOutputStream = CMdaAudioOutputStream::NewL(iListener, iServer);
if(iMdaAudioOutputStream) {
iVolume = iMdaAudioOutputStream->MaxVolume();
DEBUGPRINT(_L("MaxVolume: %i"), iVolume);
if (iMdaAudioOutputStream) {
if (iVolume < 0 || iVolume > iMdaAudioOutputStream->MaxVolume())
iVolume = iMdaAudioOutputStream->MaxVolume();
delete iMdaAudioOutputStream;
iMdaAudioOutputStream = 0;
}
@ -113,11 +118,18 @@ void CGameAudioMS::ConstructL()
// to be used when iSoundBuffers are used directly
TInt16 *CGameAudioMS::NextFrameL(TInt aPcmFrames)
{
iCurrentPosition += aPcmFrames << (iStereo?1:0);
iCurrentBufferSize += aPcmFrames << (iStereo?2:1);
TInt mul = iStereo ? 4 : 2;
TInt bytes = aPcmFrames * mul;
iCurrentPosition += bytes / 2;
iCurrentBufferSize += bytes;
if (++iFrameCount == iBufferedFrames)
if (aPcmFrames > iMaxWriteSamples) {
DEBUGPRINT(_L("too many samples: %i > %i"), aPcmFrames, iMaxWriteSamples);
}
if (iCurrentBufferSize + iMaxWriteSamples * mul > iBufferSize)
{
//DEBUGPRINT(_L("write on iCurrentBufferSize %i"), iCurrentBufferSize);
WriteBlockL();
}
@ -162,9 +174,9 @@ void CGameAudioMS::WriteBlockL()
}
}
iFrameCount = 0;
if (++iCurrentBuffer == KSoundBuffers)
iCurrentBuffer = 0;
iSoundBuffers[iCurrentBuffer]->Des().SetMax();
iCurrentPosition = (TInt16*) iSoundBuffers[iCurrentBuffer]->Ptr();
iCurrentBufferSize = 0;
}
@ -189,7 +201,6 @@ TInt16 *CGameAudioMS::ResumeL()
iListener.iIsOpen = ETrue;
iListener.iUnderflowed = 1;
iListener.iLastError = 0;
iFrameCount = 0;
iCurrentBufferSize = 0;
iCurrentPosition = (TInt16*) iSoundBuffers[iCurrentBuffer]->Ptr();
return iCurrentPosition;
@ -198,7 +209,9 @@ TInt16 *CGameAudioMS::ResumeL()
// handles underflow condition
void CGameAudioMS::UnderflowedL()
{
#ifdef DEBUG_UNDERFLOWS
DEBUGPRINT(_L("UnderflowedL()"));
#endif
if (iListener.iLastError != KErrUnderflow)
{
@ -243,23 +256,30 @@ void CGameAudioMS::WaitForOpenToCompleteL()
User::LeaveIfError(KErrNotSupported);
}
void CGameAudioMS::ChangeVolume(TInt aUp)
TInt CGameAudioMS::ChangeVolume(TInt aUp)
{
//DEBUGPRINT(_L("CGameAudioMS::ChangeVolume(%i)"), aUp);
if (iMdaAudioOutputStream) {
if (aUp) {
if (iVolume < iMdaAudioOutputStream->MaxVolume()) iVolume+=5;
iVolume += 5;
if (iVolume > iMdaAudioOutputStream->MaxVolume())
iVolume = iMdaAudioOutputStream->MaxVolume();
} else {
if (iVolume > 0) iVolume-=5;
iVolume -= 5;
if (iVolume < 0) iVolume = 0;
}
iMdaAudioOutputStream->SetVolume(iVolume);
}
return iVolume;
}
void TGameAudioEventListener::MaoscOpenComplete(TInt aError)
{
#ifdef DEBUG_UNDERFLOWS
DEBUGPRINT(_L("CGameAudioMS::MaoscOpenComplete, error=%d"), aError);
#endif
iIsOpen = ETrue;
if(aError) {
@ -284,7 +304,9 @@ void TGameAudioEventListener::MaoscBufferCopied(TInt aError, const TDesC8& aBuff
void TGameAudioEventListener::MaoscPlayComplete(TInt aError)
{
#ifdef DEBUG_UNDERFLOWS
DEBUGPRINT(_L("CGameAudioMS::MaoscPlayComplete: %i"), aError);
#endif
if(aError) {
iLastError = aError;
iUnderflowed++; // never happened to me while testing, but just in case

View file

@ -15,11 +15,11 @@
#ifndef __AUDIO_MEDIASERVER_H
#define __AUDIO_MEDIASERVER_H
#include <Mda\Common\Audio.h>
#include <MdaAudioOutputStream.h>
#include <mda/common/audio.h>
#include <mdaaudiooutputstream.h>
//#include "audio.h"
#include "polledas.h"
#include "PolledAS.h"
const TInt KSoundBuffers = 4;
@ -44,12 +44,12 @@ public: // implements IGameAudio
TInt16 *NextFrameL(TInt aPcmFrames);
TInt16 *ResumeL();
void Pause();
void ChangeVolume(TInt aUp);
TInt ChangeVolume(TInt aUp);
public:
~CGameAudioMS();
CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec);
static CGameAudioMS* NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec);
CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume);
static CGameAudioMS* NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume);
protected:
void WriteBlockL();
@ -70,12 +70,12 @@ protected:
CPolledActiveScheduler *iScheduler;
HBufC8* iSoundBuffers[KSoundBuffers];
TInt iWritesPerSec;
TInt iBufferedFrames;
TInt iWritesPerSec; // fps, may be more actual writes
TInt iMaxWriteSamples; // max samples per write
TInt16* iCurrentPosition;
TInt iCurrentBuffer;
TInt iCurrentBufferSize;
TInt iFrameCount;
TInt iCurrentBuffer; // active buffer
TInt iCurrentBufferSize; // bytes filled in buffer
TInt iBufferSize;
CMdaServer* iServer;
TInt64 iTime;

View file

@ -1,3 +1,4 @@
@ vim:filetype=armasm
@ some color conversion and blitting routines
@ (c) Copyright 2006, notaz
@ -693,3 +694,13 @@ vidClear:
orr r12, #(240/16-1)<<16
b .loopVidClear
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
.equ EExecSetExceptionHandler, (90)
.global my_SetExceptionHandler
my_SetExceptionHandler:
mov ip, lr
swi EExecSetExceptionHandler

View file

@ -2,6 +2,9 @@
#include <e32svr.h> // RDebug
#include "debug.h"
//#define LOG_FILE "C:\\logs\\pico.log"
#define LOG_FILE _L("D:\\pico.log")
#ifdef __WINS__
void ExceptionHandler(TExcType exc) {}
@ -40,6 +43,7 @@ static const wchar_t * const exception_names[] = {
};
#if 0
static void getASpace(TUint *code_start, TUint *code_end, TUint *stack_start, TUint *stack_end)
{
TUint pc, sp;
@ -63,22 +67,24 @@ static void getASpace(TUint *code_start, TUint *code_end, TUint *stack_start, TU
chunk.Close();
}
}
#endif
// tmp
#if defined(__DEBUG_PRINT)
extern "C" char *debugString();
extern "C" char *PDebugMain();
#endif
// our very own exception handler
void ExceptionHandler(TExcType exc)
{
DEBUGPRINT(_L("ExceptionHandler() called!!!")); // this seems to never be called
#if 0
TUint lr, sp, i;
TUint stack_end = 0; // ending address of our stack chunk
TUint code_start = 0, code_end = 0; // starting and ending addresses of our code chunk
TUint guessed_address = 0;
DEBUGPRINT(_L("ExceptionHandler()")); // this seems to never be called
asm volatile ("str lr, %0" : "=m" (lr) );
asm volatile ("str sp, %0" : "=m" (sp) );
@ -136,11 +142,11 @@ void ExceptionHandler(TExcType exc)
// tmp
#if defined(__DEBUG_PRINT)
char *ps, *cstr = debugString();
char *ps, *cstr = PDebugMain();
for(ps = cstr; *ps; ps++) {
if(*ps == '\n') {
*ps = 0;
dprintf(cstr);
lprintf(cstr);
cstr = ps+1;
}
}
@ -154,11 +160,34 @@ void ExceptionHandler(TExcType exc)
// more descriptive replacement of "KERN-EXEC 3" panic
buff1.Format(_L("K-EX3: %S"), &ptrExc);
User::Panic(buff1, exc);
#endif
}
#endif // ifdef __WINS__
#if 1 // def __DEBUG_PRINT_C
#include <stdarg.h> // va_*
#include <stdio.h> // vsprintf
// debug print from c code
extern "C" void lprintf(char *format, ...)
{
va_list args;
char buffer[512];
int len;
va_start(args,format);
len = vsprintf(buffer,format,args);
va_end(args);
if (buffer[len-1] == '\n')
buffer[len-1] = 0;
DEBUGPRINT(_L("%S"), DO_CONV(buffer));
}
#endif
#if defined(__DEBUG_PRINT) || defined(__WINS__)
#ifndef __DLL__
@ -172,24 +201,6 @@ void ExceptionHandler(TExcType exc)
}
#endif
#ifdef __DEBUG_PRINT_C
#include <stdarg.h> // va_*
#include <stdio.h> // vsprintf
// debug print from c code
extern "C" void dprintf(char *format, ...)
{
va_list args;
char buffer[512];
va_start(args,format);
vsprintf(buffer,format,args);
va_end(args);
DEBUGPRINT(_L("%S"), DO_CONV(buffer));
}
#endif
#ifdef __DEBUG_PRINT_FILE
#include <f32file.h>
@ -201,12 +212,12 @@ void ExceptionHandler(TExcType exc)
{
// try to open
logMutex.CreateLocal();
RFs fserv;
/*RFs fserv;
fserv.Connect();
RFile logFile;
logFile.Replace(fserv, _L("C:\\logs\\pico.log"), EFileWrite|EFileShareAny);
logFile.Replace(fserv, LOG_FILE, EFileWrite|EFileShareAny);
logFile.Close();
fserv.Close();
fserv.Close();*/
}
// debug print to file
@ -225,7 +236,7 @@ void ExceptionHandler(TExcType exc)
RThread thisThread;
RFile logFile;
res = logFile.Open(fserv, _L("C:\\logs\\pico.log"), EFileWrite|EFileShareAny);
res = logFile.Open(fserv, LOG_FILE, EFileWrite|EFileShareAny);
if(res) goto fail1;
logFile.Size(size); logFile.Seek(ESeekStart, size);

