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vdp rendering fixes (debug register, vscroll) for overdrive 2
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c55a44a88c
commit
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2 changed files with 218 additions and 48 deletions
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@ -545,8 +545,12 @@ DrawLayer:
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eor r3, r3, r7
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sub r10,r10, #1<<24 @ cell-- // start from negative for hscroll
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tst r3, #0x08
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add_c24 r1, lr, (OFS_PMEM_vsram-OFS_PMEM_vram)
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ldr r3, [r1, #0x4c] @ r3=vsram[0x26..0x27]
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subne r10,r10, #1<<16 @ cells--
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subne r10,r10, #1<<24 @ cell-- // even more negative
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ror r3, r3, #16
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str r3, [r1, #0x7c] @ vsram[0x3e..0x3f]=r3
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0:
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tst r9, #1<<31
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mov r3, #0
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@ -577,8 +581,8 @@ DrawLayer:
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@ calc offset and read tileline code to r7, also calc ty
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add_c24 r7, lr, (OFS_PMEM_vsram-OFS_PMEM_vram)
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add r7, r7, r10,asr #23 @ vsram + ((cell&~1)<<1)
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bic r7, r7, #3
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and r4, r10, #0x3e000000
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add r7, r7, r4, asr #23 @ vsram + ((cell&0x3e)<<1)
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tst r10,#0x8000 @ plane1?
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addne r7, r7, #2
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ldrh r7, [r7] @ r7=vscroll
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