mirror of
https://github.com/RaySollium99/picodrive.git
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just to have a platform with an unusal screen resolution - suspend/resume handling probably non-working - no scaling settings - no image generation currently no intentions to finish this.
58 lines
1.4 KiB
C
58 lines
1.4 KiB
C
/*
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* PicoDrive
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* (C) notaz, 2007,2008
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*
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* This work is licensed under the terms of MAME license.
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* See COPYING file in the top-level directory.
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*/
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#include <pspctrl.h>
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void psp_init(void);
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void psp_finish(void);
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void psp_msleep(int ms);
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// vram usage map:
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// 000000-044000 fb0
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// 044000-088000 fb1
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// 088000-0cc000 depth (?)
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// 0cc000-126000 emu draw buffers: 512*240 + 512*240*2
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#define VRAMOFFS_FB0 0x00000000
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#define VRAMOFFS_FB1 0x00044000
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#define VRAMOFFS_DEPTH 0x00088000
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#define VRAMOFFS_STUFF 0x000cc000
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#define VRAM_FB0 ((void *) (0x44000000+VRAMOFFS_FB0))
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#define VRAM_FB1 ((void *) (0x44000000+VRAMOFFS_FB1))
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#define VRAM_STUFF ((void *) (0x44000000+VRAMOFFS_STUFF))
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#define VRAM_CACHED_STUFF ((void *) (0x04000000+VRAMOFFS_STUFF))
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#define GU_CMDLIST_SIZE (16*1024)
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extern unsigned int guCmdList[GU_CMDLIST_SIZE];
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extern int psp_unhandled_suspend;
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void *psp_video_get_active_fb(void);
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void psp_video_switch_to_single(void);
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void psp_video_flip(int wait_vsync);
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extern void *psp_screen;
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unsigned int psp_pad_read(int blocking);
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int psp_get_cpu_clock(void);
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int psp_set_cpu_clock(int clock);
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char *psp_get_status_line(void);
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void psp_wait_suspend(void);
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void psp_resume_suspend(void);
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/* fake 'nub' btns, mapped to the 4 unused upper bits of ctrl buttons */
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#define PSP_NUB_UP (1 << 28)
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#define PSP_NUB_RIGHT (1 << 29)
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#define PSP_NUB_DOWN (1 << 30)
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#define PSP_NUB_LEFT (1 << 31)
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