View file

@ -16,7 +16,7 @@
#ifdef __cplusplus
extern "C"
#endif
void dprintf(char *format, ...);
void lprintf(char *format, ...);
#endif
#else
#define DEBUGPRINT(x...)

View file

@ -17,14 +17,16 @@
#include "debug.h"
#include "../Engine.h"
#include "../../../pico/picoInt.h"
#include <Pico/PicoInt.h>
#include "../../common/emu.h"
#include "../emu.h"
#include "vid.h"
#include "polledAS.h"
#include "PolledAS.h"
//#include "audio.h"
#include "audio_mediaserver.h"
#include <EZlib.h>
#include "../../../zlib/gzio_symb.h"
//#include <ezlib.h>
#include <zlib/zlib.h>
//#define BENCHMARK
@ -78,21 +80,20 @@ const char *actionNames[] = {
// globals are allowed, so why not to (ab)use them?
//TInt machineUid = 0;
int gamestate = PGS_Paused, gamestate_next = PGS_Paused;
TPicoConfig *currentConfig = 0;
static char noticeMsg[64]; // notice msg to draw
char *loadrom_fname = NULL;
int loadrom_result = 0;
static timeval noticeMsgTime = { 0, 0 }; // when started showing
static CGameAudioMS *gameAudio = 0; // the audio object itself
static int reset_timing, pico_was_reset;
static int state_slot = 0;
extern const char *RomFileName;
static int reset_timing;
extern int pico_was_reset;
extern RSemaphore initSemaphore;
extern RSemaphore pauseSemaphore;
extern RSemaphore loadWaitSemaphore;
// some forward declarations
static void MainInit();
static void MainExit();
static void DumpMemInfo();
void MainOldCleanup();
class TPicoDirectScreenAccess : public MDirectScreenAccess
@ -128,24 +129,8 @@ public:
};
static int snd_excess_add = 0, snd_excess_cnt = 0; // hack
static void updateSound(void)
static void updateSound(int len)
{
int len = PsndLen;
snd_excess_cnt += snd_excess_add;
if (snd_excess_cnt >= 0x10000) {
snd_excess_cnt -= 0x10000;
if (PicoOpt&8) {
PsndOut[len*2] = PsndOut[len*2-2];
PsndOut[len*2+1] = PsndOut[len*2-1];
} else {
PsndOut[len] = PsndOut[len-1];
}
len++;
}
PsndOut = gameAudio->NextFrameL(len);
if(!PsndOut) { // sound output problems?
strcpy(noticeMsg, "SOUND@OUTPUT@ERROR;@SOUND@DISABLED");
@ -190,12 +175,16 @@ static void TargetEpocGameL()
MainInit();
buff[0] = 0;
PicoInit();
// just to keep the backlight on (works only on UIQ2)
//blevent.Set(TRawEvent::EActive);
// loop?
for(;;) {
if(gamestate == PGS_Running) {
for(;;)
{
if (gamestate == PGS_Running)
{
// switch context to other thread
User::After(50000);
// prepare window and stuff
@ -217,15 +206,14 @@ static void TargetEpocGameL()
if(!noticeMsgTime.tv_sec && pico_was_reset)
gettimeofday(&noticeMsgTime, 0);
if (PsndOut) {
snd_excess_cnt = 0;
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
}
// prepare CD buffer
if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
pico_was_reset = 0;
reset_timing = 1;
while(gamestate == PGS_Running) {
while (gamestate == PGS_Running)
{
gettimeofday(&tval, 0);
if(reset_timing) {
reset_timing = 0;
@ -242,7 +230,8 @@ static void TargetEpocGameL()
}
// second changed?
if(thissec != tval.tv_sec) {
if (thissec != tval.tv_sec)
{
#ifdef BENCHMARK
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
if(++bench == 10) {
@ -254,14 +243,14 @@ static void TargetEpocGameL()
bench_fps += frames_shown;
sprintf(buff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
#else
if(currentConfig->iFlags & 2)
if (currentConfig.EmuOpt & EOPT_SHOW_FPS)
sprintf(buff, "%02i/%02i", frames_shown, frames_done);
#endif
thissec = tval.tv_sec;
if(PsndOut == 0 && currentConfig->iFrameskip >= 0) {
if(PsndOut == 0 && currentConfig.Frameskip >= 0) {
frames_done = frames_shown = 0;
} else {
// it is quite common for this implementation to leave 1 fame unfinished
@ -278,8 +267,10 @@ static void TargetEpocGameL()
lim_time = (frames_done+1) * target_frametime;
if(currentConfig->iFrameskip >= 0) { // frameskip enabled
for(i = 0; i < currentConfig->iFrameskip; i++) {
if (currentConfig.Frameskip >= 0) // frameskip enabled
{
for (i = 0; i < currentConfig.Frameskip && gamestate == PGS_Running; i++)
{
CGameWindow::DoKeys();
SkipFrame(); frames_done++;
if (PsndOut) { // do framelimitting if sound is enabled
@ -291,13 +282,17 @@ static void TargetEpocGameL()
}
lim_time += target_frametime;
}
} else if(tval.tv_usec > lim_time) { // auto frameskip
}
else if(tval.tv_usec > lim_time) { // auto frameskip
// no time left for this frame - skip
CGameWindow::DoKeys();
SkipFrame(); frames_done++;
continue;
}
// we might have lost focus already
if (gamestate != PGS_Running) break;
CGameWindow::DoKeys();
PicoFrame();
@ -306,7 +301,7 @@ static void TargetEpocGameL()
if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
// sleep if we are still too fast
if(PsndOut != 0 || currentConfig->iFrameskip < 0)
if(PsndOut != 0 || currentConfig.Frameskip < 0)
{
// TODO: check if User::After() is accurate
gettimeofday(&tval, 0);
@ -324,18 +319,36 @@ static void TargetEpocGameL()
vidDrawFrame(notice, buff, frames_shown);
frames_done++; frames_shown++;
}
} // while
if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
// save SRAM
if((currentConfig->iFlags & 1) && SRam.changed) {
saveLoadGame(0, 1);
if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) {
emu_SaveLoadGame(0, 1);
SRam.changed = 0;
}
CPolledActiveScheduler::Instance()->Schedule();
CGameWindow::FreeResources();
} else if(gamestate == PGS_Paused) {
}
else if(gamestate == PGS_ReloadRom)
{
loadrom_result = emu_ReloadRom(loadrom_fname);
pico_was_reset = 1;
if (loadrom_result)
gamestate = PGS_Running;
else
gamestate = PGS_Paused;
DEBUGPRINT(_L("done loading ROM, retval=%i"), loadrom_result);
loadWaitSemaphore.Signal();
User::After(50000);
}
else if(gamestate == PGS_Paused) {
DEBUGPRINT(_L("pausing.."));
pauseSemaphore.Wait();
} else if(gamestate == PGS_KeyConfig) {
}
else if(gamestate == PGS_KeyConfig)
{
// switch context to other thread
User::After(50000);
// prepare window and stuff
@ -364,6 +377,10 @@ static void TargetEpocGameL()
}
}
// this thread has to close it's own handles,
// other one will crash trying to do that
PicoExit();
MainExit();
}
@ -373,9 +390,6 @@ static void MainInit()
{
DEBUGPRINT(_L("\r\n\r\nstarting.."));
// our thread might have been crashed previously, so many other objects may be still floating around
MainOldCleanup();
DEBUGPRINT(_L("CPolledActiveScheduler::NewL()"));
CPolledActiveScheduler::NewL(); // create Polled AS for the sound engine
@ -384,8 +398,7 @@ static void MainInit()
DumpMemInfo();
// try to start pico
DEBUGPRINT(_L("PicoInit();"));
PicoInit();
DEBUGPRINT(_L("PicoInit()"));
PicoDrawSetColorFormat(2);
PicoWriteSound = updateSound;
@ -403,13 +416,6 @@ static void MainExit()
DEBUGPRINT(_L("%i: cleaning up.."), (TInt32) thisThread.Id());
// save SRAM
if((currentConfig->iFlags & 1) && SRam.changed) {
saveLoadGame(0, 1);
SRam.changed = 0;
}
PicoExit();
// pauseSemaphore.Close();
if(gameAudio) delete gameAudio;
@ -418,20 +424,6 @@ static void MainExit()
delete CPolledActiveScheduler::Instance();
}
void MainOldCleanup()
{
DEBUGPRINT(_L("MainOldCleanup.."));
// There was previously a handle leak here, so thread stuff was not cleaned
// and I thought I would have to do it mself.
// clean any resources which might be left after a thread crash
//CGameWindow::FreeResources(ETrue);
//if(CPolledActiveScheduler::Instance())
// delete CPolledActiveScheduler::Instance();
}
static void DumpMemInfo()
{
TInt ramSize, ramSizeFree, romSize;
@ -444,12 +436,20 @@ static void DumpMemInfo()
}
extern "C" TInt my_SetExceptionHandler(TInt, TExceptionHandler, TUint32);
TInt EmuThreadFunction(TAny*)
{
TInt ret;
const TUint32 exs = KExceptionAbort|KExceptionKill|KExceptionUserInterrupt|KExceptionFpe|KExceptionFault|KExceptionInteger|KExceptionDebug;
DEBUGPRINT(_L("EmuThreadFunction()"));
User::SetExceptionHandler(ExceptionHandler, exs/*(TUint32) -1*/); // does not work?
DEBUGPRINT(_L("EmuThreadFunction(), def ExceptionHandler %08x, my %08x"),
User::ExceptionHandler(), ExceptionHandler);
User::SetJustInTime(1);
ret = User::SetExceptionHandler(ExceptionHandler, exs/*(TUint32) -1*/); // does not work :(
// my_SetExceptionHandler(KCurrentThreadHandle, ExceptionHandler, 0xffffffff);
DEBUGPRINT(_L("SetExceptionHandler %i, %08x"), ret, User::ExceptionHandler());
User::ModifyExceptionMask(0, exs);
//TInt pc, sp;
//asm volatile ("str pc, %0" : "=m" (pc) );
@ -479,7 +479,7 @@ TInt EmuThreadFunction(TAny*)
TRAPD(error, TargetEpocGameL());
__ASSERT_ALWAYS(!error, User::Panic(_L("Picosmall"), error));
__ASSERT_ALWAYS(!error, User::Panic(_L("PicoDrive"), error));
delete cleanup;
DEBUGPRINT(_L("exitting.."));
@ -586,17 +586,19 @@ void CGameWindow::ConstructResourcesL()
// try to start the audio engine
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
if(gamestate == PGS_Running && (currentConfig->iFlags & 4)) {
if (gamestate == PGS_Running && (currentConfig.EmuOpt & EOPT_EN_SOUND))
{
TInt err = 0;
if(PsndRate != PsndRate_old || (PicoOpt&11) != (PicoOpt_old&11) || Pico.m.pal != pal_old) {
// if rate changed, reset all enabled chips, else reset only those chips, which were recently enabled
//sound_reset(PsndRate != PsndRate_old ? PicoOpt : (PicoOpt&(PicoOpt^PicoOpt_old)));
sound_rerate();
PsndRerate(1);
}
if(!gameAudio || PsndRate != PsndRate_old || ((PicoOpt&8) ^ (PicoOpt_old&8)) || Pico.m.pal != pal_old) { // rate or stereo or pal/ntsc changed
if(gameAudio) delete gameAudio; gameAudio = 0;
DEBUGPRINT(_L("starting audio: %i len: %i stereo: %i, pal: %i"), PsndRate, PsndLen, PicoOpt&8, Pico.m.pal);
TRAP(err, gameAudio = CGameAudioMS::NewL(PsndRate, (PicoOpt&8) ? 1 : 0, Pico.m.pal ? 50 : 60));
TRAP(err, gameAudio = CGameAudioMS::NewL(PsndRate, (PicoOpt&8) ? 1 : 0,
Pico.m.pal ? 50 : 60, currentConfig.volume));
}
if( gameAudio) {
TRAP(err, PsndOut = gameAudio->ResumeL());
@ -678,11 +680,6 @@ void CGameWindow::FreeResources()
}
vidFree();
// emu might change renderer by itself, so we may need to sync config
if(currentConfig && currentConfig->iPicoOpt != PicoOpt) {
currentConfig->iFlags |= 0x80;
}
}
@ -708,7 +705,7 @@ void CGameWindow::DoKeys(void)
const TPicoAreaConfigEntry *e = areaConfig + 1;
for(i = 0; !e->rect.IsEmpty(); e++, i++)
if(e->rect.Contains(p)) {
areaActions = currentConfig->iAreaBinds[i];
areaActions = currentConfig.KeyBinds[i+256];
break;
}
//DEBUGPRINT(_L("pointer event: %i %i"), p.iX, p.iY);
@ -767,7 +764,7 @@ void CGameWindow::DoKeys(void)
for(i = 9; i >= 0; i--) {
int scan = pressedKeys[i];
if(scan) {
if(keyFlags[scan] & 1) allActions |= currentConfig->iKeyBinds[scan];
if(keyFlags[scan] & 1) allActions |= currentConfig.KeyBinds[scan];
if((keyFlags[scan]& 3)==3) forceUpdate = 1;
if(keyFlags[scan] & 2) keyFlags[scan] &= ~1;
}
@ -807,7 +804,7 @@ void CGameWindow::DoKeysConfig(TUint &which)
const TPicoAreaConfigEntry *e = areaConfig + 1;
for(i = 0; e->rect != TRect(0,0,0,0); e++, i++)
if(e->rect.Contains(p)) {
currentConfig->iAreaBinds[i] ^= currentActCode;
currentConfig.KeyBinds[i+256] ^= currentActCode;
break;
}
}
@ -822,7 +819,7 @@ void CGameWindow::DoKeysConfig(TUint &which)
if(which == 31) {
gamestate = PGS_Paused;
} else if (scan < 256) {
if(!(keyFlags[scan]&0x40)) currentConfig->iKeyBinds[scan] ^= currentActCode;
if(!(keyFlags[scan]&0x40)) currentConfig.KeyBinds[scan] ^= currentActCode;
}
}
@ -844,22 +841,22 @@ void CGameWindow::DoKeysConfig(TUint &which)
void CGameWindow::RunEvents(TUint32 which)
{
if(which & 0x4000) currentConfig->iFrameskip = -1;
if(which & 0x2000) currentConfig->iFrameskip = 8;
if(which & 0x1800) { // save or load (but not both)
if (which & 0x4000) currentConfig.Frameskip = -1;
if (which & 0x2000) currentConfig.Frameskip = 8;
if (which & 0x1800) { // save or load (but not both)
if(PsndOut) gameAudio->Pause(); // this may take a while, so we pause sound output
vidDrawNotice((which & 0x1000) ? "LOADING@GAME" : "SAVING@GAME");
saveLoadGame(which & 0x1000);
emu_SaveLoadGame(which & 0x1000, 0);
if(PsndOut) PsndOut = gameAudio->ResumeL();
reset_timing = 1;
}
if(which & 0x0400) gamestate = PGS_Paused;
if(which & 0x0200) { // switch renderer
if(!(currentConfig->iScreenMode == TPicoConfig::PMFit &&
(currentConfig->iScreenRotation == TPicoConfig::PRot0 || currentConfig->iScreenRotation == TPicoConfig::PRot180))) {
if (which & 0x0400) gamestate = PGS_Paused;
if (which & 0x0200) { // switch renderer
if (!(currentConfig.scaling == TPicoConfig::PMFit &&
(currentConfig.rotation == TPicoConfig::PRot0 || currentConfig.rotation == TPicoConfig::PRot180)))
{
PicoOpt^=0x10;
vidInit(0, 1);
@ -878,111 +875,20 @@ void CGameWindow::RunEvents(TUint32 which)
sprintf(noticeMsg, "SAVE@SLOT@%i@SELECTED", state_slot);
gettimeofday(&noticeMsgTime, 0);
}
if(which & 0x0020) if(gameAudio) gameAudio->ChangeVolume(0);
if(which & 0x0010) if(gameAudio) gameAudio->ChangeVolume(1);
if(which & 0x0020) if(gameAudio) currentConfig.volume = gameAudio->ChangeVolume(0);
if(which & 0x0010) if(gameAudio) currentConfig.volume = gameAudio->ChangeVolume(1);
}
// must use wrappers, or else will run into some weird loader error (see pico/area.c)
static size_t fRead2(void *p, size_t _s, size_t _n, void *file)
extern "C" void emu_noticeMsgUpdated(void)
{
return fread(p, _s, _n, (FILE *) file);
}
static size_t fWrite2(void *p, size_t _s, size_t _n, void *file)
{
return fwrite(p, _s, _n, (FILE *) file);
}
static size_t gzRead2(void *p, size_t, size_t _n, void *file)
{
return gzread(file, p, _n);
}
static size_t gzWrite2(void *p, size_t, size_t _n, void *file)
{
return gzwrite(file, p, _n);
}
// this function is shared between both threads
int saveLoadGame(int load, int sram)
{
int res = 0;
if(!RomFileName) return -1;
// make save filename
char saveFname[KMaxFileName];
strcpy(saveFname, RomFileName);
saveFname[KMaxFileName-8] = 0;
if(saveFname[strlen(saveFname)-4] == '.') saveFname[strlen(saveFname)-4] = 0;
if(sram) strcat(saveFname, ".srm");
else {
if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);
strcat(saveFname, ".mds");
}
DEBUGPRINT(_L("saveLoad (%i, %i): %S"), load, sram, DO_CONV(saveFname));
if(sram) {
FILE *sramFile;
int sram_size = SRam.end-SRam.start+1;
if(SRam.reg_back & 4) sram_size=0x2000;
if(!SRam.data) return 0; // SRam forcefully disabled for this game
if(load) {
sramFile = fopen(saveFname, "rb");
if(!sramFile) return -1;
fread(SRam.data, 1, sram_size, sramFile);
fclose(sramFile);
} else {
// sram save needs some special processing
// see if we have anything to save
for(; sram_size > 0; sram_size--)
if(SRam.data[sram_size-1]) break;
if(sram_size) {
sramFile = fopen(saveFname, "wb");
res = fwrite(SRam.data, 1, sram_size, sramFile);
res = (res != sram_size) ? -1 : 0;
fclose(sramFile);
}
}
return res;
} else {
void *PmovFile = NULL;
// try gzip first
if(currentConfig->iFlags & 0x80) {
strcat(saveFname, ".gz");
if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {
areaRead = gzRead2;
areaWrite = gzWrite2;
if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);
} else
saveFname[strlen(saveFname)-3] = 0;
}
if(!PmovFile) { // gzip failed or was disabled
if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {
areaRead = fRead2;
areaWrite = fWrite2;
}
}
if(PmovFile) {
PmovState(load ? 6 : 5, PmovFile); // load/save
strcpy(noticeMsg, load ? "GAME@LOADED" : "GAME@SAVED");
if(areaRead == gzRead2)
gzclose(PmovFile);
else fclose ((FILE *) PmovFile);
PmovFile = 0;
if (load) Pico.m.dirtyPal=1;
} else {
strcpy(noticeMsg, load ? "LOAD@FAILED" : "SAVE@FAILED");
res = -1;
}
gettimeofday(&noticeMsgTime, 0);
return res;
char *p = noticeMsg;
while (*p) {
if (*p == ' ') *p = '@';
if (*p < '0' || *p > 'Z') { *p = 0; break; }
p++;
}
gettimeofday(&noticeMsgTime, 0);
}
// static class members

View file

@ -5,20 +5,20 @@
#include "vid.h"
#include "../Engine.h"
#include "../../../pico/picoInt.h"
#include <Pico/PicoInt.h>
#include "../../common/emu.h"
#include "blit.h"
#include "debug.h"
// global stuff
extern TPicoConfig *currentConfig;
extern TPicoAreaConfigEntry areaConfig[];
extern const char *actionNames[];
// main framebuffer
static void *screenbuff = 0; // pointer to real device video memory
//static
extern "C" { unsigned char *framebuff = 0; } // temporary buffer
extern "C" { unsigned char *PicoDraw2FB = 0; } // temporary buffer
const int framebuffsize = (8+320)*(8+240+8)*2+8*2; // actual framebuffer size (in bytes+to support new rendering mode)
// drawer function pointers
@ -87,35 +87,25 @@ static const unsigned long mask_numbers[] = {
};
////////////////////////////////
// Cram functions
static int EmuCramNull(int cram)
{
User::Panic(_L("Cram called!!"), 0);
return cram;
}
////////////////////////////////
// PicoScan functions
static int EmuScan8(unsigned int num, void *sdata)
static int EmuScanBegin8(unsigned int num)
{
DrawLineDest = framebuff + 328*(num+1) + 328*8 + 8;
DrawLineDest = PicoDraw2FB + 328*num + 328*8 + 8;
return 0;
}
static int EmuScanFit0(unsigned int num, void *sdata)
static int EmuScanEndFit0(unsigned int num)
{
// 0.75, 168 lines
static int u = 0, num2 = 0;
if(!num) u = num2 = 0;
DrawLineDest = framebuff + 328*(++num2) + 328*8 + 8;
DrawLineDest = PicoDraw2FB + 328*(++num2) + 328*8 + 8;
u += 6666;
@ -136,7 +126,7 @@ static int EmuScanFit0(unsigned int num, void *sdata)
static void drawTextM2(int x, int y, const char *text)
{
unsigned char *vidmem = framebuff + 328*8 + 8;
unsigned char *vidmem = PicoDraw2FB + 328*8 + 8;
int charmask, i, cx = x, cy;
unsigned char *l, *le;
@ -164,7 +154,7 @@ static void drawTextM2(int x, int y, const char *text)
static void drawTextM2Fat(int x, int y, const char *text)
{
unsigned char *vidmem = framebuff + 328*8 + 8;
unsigned char *vidmem = PicoDraw2FB + 328*8 + 8;
int charmask, i, cx = x&~1, cy;
unsigned short *l, *le;
@ -257,7 +247,7 @@ static void fillLocalPal(void)
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);
blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
memcpy32(localPal+0xc0, localPal+0x40, 0x40);
localPal[0xe0] = 0x00000000; // reserved pixels for OSD
localPal[0xf0] = 0x00ee0000;
} else if (rendstatus & 0x20) { // mid-frame palette changes
@ -273,7 +263,7 @@ static void fillLocalPal(void)
// note: the internal 8 pixel border is taken care by asm code
static void vidBlit_90(int full)
{
unsigned char *ps = framebuff+328*8;
unsigned char *ps = PicoDraw2FB+328*8;
unsigned long *pd = (unsigned long *) screenbuff;
if (Pico.m.dirtyPal) fillLocalPal();
@ -291,7 +281,7 @@ static void vidBlit_90(int full)
static void vidBlit_270(int full)
{
unsigned char *ps = framebuff+328*8;
unsigned char *ps = PicoDraw2FB+328*8;
unsigned long *pd = (unsigned long *) screenbuff;
if (Pico.m.dirtyPal) fillLocalPal();
@ -310,7 +300,7 @@ static void vidBlit_270(int full)
static void vidBlitCenter_0(int full)
{
unsigned char *ps = framebuff+328*8+8;
unsigned char *ps = PicoDraw2FB+328*8+8;
unsigned long *pd = (unsigned long *) screenbuff;
if (Pico.m.dirtyPal) fillLocalPal();
@ -323,7 +313,7 @@ static void vidBlitCenter_0(int full)
static void vidBlitCenter_180(int full)
{
unsigned char *ps = framebuff+328*8+8;
unsigned char *ps = PicoDraw2FB+328*8+8;
unsigned long *pd = (unsigned long *) screenbuff;
if (Pico.m.dirtyPal) fillLocalPal();
@ -339,8 +329,8 @@ static void vidBlitFit_0(int full)
if (Pico.m.dirtyPal) fillLocalPal();
if(Pico.video.reg[12]&1)
vidConvCpy_center2_40c_0(screenbuff, framebuff+328*8, localPal, 168);
else vidConvCpy_center2_32c_0(screenbuff, framebuff+328*8, localPal, 168);
vidConvCpy_center2_40c_0(screenbuff, PicoDraw2FB+328*8, localPal, 168);
else vidConvCpy_center2_32c_0(screenbuff, PicoDraw2FB+328*8, localPal, 168);
if(full) vidClear((unsigned long *)screenbuff + 168*256, 320-168);
}
@ -350,8 +340,8 @@ static void vidBlitFit_180(int full)
if (Pico.m.dirtyPal) fillLocalPal();
if(Pico.video.reg[12]&1)
vidConvCpy_center2_40c_180(screenbuff, framebuff+328*8, localPal, 168);
else vidConvCpy_center2_32c_180(screenbuff, framebuff+328*8-64, localPal, 168);
vidConvCpy_center2_40c_180(screenbuff, PicoDraw2FB+328*8, localPal, 168);
else vidConvCpy_center2_32c_180(screenbuff, PicoDraw2FB+328*8-64, localPal, 168);
if(full) vidClear((unsigned long *)screenbuff + 168*256, 320-168);
}
@ -361,8 +351,8 @@ static void vidBlitFit2_0(int full)
if (Pico.m.dirtyPal) fillLocalPal();
if(Pico.video.reg[12]&1)
vidConvCpy_center2_40c_0(screenbuff, framebuff+328*8, localPal, 224);
else vidConvCpy_center2_32c_0(screenbuff, framebuff+328*8, localPal, 224);
vidConvCpy_center2_40c_0(screenbuff, PicoDraw2FB+328*8, localPal, 224);
else vidConvCpy_center2_32c_0(screenbuff, PicoDraw2FB+328*8, localPal, 224);
if(full) vidClear((unsigned long *)screenbuff + 224*256, 96);
}
@ -372,15 +362,15 @@ static void vidBlitFit2_180(int full)
if (Pico.m.dirtyPal) fillLocalPal();
if(Pico.video.reg[12]&1)
vidConvCpy_center2_40c_180(screenbuff, framebuff+328*8, localPal, 224);
else vidConvCpy_center2_32c_180(screenbuff, framebuff+328*8-64, localPal, 224);
vidConvCpy_center2_40c_180(screenbuff, PicoDraw2FB+328*8, localPal, 224);
else vidConvCpy_center2_32c_180(screenbuff, PicoDraw2FB+328*8-64, localPal, 224);
if(full) vidClear((unsigned long *)screenbuff + 224*256, 96);
}
static void vidBlitCfg(void)
{
unsigned short *ps = (unsigned short *) framebuff;
unsigned short *ps = (unsigned short *) PicoDraw2FB;
unsigned long *pd = (unsigned long *) screenbuff;
int i;
@ -402,20 +392,17 @@ int vidInit(void *vidmem, int reinit)
if(!reinit) {
// prepare framebuffer
screenbuff = vidmem;
framebuff = (unsigned char *) malloc(framebuffsize);
PicoDraw2FB = (unsigned char *) malloc(framebuffsize);
if(!screenbuff) return KErrNotSupported;
if(!framebuff) return KErrNoMemory;
if(!PicoDraw2FB) return KErrNoMemory;
memset(framebuff, 0, framebuffsize);
// Cram function: go and hack Pico so it never gets called
PicoCram = EmuCramNull;
memset(PicoDraw2FB, 0, framebuffsize);
}
// select suitable blitters
vidBlit = vidBlit_270;
PicoScan = EmuScan8;
PicoScanBegin = EmuScanBegin8;
drawTextFps = drawTextFps0;
drawTextNotice = drawTextNotice0;
@ -424,12 +411,13 @@ int vidInit(void *vidmem, int reinit)
localPal[0xf0] = 0x00ee0000;
// setup all orientation related stuff
if(currentConfig->iScreenRotation == TPicoConfig::PRot0) {
if(currentConfig->iScreenMode == TPicoConfig::PMCenter) {
if (currentConfig.rotation == TPicoConfig::PRot0)
{
if (currentConfig.scaling == TPicoConfig::PMCenter) {
vidBlit = vidBlitCenter_0;
drawTextFps = drawTextFpsCenter0;
drawTextNotice = drawTextNoticeCenter0;
} else if(currentConfig->iScreenMode == TPicoConfig::PMFit2) {
} else if (currentConfig.scaling == TPicoConfig::PMFit2) {
vidBlit = vidBlitFit2_0;
drawTextFps = drawTextFpsFit2_0;
drawTextNotice = drawTextNoticeFit2_0;
@ -437,16 +425,20 @@ int vidInit(void *vidmem, int reinit)
vidBlit = vidBlitFit_0;
drawTextFps = drawTextFpsFit0;
drawTextNotice = drawTextNoticeFit0;
PicoScan = EmuScanFit0;
PicoScanEnd = EmuScanEndFit0;
}
} else if(currentConfig->iScreenRotation == TPicoConfig::PRot90) {
} else if (currentConfig.rotation == TPicoConfig::PRot90) {
vidBlit = vidBlit_90;
} else if(currentConfig->iScreenRotation == TPicoConfig::PRot180) {
if(currentConfig->iScreenMode == TPicoConfig::PMCenter) {
}
else if (currentConfig.rotation == TPicoConfig::PRot180)
{
if (currentConfig.scaling == TPicoConfig::PMCenter)
{
vidBlit = vidBlitCenter_180;
drawTextFps = drawTextFpsCenter0;
drawTextNotice = drawTextNoticeCenter0;
} else if(currentConfig->iScreenMode == TPicoConfig::PMFit2) {
}
else if (currentConfig.scaling == TPicoConfig::PMFit2) {
vidBlit = vidBlitFit2_180;
drawTextFps = drawTextFpsFit2_0;
drawTextNotice = drawTextNoticeFit2_0;
@ -454,9 +446,10 @@ int vidInit(void *vidmem, int reinit)
vidBlit = vidBlitFit_180;
drawTextFps = drawTextFpsFit0;
drawTextNotice = drawTextNoticeFit0;
PicoScan = EmuScanFit0;
PicoScanEnd = EmuScanEndFit0;
}
} else if(currentConfig->iScreenRotation == TPicoConfig::PRot270) {
}
else if (currentConfig.rotation == TPicoConfig::PRot270) {
vidBlit = vidBlit_270;
}
@ -469,16 +462,16 @@ int vidInit(void *vidmem, int reinit)
void vidFree()
{
free(framebuff);
framebuff = 0;
free(PicoDraw2FB);
PicoDraw2FB = 0;
}
void vidDrawFrame(char *noticeStr, char *fpsStr, int num)
{
DrawLineDest = framebuff + 328*8 + 8;
DrawLineDest = PicoDraw2FB + 328*8 + 8;
// PicoFrame(); // moved to main loop
if(currentConfig->iFlags & 2)
if (currentConfig.EmuOpt & EOPT_SHOW_FPS)
drawTextFps(fpsStr);
drawTextNotice(noticeStr);
@ -489,7 +482,7 @@ void vidDrawFrame(char *noticeStr, char *fpsStr, int num)
static void drawText0(int x, int y, const char *text, long color)
{
unsigned short *vidmem=(unsigned short *)framebuff;
unsigned short *vidmem=(unsigned short *)PicoDraw2FB;
int charmask, i, cx = x, cy;
unsigned short *l, *le, dmask=0x0333;
@ -519,7 +512,7 @@ static void drawText0(int x, int y, const char *text, long color)
// draws rect with width - 1 and height - 1
static void drawRect(const TRect &rc, unsigned short color)
{
unsigned short *vidmem=(unsigned short *)framebuff;
unsigned short *vidmem=(unsigned short *)PicoDraw2FB;
if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {
int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;
@ -540,7 +533,7 @@ static void drawRect(const TRect &rc, unsigned short color)
// draws fullsize filled rect
static void drawRectFilled(const TRect rc, unsigned short color)
{
unsigned short *vidmem=(unsigned short *)framebuff;
unsigned short *vidmem=(unsigned short *)PicoDraw2FB;
if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {
int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;
@ -559,7 +552,7 @@ static void drawRectFilled(const TRect rc, unsigned short color)
// direction: -1 left, 1 right
static void drawArrow0(TPoint p, int direction, unsigned short color)
{
unsigned short *vidmem=(unsigned short *)framebuff;
unsigned short *vidmem=(unsigned short *)PicoDraw2FB;
int width = 15;
int x = p.iX;
int y = p.iY;
@ -603,7 +596,7 @@ void vidKeyConfigFrame(const TUint whichAction)
int i;
char buttonNames[128];
buttonNames[0] = 0;
memset(framebuff, 0, framebuffsize);
memset(PicoDraw2FB, 0, framebuffsize);
unsigned long currentActCode = 1 << whichAction;
@ -611,7 +604,7 @@ void vidKeyConfigFrame(const TUint whichAction)
const TPicoAreaConfigEntry *e = areaConfig + 1; i = 0;
while(e->rect != TRect(0,0,0,0)) { e++; i++; }
for(e--, i--; e->rect != TRect(0,0,0,0); e--, i--)
drawRect(e->rect, (currentConfig->iAreaBinds[i] & currentActCode) ? color_red : color_red_dim);
drawRect(e->rect, (currentConfig.KeyBinds[i+256] & currentActCode) ? color_red : color_red_dim);
// action name control
drawRectFilled(TRect(72, 2, 168, 20), color_grey); // 96x14
@ -621,14 +614,14 @@ void vidKeyConfigFrame(const TUint whichAction)
drawText0(86, 9, actionNames[whichAction], color_red);
// draw active button names if there are any
for(i = 0; i < 256; i++) {
if(currentConfig->iKeyBinds[i] & currentActCode) {
for (i = 0; i < 256; i++) {
if (currentConfig.KeyBinds[i] & currentActCode) {
if(buttonNames[0]) strcat(buttonNames, ";@");
strcat(buttonNames, vidGetScanName(i));
}
}
if(buttonNames[0]) {
if (buttonNames[0]) {
buttonNames[61] = 0; // only 60 chars fit
drawText0(6, 48, buttonNames, color_blue);
}
@ -638,7 +631,7 @@ void vidKeyConfigFrame(const TUint whichAction)
void vidDrawNotice(const char *txt)
{
if(framebuff) {
if(PicoDraw2FB) {
drawTextNotice(txt);
vidBlit(1);
}

View file

@ -1,3 +0,0 @@
@cd _out
@"C:\Program Files\arch\WinRAR\WinRAR.exe" a PicoDrive.zip PicoDrive.SIS config.txt ..\..\readme.txt
@cd..

View file

@ -31,6 +31,7 @@ enum TAppMenuCommands
// pages
ECtlOptPageMain,
ECtlOptPageSound,
ECtlOptPageMCD,
ECtlOptPageMisc,
// main page
ECtlOptRotationLabel,
@ -45,8 +46,8 @@ enum TAppMenuCommands
ECtlOptScreenModeFit,
ECtlOptScreenModeFit2,
ECtlOptUseAltRend,
ECtlOptUseAccTiming,
ECtlOptUseAccSprites,
// ECtlOptUseAccTiming,
// ECtlOptUseAccSprites,
ECtlOptShowFPS,
// sound page
ECtlOptEnableSound,
@ -56,6 +57,13 @@ enum TAppMenuCommands
ECtlOptEmulateSN76496,
ECtlOptSndQLabel,
ECtlOptSndQuality,
// MCD page
ECtlOptCDleds,
ECtlOptCDcdda,
ECtlOptCDpcm,
ECtlOptCDramcart,
ECtlOptCDscalerot,
ECtlOptCDbettersync,
// misc page
ECtlOpt6ButtonPad,
ECtlOptGzipStates,

View file

@ -0,0 +1,9 @@
%{"notaz"}
:"notaz"
#{"PicoDrive"}, (0xA00010F3), 1, 51, 0, TYPE=SA
(0x101F6300), 3, 0, 0, {"UIQ30ProductID"}
"picodrive.exe"-"!:\sys\bin\PicoDrive.exe"
"rsc/picodrive.rsc"-"!:\resource\apps\PicoDrive.rsc"
"picodrive.mbm"-"!:\resource\apps\PicoDrive.mbm"
"rsc/picodrive_loc.rsc"-"!:\resource\apps\PicoDrive_loc.rsc"
"rsc/picodrive_reg.rsc"-"!:\private\10003a3f\import\apps\PicoDrive_reg.rsc"

View file

@ -3,21 +3,32 @@
#ifndef PORT_CONFIG_H
#define PORT_CONFIG_H
#define CASE_SENSITIVE_FS 0
#define DONT_OPEN_MANY_FILES 0
#define REDUCE_IO_CALLS 0
#define SIMPLE_WRITE_SOUND 0
// draw.c
#define OVERRIDE_HIGHCOL 0
// draw2.c
#define START_ROW 0 // which row of tiles to start rendering at?
#define END_ROW 28 // ..end
// pico.c
#define CAN_HANDLE_240_LINES 0 // fow now
#define CAN_HANDLE_240_LINES 0 // for now
//#define dprintf(f,...) printf(f"\n",##__VA_ARGS__)
#ifdef __DEBUG_PRINT
#ifdef __cplusplus
extern "C"
#endif
void dprintf(char *format, ...);
#else
// logging emu events
#define EL_LOGMASK (EL_STATUS|EL_IDLE) // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO|EL_INTS|EL_CDPOLL) // xffff
//extern void dprintf(char *format, ...);
//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)
#define dprintf(x...)
#endif
#endif //PORT_CONFIG_H
// platform
#define PLAT_MAX_KEYS (256+19)
#define PLAT_HAVE_JOY 0
#define PATH_SEP "\\"
#define PATH_SEP_C '\\'
#endif // PORT_CONFIG_H

View file

@ -1,8 +1,13 @@
@ .equiv START_ROW, 1
@ .equiv END_ROW, 27
@ vim:filetype=armasm
@ .equiv START_ROW, 1
@ .equiv END_ROW, 27
@ one row means 8 pixels. If above example was used, (27-1)*8=208 lines would be rendered.
.equiv START_ROW, 0
.equiv END_ROW, 28
.equiv START_ROW, 0
.equiv END_ROW, 28
.equiv OVERRIDE_HIGHCOL, 0
.equiv UNALIGNED_DRAWLINEDEST, 0
@ this should be set to one only for GP2X port
.equiv EXTERNAL_YM2612, 0
.equiv EXTERNAL_YM2612, 0

View file

@ -1 +0,0 @@
@..\..\..\qconsole-1.60\qtty-1.60\release\qtty --qc-addr M600i --qc-channel 5 --user qconsole --pass server

View file

@ -1 +0,0 @@
@..\..\..\qconsole-1.60\qtty-1.60\release\qtty --qc-addr M600i --qc-channel 5 --user qconsole --pass server --cmds "cat c:\logs\pico.log" exit

View file

@ -1 +0,0 @@
@..\..\..\qconsole-1.60\qtty-1.60\release\qtty --qc-addr M600i --qc-channel 5 --user qconsole --pass server --cmds "put c:\Shared\PicoDrive.SIS _out\PicoDrive.SIS" "rundoc c:\Shared\PicoDrive.SIS" exit

View file

@ -1,20 +0,0 @@
#include <AppInfo.rh>
// This file localise the applications icons and caption
RESOURCE LOCALISABLE_APP_INFO
{
caption_and_icon =
{
CAPTION_AND_ICON_INFO
{
caption = "PicoDrive";
// Icons are used to represent applications in the
// application launcher and application title bar.
// The number_of_icons value identifies how many icons
// that exist in the icon_file.
number_of_icons = 3;
// Using the application icons.
icon_file = "\\Resource\\Apps\\PicoDrive.mbm";
}
};
}

View file

@ -3,7 +3,7 @@ NAME PCDR
#include <eikon.rh>
#include <eikon.rsg>
#include <qikon.rh>
#include <QikCommand.rh>
#include <qikcommand.rh>
#include "picodrive.hrh"
@ -89,7 +89,7 @@ RESOURCE QIK_COMMAND_LIST r_app_commands
QIK_COMMAND { id=EEikCmdPicoSettings; text="Settings"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoConfig; },
QIK_COMMAND { id=EEikCmdHelpAbout; text="About"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoConfig; },
QIK_COMMAND { id=EEikCmdPicoLoadROM; text="Load new ROM"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; },
QIK_COMMAND { id=EEikCmdPicoLoadROM; text="Load new ROM/ISO";type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; },
QIK_COMMAND { id=EEikCmdPicoReset; text="Reset game"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; },
QIK_COMMAND { id=EEikCmdPicoLoadState; text="Load state"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; },
QIK_COMMAND { id=EEikCmdPicoSaveState; text="Save state"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; },
@ -137,6 +137,12 @@ RESOURCE ARRAY r_pico_config_pages
lines = r_pico_config_page_sound;
},
PAGE
{
id = ECtlOptPageMCD;
text = "MegaCD";
lines = r_pico_config_page_mcd;
},
PAGE
{
id = ECtlOptPageMisc;
text = "Misc";
@ -151,7 +157,7 @@ RESOURCE ARRAY r_pico_config_page_main
items = {
DLG_LINE
{
id = ECtlOptRotationLabel;
id = ECtlOptRotationLabel;
type = EEikCtLabel;
prompt = "Screen Rotation";
control = LABEL { horiz_align = EEikLabelAlignHLeft; };
@ -167,7 +173,7 @@ RESOURCE ARRAY r_pico_config_page_main
},
DLG_LINE
{
id = ECtlOptScreenModeLabel;
id = ECtlOptScreenModeLabel;
type = EEikCtLabel;
prompt = "Screen Mode";
control = LABEL { horiz_align = EEikLabelAlignHLeft; };
@ -188,18 +194,6 @@ RESOURCE ARRAY r_pico_config_page_main
prompt = "Fast renderer (inaccurate)";
},
DLG_LINE
{
id = ECtlOptUseAccTiming;
type = EEikCtCheckBox;
prompt = "Accurate timing (slower)";
},
DLG_LINE
{
id = ECtlOptUseAccSprites;
type = EEikCtCheckBox;
prompt = "Accurate sprites (slower)";
},
DLG_LINE
{
id = ECtlOptShowFPS;
type = EEikCtCheckBox;
@ -220,7 +214,7 @@ RESOURCE ARRAY r_pico_config_page_sound
},
DLG_LINE
{
id = ECtlOptChipSelLabel;
id = ECtlOptChipSelLabel;
type = EEikCtLabel;
prompt = "Emulate these sound chips:";
control = LABEL { horiz_align = EEikLabelAlignHLeft; };
@ -245,7 +239,7 @@ RESOURCE ARRAY r_pico_config_page_sound
},
DLG_LINE
{
id = ECtlOptSndQLabel;
id = ECtlOptSndQLabel;
type = EEikCtLabel;
prompt = "Quality (lowest is fastest)";
control = LABEL { horiz_align = EEikLabelAlignHLeft; };
@ -262,6 +256,43 @@ RESOURCE ARRAY r_pico_config_page_sound
}
RESOURCE ARRAY r_pico_config_page_mcd
{
items = {
DLG_LINE
{
id = ECtlOptCDcdda;
type = EEikCtCheckBox;
prompt = "CDDA audio";
},
DLG_LINE
{
id = ECtlOptCDpcm;
type = EEikCtCheckBox;
prompt = "PCM audio";
},
DLG_LINE
{
id = ECtlOptCDramcart;
type = EEikCtCheckBox;
prompt = "SaveRAM cart";
},
DLG_LINE
{
id = ECtlOptCDscalerot;
type = EEikCtCheckBox;
prompt = "Scale/Rot. fx (slow)";
},
DLG_LINE
{
id = ECtlOptCDbettersync;
type = EEikCtCheckBox;
prompt = "Better sync (slow)";
}
};
}
RESOURCE ARRAY r_pico_config_page_misc
{
items = {
@ -449,7 +480,7 @@ RESOURCE TBUF r_pico_text_about
"<p><s=6> <p><f=Corinna><s=12>Version %S, by notaz."\
"<p><s=5> <p><s=10>Port based on UIQ2 version, which is based on PicoDrive 0.030 for Pocket PC by Dave"\
"<p><s=5> <p><f=Corinna><s=11><u>Email</u>: notasas@gmail.com"\
"<p><f=Corinna><s=10><u>Web</u>: http://notaz.atspace.com"\
"<p><f=Corinna><s=10><u>Web</u>: http://notaz.gp2x.de"\
"<p><f=Corinna><s=10><u>Dave's Web</u>: http://www.finalburn.com";
}
@ -557,17 +588,22 @@ RESOURCE ARRAY r_pico_tbuf_credits
LBUF{txt="- DrZ80, the Z80 emulator written in ARM assembly.";},
LBUF{txt="Homepage: http://reesy.gp32x.de/";},
LBUF{txt="";},
LBUF{txt="Tatsuyuki Satoh, Jarek Burczynski, MultiArcadeMachineEmulator (MAME) development";},
LBUF{txt="MultiArcadeMachineEmulator (MAME) development";},
LBUF{txt="- software implementation of Yamaha FM sound generator and";},
LBUF{txt="Texas Instruments SN76489 / SN76496 programmable tone / noise generator";},
LBUF{txt="Homepage: http://www.mame.net/";},
LBUF{txt="";},
LBUF{txt="Helix community";},
LBUF{txt="Helix mp3 decoder";},
LBUF{txt="";},
LBUF{txt="Additional thanks:";},
LBUF{txt="- Charles MacDonald (http://cgfm2.emuviews.com/) for old but still very useful info about genesis hardware.";},
LBUF{txt="- Stéphane Dallongeville for creating Gens and making it open-source.";},
LBUF{txt="- Steve Snake for all that he has done for Genesis emulation scene.";},
LBUF{txt="- Tasco Deluxe for his reverse engineering work on SVP and some mappers.";},
LBUF{txt="- Bart Trzynadlowski for his SSFII and 68000 docs.";},
LBUF{txt="- Maze for his research (http://haze.mameworld.info).";},
LBUF{txt="- Haze for his research (http://haze.mameworld.info).";},
LBUF{txt="- Lordus, Exophase and Rokas for various ideas.";},
LBUF{txt="- Mark and Jean-loup for zlib library.";},
LBUF{txt="- Peter van Sebille for his various open-source Symbian projects to learn from.";},
LBUF{txt="- Steve Fischer for his open-source Motorola projects.";},

View file

@ -0,0 +1,56 @@
#include <appinfo.rh>
#include <qikon.hrh>
#define EViewIdPrimaryView 1
// This file localise the applications icons and caption
RESOURCE LOCALISABLE_APP_INFO
{
caption_and_icon =
{
CAPTION_AND_ICON_INFO
{
caption = "PicoDrive";
// Icons are used to represent applications in the
// application launcher and application title bar.
// The number_of_icons value identifies how many icons
// that exist in the icon_file.
number_of_icons = 3;
// Using the application icons.
icon_file = "\\Resource\\Apps\\PicoDrive.mbm";
}
};
view_list =
{
VIEW_DATA
{
uid=EViewIdPrimaryView;
screen_mode=0;
caption_and_icon =
{
CAPTION_AND_ICON_INFO
{
caption = "PicoDrive";
number_of_icons = 3;
icon_file = "\\Resource\\Apps\\PicoDrive.mbm";
}
};
},
VIEW_DATA
{
uid=EViewIdPrimaryView;
screen_mode=EQikScreenModeSmallPortrait;
caption_and_icon =
{
CAPTION_AND_ICON_INFO
{
caption = "PicoDrive";
number_of_icons = 3;
icon_file = "\\Resource\\Apps\\PicoDrive.mbm";
}
};
}
};
}

View file

@ -1,10 +1,10 @@
// All registration files need to #include appinfo.rh.
#include <AppInfo.rh>
#include <appinfo.rh>
// All registration files must define UID2, which is always
// KUidAppRegistrationResourceFile, and UID3, which is the application's UID.
UID2 KUidAppRegistrationResourceFile
UID3 0xA00010F3 // application UID
// ? UID2 KUidAppRegistrationResourceFile
// ? UID3 0xA00010F3 // application UID
// Registration file need to containo an APP_REGISTRATION_INFO resource that
// minimally needs to provide the name of the application binary (using the

167
platform/uiq3/uiq3.mak Normal file
View file

@ -0,0 +1,167 @@
#######################################################################
### App specific part - this must be defined
#NAME="AnimatedStereogram"
#VENDOR="Pal Szasz"
#UID2=100039CE
#UID3=E0004201
#EPOCLIBS="euser.lib apparc.lib cone.lib eikcore.lib eikcoctl.lib qikcore.lib fbscli.lib estlib.lib"
#EPOCROOT=/opt/space/uiq3/
#######################################################################
APPNAME ?= "UIQ3 Program"
VENDOR ?= "Somebody"
UID2 ?= 100039CE
UID3 ?= E0001001
VER_MAJ ?= 1
VER_MIN ?= 0
STACK ?= 0x1000
HEAP ?= 0x1000,0x100000
EPOCROOT ?= /opt/space/uiq3/
GCCPREF ?= arm-none-symbianelf
GCCPATH ?= $(EPOCROOT)/gcc
GCCVER ?= 3.4.3
export EPOCROOT
NAME_ := $(shell echo $(APPNAME) | sed 's: ::g')
NAME := $(shell perl -e "print lc(\"$(NAME_)\")")
EPOCLIBS += euser.lib apparc.lib cone.lib eikcore.lib eikcoctl.lib qikcore.lib fbscli.lib estlib.lib qikallocdll.lib
EPOCREL = $(EPOCROOT)/epoc32/release/armv5
CC = $(GCCPREF)-gcc
CXX = $(GCCPREF)-g++
AS = $(GCCPREF)-as
LD = $(GCCPREF)-ld
ELF2E32 = elf2e32
BMCONV = bmconv
EPOCRC = EPOCROOT=$(EPOCROOT) epocrc
PATH := $(EPOCROOT)/bin:$(GCCPATH)/bin:$(GCCPATH)/$(GCCPREF)/bin:$(PATH)
# TODO: do we really need -mapcs?
# -march=armv5t
CFLAGS += -Wall -pipe -nostdinc -msoft-float
CFLAGS += -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__
CFLAGS += -D__EABI__ -D__MARM_ARMV5__ -D__EXE__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__MARM_ARMV5__
CFLAGS += -D__PRODUCT_INCLUDE__="$(EPOCROOT)/epoc32/include/variant/uiq_3.0.hrh"
CFLAGS += -include $(EPOCROOT)/epoc32/include/gcce/gcce.h
CFLAGS += -I$(EPOCROOT)/epoc32/include -I$(EPOCROOT)/epoc32/include/libc \
-I$(EPOCROOT)/epoc32/include/variant -I$(GCCPATH)/lib/gcc/arm-none-symbianelf/$(GCCVER)/include/
# can't optimize .cpp without -fno-unit-at-a-time
CXXFLAGS += $(CFLAGS) -c -x c++ -mapcs -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -fno-unit-at-a-time
LDFLAGS += -L$(GCCPATH)/lib -L$(GCCPATH)/lib/gcc/$(GCCPREF)/$(GCCVER) -L $(GCCPATH)/$(GCCPREF)/lib
LDFLAGS += --target1-abs --no-undefined -nostdlib -shared
LDFLAGS += -Ttext 0x8000 -Tdata 0x400000 --default-symver
LDFLAGS += -soname $(NAME){000a0000}\[$(UID3)\].exe --entry _E32Startup -u _E32Startup
LDFLAGS += $(EPOCROOT)/epoc32/release/armv5/urel/eexe.lib
LDFLAGS += -o $(NAME).elf.exe -Map $(NAME).exe.map
LDFLAGS2 = $(EPOCREL)/urel/qikalloc.lib $(EPOCREL)/lib/euser.dso
LDFLAGS2 += $(shell for i in $(EPOCLIBS); do echo -n " $(EPOCREL)/lib/$${i%%.lib}.dso "; done)
LDFLAGS2 += $(EPOCREL)/urel/usrt2_2.lib
LDFLAGS2 += $(shell for i in dfpaeabi dfprvct2_2 drtaeabi scppnwdl drtrvct2_2; do echo -n " $(EPOCREL)/lib/$$i.dso "; done)
LDFLAGS2 += -lsupc++ -lgcc
E32FLAGS += --sid=0x$(UID3) --uid1=0x1000007a --uid2=0x$(UID2) --uid3=0x$(UID3)
E32FLAGS += --capability=none --fpu=softvfp --targettype=EXE
E32FLAGS += --output=$(NAME).exe --elfinput=$(NAME).elf.exe
E32FLAGS += --stack=$(STACK)
E32FLAGS += --heap=$(HEAP)
E32FLAGS += --linkas=$(NAME){000a0000}[$(UID3)].exe --libpath=$(EPOCREL)/lib
EPOCRCFLAGS += -I../inc -I- -I$(EPOCROOT)/epoc32/include -I$(EPOCROOT)/epoc32/include/variant -DLANGUAGE_SC
ICONS ?= $(shell echo ../data/appicon/*.bmp)
APPICON ?= $(NAME)appicon.mbm
RSCDIR ?= ../rsc
REGDIR ?= ../reg
SRCH += $(shell echo ../inc/*.h)
SRC += $(shell echo ../src/*.cpp)
SRCRES ?= $(shell echo $(RSCDIR)/*.rss $(RSCDIR)/*.rls $(REGDIR)/*.rss $(REGDIR)/*.rls)
OBJ ?= $(SRC:.cpp=.o)
.PHONY : all mbm icon_mbm rsc reg loc bin sis run
#all : sis
sis : $(NAME).sis
icon_mbm : $(APPICON)
mbm :
$(NAME)appicon.mbg $(NAME)appicon.mbm : $(ICONS)
@echo "Creating multibitmap file..."
$(BMCONV) /h$(NAME)appicon.mbg $(NAME)appicon.mbm \
/c24../data/appicon/icon_small.bmp\
/8../data/appicon/icon_small_mask.bmp\
/c24../data/appicon/icon_large.bmp\
/8../data/appicon/icon_large_mask.bmp\
/c24../data/appicon/icon_xlarge.bmp\
/8../data/appicon/icon_xlarge_mask.bmp
rsc : $(RSCDIR)/$(NAME).rsc
$(RSCDIR)/$(NAME).rsc : $(RSCDIR)/$(NAME).rss # $(RSCDIR)/$(NAME).rls
@echo "Creating $@ ..."
$(EPOCRC) $(EPOCRCFLAGS) -I$(RSCDIR) -u $(RSCDIR)/$(NAME).rss \
-o$(RSCDIR)/$(NAME).rsc -h$(RSCDIR)/$(NAME).rsg -t/tmp -l$(RSCDIR)
reg : $(REGDIR)/$(NAME)_reg.rsc
$(REGDIR)/$(NAME)_reg.rsc : $(REGDIR)/$(NAME)_reg.rss
@echo "Creating $@ ..."
RC_UID2=0x101f8021 RC_UID3=0x$(UID3) $(EPOCRC) $(EPOCRCFLAGS) -I$(REGDIR) \
-u $(REGDIR)/$(NAME)_reg.rss -o$(REGDIR)/$(NAME)_reg.rsc -h$(REGDIR)/$(NAME)_reg.rsg -t/tmp -l$(REGDIR)
loc : $(REGDIR)/$(NAME)_loc.rsc
$(REGDIR)/$(NAME)_loc.rsc : $(REGDIR)/$(NAME)_loc.rss
@echo "Creating $@ ..."
$(EPOCRC) $(EPOCRCFLAGS) -I$(REGDIR) \
-u $(REGDIR)/$(NAME)_loc.rss -o$(REGDIR)/$(NAME)_loc.rsc -h$(REGDIR)/$(NAME)_loc.rsg -t/tmp -l$(REGDIR)
bin : bin_elf
@echo "Elf -> E32"
$(ELF2E32) $(E32FLAGS)
bin_elf : $(NAME).elf.exe
$(NAME).elf.exe : $(OBJ) $(EXTRALIB)
@echo "Linking..."
$(LD) $(LDFLAGS) $(OBJ) $(EXTRALIB) $(LDFLAGS2)
.cpp.o :
@echo "Compiling $< ..."
$(CXX) $(CXXFLAGS) -o $@ $<
$(NAME).sis : icon_mbm mbm rsc reg loc bin
rm -f $(NAME).sis
makesis $(NAME).pkg
mv $(NAME).SIS $(NAME).sis
#cat $(EPOCROOT)/extra/in.pkg extra.pkg | \
# sed "s:APPNAME:$(APPNAME):g" | \
# sed "s:NAME:$(NAME):g" | \
# sed "s:VER_MAJ:$(VER_MAJ):g" | \
# sed "s:VER_MIN:$(VER_MIN):g" | \
# sed "s:UID3:$(UID3):g" | \
# sed "s:VENDOR:$(VENDOR):g" > $(NAME).pkg
run : sis
xterm -e "to-phone m600 $(NAME).sis"
-include .deps
.deps : $(SRC) $(SRCH)
echo > $@
$(CXX) -M -DDEPS $(SRC) $(CXXFLAGS) >> $@
clean :
rm -f $(NAME).exe $(NAME).elf.exe $(OBJ) tags .deps $(NAME).exe.map
rm -f *.bkp ../src/*.bkp ../inc/*.bkp $(RSCDIR)/*.bkp $(REGDIR)/*.bkp
rm -f $(RSCDIR)/*.rsc $(RSCDIR)/*.rsg
rm -f $(REGDIR)/*.rsc $(REGDIR)/*.rsg
rm -f $(APPICON) $(NAME)appicon.mbg $(NAME).mbg

View file

@ -3,8 +3,8 @@
#ifndef __VERSION_H
#define __VERSION_H
#define KPicoMajorVersionNumber 0
#define KPicoMinorVersionNumber 96
#define KPicoMajorVersionNumber 1
#define KPicoMinorVersionNumber 51
#define KPicoBuildNumber 0
#endif /* __VERSION_H */